In a series with no death, the delay only exists to hide the easter egg; not related to any actual character abilities. Even when you "lose" in the MI series, it's still pretty lame.
Joey2Go I think it's principally a running gag. In Return to Zork there's a skeleton underwater wearing a pirate costume and the description reads 'I guess his ten minutes are up'
I think that the VA gets a lot better near the last third of the game. He sounds less robotic and more comfortable in his role. Also the random dialogue you get from looking at/smelling/tasting random things gets progressively more hilarious.
Heh, I just finished the game and I was sure that I had deliberately triggered all the available death sequences... apparently I was still missing dozens of them. I love how much sadistic creativity went into finding ways to torture the player. Thanks for the video. It must have taken quite a thorough amount of exploration to find all these sequences ;-).
The new system doesn't let us reply to old comments but just to say that Gary Owens is still alive. 77 years old perhaps, but still alive. He's narrating the upcoming Space Quest spinoff game "SpaceVenture", so his talents are still being put to use.
This is great, I love the whole SQ series. I only have one issue involving Death #18: Death by Monkey. Why are the speech bubbles presented for such a short time? It seemed like some good writing.
I had a problem with this on my Dell Dimension. (R.I.P). I just barely had the specs for this game and got up to the giant plant near the berries. I died so frequently that I gave up.
No offense but that narrator needs voice acting lessons. It's like he couldn't decide which words need to be emphasized so he started speaking in random tones.
'I know a guy who can hold his breath for ten minutes'
That man is Guybrush Threepwood :)
In a series with no death, the delay only exists to hide the easter egg; not related to any actual character abilities. Even when you "lose" in the MI series, it's still pretty lame.
Joey2Go I think it's principally a running gag. In Return to Zork there's a skeleton underwater wearing a pirate costume and the description reads 'I guess his ten minutes are up'
I think that the VA gets a lot better near the last third of the game. He sounds less robotic and more comfortable in his role. Also the random dialogue you get from looking at/smelling/tasting random things gets progressively more hilarious.
Everyone beith a critic.
Heh, I just finished the game and I was sure that I had deliberately triggered all the available death sequences... apparently I was still missing dozens of them. I love how much sadistic creativity went into finding ways to torture the player.
Thanks for the video. It must have taken quite a thorough amount of exploration to find all these sequences ;-).
I love these 'point n click and hope like nothing bad happens' games.
i need more senseless tragedy in my modern games
Im about to start playing these games soon but seeing all of these deaths is hilarious to see.
The new system doesn't let us reply to old comments but just to say that Gary Owens is still alive. 77 years old perhaps, but still alive. He's narrating the upcoming Space Quest spinoff game "SpaceVenture", so his talents are still being put to use.
I know this is two years late to your comment, but Gary passed away last year due to complications with his life long diabetes
In Soviet Russia, mushrooms eat YOU!
Thanks for posting this, part of the fun of the old Serria games was the deaths!
I don't think the cave squid death is possible because they may have forgotten to implement it into the remake.
Death #41 and 42: "That looks like a weapon" *proceeds to fucking brutally assassinate roger*
Finally I found a VGA Video Of Space Quest 2 😀
2:52
So THAT'S what digestion in vore looks a bit like.
I muted the video and pictured Gary Owens narrating all the messages.
Nice touch at the very end to the next game!
Thanks for watching!
Why does gameplay got so much blood & gore in it?! 😨 28:00
39:44
Ha! Nice Spaceballs reference.
Cool, you got the digital sound effect of Roger speaking to work!
What, that's not working for you?
@@biglos9d 43:17 That was hard to get to work an anything other than a 286 and a Soundblaster 1.0 or a Tandy 1000.
40:40 Death number 60 isn't that bad. Roger's alive, Vohaul's dead, and you don't have to worry about the planet of douchebags called Xenon anymore.
33:35 - Aw, why remove the "this is the pain that lingers" line? That's one of my favorite death messages!
Seriously, the boss at 0:50 or so is supposed to be yellin... he sounds more like he's BORED...!
Holy sh** these deaths pretty f**king brutal!
Brutal, and yet, really funny
@@Shuyin781 Nasty
Blood & gore like Mortal Kombat but so much worse
_"Hell, I know a guy who can hold his breath for 10 minutes."_
That must be Guybrush Threepwood, right?
This is great, I love the whole SQ series. I only have one issue involving Death #18: Death by Monkey. Why are the speech bubbles presented for such a short time? It seemed like some good writing.
Can someone tell me how to make death messages like those in Adventure Game Studio complete with a picture? A video tutorial would be nice.
I'm pretty sure "that guy" is actually voice-to-text software of some kind. And not *too* bad for that.
Actually, it's one of the composers of the game's soundtrack, Isaac Lundgren.
I had a problem with this on my Dell Dimension. (R.I.P). I just barely had the specs for this game and got up to the giant plant near the berries. I died so frequently that I gave up.
8:27 I just noticed tentacles is misspelled.
Nastiest deaths ever
Nice ending 😆
Thanks for watching!
Aww, no mention of the name of the Vohaul Marrowmatic...
COuld you maybe do a text dump of the game and find out what it says when the cave squid attacks you, if it exists at all?
11:25 8s the hunter the Predator?
I want to play this!!😀👍
Yeah, no you really don't. It's really not a good remake, if you play it, turn off the voices.
Maybe someone could datamine the game to find the message(s) that play(s) when the Cave Squid kills you?
Swallowed by a mushroom??? 😆😆😆😆
Mushrooms are tasty! They find you tasty as well.
24:54 BANG! XD
there are some wrong spellings in this game
O.O sh#t 5:13
I agree OMG
20:00 I think that death replaces the Cave Squid death.
No I don't think so because that death is in the AGI version too
1:02 I don't know, now a days it sounds like roger had a point.
Oh, my bad. It's the robot at 38:08.
... and the line is still removed. Come on... :(
41:25
16:11
17:03
Good point...
17:47 Automatic Captions: Kane fever
27:31
...or dump the audio, either way.
No offense but that narrator needs voice acting lessons. It's like he couldn't decide which words need to be emphasized so he started speaking in random tones.
Agree… that gotta be the worst voice acting I’ve ever heard
I dunno. Ask someone who's good at hacking, I guess.
I could do better narration than that! The guy sounds like a robot.
41:25
33:35
41:25