revive card: brings back a faction with the card when eliminated turret card: gives a faction with the card a turret that will shoot other factions at random for 5 seconds (will be nerfed if op) before it disappears choose one card\
I suggest this two cards: Extra layer card: gives the favtion an extra layer, modifying the map. Bricks card: protects the faction's land against attacks one turn (it doesn't affect the conquered land).
Mirror Card: Attacks on this faction are turned around so the other faction attacks the opposite direction (or a random direction if there's no room) instead.
Deletion shield/backup: The marble that gets this will be immune to deletion for the remainder of the episode (The faction will be solid when a deletion bomb is placed)
the clone card: place a 2x2 faction of the collector's color randomly on the map. it's like deletion bomb, but the opposite: a marble of faction color moves around and stops at a certain point (showing where it is placed), however it will just stay there and do nothing until attached to the main faction.
Point card:gives them 5 more points Btw put it in the race and if they can touch it then they get 5 points Edit:switch card switches to whatever your place is to 1st place and the 1st place gets to last place Oh and you can only get it by being first place with the most place of the race so only 4 of the marbles can use it And its for every single episode
Thud, I was just watching ur random series S 1 Edit: New card: Blizzard -1 to all foes' squares (sorta reference to Olaf from Advance Wars) (Edit 2: BEFORE the Double Strenght)
@@thedeletionmarble9527 revive card: brings back a faction with the card when eliminated turret card: gives a faction with the card a turret that will shoot other factions at random for 5 seconds (will be nerfed if op) before it disappears choose one card\ this is my suggestion for cards
I feel like you could improve the results mapping if you showed the name of the color about one second before changing the map. This way viewers will have a better chance of seeing the before, and after of each color’s attack. Including the number of squares won with the color name when it’s displayed would also help a bit. Also, when selecting the deletion attack direction, might I recommend more linear walls, and putting the deletion marble in a tumbler, so it has a random velocity and direction each time. That would speed up the process a bit, since the one marble would just bounce around, getting progressively lower, instead of rolling side to side.
These are all good ideas! I will consider all of them except I can’t do the first one bc of the way I edit clips together. I will add a little box that shows who attacks next tho!
Idea for card: Golden card If the marble gets first, his original territory will be inmune to any atacks. Only works with other marbles and not delention tho
whoops lol. I got confused bc the “editing error” I mentioned was actually really hard to sort out. If this were any other faction I’d just leave it as it is, but I will try to switch it around next episode.
revive card: brings back a faction with the card when eliminated
turret card: gives a faction with the card a turret that will shoot other factions at random for 5 seconds (will be nerfed if op) before it disappears
choose one card\
I suggest this two cards:
Extra layer card: gives the favtion an extra layer, modifying the map.
Bricks card: protects the faction's land against attacks one turn (it doesn't affect the conquered land).
Mirror Card: Attacks on this faction are turned around so the other faction attacks the opposite direction (or a random direction if there's no room) instead.
I just want to say I appreciate thus series, keep up the good work!
the back attack card: first marble to attack the marble gets damaged by its own power. deletion is immune obviusly
Teal’s revenge card: Touching this card knocks out 1/3 of that faction’s squares
Deletion shield/backup:
The marble that gets this will be immune to deletion for the remainder of the episode
(The faction will be solid when a deletion bomb is placed)
the clone card: place a 2x2 faction of the collector's color randomly on the map. it's like deletion bomb, but the opposite: a marble of faction color moves around and stops at a certain point (showing where it is placed), however it will just stay there and do nothing until attached to the main faction.
You can add tiebreaker card.If a faction gets this card and enters a tie,it will be first in that tie.This card lasts 2 episodes
I like that idea
Surprised how navy is still here.
Point card:gives them 5 more points
Btw put it in the race and if they can touch it then they get 5 points
Edit:switch card switches to whatever your place is to 1st place and the 1st place gets to last place
Oh and you can only get it by being first place with the most place of the race so only 4 of the marbles can use it
And its for every single episode
Expand card:turns all your surrounding territory to your color after all colors has attacked
I'm rooting for ice
double card-gets double the squares they earned
Thud, I was just watching ur random series S 1
Edit: New card: Blizzard
-1 to all foes' squares (sorta reference to Olaf from Advance Wars) (Edit 2: BEFORE the Double Strenght)
lol
@@thedeletionmarble9527 Yeah...
@@thedeletionmarble9527 revive card: brings back a faction with the card when eliminated
turret card: gives a faction with the card a turret that will shoot other factions at random for 5 seconds (will be nerfed if op) before it disappears
choose one card\
this is my suggestion for cards
i like how white counters pink in 5:03
Card idea:
+Movement, when used instead of [north south etc.] its [North east, south west etc.]
Tundercard:use tunder card and place it in near the sea and damage some land
My event: Deletion bomb explosion
1 on the deletion bombs explodes on random, tuening 3 rows of non-deletion squares inti deletion squares.
Inagine if deletion loses this early
I feel like you could improve the results mapping if you showed the name of the color about one second before changing the map. This way viewers will have a better chance of seeing the before, and after of each color’s attack. Including the number of squares won with the color name when it’s displayed would also help a bit. Also, when selecting the deletion attack direction, might I recommend more linear walls, and putting the deletion marble in a tumbler, so it has a random velocity and direction each time. That would speed up the process a bit, since the one marble would just bounce around, getting progressively lower, instead of rolling side to side.
These are all good ideas! I will consider all of them except I can’t do the first one bc of the way I edit clips together. I will add a little box that shows who attacks next tho!
Dude the deletion went the wrong way my guy lmao
I fix it in episode 5.
@@thedeletionmarble9527 I noticed thank you for fixing it.
Idea for card: Golden card
If the marble gets first, his original territory will be inmune to any atacks. Only works with other marbles and not delention tho
Btw, detection will be attacking in West, not east. (See in "which direction will fraction spread in"
I fixed it in episode 5
Ac cat card that 10x the points &i want the red faction
Another Eliminates!?
i am waiting for episode 5
It will come out soon! I’ve been working on a team marble race concept so it took longer than usual
Please boost all the marbles that never wins, please?
Why is the right funnel beast boy
a triple strength card?
How about point identity fraud like stealing a colors points and giving that color the points you earned
I'm confused lavender had a lot of squares painted but got an average place
I explain at 4:12. The marbles with squares painted in round one placed ahead of lavender; round 2 was deciding placements 14th and lower.
@@thedeletionmarble9527 oh I get it now thank you!
Why did the deletion point right when it said west?
Lol
whoops lol. I got confused bc the “editing error” I mentioned was actually really hard to sort out. If this were any other faction I’d just leave it as it is, but I will try to switch it around next episode.
purples deaths were rigged like come on
I rewatched the video and purples deaths were incredibly fast. I’m sorry I didn’t see this before but I promise it wasn’t rigged