Starlight Drive In Revisited
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- čas přidán 26. 08. 2022
- There is now a newer and improved version of this settlement. you can check out that walkthrough here • Settlement Builds for ...
Today on Grey Gaming we are going back to where it all began, Starlight Drive In. we're taking advantage of lessons learned, and improved technology to provide a whole new look at the settlement that started it all. in this video we take a second look at the largest tower build ever completed on this channel.
this video will contain spoilers. oh and if you don't care about the intro and just want to go straight to the tour, it starts at 1:31
I feel like, if people similar to Grey Gaming, people who put a lot of time and effort into their settlements, saw my Sanctuary setup, they would have a heart attack.
Impossible architecture, dangerous skywalks with no railings, multiple water pumps spread willy-nilly, some corrugated metal tubes to serve as shelter for settlers,
and an empty lot where my bed and boxes of loot are next to my power armor station.
It is glorious.
i agree with the other guy, grabbing my cat and going
What I love is that you not only build without mods, but you also tell a story about why you build what you build. Truly great videos!
This just popped into my recommended videos, and I'm happy it did! Settlement building seems to be one of those things that feels like a chore at first, but then once I get into the groove, I can go hours making things look and feel just right. I loved the idea of the hotel addition; it's little roleplay touches like that that really sell it, and in a way, I'm glad I'm not the only person who thinks about those sorts of things. It's super immersive and makes it 10x more fun, imo!
This guy deserves at least as much as oxhorn
yes
He deserves a female sex dungeon?
Maybe a little bit more. oxhorn does mostly his lore with mods not trying to play with out it
@@alexandernix9681 he's also a creep
@@0-B1 elaborate?
Starlight Drive-in is one of my favourite building sites. I just wish it were a little flatter and we could get rid of the skeletons.
If you pick up a object you can push them out of the build limit pretty easily
On PC, you can remove skeletons with DISABLE console command
@@tatemushroom1002 They some back sadly.
Just discovered your videos today when your original Starlight Drive-in video popped up in my suggested viewing list. Good stuff!
I didn't see the Horse Power Armor in the unique PA area.
You do know, I hope, Shawn is a synth and is not going to "grow up".
Few players know what a steel beach picnic is so that was good to hear.
I love it. Well Done.
Lt USN (ret)
This was one of the most well thought builds I have ever seen. Simply gorgeous.
Nice build! I utilize Starlight Drive-In pretty much the same way, as a trading hub, and an industrial center. I wall off the entire area by using housing/shops/factories as the walls though, which leaves the center open, and I build a park in the center around the pond in the middle. I use mods though, and create a nice pool with a walking path around it, and I place benches and trees. I'll use the drive-in building as a security check-in station for the provisioners, and put a bar mat in the concession area with a settler assigned to it. The farm area and brahmin are over by the drive-in screen. Then I usually use the lower buildings in the movie screen, for my utilities/crafting stations. I also use concrete buildings for the durability aspect, and I line the rooftops with turrets focusing on three main spawn areas (main gate, workshop building, and hillside) where attacks usually come from. Then I have more turrets spaced along the perimeter for the ones that run away, or are chasing someone in from a non-spawn location (usually mongrels, ferals, or mutants). Red Rocket is where I keep all my power armor, and all robots I build for the automatron dlc are sent to Gray Garden after I'm done with them, just because of the happiness level thing.
That sounds nice!
Starlight was my first attempt at building. I came back many times to add new structures and settler’s and stuff. I ended up building a scaffolding up to
That ufo on top of theater,glitching lights into it. Enjoyed watching.
Randomly searched for some inspiration and found your channel, awesome work dude!
I love watching these videos about vanilla settlement builds
Hey dumb idea but would love to see a series of a new game where u show urself build settlements like this from the ground up as well !
I actually have considered that. I think it's a little down the road, but definitely within the realm of possibility.
Fun build! Thanks for the walk-through. Nice relaxing video during my workday. One thing caught my attention that someone may have already commented, but you don't need to actually scrap the weapons to increase the build size. Throw the weapons on the ground, and then "store" them within the build menu, they will be sent to your workshop and have the same impact on lowering your build budget as if you'd scrapped them.
My Starlight Drive In is a trade depot and caravanserai. I build it around the pool with 3 Industrial Water Purifiers (hard but possible to fit them all in the pool) since water is the most scarce resource in the Commonwealth. A bunch of vendors and a trader stop, but not really intended as a long term comfortable residence - it's a settlement with a specific purpose, designed with that purpose in mind. Yours is way more ambitious and very well executed, IMHO.
Very nice build. Much more ambitious than the best of my builds.
I always provide 24 food, water, and beds to my settlements and I almost always get 24 settlers, eventually. I also discovered, if you get The Good Fight creation club DLC, you have the option of inviting the people you help to settle at your settlements. I invited them to one settlement, but over time had people showing up at multiple settlements, sometimes increasing the population to 28 or more.
I'm surprised you don't have the Vault-Tec salesman in your settlement. He's also a tier 4 vendor.
I like to use the booths in my cafes instead of the picnic tables, because the NPCs like to sit at the booths and either write notes on a clip board or sit and eat a steak dinner.
thank you. I usually don't wear charisma boosting items so I usually just have a max of 21. the automatron DLC has a radiant quest that includes a random encounter where you can infinitely send new settlers to a specific location, which i used to boost this location to 24. I think on this play-through the vault tec rep is sitting at abernathy farm. I figured out that multiples of the same store at your settlement will share the same inventory so I'm usually careful not to duplicate stores since you get no practical advantage of having multiple tier 4s in the same spot... at least that's how it seems to work at tier 3. I actually added booths to the cafe during my V2 remodel of the tower, there's a video for it somewhere on my channel, if you're interested in checking it out.
Really good ideas. Many hours of work without doubt. Well done.
Loved this video and set up but soon as u showed ur living quarters , amazing ur the wastland ironman 😂❤
The Rex Goodman suit gives you three charisma, the general hat or a formal hat will give you one, and beer gives you one. If your charisma is maxed and you wear certain cloths or the sharp armor set you can easily get 27 settlers. Before I found about Rex's suit I was running around in the summer shorts set :). Different vendors sell pieces of the sharp set . Really like your settlement builds videos.
If you have the Automatron dlc the settlers you rescue is endless and you can send them to any settlement limitless. I have over 150 settlers at Spectacle Island alone.
@@davidarnold7147 I didn't know that, thank you.
@@nywolf9798 Well, many of them look the same so dress them differently and make sure you don't send them to one and then try to send them to another; it might work once but could mess up your other settlements populations. It's a good idea to just choose particular settlements and only send them to those.
Just to clarify this, I think I confused myself a bit: when sending settlers from the Atuomatron dlc if wanting to send one of the 4 settlers you sent to Sanctuary, as an example, to another settlement: all 4 will go to that new settlement which in turn can cause problems with the settlement you are sending them away from and the settlement you're sending them to. Like if you made one of those settlers an important aspect of that settlement, when you send the other, they will go, too.
So, when you beat the robots and you save the 4 settlers but you only talk to one: all 4 will go to the settlement you choose so make sure you know which settlement you want to send them to: you can't split them up. So, if you try to split them up at the new settlement, that won't work either: they always stay at the same settlement.
Also, you can repeatedly loot their dead bodies (the ones you don't save) over and over again when that particular location resets. The dead bodies will still be there and you can loot the bodies again. So, say you took everything and their clothes, even if they are laying there just in their underwear they will have all the loot they had before (including the clothes not showing on the bodies) on them. So, not only do you get endless people for your settlements but also endless supplies that you can sell or break down for material.
my man, how are you a brutalist architect in fallout 4, I feel like I barely ever use concrete
I just can't get over the lore stuff of how are they mixing and pouring all this concrete, and getting it up there 😆 wood looks scruffy but it's at least plausibly explained, and narrative is one of the top priorities in my run
day tripper + xcell + alcohol + berry mentats (might be a different flavor, cant remember) + fashionable glasses + legendary clothing with charisma upgrade = tons of settlers. I have 38 in sanctuary.
The best way to do this is ti keep all the clothes and chems in 1 settlement, take all of them at once, wear all the clothes, and then reassign settlers from that settlement to a different settlement that you are trying to increase the pop of while the chems are still active.
Just found your channel today. As for maximum Settlers there are some easy tips for people who want large pop settlements. If you Really want large settlements, charisma is your stat. Get it to 10 before you pick up the your special pamphlet. That takes it to 11, then go get the bubble head your base charisma is now 12. This gives you a base limit of 22 settlers.
Where's much Christmas gear as you can when working on your settlements. A few points into party boys/girl And a little alcohol adds a lot of charisma. The right Mentats And you're looking at a sitting chrisma of almost 30. Is given you huge populations in the vanilla game.
Just be careful some settlements don't have that kind of space.
I have been having some fun with settlement building in the last few days. I created a suit and ammo factory at the starlight drive in. I am relatively happy with the factory component but hoping to build up some of the other facilities to support the towns people and make it more lore friendly. I have two massive water farms and am working on this as the crown jewel of my network
It was the struggle with going through the settlement and having it crash made it true and real.
The first video I thought you did well. It was to show new people how awesome their settlements can be. Complete with crashes.
You're missing a weapon, the fatboy that uses bowling balls, from Far Harbor.
Beautiful! Mine is SO much simpler, and I have so much trouble inserting the door frames. Got to go back and finish my build at Starlight Drive In.
I like how set up the lockers by the workstations. Also, you don't have to scrap weapons, you can store them to increase your build space. You can also store Armour, although it does not give you as much addition (or should I say subtraction) to your build space.
Nice build! I really should give concrete structures a go. I normally use steel and wood, sometimes a little brick 😋
The only vim I see missing is the big bottle. It’s hard to keep track of because it doesn’t have a unique name and stacks with the regular vims
This is awesome
Certain chems and apparel buffs can raise your charisma and that's what determines settlement population. Your charisma + 10 = Maximum settler population
Hope this helps
Very cool
IDK how ended up here........ But I really wish you do well
Good Luck :D
Uaaaaaau.... Just... Wooooooooow!
20:06 absolute gold.
Scrap Everything and a bunch of settlement improvement Mods, coupled with performance enhancing Mods as well. Just those alone makes buillding so much better 🙂
I honestly think that you NEED to watch SarDeliac's CZcams channel. He has tons of great videos teaching you how to build scrappy, realistic settlements. Vary things up a bit. More Mad Max,and less Army Corp Engineers. :)
The magazine racks 😍😍
It's great to build if you have the patience and time
Sadly, I don't, but this did inspire me
Could you demonstrate how you would build at Covenant?
That place is such a pain, so buggy and even when you get past the bugs, the height limit is so low. It almost not worth the effort. This last playthrough I'm not even bothering. I would also like to him to a build there.
Kinda wish you had the Slocum Joes pack. Adds a bit of true diner feel.
I eyeball that all the time and wonder if it will ever go on sale for free... then go back to building the same vanilla cafe over and over. :)
@@Theegreygaming It is worth paying for. Especially so you don't have to build with these disgusting concrete walls again and again. Not a problem on PC or Xbox where you can get mods, but my Ps4 copy of Fallout is loaded with Creation Club content and honestly has a lot of my best builds. All the CC building kits just help make everything so much more "lived-in." To the point that when I get a new PC I am gonna get all the CC content there... Probably gonna wait for the new version though, as I feel it will be like Skyrim Anniversary and probably have all CC for a cheap single rate.
My Starlite Drive-In has an 8 story (side floors along the walls) building that houses my Power Army Collection. I'm working on 1,000 Power Armors for inside the building each one completely upgraded (no mods or cheats used), and painted. I collect and buy Power Armor (buy mainly from Atom Cats; where randomly and rarely you can get X-01 gear, mainly legs and arms) - I actually found a method of collecting a lot of Power Armor from BoS near the Array where the Mutants are without becoming enemies of BoS. So, I have mainly T-60 Power Armor. I have Robots protecting the place. It gets attacked frequently but that's because all my gear is at that one location. I use Vault 88 (the entire vault) as a farm to produce the needed material to upgrade the Power Armor (Robots do the farming.)
I'm at 550 Power Armors fully upgraded already.
if you play the rogue robot mission and over and over. Every 3rd to 5th time there are settlers there looking for a place to live. You can direct them to which ever location you want and they do not count against any cap. I currently have 54 people on spector island and still going
Curie giving you the lover's embrace with her pillory eh
While in workshop mode, order your named unique characters like the doc or scribe far from all other settlers, save, then with to hand what you want to dress them in and arm them with, pacify them. Works with Trashcans, Lucas Miller and caravan guards et al. -- just get them alone. Level them up after all your custom; they can afford it. One time thing only! Make certain that you have just what you want to dress and arm them with.
I subscribed because of your very nice intro speech 🧂🇩🇪✌️🇺🇸🧂
I turned Starlight into a fortress factory with 0 citizen supplied by (using a mod) Abernathy(mostly grain and meat), Grey garden (all other types of fruits and vegetables not available from Abernathy) and Marina(extra scrap from my power armour workshop and the fish from spectacle and Far harbour through "Red wave" ship)
I do this everytime in the Abernathy farm but I also wall it in as well
Now I know I haven't played Fallout 4 and over a year but if I'm not mistaken you can remove your level 4 General Store person from the computer and then reassign her. Or I know this is going to sound really dumb but you can also try taking the general store right there bring it to wherever you have her Farm and reassign her to the General Store.
I forget which is and isn't part of my snapNbuild mod
But I really like the look of the industrial category
I found your video by accident and WOW, its amazing!!. Now i have to try to do the same. 🇧🇷
thanks for checking it out, but you might also enjoy the newer version two, I actually eliminated a couple floors and eliminated a lot of the dead space in this version.
My biggest challenge is turning Oberland into a realistic functional fortress
I'd like to see what would happen to an army of raiders coming up against that absolute fortress lol
What kind of walls did you use for the small hotel? I'm a bit confused because I'd like to do something similar because well my Sanctuary build is crap and I have alot of people in it
15:40 Oxhorn has a video talking about this. I’m pretty sure it mainly depends on charisma, but I forgor the rest.
The higher your charisma the faster settlers move in and with 10 +1 charisma you can get 30 settlers just wear the clout goggles
In order to get highter than 20 people people would use charisma enhancing apparel, or if using automatron, grinding the rogue robot quest to recruit settlers. The interesting there there is fhe rogue robot settlers bypass max settlement limits
THAT'S A LOT OF CONCRETE 😨
Where does one find letters that can make signs?
I wonder what the blueprint of this is (like 9 by 10 or something like that and how high)
Two major things that I would like to know. 1. How you did the multi level and rooms in concrete. And 2. How did you do the wiring for it ?
Concrete is probably the easiest material kit to build with, just make sure you select the floor/ceiling tile section for anything over one story. If you're just planning on a one story building you can use the ceiling only tile. The second thing is for the walls, make sure all of your exterior walls are outside of the floor/ceiling tiles not on the tile. If you're on the tile you'll have major issues with snap points not snapping, and you'll mess up the spacing and will either have to utilize a half wall or a pillar somewhere in the exterior wall. I've also found that using a pillar in the corner helps with placing the perpendicular wall tiles, usually the tile you're trying to place will want to keep following the wall you already built, so the pillar helps it snap into a new line better. It just takes some getting used to. Hope this helped you.
Store weapons and use can use the same ones over and over to change your settlement build rario
you could of added chem stations to the science lab esthetics
One last comment lol I forgot to mention you can dress and equip your settlers with armor and guns but they will need at least 5 of whatever ammo to the gun youb euip them with. Also there is one thing you can do to use mutiple switches in different locations close the same doors an do a lockdown using the logic gates they are kind of tricky you gotta play around with them but once you understand them its not too bad
From my experience, you only have to give them one round of ammo for the gun you give them.
You said VIP bedrooms for the Unique Characters. My question is how did you assign the Unique NPCs to the VIP bedrooms/bed? Or is it just something you made uo for story/plot? If you can I never knew this. All my settlers always just pick a bed and sleep in it. Even my own personal bed I set up for me. So I always have to "talk to them" to get them out of my bed to sleep.
nope beds are assignable resources just like stores, and guard posts. they'll only go to that bed during sleeping ours but you can specify where most settlers sleep. children can't be assigned without console commands and doctors can be tricky as well but for the most part you can send specific people to specific beds as you see fit.
@@Theegreygaming thanks and now I know and I owing is half the battle. I actually just finished my first ever playthrough of fallout 4 a few months back. My brother-in-law gifted me his old Xbox One seeing he get the new consoles and game stuff every time it comes out. I like gaming I just can't be er afford new stuff every time something new comes out and I never play online games 99% of the time as well.
Ciao .. Italy 🇮🇹👍
Where did you get the American themed armor from?
that is unfortunately a creation club item. it goes on sale for free a lot, usually around the 4th of july timeframe.
@@Theegreygaming Thanks. I'll keep an eye out next year.
I like a lot of these ideas. I've been kind of lazy and haven't redone some of my settlement builds but I did build a strip club in one of my settlements. It's hilarious. I put in a couple of "bars" and assigned girls wearing just their undies. If you don't think that would exist in a post-apocalyptic world, I'll bet my life it will.
Doors doors doors I need help with doors. Grey you should make a vid on it! How can I get powered doors to work? Or in general get doors to close behind settlers etc.
they sadly won't shut doors behind themselves, at least not without mods. as for a demo on doors, I like that idea. it might take a while, but I'll definitely pursue that idea for a video in the near future.
@@Theegreygaming that’s rough that bethesda didn’t do that. definitely do a vid on it tho. Probably the most looked up thing when it comes to settlement building
You can use pressure plates to open/close doors.
If you get the Slocum's Joe Creation Club item, it has an Auto-close door. I use them all the time, plus it has a coffee machine that settlers will use. I know that it costs money, but it is just a little bit for a TON of good building items like walls and floors, and many, many other things. I think it was 5$ or less, which is a negligible cost. Don't buy a Starbucks for a day, and you can have Slocum's Joe forever :)
where do u get that much cement damn
A *lot* of it will come from Vault 88, otherwise it's just a matter of buying it from every vendor. Almost all merchants will have wood, steel, and cement for sale.
I am awful at building. Where do you ever get all the materials? Is it just buying shipments?
a lot of it is just being a pack rat but the concrete especially requires buying shipments.
You did a great build I wish I can bed like done fallout for right now I’m having trouble I am I made Preston stuck the dialogue and I made the power armour not showing up except for the left leg I got a fix that somehow probably to delete a mod or something
I'm really glad house cats didn't mutate on mass and create a new apex predator in the Commonwealth
Or on a separate note ,kahjit
Did you know that the projector is made of a lot of small parts instead of some big parts.
Wish they would give us wallpaper in 4 like 76
how did you get so many power arrmor sets
there are a pretty big number of them laying around throughout the commonwealth, nukaworld, and far harbor, but you can also buy chassis from Proctor Teagan, Rowdy at the Atom Cats garage, and Arturo Rodriguez in Diamond City so then it's just a matter of collecting the pieces.
Anyone else think Grey's voice sounds like LockPickingLawyer? :P
I don't hear it... also my lockpicking skills are terrible.
Steel Beach : FDR and Nimitz
still havnt figured out how to get the differnt dogs
it's somewhat random but the far harbor dlc added a friendly super mutant who raises dogs who will sell them to do so thats where you get the wolf, the rotweiler, and the pitbull. there's also a random encounter in the base game for a guy who will sell you the rotweiler or pitbull. the golden retreiver and black lab are just things I picked up from the creation club during giveaways.
Any game that has been out for 5+ years should not need spoiler warnings
You must have nearly zero space left lol.
How do you get so much stuff in without hitting limit
He says it in the video, if you scrap weapons in a workbench in the settlement the game believes you are scrapping stuff around the settlement and raises your build limit level
@@axelpercopo8627
It doesn't raise the settlement build limits. It reduces settlement build limit usage.
You don't need to scrap anything. You carry everything that's in your workshop, then drop everything on the ground, and then store them all back into your workshop. Do it over and over again and it drops it back to zero.
Too bad with all those defenses, your settlers are still kidnapped or require your help. That's why I stopped caring about fort building
I wonder how something like this would run on ps5
I would worry about a PS4, but PS5 should be able to handle it no problem.
@@Theegreygaming
How about the mods?
PS4 is not mod friendly.
@@fajaradi1223 there are no mods in this build.
Looks a bit too sterile for my taste. Little decoration where people would actually feel comfortable too. Maybe add some pictures or posters to the walls / living rooms and such.
Yeah, after playing 76 since B.E.T.A, I cannot go back to the idea of not decorating. It feels intrinsically wrong not to fill large spaces with junk and posters that would fit the people living within. To this end I run all the CC mods that add workshop content, so I can spam decor and really make things feel alive. I have also taken to building smaller, so I can bring things to life with decor instead. Once I get a new rig I'm gonna combine CC with build kit mods and O.C. Decorator to create the perfect Wasteland settlements.
33:42 "a communist utopia" aha I get it 😁
Tbh the spoiler u did is not much of a spoiler since the game has like 4 endings
this coment is just here to help you+
my channel is older than yours ha
jk
Me on an Xbox one s expecting to be able to do all this: 🤡
might want to wait until you upgrade to a more current console :)
I really like your videos but please stop saying ‘what’s up my homies’ it’s really dumb
that is sort of the point...
@@Theegreygaming Ahh, if your doing it to be ironic I take it all back 👍
the tower is utilitarian. nothing more. this build is literally Brutalist Architecture. it is a giant, unappealing block of concrete. do you know who created Brutalist Architecture? Le Corbusier; Charles-Édouard Jeanneret-Gris. he was a notorious and well-known communist-appologist/mouthpiece. he was very much in favor of their views and created this architectural style using their ethos. This building makes me depressed just to look at. i would dread being told I would be living there and would be on unalive-watch if i were to spend more than a few days in this building.
I went to U of Illinois Chicago campus back in the 70's. It was all concrete and very depressing. Even outside it was all concrete forums (which we called ashtrays) and sidewalks. I visited recently and they've gotten rid of the ashtrays and landscaped the outside better, but the buildings are still the same ugly concrete.
Surprised you didn't dupe the mole rat virus antidote...