Video není dostupné.
Omlouváme se.

How to model bends in Fusion 360

Sdílet
Vložit
  • čas přidán 12. 04. 2015
  • Keqing walks us through how to model bends in a eye glass temple and edit the bend parametrically in regard to a user question posted in our forum: forums.autodesk...
    ► Get Fusion 360 | autode.sk/11CfIDv
    SUBSCRIBE | autode.sk/11vxXeD
    FACEBOOK | autode.sk/19jII5A
    TWITTER | autode.sk/19jIJXc

Komentáře • 158

  • @stevenfox3618
    @stevenfox3618 Před 7 lety +5

    I'm a reatlively new user to fusion 360 and was blown away by how EASY, CONCISE, AND CLEAR this video was. I wish the guy who did this video had his own channel....would totally follow him. I'm an visual art and technology teacher and its appreciated when you want to learn something new, and the person teacher( ie. the guy who did this video) gets to the point, and does his job well.!!!! Thanks

    • @stevenfox3618
      @stevenfox3618 Před 7 lety +1

      I just don't like when people ramble when they say they are gonna do a how to, and things turn into this what I think, and blah blah blah, and now time to try and teach you something...!!

  • @micahrowgo8536
    @micahrowgo8536 Před 5 lety +6

    Fantastic explanation! Much less finicky and faster than the alternatives that I've tried. Definitely will use in my workflow.

  • @wfpelletier4348
    @wfpelletier4348 Před 4 lety +2

    It is amazing what you can learn from a 4-1/2 year old video. I think that I am pretty good at modeling in Fusion 360, but I never even noticed the 'Intersect' option of extrude. Thank you so much for this video.

    • @adskFusion
      @adskFusion  Před 4 lety +2

      THIS is the exact reason we keep these older videos. Yes, we get some complaints that UI is drastically different (and it is), but you can still gain valuable insight from these!

    • @wfpelletier4348
      @wfpelletier4348 Před 4 lety +1

      @@adskFusion I hope you never take any of your old videos down, no matter what you do with the interface.

  • @GearUp3d
    @GearUp3d Před 7 měsíci

    Thank you for easy explanation,,, after 4 months learning Fusion I am still finding videos like this,,, justa another gem,,,

  • @adskFusion
    @adskFusion  Před 9 lety +19

    Here's' a great video on how to model bends in Fusion 360.

    • @Drewsky8703
      @Drewsky8703 Před 6 lety

      Autodesk Fusion 360 the thicken function doesn’t work- says operation could not heal the edited region of the model and to change the input geometry.... I’m making replacement Oakley frame arms and no matter how I try to thicken,extrude,push/pull etc I get the same error. I usually just extrude from spheres that I edit or actual models of “heads” but thought this would be faster and it won’t work...any updates on bending and twisting features as I have the newest 2018 version ?

    • @RH3D
      @RH3D Před 4 lety

      what if I want to bend a solid that has no history? no sketches?

    • @user-xh7oc6ow1n
      @user-xh7oc6ow1n Před 3 lety

      ​@@RH3D so you need to change your soft for something less useless

  • @kiongson138
    @kiongson138 Před 9 lety +1

    Hi Keying, This is a very useful tip. Especially the part that we can move the vertices of the curve to change the shape. "You saved my days!" I will use this tip right away. Good Job. From Kingson, your old friend !

  • @caydenspencer4795
    @caydenspencer4795 Před 2 lety

    This is awesome, and so much easier for quick changes. I have been messing around with other methods way too long!

  • @LiveMusicOntario
    @LiveMusicOntario Před 6 lety +1

    Great instructions. I'm working my way through it but I'll get the hang of it eventually. Now what I want to do is apply a very small twist to that arm, so if you imagine that as the arm curves around the shape of the side of the head, it also has a slight warp along its length. e.g., If you were eye balling a warped fence board by holding it at one short edge and looking along its length extending away from you, you would see a dip down somewhere near the middle for the bow in the wood but you'd also see if it was twisted a bit.
    I tried to repeat the steps of extruding the bent object through a second patch curved at 90 degrees to the first patch, but the extrude popup doesn't offer "Intersect" anymore.
    Probably you can't do this method twice?

  • @mudaserawan1457
    @mudaserawan1457 Před 7 lety

    Very useful video, I always through the curves in 3D are tooo difficult. But this video has changed by view. I was able to successfully recreate the curves. AWESOME.

  • @HuwFerris-John
    @HuwFerris-John Před 6 lety +1

    This has answered a question that has been burning for too long!!! Thank you!!!

  • @jeffbeaudoin4544
    @jeffbeaudoin4544 Před 5 lety

    Very cool. Intersection curve is highly under-rated!

  • @cekuhnen
    @cekuhnen Před 8 lety +38

    Hi there, any news if Fusion will get real bend and twist tools soon? The problem with the shown demo is that you cannot measure the length of a part and bend it. You stretch the part when bending ;) also this only works with flat temples. If temples are more sculptural this will not work.
    Best from Michigan!

    • @ruddyrid
      @ruddyrid Před 8 lety +2

      +1

    • @AndyEngelkemier
      @AndyEngelkemier Před 7 lety +3

      Yes, and also this method doesn't really allow you to bend something more than a little. If you want something to bend back on itself, you'll need to head elsewhere?

    • @cekuhnen
      @cekuhnen Před 7 lety

      Actually the new sheet metal unfold fold back can be abused to do bends lol !

    • @arkain101
      @arkain101 Před 6 lety +1

      You can infact measure the curvature of the bent material model as in the example of the shape in this video. What you need to do is draw several construction lines perpendicular to the direction you want to measure and then draw a new construction line perpendicular to the several lines you had just added. Then you add up the lengths by observing the measurement size as you go along. You may have to create several construction lines as well. However, this will give you a basic circumference size of the outer or interior face of the curved shape.

    • @arkain101
      @arkain101 Před 6 lety +1

      This is how I measure a lot of things with the program, by using construction lines in the sketch mode and it works very well.

  • @biedera7
    @biedera7 Před 6 lety +38

    Nice Video, but this is not bending. This is cutting a projection that is no longer dimenisonally correct. As soon as you start with projecting things you are wrong in basic dimensions. Is there really no tool in Fusion for surfaces or bodies to follow a spline or curve and stay in proper proportions!?!
    Anybody know anything?

    • @VivianVarghese
      @VivianVarghese Před 4 lety

      There is create sweep command

    • @hirudo881
      @hirudo881 Před 4 lety +1

      Just coming back to your comment, because they finally got it in. Only took them 2 years :D

    • @chrisdrake4692
      @chrisdrake4692 Před 4 lety +4

      He says right at the start that this is not bending, and even the title says the same thing, and then he expertly tells us a solution that in reality actually does serve most people's needs. Some people are so stuck-in-their-ways that they refuse to try anything new, not even when it clearly solves their problem, and as you can see from the gargantuan number of likes and practically no dislikes, this video totally hits the spot. And, since you wrongly said "wrong basic dimensions", you CAN add dimensional constraints to your sketches and splines using sin() and cos() etc to faithfully retain whatever dimensions you need to be perfectly correct, so long as you at least graduated high school and know basic trig.

    • @CMDRMeatBag
      @CMDRMeatBag Před 3 lety +2

      Pretty arrogant response. What a dick.

  • @tipsyii2
    @tipsyii2 Před 8 lety

    Very well done. Interesting approach to developing curved surfaces.

  • @Diga6ft
    @Diga6ft Před 7 lety

    Great this is a new thing for me as I started Fusion 360 few months ago.

  • @davidchanget2563
    @davidchanget2563 Před 3 lety +1

    Super helpful and to the point. Thank you very much!!!!

  • @etusch
    @etusch Před 4 lety

    It is very useful and I have been searching for it since I come from solid works. Thank you

    • @adskFusion
      @adskFusion  Před 4 lety

      Glad to help! Thanks for making the switch!

  • @jamessturgeon7025
    @jamessturgeon7025 Před 5 lety

    Great tutorial! Very clear and to the point. Thank you! The intersect command is particularly interesting.

    • @adskFusion
      @adskFusion  Před 5 lety

      Agreed! Intersect is often overlooked too!

  • @schwaulen
    @schwaulen Před 7 měsíci

    I know this is an old video and version, but the tools are still here today: What's the difference between "thicken" and "extrude"?

  • @Erock634
    @Erock634 Před 6 lety

    This was the coolest video I've seen on Fusion!!!

  • @lindsay5985
    @lindsay5985 Před 7 lety +2

    Interesting. This is more of a projection than a bend, but it's useful when combined with the Thicken tool.

    • @Drewsky8703
      @Drewsky8703 Před 6 lety

      Lindsay Fowler if you can get the thicken tool to actually work? Nothing but errors when trying to thicken a curved surface

  • @Coolarj10
    @Coolarj10 Před 5 lety +1

    Amazing video, thank you! This worked great.

  • @mode1charlie170
    @mode1charlie170 Před 2 lety

    Thanks thats a powerful technique .

  • @shawnrains4047
    @shawnrains4047 Před 6 lety

    Can't wait to try this myself! I'm rather new to Fusion 360, and trying to add curved details to my models has been driving me mad.

  • @arkain101
    @arkain101 Před 6 lety

    Thanks a million man. That is exactly what I needed to learn for my design having to do with a new type of engine that works on a camshaft style crankshaft. I had been trying to find out how to create the perfect curvature for the piston track-line but I couldn't get the lines to work the way I needed them to until I saw this video and realized I needed to customize the track-line by creating a line with several vertices that created a customized piston stroke track-line on the camshaft style crankshaft. This is a new engine design that is estimated to create much greater fuel efficiency and power than the typical V# style engine so I think you and I will try to link you to the design video once I get the animation running. So with that said I will favorite this video and subscribe to your channel so I can keep you updated if you happen to take interest in that. If you happen to read this comment please let me know if you'd like to learn more about what I am working on. What an amazing program FUSION 360 is. Hoorah!

  • @pelicanbeagle
    @pelicanbeagle Před 8 lety

    Fantastic video, you explain everything so succinctly! Subbed & liked!

  • @Alluvian567
    @Alluvian567 Před 8 lety +2

    Really nice. Is there a good tutorial/resource that explains the patch mode? I am not familiar with the patch commands at all.

  • @user-hs1np1os9p
    @user-hs1np1os9p Před 3 lety

    Obviously this is not a bend and not a replacement since bending keeps length of initial (abstract) object intact (with k factor 1), and you can specifiy it. Any kind of projections (even by normals) ruins it (except some specific cases)

  • @eddrm4685
    @eddrm4685 Před 9 lety +1

    As a pattern so you could machine the part then bend it last and end up with the desired shape.The flat work piece would be a little longer and have a slightly different shape (depending on how much of a bend is put in it) than the bent piece.Just wondering if there is a way to wrap a sketch around or onto a surface.

    • @Nocnaeco
      @Nocnaeco Před 9 lety +1

      Ed Germain Ed, this is in the Fusion 360 Idea Station as Flat Pattern Development. It's a capability I would really like to see in Fusion. Your example is another way it could be used.

  • @vavalexus
    @vavalexus Před 6 lety

    A bit offtop, but maybe you could tell when Fusion T-splines will be modified so they are at the same level of Rhino 5 T-splines functionality?

  • @douglasrohman6191
    @douglasrohman6191 Před 6 lety

    Just what I was looking for, Thank you.

    • @adskFusion
      @adskFusion  Před 6 lety

      Thanks Douglas! Make sure to subscribe if you haven't already.

  • @AmanKozybayev
    @AmanKozybayev Před 8 lety

    Can you make a full video about sculpt mode please. I have some problems with this mode. I've started modeling a car but there is some problems at the end of the work. Errors and tec.

  • @storyboarddave5860
    @storyboarddave5860 Před 8 lety

    Thank you you made it easy to understand!

  • @greypaddleboards8002
    @greypaddleboards8002 Před 7 lety

    Great video!Is it possible to use this function to loft a airfoil to it to create a curved wing ?

  • @rayge
    @rayge Před 2 lety

    so It's been a long time since this, is this still the only/best way to do this?

  • @pandarzzz
    @pandarzzz Před 6 lety

    Thank you for sharing this informative video! 🐻🖐🏼

  • @olivegiraffe4961
    @olivegiraffe4961 Před 3 lety

    Thank you. incredibly helpful

  • @laurencandia9867
    @laurencandia9867 Před 2 lety

    hi - has the original thread been revisited? i'm attempting to make something flat (storage) to functional (curved/bent).

  • @iulianmoga9410
    @iulianmoga9410 Před 7 lety

    Thank you ! Amazing work .

  • @Rson594
    @Rson594 Před 8 lety +15

    Coming from solidworks this just kills me there is no "flex" or bend option :(

    • @pp-jh4ig
      @pp-jh4ig Před 7 lety +5

      you get what you pay for

    • @ricomotions5416
      @ricomotions5416 Před 7 lety +13

      you pay nothing for fusion 360

    • @marvinmarlin9655
      @marvinmarlin9655 Před 5 lety

      Solidorks £4K a seat, F360 FoC, get things in perspective!

    • @printrun5
      @printrun5 Před 5 lety +3

      Just because fusion is for “free” doesnt mean that bend function cant be implemented!
      You get what you pay for is super stupid excuse!

    • @Mateyhv1
      @Mateyhv1 Před 4 lety

      @@printrun5 of course, its as stupid as the guy that wrote it

  • @TechnoWit3D
    @TechnoWit3D Před 5 lety

    thanks for the tutorial. it's a bit complicated steps compare to Solidworks. how about Twist ?

  • @tumul1474
    @tumul1474 Před 7 lety

    very useful....thank youfor uploading

  • @jasonyingling7805
    @jasonyingling7805 Před 8 lety

    Thanks for the great video. I have one question. How would one make a shape that was bent on two planes so it was concave like a skateboard deck?

  • @sinandpunishment
    @sinandpunishment Před 7 lety

    This was great!!! Thank so much!

  • @koomky
    @koomky Před 6 lety

    hi, clear and well explained. Thanks !

  • @Bigwingrider1800
    @Bigwingrider1800 Před 8 lety

    Great software. But what I need it to do is generate tooling from a sheet metal part ready for cnc then press. thanks for any help

  • @werre2
    @werre2 Před 8 lety +1

    Awesomeness. Needed this info for a curved pinkie support in Beretta 72 magazine plate.

  • @LIUXIN
    @LIUXIN Před 4 lety

    very good tutorial. Thanks.

    • @adskFusion
      @adskFusion  Před 4 lety

      Thanks! Make sure to subscribe if you haven't already.

  • @guilhermemazorra1746
    @guilhermemazorra1746 Před 7 lety

    Hello I wanna get a Flat plate and bend it right in the middle around 90 degrees, why theres not a tool ''bend part'' like there is in the autodesk inventor? Is there any way for me to do that?
    Thanks

  • @GNXClone
    @GNXClone Před 3 lety

    Nice! is there a way to bend on 3 axis instead of just two? Like this object, but with a dome shape to it.

  • @mrfumetsu
    @mrfumetsu Před 4 lety

    THANKS DAWG.

  • @xTreme.Power.
    @xTreme.Power. Před 6 lety

    thanks for this ideo ! really helped me

  • @itsconchur
    @itsconchur Před 6 lety

    Hey im tryna do a watch strap, im not sure if this would work for that if the watch strap starts to narrow as it begins to end

  • @JuanAdam12
    @JuanAdam12 Před 4 lety

    Very handy workflow (speaking as a noob).

    • @adskFusion
      @adskFusion  Před 4 lety +1

      Hopefully you'll graduate from noob to seasoned veteran with content like this.

  • @gweedohatsis8404
    @gweedohatsis8404 Před 9 lety

    can you constrain each vertice on the spline? i.e put dimensions on the spline points. if so, how do they constrain?

  • @brancabaldi
    @brancabaldi Před 9 lety

    Great video, thanks !

  • @RH3D
    @RH3D Před 4 lety

    what if I want to bend a solid that has no history? no sketches?

  • @angus3963
    @angus3963 Před 8 lety

    Super helpful, thanks!

  • @jwhite4138079
    @jwhite4138079 Před 9 lety

    Super-helpful. Thanks!

  • @terrymiddleton
    @terrymiddleton Před 5 lety

    Thank you for this!

  • @cekuhnen
    @cekuhnen Před 7 lety +1

    Sheetmetal will soon allow the simple bend so I can build the temple flat and then bend it ;)

  • @blacksmith9451
    @blacksmith9451 Před 3 lety

    Wow cool. Now to draw my dream car

  • @scottridings6008
    @scottridings6008 Před 6 lety

    Very useful, thanks!

  • @nook1e.
    @nook1e. Před 5 lety

    Hey sir. Do you have some video modeling a car, like you did in inventor? There you used sketch and then like loft or something to connect spline in different ways. Is ther any technic for Fusion 360? I also saw you were modeling iron that way, but it's not what I wanted. Thx and have a nice day

    • @adskFusion
      @adskFusion  Před 5 lety

      If this is what you want to do, you need to check out Grants channel!
      czcams.com/channels/QzhvJXvmMvNRCLbI0IElxg.html

  • @masood6086
    @masood6086 Před 2 lety

    thanks for share

  • @eddrm4685
    @eddrm4685 Před 9 lety

    Looks good but I don't think you could use sketck 2 as a stencil to make the actual part. Is that in the works?

    • @supersong115
      @supersong115 Před 9 lety

      Ed Germain Hey Ed, what do you mean by stencil?

  • @reie4208
    @reie4208 Před 5 lety

    Thank you, great method

  • @RH3D
    @RH3D Před 4 lety

    how hard is it to just give fusion 360 an fdd box?

  • @djmoney158
    @djmoney158 Před 8 lety

    How would someone do this with pipes, for example handle bars that contour in the x, y, and y?

    • @Chadwoodworker
      @Chadwoodworker Před 8 lety

      +Dave Johnson I know there is a pipe tool in Fusion now that should allow you to do this :)

  • @MusicMonkey16
    @MusicMonkey16 Před 6 lety

    Hiya,
    when I try to fillet my shape, I simply cant. I have a "3" sort of shape.

  • @TylerHarney
    @TylerHarney Před 5 lety

    Awesome!! Thank you

  • @farazshaikh4967
    @farazshaikh4967 Před 7 lety

    This fusion 360 software is soo dynamic... I highly doubt that this feature exist in any other CAD software.

    • @vavalexus
      @vavalexus Před 6 lety

      Rhino - bend, or flow along curve or cage edit/line (true bends without stretching). You can bend not only a single part put lots of details, assemblies. Solidthinking - you can bend as well... It's quite a typical modificator, so do not doubt that other software has it.

  • @mimaktar7870
    @mimaktar7870 Před 4 lety

    Nice work

  • @vincepugliese911
    @vincepugliese911 Před 9 lety

    How would you taper the frame so that it is thinner towards the end that sits over the ear?

  • @JFK3-1
    @JFK3-1 Před 2 lety

    Is bending a flat object available yet?

  • @Chad711m
    @Chad711m Před 5 lety

    @Autodesk Fusion 360 This video is almost 4 years old so is there a new way to do this since making this video? I would like to bend a object that is already made.

    • @adskFusion
      @adskFusion  Před 5 lety

      Best way to bend is to use the sculpt workspace. If the object is already built, you can do some conversion to make those entities into t-splines editable features. This is found in sculpt > utilities > convert, then change the type from B-rep to tsplines.

  • @larryshumate6948
    @larryshumate6948 Před 7 lety

    Now that you have a curved part, can you unfold it to get a flat pattern?

  • @nolanb134
    @nolanb134 Před 5 lety

    i loved this video.

  • @jkepps
    @jkepps Před 5 lety

    Has there been an update to Fusion 360 that allows a flat object to be bent or flexed, or is this demo still the way to do it?

    • @adskFusion
      @adskFusion  Před 5 lety

      This video demonstrates the best way to do it. Unless you're taking sheet metal bends...

  • @lim0408
    @lim0408 Před 7 lety

    I tied that, but the object distort (not bending) badly.

  • @Chad711m
    @Chad711m Před 5 lety

    Why is it when I follows these steps exactly I get no option to select operation as "Intersect"? There is only new body and new component. EDIT: Nevermind I was selecting the wrong extrude. There is two extrudes there, not sure the difference but one works the other didnt. (Im new as you can see)

    • @adskFusion
      @adskFusion  Před 5 lety

      Glad you were able to figure it out! Thanks for the tip, hopefully it helps others!

  • @guillobot
    @guillobot Před 5 lety

    3 years later, do we have that function already? Cheers.

    • @adskFusion
      @adskFusion  Před 5 lety

      Which?

    • @guillobot
      @guillobot Před 5 lety

      Bending an existing body; but the answer is no.
      I already looked into it, and found some workarounds, but they all imply creating a new body.

  • @yaroslavkostin5603
    @yaroslavkostin5603 Před 4 lety

    Buuut! If i want to create flat part, than adjust some small details and only after it bent my detail, can i do it?

    • @adskFusion
      @adskFusion  Před 4 lety

      You can make changes in both the flattened and bent state.

    • @yaroslavkostin5603
      @yaroslavkostin5603 Před 4 lety

      @@adskFusion Make changes on a curve surface not easy! Could you explane how can i bend falt detailed panel?

  • @nssdesigns
    @nssdesigns Před 6 lety

    Very good

  • @hardtogetnewname
    @hardtogetnewname Před 7 lety

    brilliant

  • @taitywaity1836
    @taitywaity1836 Před 7 lety +20

    this doesnt really solve most peoples issues

    • @ericcsuf
      @ericcsuf Před 5 lety +2

      Most videos don't solve most people's issues. They shouldn't. However, this one got over 2200 Likes, so it obviously solved issues for many of us. It added a new skill for me, and that's why I came here.

  • @maurosegurah
    @maurosegurah Před 9 lety

    awesome. tx

  • @ChesuMori
    @ChesuMori Před 6 lety

    Why does every search I do for how to bend models in Fusion 360 bring me to videos of people modeling spoons? I just want to take a curved portion of a model and straighten it out a bit.

    • @adskFusion
      @adskFusion  Před 6 lety

      That's not a spoon, this is a spoon! Was your model made in sculpting mode? If not, bending it may prove challenging. Maybe get on the forum to see if the community has suggestions for this specific case.

    • @adskFusion
      @adskFusion  Před 6 lety

      BTW, this was an attempt to reference this: czcams.com/video/mcE0aAhbVFc/video.html
      ...but my memory didn't serve correct.

  • @Alexander-mg4pr
    @Alexander-mg4pr Před 4 lety

    Wow. Nice

  • @dinoscheidt
    @dinoscheidt Před 4 lety +1

    There is always a place and time to simply load something into a real modeling tool like blender or cinema 4d.

    • @adskFusion
      @adskFusion  Před 4 lety

      You're implying that Fusion is fake!? What?! That's weird, because I can manufacture parts designed in Fusion 360. How on earth is THAT fake.
      Obviously kidding, but those tools you mention might work for some peoples modeling needs, but those folk are not likely our intended audience. Spend time on their channels, okay Dino.

    • @tgs1766
      @tgs1766 Před 4 lety

      Blender is a real modeling tool?? LOL

  • @pedramsamieyan7836
    @pedramsamieyan7836 Před 5 lety

    Awesome

  • @gredangeo
    @gredangeo Před 8 lety +5

    My English ears heard "Ka Ching". How are you not a banker? That would be hilarious.

  • @neelgaywala1741
    @neelgaywala1741 Před 5 lety

    How can I make teeth(human) in fusion 360?

    • @adskFusion
      @adskFusion  Před 5 lety

      Sculpting is probably your best bet, but a scan might be about 100x faster.

  • @paulatreides1354
    @paulatreides1354 Před 2 lety

    just make a lttice tool or bend modifier instead of all actions to bend an object , i wish fusion would incorpoate more tools from regular 3d modeling programs...just tehe fact that you can't scale an object by defaukt from his center is so annoying for example

  • @ryansnelling3408
    @ryansnelling3408 Před 9 lety

    This is great Keqing. Can you use this process to create bends in two directions like say a sea turtle shell shape? an example of the idea is in the image below.
    animalscamp.com/wp-content/uploads/2011/11/Leatherback-Sea-Turtle-2.jpg

  • @night_gryphon
    @night_gryphon Před 6 lety

    it is not bend. it is just cut by curved surface

    • @adskFusion
      @adskFusion  Před 6 lety

      ...but thats how you model bends sometimes.

  • @rotagbhd
    @rotagbhd Před 4 lety

    "fill-aye"

    • @adskFusion
      @adskFusion  Před 4 lety

      FISH FILL-AYE. You prefer fill-ET, I presume? Me too!

  • @blue_beepblue_beep6358

    JESUS CHRIST !!!! why doesn't anybody go through the BASICS ????? Join 2 separated lines to form a surface. Blend different lines make surface. Make a closed drawn sketch into a surface. WHY ARE ALL THESE TUTORIALS ON HOW TO FLY STAR-SHIPS IN COMBAT ??? BUT NOBODY TELLS YOU HOW TO WALK TO IT !!!!!!!!!!!

  • @codyabel4766
    @codyabel4766 Před 4 lety

    $$$