Creating a Jet Engine in Blender | Tutorial

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  • čas přidán 24. 03. 2023
  • #tutorial #Blender #Spaceship #Thrust #lazy #video #textures #scifi
    If you've enjoyed this video and learned something new, consider subscribing.
    Do you have any other Tutorial requests? Write a comment and I will answer you.
    You can download the clip used in the video here:
    drive.google.com/file/d/1Gl7j...
    The Engine model I've used in this video:
    sketchfab.com/3d-models/old-t...
  • Krátké a kreslené filmy

Komentáře • 142

  • @MorganDesigns182
    @MorganDesigns182 Před 5 dny

    My favorite thruster tutorial to date. Well done thank you

  • @Chiho.2007
    @Chiho.2007 Před rokem +24

    This is an amazing tutorial. I needed thruster flames for the starships in my short film and simulating took a long time. This provided a better result than what I could simulate lol. Also that's not even considering the increased performance using this method.

    • @mlt-studios
      @mlt-studios  Před rokem +6

      Yea, I’m using this method also mostly for spaceship engines. Depending on how close it is seen, it’s oftentimes enough to just use one singe plane, instead of multiple cylinders

    • @Chiho.2007
      @Chiho.2007 Před rokem

      @@mlt-studios The results are amazing. czcams.com/video/NlpnZqAiyEc/video.html

  • @kunemann
    @kunemann Před rokem +6

    I find myself using the volumetric shader every time, although the emission shader is nearly as good. Thank you for reminding me again.

  • @manuel.camelo
    @manuel.camelo Před 11 měsíci +2

    MAGNIFICENT 🙏
    Extremely useful video tutorial Buddy 🥲

  • @matslarsson5988
    @matslarsson5988 Před rokem +70

    Weird... I was just about to start working on a similar engine but started CZcams instead and first thing I got recommended was this video. Coincidence? Anyway, this gave me some great ideas. Thanks, subbed!

  • @3dvolution
    @3dvolution Před rokem +1

    Really great and easy to follow tutorial, thanks ;)

  • @zedfirenze
    @zedfirenze Před rokem +1

    Very engaging, nice explanation as well man!

  • @PAPERSCHOOL
    @PAPERSCHOOL Před rokem +1

    Genius, amazing tutorial!

  • @knucklesbyname
    @knucklesbyname Před rokem

    dude, love your channel. thank you so much

  •  Před rokem +4

    Nice, easy, and working

  • @jubeltar
    @jubeltar Před 10 měsíci +1

    That's genius! Thanks for sharing it.

  • @ProjectHelisexuality
    @ProjectHelisexuality Před 7 měsíci +15

    I'm quickly realising smoke/fire sims aren't always the answer to this kind if stuff. Need more control like this. Thanks for the video, probably going to follow this closely.

    • @3DMVR
      @3DMVR Před 19 dny +1

      think you pretty much just simulate one main part and fake the rest working solo at lest, ends up looking nice in most ppls stuff while not crashing their pcs

  • @N.E.U.R.O
    @N.E.U.R.O Před rokem

    Absolutely nuts man!

  • @bladeviridian7853
    @bladeviridian7853 Před rokem +1

    Great tutorial mate!

  • @holdtheline1851
    @holdtheline1851 Před rokem

    thank you ! very cool tutorial !

  • @tak76
    @tak76 Před rokem

    very helpful! great tutorial brother. :]

  • @superkaboose1066
    @superkaboose1066 Před rokem

    seriously good tutorial!!

  • @dennisr.d.mascarenas3886

    You got a new subbing.. All the best from Colorado USA.. 😎🇺🇸

  • @binyaminbass
    @binyaminbass Před rokem

    Very practical. I learned some new shader tricks too. Sub!

  • @AndreiChrisso
    @AndreiChrisso Před rokem +1

    amazing, u are very talented

  • @fracturedgamer420
    @fracturedgamer420 Před 2 měsíci

    Wow you made everything look so easy

  • @TheAbsolutecad
    @TheAbsolutecad Před rokem

    Looks very good.

  • @dannybcreative
    @dannybcreative Před rokem

    Nice work!

  • @rtxstudio0
    @rtxstudio0 Před rokem

    wow man that was awesome

  • @in3432
    @in3432 Před 3 měsíci

    Very good tutorial thank you.

  • @mattrose7053
    @mattrose7053 Před rokem +3

    Love it. This channel def caught my eye with the sci stuff. Was waiting for the vid of when you planar exhausts became volumous.

  • @matts2080
    @matts2080 Před rokem

    I'm gonna use this exactly to make a kitchen gas burner, very useful!!!

  • @piloto_loco
    @piloto_loco Před rokem

    insane!

  • @VisualistAyush07
    @VisualistAyush07 Před rokem

    Amazing

  • @sanfera5644
    @sanfera5644 Před rokem

    Beautiful...

  • @mr.dobrodushnyi
    @mr.dobrodushnyi Před rokem

    Thank you, bro!

  • @M.I.F..
    @M.I.F.. Před 6 měsíci

    Nice method without particles ! 👍🏻

  • @lukayz1363
    @lukayz1363 Před rokem

    Cool!

  • @mdiqbalhossain9832
    @mdiqbalhossain9832 Před rokem

    This is great

  • @RAY-kh3ie
    @RAY-kh3ie Před 9 měsíci

    super vidéo !! Merci beaucoup

  • @AJ-mw4nb
    @AJ-mw4nb Před rokem +51

    Maybe you can follow it up with some gas leaks, vibration of the engine as well as the exhaust turning up shades of hot red with time? I think then it would be super SUPER realistic

    • @mlt-studios
      @mlt-studios  Před rokem +13

      You definitly could.
      To be honest, I just used this method for adding some realisme to my Spaceship Engines, which wherent really seen closeup.
      So adding all that would probably be overkill. But yea, if you are going for a closeup, adding stuff like this will make it more believable.

    • @arbiter8246
      @arbiter8246 Před 9 měsíci +2

      One baby step at a time. We don't want a 20 hour tutorial.

  • @Narblo
    @Narblo Před rokem +56

    I still dont know how to make a jet engine in blender, but hay! I can make the fire tho

    • @mlt-studios
      @mlt-studios  Před rokem +9

      When I googled how this thrust fire is called, I could not find a specific well known name. It oftentimes is just called Jet.
      That is why I put the arrow on the thumbnail, and also tried to explain what I’m doing in the very beginning. So that people can leave early on, if they don’t like it.
      Would you be interested in Modeling auch an engine? And if yes, what kind?

    • @fantascoca
      @fantascoca Před 7 měsíci

      ​@@mlt-studiosIn real life,that is "afterburner"

    • @_blender_man_
      @_blender_man_ Před 3 měsíci

      Great Method man! Love the way you do! And thanks for sharing skills! Subscribed!👍🏻💪🏻🔥

    • @_blender_man_
      @_blender_man_ Před 3 měsíci

      Great Method man! Love the way you do! And thanks for sharing skills! Subscribed!👍🏻💪🏻🔥

  • @pissandcornflakes9119
    @pissandcornflakes9119 Před rokem +1

    A muzzle flash tutorial would be sick!

  • @pajs2137
    @pajs2137 Před 9 měsíci

    Pretty :D

  • @herbertnatanael
    @herbertnatanael Před rokem

    Nice

  • @debicreation9228
    @debicreation9228 Před rokem

    Thank you sir ☺️

  • @user-pk2fy7vo2s
    @user-pk2fy7vo2s Před měsícem

    u deserve hundreds more subs

  • @indrakomara6966
    @indrakomara6966 Před rokem

    thank you

  • @CosmosFan1
    @CosmosFan1 Před rokem

    Hmm.. thats actually pretty simple. Thanks!

  • @richardturner6576
    @richardturner6576 Před rokem

    Beautiful tutorial,thank you for sharing.

  • @RedHedDes
    @RedHedDes Před rokem +1

    Great tutorial, thanks!

  • @Emre-lg5wj
    @Emre-lg5wj Před 8 měsíci

    3:40 Dude, ur just a genius!

  • @dude3d
    @dude3d Před rokem +3

    You have great knowledge in blender. I really appreciate it. You’ll do amazing things in Future. Good luck my friend 👍🫡

  • @antoniomarchante8349
    @antoniomarchante8349 Před 6 měsíci

    very good solution, maybe add some delay between the texture animations on the different planes? anyways thanks for the tutorial I think it´s a very useful and smart approach

  • @juelz3451
    @juelz3451 Před rokem +1

    sometimes i think im good at blender but then i watch a video like this lol

  • @abuelo3d
    @abuelo3d Před rokem

    perfect i like for my classrroom

  • @WolfyPlays
    @WolfyPlays Před 7 měsíci

    Nice tutorial but i encountered an issue, in some angles where the inner thrust cylinder and outter thrust cylinder are overlapping, it looks blocky, only soloution i found was turning off backface culling but that made the longer plane thrust not visible from all sides.

  • @nishaan3d928
    @nishaan3d928 Před rokem +2

    Great tutorial. How do you make this effect from directly behind/head on, on that effect? since they are image cards, it doesnt look too great looking straight at it instead of at an angle.

    • @mlt-studios
      @mlt-studios  Před rokem +1

      I showed a small workaround for that at the end.
      But to make it proper, you need footage from that angle. Action VFX has something like that, from a lot of angles, including behind. But of course you need to buy that.
      If you find any free good footage, I would be interested in that as well.

    • @nishaan3d928
      @nishaan3d928 Před rokem

      @@mlt-studios thank you so much. I will have a look

  • @ValeGoG
    @ValeGoG Před rokem

    10/10

  • @alexmazvi
    @alexmazvi Před rokem

    Nice way of doing it. How heavy is this method when rendering? In comparison with using geometry nodes or an animated (manually) shader.

  • @pROaBDUR
    @pROaBDUR Před rokem +1

    any idea where to get clips( 01:05 ) of shock/mach diamonds... i obviously can't record my own since i don't own a rocket engine or a jet engine with afterburner.

  • @mariegrasmeier9499
    @mariegrasmeier9499 Před rokem +1

    Thanks, great! I want to make an animation of a Bunsen burner for an e-learning project. That seems almost petfect

  • @NaNnaaaaaaaaa
    @NaNnaaaaaaaaa Před 10 měsíci

    wow

  • @aquapuppy9838
    @aquapuppy9838 Před 11 měsíci

    Sorry for the newbie question, but how would I go about changing the color of the recorded flames, can I just plug a color ramp in immediately after the clip but before the multiply layer and give it a new color?
    Thanks for the great tutorial btw, this is really helpful and I couldn't find anything like it.

    • @mlt-studios
      @mlt-studios  Před 11 měsíci +1

      I would try a hue saturation value node and change the hue. Of course you then also have to change the Color in the multiply node

    • @aquapuppy9838
      @aquapuppy9838 Před 11 měsíci

      @@mlt-studios Great thanks, I'll give that a shot! I tried my off the cuff color ramp suggestion, and it changed all the alpha instead lol...

  • @roaling
    @roaling Před 10 měsíci

    Can you upload a video on youtube of the blow torch as I can't access google drives?

  • @Sharal3D
    @Sharal3D Před rokem

    😮

  • @riwallnaudin5473
    @riwallnaudin5473 Před 3 měsíci +1

    hello so I managed everything, it's great but I still have a little problem! in fact I would like to duplicate my element and when I do it it creates a black trace in the negative part... it's complicated to explain but if someone is able to help me I would be willing :)

  • @goldenpantys6829
    @goldenpantys6829 Před rokem +1

    Hello. first of all. aweseome Tutorial. Thank you.
    But i have an Problem. The Flames are not visible when i render it with no background and as an alpha image. The renderer shows the flames reagular, but as soon as i save it the flames disappear. How can i fix this?

    • @mlt-studios
      @mlt-studios  Před rokem +1

      Im not quite sure I understand your problem. When you hit f12 and render it she’s are there? But once you save it, it is not?
      I noticed something similar with one her projects.
      Are you just rendering the flame?
      Then you could try to render with black background, and then use the add blend mode, wherever you need it.

  • @bobbychezz2887
    @bobbychezz2887 Před 8 měsíci

    the video is not playing like i press the spacebar and the timeline also plays, but the video with image texture does not play

  • @enzothepalekid
    @enzothepalekid Před 5 měsíci

    for some reason whenever I mark seam and UV Unwrap it, the entire flame texture looks corrupted and distorted and on different faces no matter what I do.

  • @hampela7439
    @hampela7439 Před 10 měsíci

    Hi, great video, i have a question, it works perfectly but when i want to animate it for example going behind a ship, i put keyframes of location, and when it comes to keyframe, video texture stops replaying, any tips? Thank you!

    • @mlt-studios
      @mlt-studios  Před 10 měsíci

      Did you set the clip to cyclic on the image texture node? There should be an option.

    • @hampela7439
      @hampela7439 Před 10 měsíci

      yea i did that, but i figured out what was wrong, i messed up while setting up frames, ive put a big number haha, but i fixed it , thanks regardless !@@mlt-studios

  • @NicoLinde
    @NicoLinde Před rokem +6

    This is fantastic! How did you shoot the footage of the torch? And can the clip be used in personal and commercial projects?

    • @mlt-studios
      @mlt-studios  Před rokem +1

      I did not shoot the footage myself. I’m not sure where I got it from. I looked online, but could not find it, nor found anything similar. Which is why I put it in the description. So best not use it commercially.
      Action VFX has some awesome jet engine FX, but they are paid products

  • @debicreation9228
    @debicreation9228 Před rokem

    Blender ka Kan sa version app use kar te ho. Mera blender 3.0.0 version me viewpot display settings ka option nehi araha hai, ... give me some feedback

  • @EvilMP5
    @EvilMP5 Před rokem

    Will this work with a movie style animation or are there more steps to make that work?

    • @mlt-studios
      @mlt-studios  Před rokem

      I‘m not exactly sure what you mean with movie style animation. You of course can use this method in you films. It might not hold up from too close, but for a lot of stuff this should be enough

  • @tawandagunda7618
    @tawandagunda7618 Před 2 měsíci

    whats the name of the pink one next to the purple

  • @lutra8154
    @lutra8154 Před rokem +6

    Seems like this is the Intake part of the engine, not the turbine o_o
    Still pretty cool

    • @mlt-studios
      @mlt-studios  Před rokem +2

      Haha, okay. Good to know. I don’t know anything about that, it was just called “old turbine engine” on sketch fab and looked nice. That’s why I took it 😊

  • @bigj7864
    @bigj7864 Před rokem

    would have come in handy like 4 weeks ago lol

  • @rainpsww4623
    @rainpsww4623 Před rokem

    my another inner layer thrust doesn't show in cycles mode

    • @mlt-studios
      @mlt-studios  Před rokem

      Yea, I had the same problem when I prepared for the video. Not sure, how I fixed it though.
      You can send me your file over discord, then I can have a look.
      DerMalt#0547

  • @WelshGuitarDude
    @WelshGuitarDude Před rokem

    What if you try using noise rather than a clip to generate thrust visual, should try it to see if it works

    • @mlt-studios
      @mlt-studios  Před rokem

      Yea, I tried that already, but could not get a similar realistic result. But that probably is due to my limited procedural node skills.

    • @WelshGuitarDude
      @WelshGuitarDude Před rokem

      @@mlt-studios you would you the noise to wiggle the vertices along it's normals either up or down ill try it this week to see if I can get it to work

    • @mlt-studios
      @mlt-studios  Před rokem

      @@WelshGuitarDude ahh okay, so you mean displacement. I was thinking about creating procedrual engines exhaust with the shader editor.

    • @WelshGuitarDude
      @WelshGuitarDude Před rokem

      @@mlt-studios yeah you could try that too with Musgrave noise texture node and scrolling the uv along the direction of the mesh

  • @omarbinfarooq
    @omarbinfarooq Před 10 měsíci

    I rendered it with Alpha It shows all good in render but when I save it doesn't shows

    • @mlt-studios
      @mlt-studios  Před 10 měsíci

      Is it completely gone, or just very faint? Blender sometimes has problems saving semi transparent stuff. So things, that aren’t completely opaque nor transparent. Especially when you add glow in the compositor.
      I‘m not quite sure, what the fix is. Did you try out different file formats?

    • @omarbinfarooq
      @omarbinfarooq Před 10 měsíci

      @@mlt-studios it's all gone but i only tried png sequence so I should try other formats

    • @mlt-studios
      @mlt-studios  Před 10 měsíci +1

      @@omarbinfarooq try 16 bit tif with rgba, or openexr

    • @RosdasHH
      @RosdasHH Před 7 měsíci

      @@omarbinfarooq any luck?

  • @mohit40968
    @mohit40968 Před rokem

    i can get rid of black background. Any solution?

    • @mlt-studios
      @mlt-studios  Před rokem +1

      Sure. What do you want in the background? If you want to make it transparent, just go to the Render Properties tab, and under the film panel enable transparent.
      If you want to have a more in detail explenation, check out this video: czcams.com/video/GlStMZfZjSw/video.html

    • @roaling
      @roaling Před 10 měsíci

      @@mlt-studios There seems to be only two options for me - background completely opaque or nothing at all, when I have a transparent shader or none at all.
      Translucent shaders partially work, but I you can still clearly see some random polygons with the big stupid white texture.
      But, to summarise, I can't get the background to disappear like yours, despite having a black background and everything pretty much identical.
      Here's the video I'm using: czcams.com/video/3WzWRNvhwR8/video.html

    • @mlt-studios
      @mlt-studios  Před 10 měsíci

      @roaling I just looked through my test renders, and it seems I had the same problem. I think the problem first occurs, when saving the render. That is probably why I added a background and rendered without transparency. I can’t really remember.
      A fix would be, to move the thrust into its own collection and render it separately in a new view layer.
      Then you would have a view layer with the engine itself and a view layer with the thrust.
      For the thrust layer, you would set the engine collection to holdout, while for the engine layer you would set the thrust collection to indirect only.
      Then you can render the engine with transparent background and the thrust with black background.
      In compositing you can then simply Add the thrust to the first image with the “add” (linear dodge) blending mode.

  • @arbiter8246
    @arbiter8246 Před 9 měsíci

    1:02 Yeah, that concludes my tutorial. I thought you were making this effect from scratch.

    • @mlt-studios
      @mlt-studios  Před 9 měsíci

      You mean with nodes and stuff? Using video textures is actually a way often used in the vfx Industry, which is why I wanted people to show that. Making it from scratch with nodes is probably harder to get a realistic result, but I would guess more flexible.

    • @arbiter8246
      @arbiter8246 Před 9 měsíci

      @@mlt-studios I misunderstood the tutorial then. That's my fault.

    • @mlt-studios
      @mlt-studios  Před 9 měsíci

      @@arbiter8246 no worries. If I would know how to do it realistically with nodes, I would probably use that method.

  • @Ðogecoin
    @Ðogecoin Před rokem

    Is the project file for sale?

    • @mlt-studios
      @mlt-studios  Před rokem

      No. The engine model is a scan, I bought myself

    • @Ðogecoin
      @Ðogecoin Před rokem

      @@mlt-studios Oh ok good job by the way

    • @mlt-studios
      @mlt-studios  Před rokem

      @@Ðogecoin thanks!

  • @crunchybones2528
    @crunchybones2528 Před 9 měsíci +1

    how to make a jet engine:
    step 1: make the engine

    • @mlt-studios
      @mlt-studios  Před 9 měsíci

      A few other people commented something similar. I’ve posted a more detailed explanation to them. In short: This title is what people are searching for, not how to make a jet engine thrust (or something like that).
      That is why I mentioned it in the beginning, so that people won’t waste time watching the full video

  • @dr.infinity
    @dr.infinity Před rokem

    why its not work in cycle for me

    • @mlt-studios
      @mlt-studios  Před rokem

      Can you describe the problem more precisely? What does not work?

    • @dr.infinity
      @dr.infinity Před rokem

      @@mlt-studios It is not transparent on cycle but its work normal on eevve

    • @Kirill28465
      @Kirill28465 Před rokem

      You probably chose "translucent" instead of transparent bsdf

  • @georgerussell2947
    @georgerussell2947 Před rokem

    how to make a jet engine:
    Step 1: start with a jet engine

  • @user-rc6li4sh9u
    @user-rc6li4sh9u Před rokem +1

    How make this model in blender?
    czcams.com/video/DPC9K5ZCoL8/video.html

    • @mlt-studios
      @mlt-studios  Před rokem

      You mean the Apple?
      Maybe try this tutorial series, which is specifically for beginners.
      czcams.com/play/PL3UWN2F2M2C8-zUjbFlbgtWPQa0NXBsp0.html

  • @svggridnco9699
    @svggridnco9699 Před 11 měsíci

    gas bunner

  • @ipugbsaeprigubtgzr895
    @ipugbsaeprigubtgzr895 Před 10 měsíci

    veri gudt engelisch

  • @ceptronx
    @ceptronx Před 4 měsíci +3

    I hear german

  • @Domzdream
    @Domzdream Před rokem +1

    That wasn’t complicated at all. 🤦🏻😅

  • @emanuelgaff1349
    @emanuelgaff1349 Před rokem

    I can make a real gas and smoke physics way better and faster than this.

    • @mlt-studios
      @mlt-studios  Před rokem

      Congrats!
      This method is meant as a lightweight alternative,
      that does not increase rendertime that much, and can be dublicated many times.
      For a closeup like this, simulation would give you a more realistic result. Provided you know how too, and you PC can handle it.

    • @bjondersson
      @bjondersson Před měsícem

      But can you make a tutorial on it?

  • @sealthrux
    @sealthrux Před 9 měsíci

    bruh I wish u would show certain menus for like 0.1 seconds tho lmao

  • @manmadeartists
    @manmadeartists Před 9 měsíci

    Thanks for providing the flame mp4! Still relevant 🫶🏻

  • @KennyPhases
    @KennyPhases Před rokem

    Nice work!