Virtual Production Series 02 Part-1 | Importing Virtual Set from Unreal Engine into Aximmetry

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  • čas přidán 22. 08. 2024
  • This video will show you on importing Unreal Engine Set into Aximmetry
    #unrealengine #unrealengine5 #virtualproduction #greenscreen #chromakey #composure #UEcomposure #digitalcomposite #virtualset #capturecard #dslrcamera #howtoconnectcameratoUE #howtoconnectadslrcameratoUnrealengine #aximmetry #aximmetryde #unrealengineaximmetry #howtoimportfromUE #ueandaximmetry

Komentáře • 32

  • @RajashekarTechy
    @RajashekarTechy  Před rokem +2

    Hi Everyone,
    Here's the exporting video part which was missed in the end,
    czcams.com/video/Mcb_EptqMls/video.html

  • @designomomento
    @designomomento Před 6 měsíci +1

    Best tutorial ever. You tell and show in details. Thanks a lot. Subscribed 👊

  • @violentpixelation5486
    @violentpixelation5486 Před 3 měsíci

    Your Unreal Engine / Aximmetry tutorials are pretty awesome! Thanks alot!! 💯

  • @danieltriana9610
    @danieltriana9610 Před 9 měsíci +1

    Youre the boss man theres little content of aximmetry and yours is great, it helped me a lot man thank you

  • @miyawakisakura1123
    @miyawakisakura1123 Před rokem

    Looking forward to more Aximmetry tutorials from you, thanks a lot

    • @RajashekarTechy
      @RajashekarTechy  Před rokem +1

      Sure will do the next one on Aximmetry anytime soon.

  • @hamidvisuals2023
    @hamidvisuals2023 Před rokem

    Straight to the point and useful content which can be hardly found anywhere. Thanks for uploading these videos , they are helpful. Can you please upload reality engine and reality keyer videos as well. Thanks

    • @RajashekarTechy
      @RajashekarTechy  Před rokem +1

      Glad you found this video useful. Haven't explored reality engine yet will share videos on it whenever I do.

    • @hamidvisuals2023
      @hamidvisuals2023 Před rokem

      @@RajashekarTechy Appreciate that. Please upload more Aximmetry content.

    • @RajashekarTechy
      @RajashekarTechy  Před rokem +1

      Sure will do 👍

  • @user-lm1mk2jw2j
    @user-lm1mk2jw2j Před 6 měsíci

    nice 👍

  • @Tech4Live
    @Tech4Live Před rokem +1

    Thanks for this! Could you make a tutorial on triggering scene changes in terms of set movements?
    I’m working on a theatre show and using UE for previz. I’d like to setup cues that trigger a scene change, just for scenic movements.
    Lighting will be controlled with DMX and eventually OSC everything together.

    • @RajashekarTechy
      @RajashekarTechy  Před rokem +1

      Hi sure will try to demonstrate that as well.. Meanwhile there is tutorial in CZcams about the technique check them below,
      czcams.com/video/YI-GXNrawow/video.html

  • @bhuru420
    @bhuru420 Před rokem

    Thats the tutorial which m looking for..

  • @dennisteigeler
    @dennisteigeler Před 10 měsíci +1

    Great video. My question is if I have metahumans in Unreal that I am using as background characters with movement in sequencer, how do I get the metahumans to move around while in Aximmetry?

    • @RajashekarTechy
      @RajashekarTechy  Před 10 měsíci +2

      Hi I havent tested with metahumans yet but I think you may need to create a aximmetry trigger for the animation seq you have set on level blueprint...once aximmetry trigger is assigned, cook the UE for Aximmetry then you will be able to trigger it from aximmetry by calling the function.
      If I test that will try to make a video on it down the line.

  • @garethmasuka8657
    @garethmasuka8657 Před rokem +1

    great videos Rajashekar is it possible to add more camers

    • @RajashekarTechy
      @RajashekarTechy  Před rokem +1

      Hi Gareth yes on aximmetry we have options to add more cameras around 3 to 4 cameras. Should be possible for more camera sources as well.
      This is another tutorial on Aximmetry wherein we have option to add multiple camera sources.
      czcams.com/video/fR1ODIyQuTo/video.html

  • @mattd2129
    @mattd2129 Před rokem

    Hi Raj, thanks for the video but I'm not sure what Aximmetry brings. The animation, billbord and exporting can all be done within UE plus that way you can keep all your dynamic lighting. Did I miss something? Cheers

    • @RajashekarTechy
      @RajashekarTechy  Před rokem +1

      Hi Matt exactly you can do the same in UE. This was meant for anyone who like a set from UE and would want to test it on Aximmetry and explore its features. Its just that when both softwares are used in combination they have their own advantages esp. for Virtual production and VR workflows.

    • @mattd2129
      @mattd2129 Před rokem

      @@RajashekarTechy cheers thanks for the clarification

  • @jomymatthews
    @jomymatthews Před rokem

    Great video, Rajashekar! Is the subway set free to use ? Where can I download it from? Thank you

    • @RajashekarTechy
      @RajashekarTechy  Před rokem

      Hi Jomy yes the virtual set is free you can get it from unreal marketplace. Search for subway train you will get it.

  • @sybexstudio
    @sybexstudio Před 5 měsíci

    Could I import a standard UE project to Aximmetry UE?

    • @RajashekarTechy
      @RajashekarTechy  Před 5 měsíci

      Hi yes you can follow this video to import map from UE into Aximmetry but you will need Unreal Engine for Aximmetry a separate version of UE
      czcams.com/video/hj8ViK-AmdU/video.html

  • @demonhogo
    @demonhogo Před rokem

    i thought you could do all those camera movements in UE without aximmetry. Then you don't have that watermark from the free version

    • @RajashekarTechy
      @RajashekarTechy  Před rokem +1

      Yes you could do the same in UE but Aximmetry makes it little more easier.. watermark yeah that's there for a free version

    • @demonhogo
      @demonhogo Před rokem +1

      @@RajashekarTechy thanks. Good video!

    • @sybexstudio
      @sybexstudio Před 5 měsíci

      Can you explain how the camera animation is easier In Aximmetry then sequencer in UE? Or can you import all camera movements to Aximmetry done in sequencer? How to render two passes in Aximmetry one green screen one final pass