Synergies suck in Lost Ark

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  • čas přidán 8. 09. 2024

Komentáře • 20

  • @RoninRyae
    @RoninRyae Před 5 měsíci

    As a full moon SE player with 9-7 stone after my calculations basically crit syn gives me %9 damage its literally %3 more than regular damage syn which is equal to almost 2 weapon hones, so crit syn can be crucial for some classes but yeah overall if you have %80+ crit rate crit syn is not that good

  • @PlanADidntWorkOut
    @PlanADidntWorkOut Před 5 měsíci +2

    Giving dps classes' cleanses and shields would be sweet, plus they'd be extra helpful if there's a support shortage.
    Attack/move speed buffs are cool, but irrelevent for a lot of classes. Increasing the move/attack speed cap would make the game way more fun imo

  • @Spineripper63
    @Spineripper63 Před 5 měsíci +1

    I think ppl overvalue crit syn. It probably adds maaaybe 7% more dmg vs the 6% flay dmg other classes add. Ppl just read 10% and don't understand math?
    Plus they don't value the class overall. A class not having crit syn but yes having a DR or shield (soulfist/GL/etc) could result in higher dmg added to you b/c u can tank hits and have higher uptime.

  • @ryanc9876
    @ryanc9876 Před 5 měsíci +2

    Sounds like you're feeling better. But yeah, I can see how crit synergy really screws things up. I'm probably more likely to gatekeep off of counter/stagger/weak point depending on the raid during reclear though. Damage is rarely an issue in reclear, it's just making sure you don't wipe.

  • @LisztGaming
    @LisztGaming Před 5 měsíci

    this was 1 of the reasons i quit 2 years ago, imagine joining a raid with your friend that plays same class and you realize you guys can never be on the same party xdd

  • @jamzbraz
    @jamzbraz Před 4 měsíci

    Either remove them or make them swappable, like gear set effects. You make the best possible combination with your group and that's it.

    • @Jukwol
      @Jukwol  Před 4 měsíci

      You know, having that be like a tripod row wouldn't be that bad.

  • @clouds5
    @clouds5 Před 5 měsíci +1

    I don't care, you can beat the game easily with a full group of any class completely ignoring synergy.
    And I feel for the most part the game is designed/balanced well around the synergies. And the balance will always be off anyway, that's by design so people have a reason to spend money.

  • @PlasmoX
    @PlasmoX Před 5 měsíci

    i think the other option that might be a more immediate fix is to give classes overlap when it comes to synergy. Where classes can cover 2 different synergies at once. Maybe it's too OP to do that, but make it to where overlapping synergies will get overwritten if one exists in the party as a whole. So getting rid of stacking all back attack/crit syn into one party. I haven't thought this through, i'm sure someone will point out the flaw in this thought process of mine.
    Good video. I don't like dealing with synergies either. When i was progging HM voldis on release, i couldn't get into a lobby since i main AT scouter. Not only does no one know anything about AT scouter, but our synergy sucks, and community perception is just AT scouters are mid. Even though i had full level 10s, it was very difficult finding a lobby. Even some lobbies specifically noted they wanted specific synergies that my class didn't fill

  • @solarsniper0880
    @solarsniper0880 Před 5 měsíci

    pog crazy big fan

  • @CannabinoidFeaver
    @CannabinoidFeaver Před 5 měsíci

    Remove synergies and rework relic/ancient sets. Like literally every single one(that includes Yearning), not just Entropy and Dominion
    game will improve massively if they do that imo

  • @sergeylukin9111
    @sergeylukin9111 Před 5 měsíci

    Hi all. i can say. Its more EU/NA server problem. Cuz...game have REALY versitile builds. For example exist non back attack builds for EVERY "entropy" class and difference in real figth....not in entropy side.
    First of all ppl wana Highest DPS....but Best dps build actualy do not bring to the table less to complite raid.
    In just raw comparing Slayer predator "Entropy" VS Non back attack. Non back attack have alternative ability and bring 3 times more stagger and 2 times more destraction. its its do 10% less DPS in trixion,but in real figth its do MORE cuz cana damage from any distance,have MUCH better uptime, can almost solo stagger p3 abrel Yellow mech or can put 20 destraction every 20s in p2 akkan and its SAME as Siderial call.
    if support have destraction set and know how to stack it its bring a lote more than meta. cuz you know...just 32% damage to party...insanely good + almost DOUBLE healing+ heavy armor 2 on ALL PARTY and party can face tank most of boss attack=> and its increase DPS windows a LOT+ do not forget previos 32% from set.
    another example. Striker Eso. If striker play dominion he also bring to the table 8% attack speed with 100% uptime.Destroyers,Ignition sork and many others spec or slow builds praise to have them. What actual DPS difference Betwen Eso spec/crit entropy Vs Eso Swist/spec Dominion?1%. But spec have 3 times less stagger,destraction mobility and can not provide this attack speed buff to group consistently to its be noticed even a little..
    Same about glavier Crit synergy.Swift domonion variant give 100% uptime this Crit bonus to party but do ~1,5% less overall DPS.
    its more about community,builds.Synergy is good.But...DPS depends not on synergy. Its more about knowleds of figths and damage windows.
    Just ONE usual attack with knockdown what player do not know decrease overall DPS on ~10%.
    And 4 years ago situation was better in terms of...synergy,buffs. like SF have a realy good attack and defence buff for group. reaper Give crit DAMAGE buf to group. but system was to complicated to balance.
    I think EU/NA comminity just too gready and scarry. that why ppl complain about gate keeping. Who in hell wana brell 1-3 1540 with 18 ligth???when actual raid for 1500 lvl 5 gems with any deck. and even 1580 ppl some times do its slower than 1500-1520. Cuz knowledg difference. And even 1500-1520 kills boss before a Boss enrage. So synergy not nessesary to beat raids in terms of DPS requirements.
    Synergy just a nice bonus,but its not nessesary.

  • @GFClocked
    @GFClocked Před 5 měsíci

    Agree. Synergies are stupid. If you ask me they should just remove them.

  • @idliketorant9147
    @idliketorant9147 Před 5 měsíci

    They need to change synergies into just permanent passive buffs if you have one in the raid kinda like wow buffs but you don't need to apply them they are just passive for existing. I quit the game a while ago but yeah synergy upkeep is just a trash mechanic.

  • @aegis-vii3071
    @aegis-vii3071 Před 5 měsíci +3

    Another jukwol video another doomer post

  • @Hoic113
    @Hoic113 Před 5 měsíci +1

    When over 50% of the synergies in the game are undesirable, then synergies start to matter less and less. Only 40% of the dps classes bring a 'desirable' synergy (being crit, crit damage, and positional synergies). 26% of the dps classes bring crit synergies. I keep hearing stuff being said about 'synergy is actually super important' and I'm like "what synergy?" 60% of the classes don't bring good synergy, if you care the most about crit then 74% of the classes don't bring good synergy. At the end of the day, synergy doesn't matter when so many classes don't bring good synergy.

  • @Rek1emMScar
    @Rek1emMScar Před 5 měsíci

    That excel its somehow wrong.. Like in soulfist case. HE use the NOT crit synergy in mind build. But the build with KBW will increase by a lot more. Soul fist go around with 45% crit chance. So NOT WAY In fucking hell a 10% crit synergy will give a class like Predator that have over 80% crit rate the same value as a Soulfist with 45% crit chance.

  • @pssa3215
    @pssa3215 Před 3 měsíci

    I don't use them as dps because i don't share dps with others and toxic ppl 🖕

  • @drgremory5275
    @drgremory5275 Před 5 měsíci +2

    "everything suck in lost ark" ~Loudest Lost Ark players
    to be fair ppl complain too much