Lard TV. Taking the Gembloux Gap Part 5

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  • čas přidán 9. 09. 2024
  • With the delays at Perbais just a distant memory, 3 Panzer Division attempt to push on and break through at Villeroux before the French can form defences there. With the emphasis on speed the Germans must win here to stand a chance of continuing their drive for the Dyle River. The French must blunt the attack and fight hard to delay their opponent. But there can be just one victor. Find out who wins on Lard TV!

Komentáře • 51

  • @GrumblingGrognard
    @GrumblingGrognard Před 4 lety +5

    I really loved that three quarters of Nick's strategy is to f-with Richard. THAT is when you know you are gaming with a real mate! ;)

  • @NetherworldStudio
    @NetherworldStudio Před 5 lety +7

    Thanks for adding pictures of the action and more camera angles. Vastly more fun to watch. Great stuff Lardies!

  • @kerstinsmith1194
    @kerstinsmith1194 Před 5 lety +2

    Well done chaps, another great report. I also liked the individual pre-game briefing on the reasoning for your choice of support points and game plan. Cheers, Pat Smith.

    • @toofatlardies
      @toofatlardies  Před 5 lety +1

      If we hadn't added that bit it'd have been over in five minutes!

  • @paulbourguignon3632
    @paulbourguignon3632 Před 2 lety

    Very interesting to listen the pre patrol plans ! Thanks a lot for this serie

  • @roderickrobertson8223
    @roderickrobertson8223 Před 5 lety +1

    A most enjoyable battle of manoeuvre. The rapid advance and the wrong-footing of the French by Stuka attack caught the flavour of May 1940 perfectly. Nick could not react due to the shabby German Brandenburger who we never did see on the video; stealthy Hunnic bastard! A Nick, c'est tellement triste. A Chris, felicitation de votre victoire le plus rapide! Great game gentlemen and fine camera work! Enjoyed this one immensely. Bravo on a battle well fough.... err, avoided? Cheers and thanks again for posting these great videos. I got my CoC rules off the shelf and evil thoughts are now running through my head.

  • @adamwarne1807
    @adamwarne1807 Před 5 lety

    Superb game! It's one of the things I love most about Chain of Command that games like this are thrown out every now and then, not a great game for Nick admittedly but it adds so much to the overall campaign. With the Germans exploiting French disarray after the Stuka attack the campaign is really opening up!

  • @johnbland5731
    @johnbland5731 Před 5 lety

    Hi Rich and Nick - another really entertaining game; thank you. Rich was a little naughty on this one, as not only did he bring on 2 vehicles in the same phase (which is a no-no) I think he also forgot to move his extreme left-hand Jump Off Point back 6 inches after the end of the Patrol Phase .... Unless my eyes deceived me, the JOP was placed in exactly the same place as the Patrol Marker, rather than 6 inches back. No real biggy here, as the 2 wheeled vehicles would've made it off the table, if the Infantry hadn't made it. :)
    I also really liked the feature of the top-down plan of the battlefield and the initial individual commentary about Support Option choices - very nicely done and very informative ! Very much looking forward to Part 6, which must be due out soon, I hope !?

  • @christophernelson4624
    @christophernelson4624 Před 5 lety

    Alas the French had no luck at all. Richard's plan worked Brilliantly

  • @mjinoz1677
    @mjinoz1677 Před 9 měsíci

    Great stuff, though I will be hard pressed to get away with the same thing now that this cunning plan has been spoiled by Rich ;)

  • @ioannispavlidis1146
    @ioannispavlidis1146 Před 5 lety +1

    Good game, we love Lard TV!

  • @Kili121416
    @Kili121416 Před 5 lety

    Great to see a different style of game reflecting rapid movement.

  • @shurelyshnot
    @shurelyshnot Před 5 lety +1

    Oh dear, poor Nick. But it is true, a campaign game will throw up these occasional 'non-game' events. look forward to the next one.

  • @ValhallaGames
    @ValhallaGames Před 5 lety

    I have thoroughly enjoyed this series ( and all the other content!). I have been waiting for you to look at the dice and ask if they are 'taking the Gembloux?!' . another interesting twist in the campaign with this result ...!

  • @alanmorgan3490
    @alanmorgan3490 Před 5 lety +3

    Good thing about the French is the low model count that needs painting.
    And what's with the constant, always, one thumb down? Is there a third Lardy forced to live in the attic, subsisting only on fish heads and Norseman lager, spitefully cursing the channel?

    • @donavis724
      @donavis724 Před 5 lety +2

      That’s Linda - she hates Lard!

  • @theenigmaticgamer
    @theenigmaticgamer Před 4 lety

    Another enjoyable episode, thanks.

  • @herrbrush67
    @herrbrush67 Před 5 lety

    I'm about to defend in this scenario with a banged up platoon as well. Perhaps someday Nick we will hug.

  • @michaelboc4590
    @michaelboc4590 Před 4 lety

    Loving the campaign guys. Waiting for episode 6 with bated breath!

  • @donavis724
    @donavis724 Před 5 lety +3

    Nicholas you missed a trick when deploying the AT gun. Because it can fire automatically when deploying, you could have used the Leader to remove two of those points of shock meaning you would hit on a 10! Boom - 6AP hitting on 4,5,6 against 2 Armour saving on 5,6! Goodnight Vienna!

    • @frankmartin2503
      @frankmartin2503 Před 5 lety +1

      Don Avis not only that Don, but the Leader could have used 2 initiatives to give a +1 to hit. Removing the shock is the better option in this case, however.

    • @johnmumford9731
      @johnmumford9731 Před 5 lety

      Indeed he missed that - I think nick was having a baaad day at black rock - bit like the Australian cricket team. it all started with the first turn where upon getting a great set of dice he threw them back in lady lucks face - never a wise move :0)

    • @johnmumford9731
      @johnmumford9731 Před 5 lety

      The main think was not deploying the AT gun on the road junction

  • @get_the_lead_out
    @get_the_lead_out Před 5 lety +1

    Nick, Nick, Nick . . . Roadblocks and minefields, my friend!!!!

    • @toofatlardies
      @toofatlardies  Před 5 lety +1

      You are not kidding. I had even got a roadblock out ready as I was sure that he'd take one. What a muppet!

    • @get_the_lead_out
      @get_the_lead_out Před 5 lety +1

      Sometimes all those shiny cool toys overshadow the mundane old debris, dirt and wire!,😜

    • @toofatlardies
      @toofatlardies  Před 5 lety +1

      @@get_the_lead_out To be fair to Nick, he had lost 7 men and a senior leader, so he needed to try to compensate for that. With only 9 points it was more a case of what to leave out.

    • @Bobsixninesix
      @Bobsixninesix Před 5 lety +1

      You can't take roadblock or minefields in that scenario (unless it is the 2nd time of playing it)

    • @toofatlardies
      @toofatlardies  Před 5 lety +1

      @@Bobsixninesix Aha, that explains it!

  • @gavfishergav-lar3088
    @gavfishergav-lar3088 Před 5 lety +1

    Should have known Rich was going to use fast moving vehicles... Nick Nick Nick...

  • @robertmoffitt1336
    @robertmoffitt1336 Před 5 lety

    I love Lard T.V.!!!!
    Nick & Rich for President & V.P.!!!🇬🇧🇺🇸

  • @frankmartin2503
    @frankmartin2503 Před 5 lety

    It appears Nick’s sniper has gone to the “Frank Martin School of Sniper Shooting”...

  • @rayking5430
    @rayking5430 Před 5 lety

    Great game and video Gents

  • @clashofminiatures
    @clashofminiatures Před 5 lety

    interesting game rule set. waiting on another Sharp Practice game :)

  • @tabletopgeneralsde310
    @tabletopgeneralsde310 Před 5 lety

    Great game, a little bit short, but nice to watch

    • @toofatlardies
      @toofatlardies  Před 5 lety +1

      Next time we have a short game I will play the spoons for ten minutes to make it longer if you like? ;^D

    • @tabletopgeneralsde310
      @tabletopgeneralsde310 Před 5 lety +1

      @@toofatlardies , lets make it that way i really like to see when you are playing against each other. I can watch your games for hours :-)

  • @remgain
    @remgain Před 5 lety

    Ehm... in a single phase, only ONE vehicle can be deployed. Nick, I suppose you should be allowed to replay the game! ;)

  • @georgegouldman6176
    @georgegouldman6176 Před 5 lety

    Part 6 coming soon?

  • @dancarson1479
    @dancarson1479 Před 5 lety

    Love the trees, where did you find them?

    • @toofatlardies
      @toofatlardies  Před 5 lety

      They are made by a company in the UK called Last Valley. Very nice indeed

  • @unpaintedleadsyndrome
    @unpaintedleadsyndrome Před 5 lety

    8:20 Have you learnt nothing about tempting the fickle dice gods?

  • @simonausten8792
    @simonausten8792 Před 5 lety

    I thought the shabby Nazi trick could only be picked once in the campaign...

  • @Bobsixninesix
    @Bobsixninesix Před 5 lety +4

    Rich...you cheated!!! (didn't matter thou). :-)
    You deployed the 1st squad on a '2'. You could not go tactical as no leader activated to order it
    The effect of stukas on buildings occurs before the patrol phase
    Nick could have deployed his ATG AND his junior leader could have removed a point of shock reducing shock to 2. The hit dice of 11 would have hit in that case and you would have had a dead 221 :-)
    Overall... exactly the same result when we played it. A bloodless victory for the germans (which wasn't me)

    • @donavis724
      @donavis724 Před 5 lety +1

      No he didn’t! Going tactical isn’t a leader activation - it is something the infantry can just do!

  • @simonnorburn3518
    @simonnorburn3518 Před 5 lety

    Not finished the video but Half Tracks should not move at the speed of wheeled vehicles. So even though they are fast you should not have deployed so far in... I think.

    • @toofatlardies
      @toofatlardies  Před 5 lety +1

      There were no half-track in this game. The two SdKfz 221 were fully wheeled, the Panzer I was tracked and didn't actually move. Half-tracks do not move as fast as wheeled vehicles, you're correct there, but none were present.

    • @simonnorburn3518
      @simonnorburn3518 Před 5 lety

      @@toofatlardies I can tell the difference; for some silly reason I thought they were representing half tracks which would have been damned unlikely then but still...