UE5 Slash and HIs Hit VFX (with SFX)

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  • čas přidán 13. 09. 2024
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Komentáře • 18

  • @DrGameTazo
    @DrGameTazo  Před rokem +4

    Two Extra VFX added : "NS_Trail_refraction" is pure refraction trail with air distortion effect."NS_Trail_TipTop" only has trail on the tip of the blade.For This one .Its cool to set parameter :Refraction to "-0.5" .let it be a tiptop blade trail with Refraction whtich is common and useful in the action game.

  • @GarethNN
    @GarethNN Před rokem +2

    Extremely cool!

  • @dagoryme3514
    @dagoryme3514 Před 11 měsíci +1

    Banger le sang brozer

  • @KikyoAdventures
    @KikyoAdventures Před 9 měsíci +1

    So how can I add these trails to a character's sword in the sequencer. When I tried attaching to a sword it only plays based on the count set up for it. I want it to look like the video.

    • @DrGameTazo
      @DrGameTazo  Před 9 měsíci +1

      Try this!!My Friend
      czcams.com/video/AcMObOaB1Kc/video.htmlsi=S7hpbncYJXbqKgmb&t=569

  • @Maelgrim35
    @Maelgrim35 Před 6 měsíci

    Thanks! I am trying to have that vibrant black color you have in the reaper disc and make the sword trail look like that, changing all the colors to black on the sword trail just looks smoky any advice to replicate your reaper disc black onto the sword trail? Thanks man this is great!

    • @DrGameTazo
      @DrGameTazo  Před 6 měsíci

      HI~ Find a Mterial called "M_Vfx_Trail_Sword" break the line from the slot"Emissive Color". it is done.But U may duplicate the material. treat it as new material. otherwise may mess other material instance~ ThaQ~

  • @Your_Average_Black
    @Your_Average_Black Před 11 měsíci

    How do you have different hit vfx on the enemy depending on the fx the player is using? Especially if your attatching the hit vfx to the enemy, I dont see how it'll know which vfx to use

    • @DrGameTazo
      @DrGameTazo  Před 11 měsíci

      In My Previous Project. The hit VFX should reference from attacker . Save it in th Blueprint...it works for me

  • @Maelgrim35
    @Maelgrim35 Před 6 měsíci

    just bought this, how do I get the whips effects to trigger a hit? Thanks

    • @DrGameTazo
      @DrGameTazo  Před 6 měsíci +1

      Hi,pls treat it like a sledgehammer with box collision in Ur weapon BP,this is pragmatic way,set collision in Niagara (whip)itself may cost too efficiency and hit innocencet people...

  • @aurumquantumnftwildrift9964
    @aurumquantumnftwildrift9964 Před 8 měsíci

    Hi! Can you please share how you actually add those slashes into the animation? Thank you!

  • @ERROR-yi1ge
    @ERROR-yi1ge Před 4 měsíci

    0:40