I Built a Track that Becomes HAUNTED as you Drive!

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  • čas přidán 29. 10. 2022
  • Hey everyone and welcome back to more Zeepkist! Today we are building Halloween tracks so I decided to make a haunted house track except it didn't start haunted! This track has a regular house that becomes haunted the further you drive which makes it super exciting and difficult!
    Check out ‪@darealkosmo‬ and ‪@scrapman‬ for their haunted house tracks!
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Komentáře • 136

  • @archer_of_azure
    @archer_of_azure Před rokem +178

    You just know that when April Fools' Day comes around Yannic is going to enable vehicle collision for giggles

    • @irrelevantsafety
      @irrelevantsafety Před rokem +14

      That would be amazing

    • @davidlandry4673
      @davidlandry4673 Před rokem +11

      I think they have collision for LAN multiplayer, so the code is there already

    • @kuttispielt7801
      @kuttispielt7801 Před rokem +8

      He already said it isn’t possible. He had to rewrite multiplayer completely and it wouldn’t run aswell because physics would have to run on the server.

    • @pws3rd170
      @pws3rd170 Před rokem +3

      @@kuttispielt7801 I never even thought of that. Yeah the fact that they can make the user’s computer do all the physics calculations really makes running servers easy

    • @KitomiKotiri
      @KitomiKotiri Před rokem

      Maybe he should make the collision boxes boxes for objects bigger but keep model the same

  • @Warcans
    @Warcans Před rokem +142

    All the Halloween tracks had some proper effort put in to them. Loved all of them
    Wonder when Yannic steals the warp tunnel :D

    • @afoxwithahat7846
      @afoxwithahat7846 Před rokem +4

      When they go for quality over quantity: everyone liked that.

    • @Qarl23
      @Qarl23 Před rokem +2

      For the arbor day tracks.

    • @ericbonanno5214
      @ericbonanno5214 Před rokem +4

      Expect the time warp tunnel to be in the Christmas update. It'll be A Christmas Carol track.

  • @NihongoWakannai
    @NihongoWakannai Před rokem +44

    I like how yannic stole from kan's track, so kan stole from that track to make parts of this haunted house lol

  • @bread0237
    @bread0237 Před rokem +35

    Frankenstein's track:
    Make part of a track for 5 minutes, then rotate everyone's track and then continue on the new track until each track is finished. You can't say what you were trying to do with your track, just give it to the next person and hope it turns out well.
    I'm not too sure if track sharing works in zeepkist though

    • @qraz3228
      @qraz3228 Před rokem +7

      It can work because zeepkst levels are just text files, but it would be a lot of emails with one attachment to share the versions :E|

    • @bread0237
      @bread0237 Před rokem +6

      @@qraz3228 ok cool
      and it might be able to be transferred by discord

  • @Buglin_Burger7878
    @Buglin_Burger7878 Před rokem +10

    This game could benefit from a "warp" block, one that teleports the player from A to B.
    It would let you make a house track like this, but each time you go to a different one which changes and become creepier and creepier. Different doors would be open and would create the illusion of dynamic tracks.

    • @flabort
      @flabort Před rokem +1

      It's made in Unity, and I know portals are doable in Unity using camera tricks and duplicate models (I've seen tutorials), but making them work as a track piece in a level editor? *Not* being static objects in predefined, static levels in a game that by default *wouldn't* have a level editor? Going to be tough. Not impossible, though, because Splitgate has a level editor.
      It would probably be easiest to have the portals be solid/closed in the editor (rick+morty style, can't see through), and be live/open in the races (so you can see through). Probably make them similar in shape to the checkpoint gates, a round hoop (toggle-able), a road+barriers (toggle-able), and the portal itself (not toggle-able). Maybe a square variant as well. Placing them will place two pieces at once (Mario-Maker Doors style), and you have to move the second piece away. Then the question would be, are both the back and front of the portal active, or is it a wall on one side? For simplicity, and so that duplicated ghost models don't accidentally clip through the wrong side of a portal, I'd say make them one-sided. You can easily duplicate it and rotate it 180 if you want a portal on each side - although, that brings up the question of, if they're placed in pairs, how does duplication work? I say, if one is selected and duplicated, the other is duplicated as well, but appears next to the selected duplicate regardless of where the unselected other half was and added to the current selection (so, you'll have to move the second half again, I guess); but if both halves are selected when you duplicate it, no extra stuff needs to be created or added to the selection. Um... oh, yeah, and I guess the scale of the blocks, they should be forced to match. Since they're placed as a pair, the file could treat them as one block, but with a second set of coordinates and rotation data, thus only one set of scale data. Not that most people scale parts, just advanced users.
      I know I would appreciate a potal block. Especially a square varient for my current WIP track, based on the Backrooms theme inspired by a comment on one of these videos. I'm in a bit of a creative rut with the second half.

  • @Punchin83
    @Punchin83 Před rokem +1

    Scrapman's was estheticaly simple, but technically complex. Only 2 finishers. Kan's was amazing, and the execution of time travel was perfect. I just think the transitions weren't very smooth and it took too long. Kosmo get the gold this week. Esthetily pleasing build that flowed well and required some skill, but was also forgiving.

  • @mob-7475
    @mob-7475 Před rokem +1

    You should make a track where one person builds a bit, passes it on then another person builds more, and repeat that.

  • @benchizmadia5267
    @benchizmadia5267 Před rokem +1

    I know this is an old video catching up. I would like to see the 15 minute challenge become a 30 minute challenge where a previous track gets an update with the new skills and ideas gained over time. I think this one might be a candidate for that.

  • @chrislawson3536
    @chrislawson3536 Před rokem

    Kan: “ok ima get a time here”
    Fiets (5 secs later): beats Kan’s time
    Fiets: “I like this track”

  • @whatthefoot9648
    @whatthefoot9648 Před rokem +2

    Did anyone notice 4:25 Kosmo says, "what's with the stripper pole" DEMONITIZATION ALERT!

  • @slate613
    @slate613 Před rokem

    Yannic's "It's a bad house" cracked me up!

  • @nspb729
    @nspb729 Před rokem +2

    In terms of a time travel track it would be really awesome to see an Ocarina of Time or Majora's mask themed track. And on the evolution track you guys talked about, it would be cool for everyone to make a track one week and then to swap the tracks between eachother for the next week so you have to add on to what someone else already built.

  • @zamboughnuts
    @zamboughnuts Před rokem +1

    6:26 - You could almost hear Yannic taking notes about the regular track and then the broken version of the track

  • @freefire86
    @freefire86 Před rokem

    Ever try trading courses when building? One person starts building a track, the next person adds on to that track, the next person adds on to THAT track and so on until the last person finishes it? I can just imagine "Dapper, Kosmo, what did you do to my track?! it had such a good flow to it until you added THAT!!"

  • @verrueckteriwan
    @verrueckteriwan Před rokem +4

    with the evolution concept, you could make it a weekly thing, you all build tracks initially, race them, and who got the most points on all 3 tracks has to edit either his own track or the track of the one with the least points

  • @quakxy_dukx
    @quakxy_dukx Před rokem

    1st and 2nd place: cool decked out zeepkists
    Meanwhile Yannic: hehe oRaNgE

  • @IHomie1
    @IHomie1 Před rokem +1

    An idea I thought of that's similar to the time warp would be starting the track at a normal size, but then you get hit by a shrink ray and now everything is bigger

  • @LaPingvino
    @LaPingvino Před rokem

    About the idea of evolution tracks: you could simply just have someone make anything that everyone starts out with as the theme? Or e.g. take any of Yannic's tracks to manipulate.

  • @35manning
    @35manning Před rokem

    This may need Fiets help, but each of you build a section of track starting and finishing with a straight flat track piece of say 30 seconds length or less.
    Each of you validate your individual sections.
    Fiets then combines those sections into a single track in a random order, "validates" it with dev hacks if he chooses and you all play the track for the first time together in the lobby.

  • @Stryker14k
    @Stryker14k Před rokem

    Evolution would work as a weekly series I think. Everyone builds a track, play it that week, and then everyone swaps tracks and they get played un the next episode a week later. Idk what the time crunch you guys are on is like, which is why I suggest weekly, but im sure people would love if you could do it faster. Like an evolution week, where you guys make a track for Monday then swap to make the evolutions for Tuesday, then change, so on and so forth until the end of the week, and do that 1 week out of each month.

  • @4dragonblade
    @4dragonblade Před rokem +5

    Suggestion for the evolution idea: You each build a short track at first with a limited number of parts that you've already agreed on. Once complete, you trade tracks and build upon the track you received using the same parts limit. Once you've all gone through all the tracks, it would end up very different, because you're building on each others tracks.
    Basically, Kan starts a track, Kosmo builds the 2nd part of the same track, Scrapman builds the 3rd part of the same track, and Dapper puts on the finishing touches. All 4 tracks start at different points and go through each other in a different order, resulting in 4 different tracks that you all worked on.

  • @Pystro
    @Pystro Před rokem

    You could make the evolution theme work by recording over several days. For example, on Monday you each build a Winter themed track that you race Monday evening. Then on Tuesday (or in the week after) you each expand that Winter themed track, and race it Tue evening, ...
    And simultaneously, you could start building and racing a spring themed track on Tuesday (or until whenever you record next).
    It would mean that you are working on a track over the course of several days or weeks though.

  • @Baer1990
    @Baer1990 Před rokem

    11:57
    I think you got to do a figure 8 for the turnaround, it sets you up wide and you can cut the corner closer to the pumpkin

  • @_kooob9214
    @_kooob9214 Před rokem

    instead of doing an evolution, perhaps you could each build 1/4 of a track based on a theme, then run them together as a single track. That way each video would have everyone's perspective of the whole track... make it like 45 seconds per part and have a 25 minute limit? I'd enjoy that even if nobody else would :)

  • @moonriseoversunset9611

    You could do a work in progress theme where you build one version of a track, race it then give it to someone else and they build off of your track until everyone has built a section of the track. So you can see everyone's build style in one track.

  • @Midrealm_DM
    @Midrealm_DM Před rokem

    1:52 - I'm going to predict that people are going to be confused and not know which way to go.

  • @Serrovin
    @Serrovin Před rokem

    3:39 i feel attacked, been fixing my furnace this weekend

  • @agentbluegaming7709
    @agentbluegaming7709 Před rokem

    Something to make this idea a little easier might be some sort of teleporter/portal piece. Imagine instead of that time travel tunnel, you instead had what looked like a checkpoint, but instead of being a checkpoint, it teleported you to the haunted house instead?

  • @nightcrawlerau919
    @nightcrawlerau919 Před rokem

    Awesome build!!

  • @lutherstronach8797
    @lutherstronach8797 Před rokem

    hey kan i love all ur content def hide and seek one of my fav halloweens my bday lmao so from me the true halloween specialist happy halloween! :)

  • @Xmar4
    @Xmar4 Před rokem

    Dude that map is SO SO COOL!!!

  • @XxCodWiLL3RxX
    @XxCodWiLL3RxX Před rokem

    Should Make a Swap Theme, You build the first 30 sec of a track then another build the next 30 sec, and again and again. Like a garlic phone type track, where the next build can only look at the last builder section

  • @oryanpax5313
    @oryanpax5313 Před rokem

    You could do a big collaborative version of that track kancept with a different person builting a past version,and a future version base on someone's present version and then string them together with the time transfer :)

  • @colinenberg2458
    @colinenberg2458 Před rokem

    Love the content man. 😊

  • @patrickboozel9715
    @patrickboozel9715 Před rokem

    Everyone should take turns building the same track so everyone's ideas come together

  • @anthonythompson6683
    @anthonythompson6683 Před rokem +1

    Have the dev put all yalls hallowen maps into the story mode

  • @HD2-01
    @HD2-01 Před rokem +1

    incredible fellow Kan is. keep up the content

  • @0G-Ghost
    @0G-Ghost Před rokem

    New theme. Hand off. 2 hour build, but after the first out you all trade with each other and finish each other's tracks

  • @moondagger52
    @moondagger52 Před rokem

    One idea if you wanna please those who wants the "evolution" tracks, you could do like one of you do the first part, send it to the second person who adds to it and so on :)

  • @drdorkin
    @drdorkin Před rokem

    You guys should do a track swap where each person starts a track and then everyone adds one to each others tracks

  • @slothbones9677
    @slothbones9677 Před rokem +1

    As a person who fixes houses for a living I can tell you, it isn’t as easy as a lot of people say it is.

    • @dasboots3272
      @dasboots3272 Před rokem

      It's easy if you k ow and what you're doing and the last guy built it right planned for future maintenance. Sadly this is rarely the case.

  • @richardmoore899
    @richardmoore899 Před rokem

    Kan: what about a misfits track. So all of you start a track. Save it then send it to some one else they then add to that track and you add to theirs. So eventually you end up with 4 tracks all wildley different as you drove through them??

  • @ObjectGuy
    @ObjectGuy Před rokem

    This video is super awesome

  • @Scare-_-Crow
    @Scare-_-Crow Před rokem

    You can do a frankin idea by having everyone build a short track and then put them together into one

  • @ocomolinaehain1795
    @ocomolinaehain1795 Před rokem

    An idea for how you could do the evolution track would be to have x amount if time to make part of the track, a longer amount of time for another part of it, and so on

  • @VAlucard46
    @VAlucard46 Před rokem +1

    Looking for theme suggestions? How about instead doing a collab, each person builds part of the track, lasting roughly 15-20 seconds, and you mash them all together to make a 1 minute to 1 minute 30 long track?

  • @kuromiLayfe
    @kuromiLayfe Před rokem

    This would give me such a great idea they could add … local triggers that changes the track and/or aesthetics so you can for instance have a true time travel track by hitting that trigger for instance directly after a checkpoint with a screen flash or sfx

  • @Oland3R
    @Oland3R Před rokem

    for an Evolution track you could have each person build a part of an overall track. Then you could review what that person added next?

  • @paulfrench7222
    @paulfrench7222 Před rokem

    I noticed Kosmo has a clock on top of his "creepy chapel." What if you put several of those clock faces inside the tunnel with collision turned off so you drive right through them? You could rotate one clock face after another to indicate if the travel is forward or backward in time (in addition to the fan effect).

  • @Ladyoftheroundtable
    @Ladyoftheroundtable Před rokem

    I think if you were to do track evolution, you'd have to do them pre built and just have each person expand on the previous version. So you don't really have an evo, but you have a collaborative track.

  • @Anton_Kankkunen
    @Anton_Kankkunen Před rokem

    You should do a cirkus track where you go in the iron ball thing and drive around it at one point

  • @captainironbat8193
    @captainironbat8193 Před rokem

    You guys should do track round robin style, where you each start building a track then after a set amount if time stop and give your track to another to add a feature to then again to another to finish it. Look up how to play round robin if I wasn't clear.

  • @cjslime8847
    @cjslime8847 Před rokem

    Idea , for a week , make a track that matches both and in the first one add a not the easiest cheese and in the second one remove the cheese

  • @wilmeroberg9794
    @wilmeroberg9794 Před rokem

    Great video👍

  • @maximilianmorse9697
    @maximilianmorse9697 Před rokem +2

    Portal: Reloaded in Zeepkist?

  • @ShaddyFromHatena
    @ShaddyFromHatena Před rokem

    For the evolution, honestly just having it be like each person gets 5 minutes to work on it, switch to the next, rinse and repeat until track finished. So you aren't playing the whole thing out each time and recording that, just the building bits.

  • @mihalydozsa2254
    @mihalydozsa2254 Před rokem

    You should use the nwe RIP finish :-D

  • @Midrealm_DM
    @Midrealm_DM Před rokem

    Here is an idea - instead of track evolution.
    Build a basic track with no obstacles or aesthetic elements.
    Then each player modifies the same track adding to it, obstacles, fans, boosters, etc.

  • @ShaddyFromHatena
    @ShaddyFromHatena Před rokem

    What about a map that's inspired by like, This Game Only Has One Level, where you go through a pretty small, simple room, to the next room, which is an almost identical copy of it, but with some changes that require you to play it differently

  • @cjslime8847
    @cjslime8847 Před rokem

    I think evolution in you all start with a track, then hand it to another person and then the final person so 3 tracks but you all help build it

  • @thomasrowell938
    @thomasrowell938 Před rokem

    We need a battle mode where players can collide with one another.

  • @Zequax
    @Zequax Před rokem

    for the evolution idea you could make eatch step of it pr person so one person make the first ezy track then the next person evolves on it
    and them play em in right order the track evolves to become longer and harder

  • @tylerphillipsphillips720

    He should just have you 4 make the Christmas tracks for adventure mode

  • @robertfield7532
    @robertfield7532 Před rokem

    Man after seeing this, this game needs portals.

  • @Entropy_____
    @Entropy_____ Před rokem

    Will zepkis every add music interaction piece?

  • @sangyoonsim
    @sangyoonsim Před rokem +1

    2:42 That makes it even, right?

  • @Bigbluedragon9
    @Bigbluedragon9 Před rokem

    I playd distance and it has the exact same concept

  • @lnu2372
    @lnu2372 Před rokem

    I miss the Olympics and the evolution stuff so much!

  • @kevinmcknight5000
    @kevinmcknight5000 Před rokem

    The way I would probably make the evolution concept work is make one week every month evolution week. For evolution week, the only requirement is you take a track you have made previously and edit it.

    • @kevinmcknight5000
      @kevinmcknight5000 Před rokem

      You could update the same track every month, making it keep evolve, or, once when you feel like it's evolution is complete, you can switch to a different track.

  • @theofficialarnl7018
    @theofficialarnl7018 Před rokem

    For evolution maybe you just play the track at the end

  • @dullapple
    @dullapple Před rokem

    Evolution track build the whole track with 5 iterations, and just move the start to were the finish was and the finish to a new spot on the track and then repeat for each iteration

  • @citrineconjurer
    @citrineconjurer Před rokem

    You should make a Coraline themed track similar to this.

  • @willardmullard3211
    @willardmullard3211 Před rokem

    yes

  • @scottwestleysmith3196

    Here's a theme idea: Stargate

  • @CrimznRaven
    @CrimznRaven Před rokem

    This is going to be beautiful isn't it? Waiting on a 3min ad lol

    • @CrimznRaven
      @CrimznRaven Před rokem

      Next ad break: I like the concept! And it looks awesome. I want pools in houses!

  • @daniihh
    @daniihh Před rokem +1

    don't do evolution; do a colleborative build! first dapper starts, then kan adds some, then kosmo them scrapman finishes it off! maybe not even in that order. whoever gets first place in the race together wins?

  • @youtubeSuckssNow
    @youtubeSuckssNow Před rokem

    We had our ac die this summer. In the middle of a 60 day 100°+ weather.

  • @GamingWithBill1
    @GamingWithBill1 Před rokem

    Epic

  • @docha_tiarna9318
    @docha_tiarna9318 Před rokem

    For the evaluation track. What if one of yall make a track that takes 30sec to finish and that round is on that person's channel. Next time a different person adds to the track to make it another 30sec to finish, so 1min and it'll be on that person's channel. Then just repeat until happy

  • @garand70
    @garand70 Před rokem

    Had a coworker who had just bought a house and his wife wanted a third child. Told him the house is the third child!

  • @NeutronicalGaming
    @NeutronicalGaming Před rokem

    What's the creepy music you play in the background there? its very quiet.

  • @ktcan3371
    @ktcan3371 Před rokem

    If possible you should make a track and then send said track to say dapper and he can add what he wants to the track then send to kosmo and he can edit it and see what happens

  • @ignatiusq.snerdiiesq.7007

    You should do a collaborative build.

  • @Bysin769
    @Bysin769 Před rokem

    Big lol!

  • @ericbonanno5214
    @ericbonanno5214 Před rokem

    Dude, my furnace actually died the beginning of this year in the winter. It turned out to be a little Igniter that fits in the palm of your hand that has burned up. Still was like a $250 fix. 😅😅😅

    • @ducewags
      @ducewags Před rokem +1

      @Eric Bonanno Thermal coupler, an easy fix for it. Clean it with steel wool or a scotch bright pad. They get a white haze on them that is just thick enough to make it not "see" the gas, looks like it has a burnt spot on it when it's not burnt out just dirty. It's a good idea to clean them every year.

  • @vvva15
    @vvva15 Před rokem

    Nothing, construction site, Done and then Ruin/Overgrown

  • @themacbookgamer
    @themacbookgamer Před rokem

    I just realized that zeepkist is dutch for soapbox ... I'm half dutch

  • @Goose-it
    @Goose-it Před rokem

    Do evolution tracks

  • @lilpink09
    @lilpink09 Před rokem

    dude ve never caught a video when it was uploaded 5 minutes ago

  • @ChobinoftheFunk
    @ChobinoftheFunk Před rokem

    "A normal house" ... With a huge fuckoff pumpkin in the center of the living room. As one does.

  • @-movements-6359
    @-movements-6359 Před rokem

    You wanted to try a new kAncept 0:38

  • @ghosttgc
    @ghosttgc Před rokem

    How to scale objects??

  • @fainfawn7641
    @fainfawn7641 Před rokem

    When do we get custom name colors that’s what I want to know

  • @cjslime8847
    @cjslime8847 Před rokem

    Scrap man first again

  • @SeriosSkies92
    @SeriosSkies92 Před rokem

    "its a Khancept."

  • @jumpygargar
    @jumpygargar Před rokem

    Western tracks

  • @janbaxa3282
    @janbaxa3282 Před rokem

    I hate, when i can see the finish, but game just end :(

  • @johnfulmer7412
    @johnfulmer7412 Před rokem

    wish zeepkist was on xbox

  • @hakeemraji3751
    @hakeemraji3751 Před rokem

    Lol yall never get better at this game

  • @Stealth......
    @Stealth...... Před rokem

    Hhahaha