It's really stunning how much fine control you have over the helicopter just using your mouse. I personally have good control over the helicopter, but being able to drag your mouse back to the exact point where you hover without gliding is just insane.
Thanks Man, these tutorials really helped me improve my flying, I think it would be great to expand onto different types of helicopters or maybe even some flight analysis. Keep up the good work!
The Hummingbird is such a piece of glass that I'm not sure it should be landed in combat at all. I like it for the really tight landing zones you can use, for example on the roleplay servers. Combat landing is one thing, landing on a narrow Oreokastro street, at night, in the rain, is another. With those servers, you know people are gonna hear you, so you really want to make sure they don't see you. Very difficult to locate just on sound, if you don't know if the heli will just keep flying, or is actually coming down for a landing. Now, if you can do a combat landing, are you going to be able to do a landing on a narrow street? Definitely. The point is just that the precision is more important than those 2 or 3 seconds you shave off, with a combat landing.
I first got a Joystick and learned how the inputs work and how to fly decently, then followed this video and learned how to combat landings on keyboard. Don't focus so much on the controls but learn the effect they will have on your heli.
The frist landing that you show (with pedaling in) i already know that one by my self with practicing but i do not know the pedal out and i will try this this night and great vid like always!
You landings in a normal match and here in the tutorial are looking so easyly and smooth. I'll practis now for three hours and didn't match it one times. I think i didn't have the sesivity for this! ^^
Thanks to made these videos it's a great help for pilots like me their not so good at landing. I saw some of your combat landing gameplay videos. AMAZING! Ofcourse i will continue the trainig to be helpfull as much as possible to the team i'm in. Oh and I play on the EU servers of the same host as you in your videos. Most likely at EU#1. I hope to meet you sometimes at one of teir servers. ^^
I’m starting to hate being a pilot all I do is practice for hours the. Play online and get yelled at for either landing slow or not being ten feet from the ao. Then when I do land close like they wanted they die then blame me. Wtf should I do
Fuck them. You are the pilot. Now of course if you are doing dumb stuff thats another issue, but I dont think it is since you say you practice. Just got back into arma recently and trying to get better at flying a helo myself.
So how do you know what a good place to land is? I can pull the landings off relatively well but sometimes me and/or my passengers get mowed down by a madman with a navid or something. Is it just down to luck?
Near the end of this video I talk about emergent landing zones - really you just let landings happen and fine tune your movements to choose your LZ based on how fast and what direction you are descending... fly adaptively while committing to the landing
When you do the landings in the first section, are you using pedals in the opposite direction that you turn in? Like if you're banking right do you use left pedal?
I think you should take the footage you get from playing in king of the hill and analyze the landings both successful and failed to emphasize the trade offs that occur in the heat of fire (i.e distance from estimated LZ) and what you have done right or wrong in a landing. I suggest this because i feel people like me will practice this religiously in an Eden scenario like you've done here but will join a KOTH server and screw up my landing because I'm getting shot at.
Good idea! I could certainly use the extra footage I have from previous tutorial attempts, won't be hard to get some fails to analyze either. In terms of getting shot at, I try to think about the game as a whole, so if you get shot you die and try again meaning: if the current landing might not work out, plan for your landing regardless of incoming fire (always landing as fast as possible) and finish it emergently (observing the available landing paths as they appear and react towards the better one). Hope that made sense.
Could you show us how you have your settings in Arma 3 please? I am an amateur at best. I didn’t know you could fly or try anything in arma 3 to practice. Thanks for the information. 👍
Damn pressing Z as "Throttle Down" Sucks. When I was learning how to fly (and Im pretty good at it) Ive changed binds so: Q,E - Roll A,D - Rudders / Yaw W,S - Pitch Shift - Throttle Up Ctrl - Throttle Down
I myself have this because im used to it from BF3 like 6 years ago when it came out: (I got Azerty keyboard) Q/D - roll A/E - yaw Z + mouse down - Pitch UP W + Mouse up - Pitch down Shift - Throttle up Ctrl - Throttle down
It depends on the type or aircraft your flying, along with the type of approach your making, along with your airspeed, and altitude when you enter the maneuver. As you can guess Pilot skill will play a great deal in making the decision when you begin your maneuver, and when to transition through the different phases of the maneuver. A straight in approach has no base turn. A 360 degree approach is basically all base turn (When done correctly your just turning and descending until you land at your intended point). Their are 4 basic types of landing approaches in a helicopter: A straight in approach (As the name says you make this approach on a straight in path), a 90° approach (as the name suggests you make a 90° turn as your base leg to this approach), a 180° approach (You overfly the LZ before making a 180° turn back to land), and a 360° approach (You fly over the LZ and turn left or right while descending and bleeding airspeed until you are back at the position you entered the maneuver). All landings when done properly are no different than an Autorotation (engine off, or pitch removed completely, or at a state that allows for a constant controlled decent). When done correct the pilot can be shot out of the helicopter, and it will continue its path, and land on the ground without blowing up or killing everyone on board (This is how you know you have a good pilot, if they get killed and you don't die, fly with them again). I hope this information helps. - Noblezim711
sometimes dont be afraid to do a flyover and try to look around your intended LZ. If you see tracers and explosions, its probably a no-go (unless youre looking for a challenge lol ;)
I'd like to see all of that done with the P0-30 Orca. I have less than 80 hours on Arma so, I know that I still have some practice ahead of me. I play on the Olympus Life servers and mostly do drug runs with my friends but, just like with King Of The Hill servers, everyone wants to kill each other so, coming in as hot as possible and leaving asap is my task to lower the risk of dying. Since we drug run with about 5 people and/or need helicopter storage for the drugs, I have to fly the P0-30 Orca, which is no cake walk to maneuver. Could you make a tutorial on techniques for it?
xELITExMODAx actually it is very maneuverable, I think it's actually the 2nd most agile helicopter. The main thing is remembering your main and tail rotor clearance and that the orca is going to be heavier than the mh-9.
What graphics settings do you use? In the editor I can do that stuff too but on a full koth server I just don't have the fps to do it savely. (by PC is pretty decent)
Misconduct, im playing koth on hostiletakover servers. any chance you show up there sometimes? im in ru regin so most of other servers have 300+ ping. i would like to see things that you do live
i have spent nearly 30 hours practicing the balanced state and I still cannot stop my heli from crashing when I try to land, no clue what I am doing wrong
How do you shove players out of your chopper? I'm aware there is a command from the scroll wheel you select, but often its only at the beginning of the flight. When i'm dropping players at an LZ its not on the scroll wheel visible. Help!!!
I get it pretty often, and i fly with joystick, 1PP, and I THINK this might allow it to be used. When you are dusting off from spawn, and its the spam in the middle of you9r screen ignore it until it disappears, once you're OTG, the context menu should reappear, and a quick tap of space will be all you need. It seems random other than that, but to hell with getting shot for an afk freeloader lmao.
just to let you all know, it is different with the main little bird that every server uses now. you cant rapidly roll twice anymore and such. so dont train with the old little bird :)
How do you get your mouse to be set for steering, i lost the capability to change the settings for this during the eden update, i got to know how you enable it!!
Tchello Silveira the controls are specific to you, the main thing to do is get a control format that is comfortable for you and watching his controls to learn the actual inputs he’s making, not the specific key presses. I use Shift,Ctrl for collective and wasd for my cyclic and q e for pedals. And also learning and getting used to your controls take awhile, I’ve engrained my controls in my muscle memory to the point I can get on ARMA and fly nearly aswell as I did before, and I haven’t played for 7 months.
Also I’m not sure if you still have to do this, but also do it for your character cause you will still get damaged(possibly changed - haven’t played for 6 months)
Open up your map, go to location you want to place a marker, then its either shift+mouse button, or Ctrl+mouse button, and there'll be a marker placed. Then when you exit the map, that marker should show up in play mode......
Z is Collective Lower and shift is COllective raise, increase speed or not, u hold collective raise cuz i wanna go fast as u can to be unpredictable, Z makes u go slower and decreasing altitude
ARMA 3’s basic flight model is more catered for keyboard & mouse, and is too crude to effectively use HOTAS in many situations especially if you have to quickly swap from flight to infantry gameplay. During milsim and non-KOTH style gameplay if you can use the advanced flight model and learn to use it, HOTAS is most definitely the way to go.
@@PMCJohn sure but i dnt wanna switch, i wld just fly if I fly, it s a videogame but is a heavy simulation one, not like a hero jack of all trades. It s sad that fast landing and cool piloting is shown by great players only with mouse and kb... too easy and out of the sim. I dnt like ppl breaking the sim just as developers breaking the sim.
See how good you are flying into DESIGNATED landing areas...rather than choosing the best place to land based on whenever your little aerobatic show ends...anyone can do that but can you do it to a specific point, over and over again? I think not.
misconduct plays king of the hill. infantrymen are always moving around the map in KOTH no pilot can grab 1 lz and stick to it the entire game. its nearly impossible shitter
tbh the fastest way to land is just fly over the closest enemy tigris or cheetah. Works everytime
It's really stunning how much fine control you have over the helicopter just using your mouse. I personally have good control over the helicopter, but being able to drag your mouse back to the exact point where you hover without gliding is just insane.
Yeah you can see he has some hours :D btw, really nice picture xdd
Thats what 1000s of hours will do across Arma 2/3 being a pilot. Guys insane. Always come back for refreshers when I've not flown in a while
Thanks Man, these tutorials really helped me improve my flying, I think it would be great to expand onto different types of helicopters or maybe even some flight analysis. Keep up the good work!
The Hummingbird is such a piece of glass that I'm not sure it should be landed in combat at all. I like it for the really tight landing zones you can use, for example on the roleplay servers. Combat landing is one thing, landing on a narrow Oreokastro street, at night, in the rain, is another. With those servers, you know people are gonna hear you, so you really want to make sure they don't see you. Very difficult to locate just on sound, if you don't know if the heli will just keep flying, or is actually coming down for a landing.
Now, if you can do a combat landing, are you going to be able to do a landing on a narrow street? Definitely. The point is just that the precision is more important than those 2 or 3 seconds you shave off, with a combat landing.
piloting in arma is so much fun but damage model is so f-ing unrealistic
dude, try the AFM... its ten times better.. better damage and much more fun to fly
@@robertrossi9364 whats afm
I first got a Joystick and learned how the inputs work and how to fly decently, then followed this video and learned how to combat landings on keyboard. Don't focus so much on the controls but learn the effect they will have on your heli.
Speed
Turn
Balanced state
Hover
*Explode*
that's what you get for trying to pilot a nuke
props to logitech. Mans dosen't even have a mousepad and is this accurate
Speed
Turn
Balanced state
Hover
Skiddadle
*got it*
The frist landing that you show (with pedaling in) i already know that one by my self with practicing but i do not know the pedal out and i will try this this night and great vid like always!
Have fun, its quite entertaining to do that landing
thanks so much for ur effor to teach us noobies to be better teammates :D
The first Video i could follow, understand and even almost land with my Helicopter, now i only need to learn how to control after slowing down xD.
I can finally get as good as my hero :D
Heehee, Id love to see that training montage, get some 'eye of the tiger' training music, fk yeah!
*fan girl screaming* lol I'll see what I can do :D Cause I got no recording apps on my pc lol
Nvidia GPU? "Instant replay" is included, I thought AMD had something similar
im a very decent pilot in COOP, cause then you actually have to be careful. But those fast landings are a hell for me lol
I'm gonna try that and OBS.. I'll make my own montage about the training and KOTH plays. I'll post it and let you know when its ready :)
And this is with default controls?
Damage off is a thing? I just did the hard way trying to land again and again until I was confident in my landing skills.
You landings in a normal match and here in the tutorial are looking so easyly and smooth. I'll practis now for three hours and didn't match it one times. I think i didn't have the sesivity for this! ^^
if you make/use the landing trainer from part 2 you will get it very quickly, thanks!
Thanks to made these videos it's a great help for pilots like me their not so good at landing. I saw some of your combat landing gameplay videos. AMAZING! Ofcourse i will continue the trainig to be helpfull as much as possible to the team i'm in. Oh and I play on the EU servers of the same host as you in your videos. Most likely at EU#1. I hope to meet you sometimes at one of teir servers. ^^
that hand fit's his voice
haha
I’m starting to hate being a pilot all I do is practice for hours the. Play online and get yelled at for either landing slow or not being ten feet from the ao. Then when I do land close like they wanted they die then blame me. Wtf should I do
Lol just say " do it if you can noob
keep saying tiny penis, works every time
Fuck them. You are the pilot. Now of course if you are doing dumb stuff thats another issue, but I dont think it is since you say you practice. Just got back into arma recently and trying to get better at flying a helo myself.
mute them
haha
So how do you know what a good place to land is? I can pull the landings off relatively well but sometimes me and/or my passengers get mowed down by a madman with a navid or something. Is it just down to luck?
Near the end of this video I talk about emergent landing zones - really you just let landings happen and fine tune your movements to choose your LZ based on how fast and what direction you are descending... fly adaptively while committing to the landing
Amazing useful video! Thank's a lot m8! Was looking for it
When you do the landings in the first section, are you using pedals in the opposite direction that you turn in? Like if you're banking right do you use left pedal?
First couple of landings were no pedal, lean in, collective down and pull back to get to balance state.
From there he flared so hover
Nice work!
thanks!
I think you should take the footage you get from playing in king of the hill and analyze the landings both successful and failed to emphasize the trade offs that occur in the heat of fire (i.e distance from estimated LZ) and what you have done right or wrong in a landing. I suggest this because i feel people like me will practice this religiously in an Eden scenario like you've done here but will join a KOTH server and screw up my landing because I'm getting shot at.
Good idea!
I could certainly use the extra footage I have from previous tutorial attempts, won't be hard to get some fails to analyze either.
In terms of getting shot at, I try to think about the game as a whole, so if you get shot you die and try again
meaning: if the current landing might not work out, plan for your landing regardless of incoming fire (always landing as fast as possible) and finish it emergently (observing the available landing paths as they appear and react towards the better one).
Hope that made sense.
Could you show us how you have your settings in Arma 3 please? I am an amateur at best. I didn’t know you could fly or try anything in arma 3 to practice. Thanks for the information. 👍
Damn pressing Z as "Throttle Down" Sucks. When I was learning how to fly (and Im pretty good at it) Ive changed binds so:
Q,E - Roll
A,D - Rudders / Yaw
W,S - Pitch
Shift - Throttle Up
Ctrl - Throttle Down
Space bar is convenient for lowering collective
interesting setup, I wonder if I could even change mine at this point
Misconduct If you get used to this one, it might be hard. However I find mine rly comfortable for my hand.
I myself have this because im used to it from BF3 like 6 years ago when it came out: (I got Azerty keyboard)
Q/D - roll
A/E - yaw
Z + mouse down - Pitch UP
W + Mouse up - Pitch down
Shift - Throttle up
Ctrl - Throttle down
Nicely done!
Thanks !
Hi guys. Noob question. What mod is this? If it is a mod? I’d love to be able to pilot one of these. Many thanks.
No mods, it's just the normal vanilla hummingbird
I always have the problem of not finding a good landing spot, how can you know when to make the turn (I didn't remember the name) and where to land?
It depends on the type or aircraft your flying, along with the type of approach your making, along with your airspeed, and altitude when you enter the maneuver. As you can guess Pilot skill will play a great deal in making the decision when you begin your maneuver, and when to transition through the different phases of the maneuver. A straight in approach has no base turn. A 360 degree approach is basically all base turn (When done correctly your just turning and descending until you land at your intended point). Their are 4 basic types of landing approaches in a helicopter: A straight in approach (As the name says you make this approach on a straight in path), a 90° approach (as the name suggests you make a 90° turn as your base leg to this approach), a 180° approach (You overfly the LZ before making a 180° turn back to land), and a 360° approach (You fly over the LZ and turn left or right while descending and bleeding airspeed until you are back at the position you entered the maneuver). All landings when done properly are no different than an Autorotation (engine off, or pitch removed completely, or at a state that allows for a constant controlled decent). When done correct the pilot can be shot out of the helicopter, and it will continue its path, and land on the ground without blowing up or killing everyone on board (This is how you know you have a good pilot, if they get killed and you don't die, fly with them again). I hope this information helps. - Noblezim711
I go with: committing to the turn/landing, and let the actual LZ reveal itself as you slow down
Okey, I'll try that. Thanks.
sometimes dont be afraid to do a flyover and try to look around your intended LZ. If you see tracers and explosions, its probably a no-go (unless youre looking for a challenge lol ;)
I'd like to see all of that done with the P0-30 Orca. I have less than 80 hours on Arma so, I know that I still have some practice ahead of me. I play on the Olympus Life servers and mostly do drug runs with my friends but, just like with King Of The Hill servers, everyone wants to kill each other so, coming in as hot as possible and leaving asap is my task to lower the risk of dying. Since we drug run with about 5 people and/or need helicopter storage for the drugs, I have to fly the P0-30 Orca, which is no cake walk to maneuver. Could you make a tutorial on techniques for it?
xELITExMODAx actually it is very maneuverable, I think it's actually the 2nd most agile helicopter. The main thing is remembering your main and tail rotor clearance and that the orca is going to be heavier than the mh-9.
Perfect tutorial
What graphics settings do you use? In the editor I can do that stuff too but on a full koth server I just don't have the fps to do it savely. (by PC is pretty decent)
watch the first tutorial, he shows everything
under tower or in hangar landing : D
Misconduct, im playing koth on hostiletakover servers. any chance you show up there sometimes?
im in ru regin so most of other servers have 300+ ping. i would like to see things that you do live
i have spent nearly 30 hours practicing the balanced state and I still cannot stop my heli from crashing when I try to land, no clue what I am doing wrong
Ikr!! One single touch I always crash lol and I play with AI and when I’m landing in an enemy area they always one shoot me
Golden rule: vertical speed shouldnt be over 5 m/s. After lot practise u can feel it and minimize damage.
And 3rd person is cancer.
@@NightSky-tn1yc since I posted this ive spent another 100 hours playing and 100% agree
How do you shove players out of your chopper? I'm aware there is a command from the scroll wheel you select, but often its only at the beginning of the flight. When i'm dropping players at an LZ its not on the scroll wheel visible.
Help!!!
yeah it only seems to work in spawn or sometimes when on the ground
I get it pretty often, and i fly with joystick, 1PP, and I THINK this might allow it to be used.
When you are dusting off from spawn, and its the spam in the middle of you9r screen ignore it until it disappears, once you're OTG, the context menu should reappear, and a quick tap of space will be all you need. It seems random other than that, but to hell with getting shot for an afk freeloader lmao.
i love the vids man, youre a good pilot and i wanna fly like you but i need helpp
wow... good!
just to let you all know, it is different with the main little bird that every server uses now. you cant rapidly roll twice anymore and such. so dont train with the old little bird :)
I probably sound dumb but is there any reason he chooses one pedal or the other?
nah, its just preference
if you're first person, you prefer going to the left since there is less cockpit clutter. But physically, it doesn't matter.
How do you get your mouse to be set for steering, i lost the capability to change the settings for this during the eden update, i got to know how you enable it!!
Muito Bom mesmo. Vou usar quando jogar o KOTH
Obrigado homem!
Vejo você no jogo!
Only 12k Subs?! How?
My training starts tonight, I figure I will be able to do what you do in just about 1000 years from now lol
how do you set a 3d lz point
Unfortunately these settings do not work anymore, I started playing shortly and can not fly properly.
Tchello Silveira the controls are specific to you, the main thing to do is get a control format that is comfortable for you and watching his controls to learn the actual inputs he’s making, not the specific key presses. I use Shift,Ctrl for collective and wasd for my cyclic and q e for pedals. And also learning and getting used to your controls take awhile, I’ve engrained my controls in my muscle memory to the point I can get on ARMA and fly nearly aswell as I did before, and I haven’t played for 7 months.
Hey misconduct, any tips on a roll landing? S + mouse up + E or Q + Z? Also, any tips on maintaining altitude on stop?
you can slow land by lowering your collective until you start to lose altitude and after that nose up slowly. To explain it simply
now do it keyboard only
why
hol up YOU CAN TURN DAMAGE OFF IN EDEN EDITOR REALLY?????
sdfsa dsfsadf yup. Double click on the unit and under Special States uncheck the damage simulation box. Something along those lines.
@@brenttanner9889 damn thank you
Also I’m not sure if you still have to do this, but also do it for your character cause you will still get damaged(possibly changed - haven’t played for 6 months)
Good tutorial 😃
What are you using to display your keyboard and mouse on screen?
Mystix You can do this whit OBS Studio
finally
yeah that took too long, but its done! wewt!
How do you make markers show in world in the editor?
Open up your map, go to location you want to place a marker, then its either shift+mouse button, or Ctrl+mouse button, and there'll be a marker placed. Then when you exit the map, that marker should show up in play mode......
The way you say cyclic xD
soooooooooooooo helpful
Awesome! thats what I was hoping to hear!
i was wating for soooo long
I wanna play arma 3 so bad but my pc can’t run this game
Run low res and try to optimize frames wherever possible
Oh I tried but it still does not work, when I open the game it crashes and closes 😭
@@Hamza-rm6ci you need to get a better graphics card then my friend
Oh man
I'll wait until I'm big and maybe then inshallah
wait... what's Z doing?
also, why are you keep Shift pressed?
thanks
Z lowers altitude and Shift raises altitude or gives you a bit more speed and a steadier height I think.
Z is Collective Lower and shift is COllective raise, increase speed or not, u hold collective raise cuz i wanna go fast as u can to be unpredictable, Z makes u go slower and decreasing altitude
yes... thank you.
whats the server you play on
Nice
xD, Robert's your Mother's brother...
Never have I ever said Robert's you Mother's brother in my life. (but I may do so now) xD
Robert "Bob" Cecil appointed his nephew Arthur Balfour as Chief Secretary for Ireland in 1887: Bob's your uncle. True story, lol
but I took it from a Guy Ritchie movie
If you read this can you help me. I can not use the mouse to turn no matter the settings do you know how I can fix it
Ethan Robinson are you in freelook??
Probably 2x Alt
THX MAN!
hope it helps! and thank you!
Dude it's very VERY helpful! :) GJ
how can i switch from the inside view to the outside view?
numpad enter
small enter (return) on numpad. Server must be st to first/third person view
Great thkz
why does everybody say "cyclic" like "Sick-lick"? The root word is cycle. Its "Syke-lick".
i actually thought you would have used JS.
Mouse and key for me!
:)
:D
i have a 6700k and a 1070 but i almost dont hold 60 and i run medium and i have 32gb ram and i rund it from my hdd doe
I gained much better performance with SSD
Set textures to high or ultra, sometime you get better performance. Arma streams textures on the fly from HD so yeah an ssds greatly improve frames.
is this video sped up?? it doesn't look genuine to me
Boi
i miss this era of fortnite
Jet open radar
I use a joystick and i can land on a little building roof quick lol
Hotas no Mouse and keyboard... too boring.
ARMA 3’s basic flight model is more catered for keyboard & mouse, and is too crude to effectively use HOTAS in many situations especially if you have to quickly swap from flight to infantry gameplay. During milsim and non-KOTH style gameplay if you can use the advanced flight model and learn to use it, HOTAS is most definitely the way to go.
@@PMCJohn sure but i dnt wanna switch, i wld just fly if I fly, it s a videogame but is a heavy simulation one, not like a hero jack of all trades. It s sad that fast landing and cool piloting is shown by great players only with mouse and kb... too easy and out of the sim. I dnt like ppl breaking the sim just as developers breaking the sim.
play DCS for complex airctaft sim
@@DNH17 Koth is not a simulation gamemode. Its more like an arcade gamemode for Arma
See how good you are flying into DESIGNATED landing areas...rather than choosing the best place to land based on whenever your little aerobatic show ends...anyone can do that but can you do it to a specific point, over and over again? I think not.
Literally designated his landing spots. When he landed on the hospital helipad it was not random. Look and pay attention
are you fucking yelling at him over a video that was like 5 years old AND you're wrong? wow
misconduct plays king of the hill. infantrymen are always moving around the map in KOTH no pilot can grab 1 lz and stick to it the entire game. its nearly impossible shitter
Note 11:10
My training starts tonight, I figure I will be able to do what you do in just about 1000 years from now lol