Bringing Back The Holy Roman Empire In Victoria 3!
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- čas přidán 24. 08. 2024
- Check out Victoria 3 here: play.victoria3...
This video is sponsored by Paradox Interactive!
Victoria 3 is a new grand strategy game from Paradox Interactive. A simulation of 100 years, starting in 1836. Choose any nation and guide it through a tumultuous and transformative century. Your political, economic and diplomatic decisions will let you change the fate of millions, as you shape your society and claim your place in the sun.
Thank you for your support!
#victoria3
#vicky3 #holyromanempire
The HRE is back baby, this time with trains!
Check out V3 here: play.victoria3game.com/OPB
My favorite part of this video was when OPB said its bavarianing time and bavariaed all over europe
truly the most video of all time.
@@MASTERMIND-mr6er truly one of the replies of all time
@@kiwuuspurr1927 truly a remark of all time
Yes. This truly was the of all time!
M. Night Shamalan’s: The Bayerning.
My major criticism here is that Prussia was pretty passive. It didn't seem to be defending its access to the resources it clearly needed and just let you roll up the Zollverein.
Yes, that is most likely a problem. Unfortunately, from what I have gathered from the devs, Prussia doesn’t really have much recourse other than actively maintaining relations with the German minors. In my opinion, changing customs unions should kick off a diplomatic play between the senior partners of the new and old customs union with the junior partner who is looking to switch backing the new senior partner. With this, the old senior partner can chose how they want to handle the situation. Do they let the junior partner go or do they decide the junior partner is to vital and makes them a puppet or annexes them.
@@user-qj1bt1uv2n That would be really cool, maybe when a nation leaves your customs union you get an event like the old bankruptcy ones. "Saxony has abandoned our customs union for Austria, should we begin a diplomatic play to bring them back into the fold?", it would have a lowered infamy cost than normal, slightly increased acceptance, but damage relations with Austria, saxony, and other nations in your customs union. Essentially its a choice you can use in a panic to force a vital region like saxony to stay in your sphere of influence
@@christophernoneya4635 the problem with this approach is you have to introduce an algorithm to determine how valuable a certain member is to a customs union. Considering the complexity of the economic system, this algorithm probably isn’t going to computationally cheap. Even if it is cheap, the devs would have to be very careful to make sure it isn’t error prone.
@@user-qj1bt1uv2n i think that should actually be quite easy, when the flag of switching a customs union pops up, the game runs a quick check on the quantity or value of the goods the the leader of the union. If it amounts to ~15% or higher of the leaders gdp it triggers the event. Or you could even do it simpler and just grab the change in the leaders economy when the flag is raised and then a few days after it has left and that should give you a rough idea. Of course that would have the flaw of coincidental economic issues being blamed on the departure, but i mean it makes sense they would be blamed even if not responsible anyways so its a feature not a bug
@@christophernoneya4635 how easy something is to implement is necessarily the problem. GDP alone isn’t enough. In the modern day, Greece’s GDP isn’t very large but much of the global economy is run off the back of Greek shipping companies hire Filipino crew to transport good around the world with ships registered in Panama. Judging by GDP alone, Greece would seem insignificant to the global economy, but this is absolutely not the case.
I hope they make infamy more dangerous in a patch, I feel like the great powers should have stepped in as a group much earlier
I think on the Aggressive AI + High AI Anti-Player Aggression settings, I would've been jumped by my neighbours! I was playing on the normal settings here!
@@OneProudBavarian Yeah, I do like that the difficulty options change the thresholds for AI actions instead of just buffing them, and it's inevitable that the default thresholds will be tweaked over time, I was just surprised when I saw that France and Britain just let you invade Italy + Belgium towards the end
@@mothra727 me too. This shouldn't be this easy, even when playing on normal difficulty.
AI does need to become better, they are just too slow at building an economy
Yea sucks there is no ingame chat for multiplayer so even if you got friends you couldn’t send a message saying stop or else 😅
Cutting off the entire Prussian Market like that is absolutely insane, AI needs to be more reluctant to swap Markets unless yours is significantly better for them.
Or Prussia needs to actively maintain relations with the other German minors to dissuade them from leaving.
Yes, or it should be significantly more difficult to take away someone from customs union.
Tbh, I fear this exploit will remain, except for Prussia being more wary and perhaps get a CB on either countries leaving their customs union or the aggressor (Austria) for taking them away. I do not see a way to resolve this.
Yeah imagine the german Zollverein, that Austria specifically wanted no part in and Prussia was incredibly enthusiastic about and fought hard for - just dissolving within a year. Not only that, but the little states changing their minds and going to Austria, who they previously had been so wary of. Also Prussia deciding not to do anything about the national crisis they're being faced with.
Or prussia could react when you're stealing their stuff, if you start improving relations they could respond by improving relations in turn
...yeah, that's actually quite concerning. That subjugation of Germany was FAR too easy. Prussia basically just rolled over, and Britain and France would never have let such an OP rival form.
so dumb, well when paradox releases the dlc they are already working on maybe it will be fixed
@@crzmicky they didn't fix such things on Ck3 in over 2 years, so I wouldn't get my hopes up.
Paradox games are just disgustingly easy and you need to use a thousand mods to make it challanging I ngje slightest, get used to it :(
@@crzmicky Why do we have to pay once again to have things like this fixed?
I believe in the long term, the AI would form an alliance against stronger powers to add difficulty, but I can see what you mean by potentially the game being too easy.
@@NnormPR that’s paradox’s business model now
so you sphere one OPM and the entire rhineland economy collapses...never mind that most of those goods would have travelled over the Rhine river and through Dutch ports. Also Prussia just sat there and did NOTHING about it.
Him reducing his economy to agrian is what made him seem harmless
Trade over the Rhine river isn’t simulated so the only path to the market capitol in Berlin was through Hesse-Kassel. Prussia doing nothing about it might be a problem though.
I think this challenge might have been too easy for you... next time we'll have to make it more difficult for you haha
The Kaiser can never be defeated!
FUR DEN KAISER
“Prussian Gloria starts playing as Germany destroys everyone”
Challenging AI will be the icing on the cake for this masterpiece of a game(simulation?). Truly outdone yourselves here Paradox!
@@someoneelse3456 It's not icing on the cake. Having a good AI is the flour in the cake: its essential.
How did you get early access to Victoria 3??? Please answer @one proud Bavarian
What you did to Prussia is exactly what I expected a Bavarian would do if given a simulator game like this!
this imperialist still didn't liberate franconia though :/
Game needs some balancing imo, it seems too easy to do wild things like that.
Absolutely. But most of us won't have the kind of intimate understanding with all the mechanics that he does.
Hopefully in six months when we do have that knowledge they'll have improved the AI.
Apparently he had it on an east setting (or normal). There are harder difficulties in which the AI would intervene to stop something like this from happening.
@@brianfrommars Sure. Lol. I know a paradox game or two and tbh I wouldn't hold my breath on the AI giving you more of a challenge providing it doesn't get massive bonuses compared to the player.
I think it is very difficult to generate a non-scripted AI that is capable of seeing through the market cut off play that OPB does here. Tbh I am sure many players would even be surprised if someone did this during multiplayer (providing they didn't see this gameplay).
@@longnoseboi I don't know if he intentionally cut bits out, but reinstalling serfdom should take more political maneuvering than pressing the 'suppress' button on people who are upset about it. The fact that he was able to do this quickly, easily, and while engaging in multiple offensive wars makes me think it isn't exactly impossible for a layman to do.
Also being able to economically cripple your main rival day 1 is a joke, especially for the price of oweing some shitty german minor or two a favour.
@@scoobydoobers23 >intimate understanding of mechanics
He literally pressed improve relations and then stole them from the market what the fuck are you on about bro
It's amazing how much effort a player has to put in to turn Austria into a super HRE before 1850. It's the most casual thing I've ever seen. This can make the game get boring over time, there's no reason to do the same gameplay again because it is so easy. There is no feeling of trying again because it is very challenging, where you could improve in some aspects or try something a little different.
Thats just stupid. So all you do is press improve relations and two years later you can essentially take all of Germany from Prussia. What the fuck? I thought diplomacy was meant to be a big part of this game? That looked not just way too easy but also incredibly boring.
Yeah, I'm pretty concerned too.
Ikr
Ftw, still no German Confederation mechanics
I feel like Prussia should have gone to war over this almost immediately
War? Whats that? You mean a diplo play?
Yes they should be able to Diplo play to force a custom union rejoin
Him switching to Agrarian made the AI view him as a non-threat
@@romanboi3115 Are you sure about this? If so, then that is a severe exploit.
@@tycondero1647 especially if it cuts them of from important goods
I don't like how easy it is to unite italy and germany, sure you need to go to war but irl prussia needed to use an endless amount of diplomacy to unite the german realms, after prussia created north germany, they used much of the wealth gained from Hanover to pay the bankrupt king of bavaria to join around 1870 and even then they still wanted greater autonomy. But in the prussia live stream, small states were joining left and right by 1837. I hope it gets a rework soon but other than that (and that the USA colonises into irl canadian land) the game looks great.
I don’t mind the USA colonizing historically Canadian land, there just needs to be flavor around it. Put all the border treaties between the two into the game, etc.
The idea of using a decision to unite Germany is the problem
It should work like ck3 with the ability to offer vassalage to other nobles, but this time with countries
In a game without that great of a management of your country, of how it is actually ruled, you'll never really find a perfect way of simulating it
@@thumbus4526 The issue is the land in question had already had a border treaty, and Britain would naturally see it as a breach of the treaty to do
Well this is terrible :-(
Sadly
@@b.2224 But people in the comments seem to like this mess. Won't cancel my preorder, but this video is a real downer.
"Victoria 3 is NOT a map painting game!"
OPB: Haha HRE goes BRRRRRR
The game is way to easy at this point, and I dont see that changing for at least 6 months
>6 months
You're an optimist, lmao.
Gonna take another 2 years for Paradox to make it fun, meanwhile modders will probably have a better infamy system etc out in a month or so.
Not gonna lie this has kinda dulled all my hype for the game. Unifying Germany instantly and it being so easy to just stop Prussia from moving goods through narrow strips of land seems like it's far too easy. The mechanics are all there, but the resistance against the player is not.
Literally CIV 5 AI is better 💀
the preventing prussia to gain acces to the rhine that way is even dumber than you think, the rhine leads out to dutch ports and apparently that's actually the route they used to transport stuff between prussia and their rheinland exclave in reality
the combat system gives me concern, no control means relying 100% on paradox AI to not suck. personally would like some more control.
Lol, it is not like lack of army control stopped OPB from easily exploiting the game.
@@tycondero1647 I, and most others are not OPB though, and if it goes as poorly as i think it will on launch, we're looking at another imperator situation which really, really sucks as everything else about the game interests me.
@@overboss9599 I'd say this is arguably worse than imperator, save for the "mana for 5 bucks" issue it had, the systems where solid (especially after 2.0) and was simply missing flavour, here tho, I see the devs taking 6 months of development just to bring an inferior version of player involved warfare that shouldve been in the base game instead of adding to the game
Depending on what you mean by relying on paradox AI to not suck, I think this concern is unfounded. There aren’t actually military units you or the AI can select on the map and move around. You assign generals to a front and give them basic orders, ie attack, defend or standby and they will carry them out to the best of their ability. As I understand it, there isn’t actually any AI involved in taking territory. A progress bar fills up on a front where a general is attacking and once full a battle is initiated and territory is won or lost dependent on the orders of the general and the magnitude of their victory.
The worst issues from the leak seem to be in the base game as well, notice when he's fighting for Poland at around 20:00 you can see about 8 different front lines just in Poland! Every time a front splits like that you have to check all your generals to see if they're still on fronts that makes sense, it's incredible tedious. Even worse when a frontline disappears or merges and the generals just go home.
Every time I see the Taiping rebellion its everywhere but Taiping lol
It makes no sense being in the north as it often is, afaik. From what I understand it was equal parts an ethnic, religious and nationalist uprising, the North of China had many turkic and mandarin people whereas the heavenly kingdoms main powerbase was the hakka. Perhaps they have a system where a random non-chinese and non-manchu can be the starting culture? Either way I hope the game is able to capture the impact of the war as its an incredibly interesting and flavourful period and also absolutely altered china fundamentally, from demographic shifts to causing the imperial decline
*not a map painter
I honestly don't like that you can do that so easily and so quickly.
OPB is back and he's got Vicky 3 gameplay!? This is awesome!
How much does paradox pay you?
This video has kind of made me consider waiting to buy the game. I've been hoping to see more of it, but all I've seen so far seems to be a bit hit or miss. I'll wait and see how things play out. Wouldn't want another Imperator, abandoned due to a bad launch.
Yeah I'd take a wait on this one chief, once the dust settles down is when I'm making that choice imo
Pirate it, once it's fixed after 50 DLCs, pirate it again.
@@LaVaZ000 ye that's what I do,pirate it and wait and see if it becomes decent after a while if it does i usually buy the base game and nothing else since multiplayer gives you all the dlc and if i aint playing multiplayer it dont matter if i pirated the dlc or not
I was afraid about this game after reading a couple of dev diaries but seeing this gameplay has me definitely not interested. How can something so silly be so easy? The warfare system is not enough micro for me and I was hoping for the economics and politics to overcome this but it looks like you can do anything you want without any realism nor difficulty.
Yeah the one reason they got rid of Micro was to remove ridiculous map painting supposedly, but now it's arguably worse! This kind of thing of thing will never get better until PDX manages to find a way to make the AI actually remotely competitive
I mean there is a more higher difficulty in the game...
@@epicnesssss You superficially inflate the difficulty of the game by giving Bonus modifiers to AI is not actually making the game more harder in any meaningful way
@@angrymonkeynoises the ai doesn’t get buffs on higher difficulties, they just become more aggressive
I mean, the devs themselves acknowledged in the comments of this video that it was too easy for OPB. This was a bit of a meme build but where is the realism in every factory in the entire world having the same ratio of craftsman to clerks working to optimize productive output or Japan and China inexplicably not being able to build factories or use artillery or horsemen because they haven’t westernized. From the gameplay I have seen, Victoria 3 is leaps and bounds ahead of what Victoria 2 could have possibly been. Now all the devs have to do is work out the kinks.
I thought Vic3 is about economy and society simulation, and not map painter. I was lied to, i guess.
This is not what I expect from Victoria 3...
It‘s Victoria 2 but for a low IQ playerbase
@@larochejaquelein3680 The only thing this game has in common with Victoria 2 is the name
@@larochejaquelein3680 to be fair you have to have a high IQ to play victoria 2 🤓🤓
If you a fan victoria II then this is not a game for you if you just like Victoria II then the III is great
@@Hatsuzu Vicky 3 is not for everyone but the main goal is not the war but building the economy that was the main point beside they add one of the main feature I found lacking for Victoria 2, Leaders and concerning the aspect of building our nation it succeded in there you can't deny that
REMEMBER ABOUT ROME IMPERATOR!DO NOT PRE-ORDER, THEY LEFT GAME DEAD AFTER 1Y!
Sooooo... It's a map painting game. Got it
A map painter game where you cannot control armies.
Looks like some sort of meme mod instead of a game that actually tries to immerse the player in the 19th century.
Struth.
I kind of feel that paradox has gone down the low effort rout for their games.
I like the look of the game, but its lacking vital depth.
@@micangetricmah7596 Paradox: break their backs over video game devwork, especially in the pandemic lockdown era.
People: Low Effort devs SMH. 🤪
@@arkurianstormblade4109 they constantly release unfinished content.
@@arkurianstormblade4109 keep sucking them off that will fix their games
This is just Victoria 2 GFM
This war system doesn’t look very good
Neither do the diplomatic system, the political system, the economy system...the whole game doesn't look that good?
@@inferionemperor5219 true
This game doesn't look good, honestly. Looks more like a meme simulator rather than a grand strategy game that reflects the complex mechanisms of the Victorian era. I fear it will suffer the same fate as Imperator. Have PDX lost the formula that made their games so good?
They dont care. The people that made this game couldnt care less why people always modded vicky 2 with HPM, we dont want egypt taking random parts of the balkans or super germany being formed 5 years into a playthrough. This company doesnt care about making games anymore all they want is ur money while producing the cheapest product possible
@@jerst5169 It does seem like they are now focused on "clickbait"/meme games rather than deep strategies. It first became prominent in HOI4 DLCs, but now even their releases are like that.
Ok I'm actually concerned how fast and easy that was. He even gimped himself along the way. Game still needs some work apparently
Happy to see he is showing gameplay. I do wish the starting game was a bit more standard than doing what he called “cheeky.” You don’t have to switch it up yet when we aren’t even sure what normal looks like.
Same here for me. I do not understand why these speedrun type videos get released now. Is the game meant to be played on a cheeky way. Just show us the normal „slow“ gameplay. In my impression the whole idea of a speedrun does not apply to a paradox game. I really dont see the marketing idea behind this whole approach. Seems contradictory.
HRE vassal swarm is back and just as unbalanced as ever
Imperator: Victoria
Very interesting to see that you effectively formed Greater Germany in the 1840's. In Victoria II you would have to wait until at least the 1850's if you wanted to form Germany at the very least. Think it looks too easy to form a super nation here so hopefully they make it more difficult in the future.
@@Hatsuzu Considering how easy it is to outsmart the AI during wars in basically every Paradox title, I don't think that's the reason. If anything, this system makes war harder because you can't micromanage.
@@DovahFett this
@@DovahFett Not really, as long as you have more troops you seem to pretty much win everytime.
@@Hatsuzu you really trying to claim paradox has ever had deep combat
@@52thephotoshop where've you been the past decade?
I think that the speed with which Germany is taken over is disconcerting. Infamy should have a much bigger impact.
War AI still broken kek
diplomacy too, russia took a treaty port with a nation they bordered, Egypt is taking a lot of land around Thessaloniki again like in the dev streams, Italy forgets to incorporate 3 states when "unifying", Great Britain is already deep in the African interior in the 1860s, Heavenly Kingdom spawned in northern china for some reason... damn this game is a hot mess.
@@laurensb1b Man, I hope it at least runs better than the leak, but knowing paradox that might not even be true
@@himbalodzodenever I don't think it can run much worse than the leak lol, at least it seems to run fine for people who got access to it.
I'm still anxious to see what late-game will be like though.
@@laurensb1b Most vic3 videos end by like 56-60, I wonder why
The combat looks quite underwhelming, i am quite disappointed.
@@Hatsuzu yep, fake pdx fans can't harass and gaslight their way out of this now
@@Hatsuzu really?
I’m not conviced yet. Don’t get me wrong, the game seems fun but its just not hard enough. Idk if thats what it is but I’m still hesitant. I’ll buy it and try it but the gameplay I’ve seen so far some how hasent itched my itch? Not sure how to put it.
I'd wait until the dust settles and PDX has the chance to patch it a bit
not egypt winning the war with the ottomans AGAIN
Why was it so easy??
Mostly because Prussia didn’t have very high access to steel to make guns and artillery because OPB split the Prussian market in half by bringing Hesse-Kassel and Bavaria into the Austrian market. Britain, France and Russia not doing anything also helped.
@@user-qj1bt1uv2n lol ik i watched the video. Sorry i meant why didnt they do anything in response. Is the ai smart enough to know when they are getting economically cornered? Or did it all happen to quickly for them to really fight back?
Kind of looks like a no skill map painter, not going to lie
I am glad they practically removed war to make the game focused on economy and diplomacy. Oh wait.
@@XMysticHerox gotta love when you can conquer all of Germany with essentially a button click and no one responds at all. I guess Paradox forgot that to have an economy and diplomacy sim they'd actually need to fix their AI which has always been terrible at that specifically 😐
@@bombocrusty4251 Or at least have some more content in there. You don't even have spheres and such.
They presented it as loosing warfare mechanics but gaining economy and diplo mechanicsl. In reality we just lost warfare mechanics.
@@XMysticHerox that too. I just find it strange that in the game that's meant to be the most dynamic all the actual systems feel really stiff and unflexible. The only thing I actually don't mind is the internal politics system, but from what I've seen they really easily could've adapted it too a more traditional PDX loop
Looks a lot like Imperator, I'm afraid. Are Paradox losing it?
WELCOME BACK OPB MISSED YOU IM SO EXCITED THANK YOU LETS GOOOOO
Watching this hoping there is a HRE tag since they have a silly tags rules and have byzantium under it
Coming to a DLC near you 🤣
Could be modded easily. Maybe in the first week even.
As much as I love seeing Austria dominate, and I love seeing this, it is so very unbelievable.
Why the hell does Westphalia include the Rhineland???
Not to your discredit OPB, but I think you did a huge disservice for V3 in terms of making people enhousiastic about the game. You just explosed the V3 AI for being incompetent. They only thing I hope for is that paradox takes notes and does something about this. Fast.
Yeah, I am all for him trying to make supper Germany. But there is now way few of the other major powers would just stand there. Russian AI was the only one making some sense. France was his ally, but still there have to be limits if you have big infamy. Coalition should had formed. Especially once he had tried to take Nederlands. That should had provoked both France, UK, Russia and maybe even Ottomans to join forces against him.
Again, nothing against forming greater Germany, but AI left him go easy.
@@GoofusPlays Why would they abandon it? They didn't do that to HoI4, EUIV and CK2/3
@@tycondero1647 Remember Imperator Rome? They don't abandon games often, but they have certainly done so before. That said, I don't think they will here.
I think I've never wanted a weekend to finish, but this one is an exception.. and this video hyped me even more!
Glad i have seen this before buying
Its very important to build conscription centers mainly in low industry, rural states with high low strata populations and ethnic minorities, if they die they have the least negative impact on your economy. Just like Russia in the Ukraine War right now for example.
Warfare looks kinda meh, I enjoyed the previous warfare system...
The map is beautiful, by the gameplay looks like a glorified mobile game
This makes me think of modding the game to set it back by 100 years. I wonder if it would be possible to set it up so that you could get a 1736 world to evolve to an 1836 world.
Yes, there's a vic 2 mod for that. Age of enlightenment mod.
Or just to 1936, since the base game already handles 1836-1936.
Is it just me or does the AI look broken?
Seems ridiculously easy.
When you went silent I said, well he's got Victoria 3 and we won't see him till the embargo lifts
My wet dream - and I hope you make a series about it - is Austria winning the brother's war, forming Germany and restricting Prussia to the east of the Oder. I always imagine it havin Czechia, Slovenia and Istria, while having the rest of the empire "independant" but still inside the sphere.
Not meant as an Insult but I hate everything that happened in this video. 🙃 I'm really sorry I just do. The two first content creator videos that ever (officially) came out on Vicky 3 were both meme runs. Likely I'm in the absolute minority and that's fine but to me this doesn't seem like a great advertisement for the game.
U r not the minority, the vic 2 mp community warned you
Agreed. The politics looked way too easy. Like every major power just falls asleep at the wheel while the HRE reforms uncontested. I knew war would be boring and a weak aspect of the game but the diplo being so ridiculously easy is really concerning.
@@utewbd Agreed but what also worried me a lot was that Spiff made Jan Mayen the Number 11 Industry in the world by not even exploiting the game. He basically just played more or less normally within the mechanics. That's pretty fucked up imho.
They have to challenge themselves somehow to make an entertaining video - they can't just play normally if its too easy for anything interesting to happen.
@@Tanuvein It wasn't challenging at all though. It seemed like the optimal way to play Austria and he even hampered himself with bad laws "for the lolz", which means what he did is really easy to do.
*A brief view of how Central Europe will look without natural gas this winter!*
There is only one youtuber I have found truly dedicated to speed running grand strategy games and its Xarxos, the guy is crazy good!
@@ednihaf6480 yeah I’ve seen that, how I found him, but I was talking about youtubers. There definitely are some crazy talented dudes that don’t make content!
Something thats super cool is that you can form Iberia as the Philippines, now thats a good idea for a challenge game. From former subject to replacing your master.
Why would you do a Speedrun instead of showing of features and so on or a how to play/ build/ create etc? Non the less...great video.
Because there is no deep mechanics, that s why every video on Victoria 3 is just a map painting speedrun
13:24 the Nickleback meme makes sense now "LOOK AT THIS GRAPH !"
You seem so happy playing Vicky 3 :) I am excited about the release. It has been a while since I was looking forward to a release so much.
Hyped for the game, but this seemed too easy. The AI was too pasive, and now there is now time for devs to fix it. Only Russian AI acted sane, trying to stop you. I understand France was your ally, but still.
I don't know how I discovered you, I guess by watching Victoria 3 a lot, but you're awesome, have a sub, I'll be seeing more from you in the future.
Ah finally, some content.
Although the train travelling over Vienna was a bit awkward lol.
lol reminds me of the goofy cities from CIV 5, like where stongehenge somehow ends up in the water and cities are built halfway into mountains :P
I really hope they add this as a feature and add an achievement called 'Party Like It's 1444'
Seems like Vicky 3 is dangerously closer to Paraguay 1 tag meme tier blobbing
I feel like if you cut prussia off from the rhineland, they should automatically start a diplo play and escalate to war.
Or make nations able to transport goods via rivers and ports like they would have historically (or allow them to transport goods across non-contiguous market shares for drastically increased cost for aggressive tariffs)
@@kzizzles8329 the latter is effectively what happened. The goods in the Rhine had to go through Austria or import from Sweden. In either case, the price of steel skyrocketed because of lack of access which is why Prussia dropped Skirmish infantry for line infantry.
@@kzizzles8329 I think there is precedent for the former in the form of Chicago along the Great Lakes however, as I understand it, shipping along the Rhine became much less common with the invention of the railroad whereas shipping through the Great Lakes region was the life blood of the Chicago, Detroit, Cleveland and the rest of the cities on the Great Lakes.
game looks great, especially when you zoom in, the war looked fast and to easy, was it really or did the video get many cuts making it look so? because fighting prussia and russia should't have been that easy, also prussia seemed to die so fast it felt weird lol
Yeah, that first war was really strange. Austria alone against Russia and Prussia (weakened, but still). Something is off there.
Really hope this game turns out good because I will 100% watch all the little trains travel between the cities for days
I absolutely love watching this man play paradox games, he’s so creative and realistic in his storytelling and gameplay. Keep it up!
This was great! It's a kind of exploit video I'd expect from The Spiffing Brit honestly hahah
Spiff was too busy making a tiny island the world's 14th greatest power haha
FIRST you have to annexe (no war, they'll fear) Bosnia.
You can grow coffee and start integrate it.
At the first need, Infamy will be at 0. No cost and free coffee.
This game is broken
Does forming the German Empire provide any special benefit in this game? Are there country specific traits or things? What would one lose or gain by going from being a massive Austria to being an equally massive Germany? Maybe cultural acceptance is the differentiating factor?
Click button, annex world
Victoria 3 in a nutshell
I am very surprised that he didn't pick Bavaria to play. I didn't figure that out till he won and annexed all of Germany
i know it’s not quite as role play focused as CK3 but i’d really like to see a long form series of this game like you ck3 series. this is a great video but i’d love to see you get into more detail in a longer series.
After watching this I am REALLY tempted to do an Austria into Germany run in Vic3 sooner rather than later.
As only a CK3 and HOI4 player it is a complete mystery to me what exactly you are doing to Prussia haha
It’s the Victoria 3 equivalent of Germany cutting off the caucuses and its oil from the rest of the USSR. A vital resource for Prussia was lost and they crumbled as a result.
Actually, what I am seeing is concerning. How can you do that without any strong answer from Prussia or even France? It's just crazy, even with a passive AI.
🤣at the balance literally going off the charts
"Apparently everyone agrees," ist eine einziger Satz Geschiste von Metternichs gesamter Karriere.
Ah... Ja... "The Holy Roman Empire"
The one thing I remember from 4th grade history lesson... wasn't holy, wasn't roman, wasn't German and wasn't an Empire. ^^
Awesome! Good to have you back! Looking forward to more gameplay and tips.
Oh there are definitely people speedrunning grand strategy games (not many though). There are speedruns of most recent paradox games. Mostly for getting achievement x as fast as possible, both in in-game-time as well as real-time.
You cant click the restore HRE button in VC3 😭
Wow, I am starting to question whether Victoria 3 will be good now... This was way too easy. You were playing with both hands tied behind your back by embracing a less productive economic model and downright backward practice of serfdom while obliterating a great power that historically had created a military and economic system in Germany designed to keep Austria out by dismantling that system within a short few years. This playthrough makes the game look broken.
wow, the combat looks awful. you literally weren't doing anything during a world war
I managed to pull it off by January '42, thanks for providing me with a real fun challenge :)
Victoria 3: Europa Universalis
The Hessel-Kasse cutoff was really cool. Might be a big part of the Austria vs Prussia MP meta
I needed this, so so much !
so funny seeing the thumbnail and title next to the username "one proud bavarian" it all fits together
THE EMBARGO HAS FINALLY LIFTED! One is most certainly amused!