Coding Challenge 176: Buffon's Needle

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  • čas přidán 9. 06. 2024
  • How do toothpicks approximate the value of pi? I'll show you by coding a simulation in p5.js! Code: thecodingtrain.com/challenges...
    🚀 Watch this video ad-free on Nebula nebula.tv/videos/codingtrain-...
    p5.js Web Editor Sketches:
    🕹️ Buffon's Needle: editor.p5js.org/codingtrain/s...
    🕹️ Line Line Intersection: editor.p5js.org/codingtrain/s...
    🕹️ Probability Density Function Graph: editor.p5js.org/codingtrain/s...
    🎥 Previous video: • Coding Challenge: 3D o...
    🎥 All videos: • Coding Challenges
    References:
    🔗 Buffon's Needle: en.wikipedia.org/wiki/Buffon%...
    🔗 Analysis and Simulation: mste.illinois.edu/activity/bu...
    🔗 Pickup Sticks & Pi: ogden.eu/pi/
    Related Coding Challenges:
    🚂 95 Approximating the Value of Pi: • Coding Challenge 95: A...
    🚂 126 Toothpicks: • Coding Challenge #126:...
    🚂 145 Ray Casting 2D: • Coding Challenge #145:...
    Timestamps:
    0:00 Happy Pi Day 2023!
    0:45 Introduce Buffon's Needle
    1:40 Unpack the math
    4:40 Let toothpick fall at an angle
    7:08 The probability that the toothpick crosses the border
    7:27 Uniform probability density function
    8:12 Illustrate the probablity with a graph
    10:49 Approximating the value of Pi
    11:11 Calculating the area under the curve
    12:48 Resources for Buffon's Needle
    13:28 Start Coding
    13:53 Draw vertical lines
    14:20 Add a toothpick
    15:02 Draw background in setup
    15:57 We have to use the built-in value of Pi
    17:00 Find the closest column
    17:22 Determine if the toothpick intersects the column
    18:10 Rotate the line relative to the y-axis
    18:50 Draw the toothpick as a vertical line
    19:40 Improve the visuals
    20:48 Approximate the value of Pi using the probility that a toothpick intersects a column
    23:45 Suggestions for variations
    24:08 New Passenger Showcase page on the Coding Train website
    24:38 Easter egg
    Editing by Mathieu Blanchette
    Animations by Jason Heglund
    Pi Day Song by Will from America
    Music from Epidemic Sound
    🚂 Website: thecodingtrain.com/
    👾 Share Your Creation! thecodingtrain.com/guides/pas...
    🚩 Suggest Topics: github.com/CodingTrain/Sugges...
    💡 GitHub: github.com/CodingTrain
    💬 Discord: thecodingtrain.com/discord
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    🛒 Store: standard.tv/codingtrain
    🖋️ Twitter: / thecodingtrain
    📸 Instagram: / the.coding.train
    🎥 Coding Challenges: • Coding Challenges
    🎥 Intro to Programming: • Start learning here!
    🔗 p5.js: p5js.org
    🔗 p5.js Web Editor: editor.p5js.org/
    🔗 Processing: processing.org
    📄 Code of Conduct: github.com/CodingTrain/Code-o...
    This description was auto-generated. If you see a problem, please open an issue: github.com/CodingTrain/thecod...
    #piday #pi #buffonsneedle #buffon #p5js #javascript

Komentáře • 182

  • @TheCodingTrain
    @TheCodingTrain  Před rokem +18

    You can support the coding train and watch this video ad-free on Nebula! nebula.tv/videos/codingtrain-coding-challenge-buffons-needle
    Find the code and share your own to the Passenger Showcase: thecodingtrain.com/challenges/176-buffon-needle

    • @mosesmayer9721
      @mosesmayer9721 Před rokem

      One way to avoid using pi in the code would be to use a random number (float) between 0 and like 100000000, so all angles are roughly equally likely

    • @codingcompetitiveprogrammi6118
      @codingcompetitiveprogrammi6118 Před rokem

      you are video make people interesting and easy understand what your share thanks sir

  • @jayjasespud
    @jayjasespud Před rokem +259

    Just when the world needed him most, he returned...

  • @Daimondz1239
    @Daimondz1239 Před rokem +61

    I gotta say these new whiteboard animations you have going on are really impressive

  • @evanbarnes9984
    @evanbarnes9984 Před rokem +80

    To specify rotation of the toothpick without relying on Pi in the code, you could generate two random points! The first random point would be inside the canvas, and would define the location of the center of the toothpick. The second point could fall anywhere, even outside the canvas. The second point is used to define a vector, which will guide the rotation of the toothpick. Draw a construction line connecting the center of the toothpick with the second random point, then draw the toothpick with the appropriate length along that construction line. This should get you random orientations without relying on already knowing the value of pi!

    • @gediminasusevicius2668
      @gediminasusevicius2668 Před rokem +25

      This would not give a random angle.
      You can assign the first point (the centre of the toothpick) as (0, 0). And if you pick a second point randomly (aka uniform distribution in x and y), the angle of the toothpick will be arctan(x/y). The maths gets a bit hairy here, but as you can easily imagine, if x and y have a uniform distribution, the angle arctan(x/y) will not

    • @user-ef8kc4rv7n
      @user-ef8kc4rv7n Před rokem +11

      @@gediminasusevicius2668 You could choose a random point in a surrounding circle using Monte Carlo rejection and that would work

    • @SellusionStar
      @SellusionStar Před rokem

      @@gediminasusevicius2668 I don't get why it doesn't yield a randomly angled toothpick. Could you please elaborate a bit more? 🙂

    • @gediminasusevicius2668
      @gediminasusevicius2668 Před rokem +6

      @@SellusionStar Well, this is a very common misconception. It would be random, yes, but not uniform. It would be clumped up.
      There are many different randomness. There is a uniform, where every value is equally likely. But there are different ones as well. The most known another one is Gaussian distribution - a bell like shape. While both of them can provide a random distribution, they will have different results.
      For example, if we try and draw a person, we can choose a random height for it. If we choose a uniform distribution, then it will be equally likely it will be 1 meter tall, as it will be 1.8 meters tall. While still random, it is not useful in this scenario, since human height is not uniformly distributed. If we wanted a more accurate random value for human population, we would use Gaussian distribution, where a height of 1.7 meters is much more likely than 2 meters. It does not mean that a random chosen height from such distribution will be 1.7 meters, but it will result in the heights being more clumped up around 1.7 meters

    • @SellusionStar
      @SellusionStar Před rokem

      @@gediminasusevicius2668 thanks, got you! That's exactly what I was thinking, when I imagined how one would through the needles in real life while making sure they are evenly/uniformly distributed. Because I thought they would probably clump in some places...

  • @rayantovi
    @rayantovi Před rokem +11

    The most underrated teacher i’ve ever learned from, Thank you for all the time you spent through out the years on this amazing content!

  • @Plokmin
    @Plokmin Před rokem +25

    16:06 - I believe that if you used `angleMode(DEGREES);` in your setup, you could specify the angles with -180 to 180 and thereby removing the dependency on PI!

    • @Kokurorokuko
      @Kokurorokuko Před rokem +2

      Same thought

    • @jayjasespud
      @jayjasespud Před rokem

      Was lookin for this comment.

    • @bradsword5822
      @bradsword5822 Před rokem +1

      Unfortunately PI sneaks in still. I was actually thinking the sine function itself doesn’t need PI to be computed. But PI gets inserted when he’s talking about that integration with PI in the limits.
      But when you say to express it in degrees, it would seem to avoid that completely. But when you switch between radians and degrees, calculators don’t tell you that the specific sine function changes.
      When you take the sine in degrees, it’s actually applying a scaling transformation on the degrees first - to get it back to radians - then applying the standard sine function. If 180 degrees is PI, then to do that conversion, you multiply by PI/180 to get it to radians.
      In this way, PI is sneakily still present!

  • @_rlb
    @_rlb Před rokem +4

    7:25 I've heard of falling angels, but falling angles are new to me :)
    Excellent video!

  • @Komanturne
    @Komanturne Před rokem +1

    Nice to see you again, Welcome Back!

  • @raphaelfrey9061
    @raphaelfrey9061 Před rokem +8

    I love this tradition of you calculating Pi in many different ways!

    • @porl42
      @porl42 Před rokem +3

      You might like to check out Matt Parker on the Standup Maths channel where he has been doing similar things over the years. Some really creative ones.

  • @EricaRuns823
    @EricaRuns823 Před rokem +2

    I just found your channel a week ago and it’s been helping me with python. So glad you are still active on CZcams.

  • @jmac217x
    @jmac217x Před rokem +1

    just awesome. I was actually randomly searching for buffon's needle experiments today and you did the actual thing I wanted to to see. Love and respect

  • @SafetyBoater
    @SafetyBoater Před rokem

    The toothpick challenge was one of my favorite and i tweeted my output to you a few days after that video. One of the single greatest influences to code again. Thanks for your videos!!!

  • @chad4094
    @chad4094 Před 6 měsíci

    Your enthusiasm and thorough explanations are unlike anything I've seen before. Thank you so much!

  • @vihaanmenon7175
    @vihaanmenon7175 Před rokem +6

    Love your videos. Youre an absolute treasure.

  • @BarneyCodes
    @BarneyCodes Před rokem

    I always look forward to your videos and you never disappoint! Thanks for being so inspiring!

  • @rockapedra1130
    @rockapedra1130 Před 2 měsíci

    I love this channel. Super interesting stuff and excellent delivery. Congrats!!!!

  • @SqueezeWizard
    @SqueezeWizard Před rokem

    Absolutely amazing, I love your work and your natural and logical way of explaining things!

  • @mfiorentino
    @mfiorentino Před rokem +1

    I can only grasp half of this, but I'm enjoying myself anyway. What enthusiasm!

  • @Liloulalalala
    @Liloulalalala Před rokem

    So glad to see a new coding challenge, i almost finished the playlist !

  • @sergodobro2569
    @sergodobro2569 Před rokem +6

    12:00 it is an image, but there is no greenscreen... and the image is between him and board which he interacts with

    • @TheCodingTrain
      @TheCodingTrain  Před rokem +1

      Runway in action! runwayml.com/

    • @megaing1322
      @megaing1322 Před rokem +2

      That looked so natural, I didn't even notice this. Very impressive.

  • @DipamSen
    @DipamSen Před rokem +2

    Loved the video! Thanks for featuring my sketch!!

  • @franciscozapata7683
    @franciscozapata7683 Před rokem

    It is always a pleasure and inspiration watch your videos !

  • @paulorugal
    @paulorugal Před rokem +1

    Dan! I love how you tackle hard problems with this energy and didactics! You´re awesome! Hope you know that!

  • @bhavesh.adhikari
    @bhavesh.adhikari Před rokem

    wohoo!! this 25 min is gonna be fantastic! your're amazing. i have learned a lot from you.

  • @waltercisneros9535
    @waltercisneros9535 Před rokem +1

    Man, I missed you a lot! thanks for comming in this amazing Pi day

  • @navibongo9354
    @navibongo9354 Před rokem

    Loved ur enthusiasm, very interesting challenge. Thank you for this 😄

  • @shashankmishra4224
    @shashankmishra4224 Před rokem

    GENUINELY THANK YOU FOR UPLOADING ❤️

  • @dasten123
    @dasten123 Před rokem +1

    19:07 there it is, near the center of the canvas: PI! Challenge completed!

  • @xnick_uy
    @xnick_uy Před rokem +5

    A possible way to pick a random angle without referencing pi whatsover: use a uniform distribution over a HUGE interval (or take the uniform distribution on (0,1) and map it to a large interval).
    I haven't directly tested this way of rng, but here's why I think it should work. Let's write the total width of our interval in the form z = 2*pi*N + x, where N is a large enough natural number, and x any real number between 0 and 2*pi. If we had x=0, then we are picking the angles on an interval of with 2*pi*N, which for the purposes of rotating the toothpicks is indistingushable from picking from an interval of width just 2*pi.
    When x is not zero, the probability of picking the angle in the "wrong" part of the interval is equal to x / (2*pi*N + x). This number is vanishing small, the larger we pick N -- we don't directly pick N, but a number very large number z = 2*pi*N+x to make sure tha N is really, really big.

  • @sndrb1336
    @sndrb1336 Před rokem

    I am so here for that art direction on the background !

  • @sr.railn.m.667
    @sr.railn.m.667 Před rokem +1

    to celebrate pi day, I am not going to watch this video when its release but exactly pi days after!

  • @rodakdev
    @rodakdev Před rokem

    The struggle with drawing a decent looking graph is real! Yours is great!

  • @funwithariyan7347
    @funwithariyan7347 Před rokem +1

    I just saw it was march 13 th and I instantly came to your channel to see what you had

  • @ensabinha
    @ensabinha Před rokem

    I really would like to have you back for the coding challenges with p5js.

  • @berkipekoglu
    @berkipekoglu Před rokem

    Awesome!!! Thank you!

  • @diegodeotti
    @diegodeotti Před rokem

    I was missing your videos!

  • @thiagoandreazza
    @thiagoandreazza Před rokem

    Shiffman, this message that I'm sending doesn't have much to do with what's in the video, I apologize for that, but I just want to thank you for everything you've done in my life by being a great teacher. In 2018, I started my journey as a developer and I was really lucky to find your channel and playlists teaching javascript in the unique way that you have to teach. Today I have a career in the field, a passion for what I do, and I just wanted to express my gratitude for being an amazing mentor (even though you have no idea who I am hahah). Thank you very much, Shiffman. Your work here is awesome! I wanted to say some more beautiful things but since English is not my native language, I can't express myself the best way possible. If I could talk in Portuguese you probably would cry for a month. 😂

  • @alimodz6253
    @alimodz6253 Před rokem

    Welcome back!

  • @TechnicalBurhan
    @TechnicalBurhan Před rokem

    I love pi. It's such a cool thing like you can find it anywhere and the math here done is not that difficult. It's just basic highschool math and as you made a graph I was like let's an take an integral under the curve.

  • @n3u1r0n
    @n3u1r0n Před rokem +1

    To get a uniform angle in (0,2pi) you could generate uniform x,y in (0,1) until x^2+y^2=1 you essentially create a uniform distribution on the circle, and there the angle is uniformly distributed.

    • @fullfungo
      @fullfungo Před rokem +1

      If you can calculate atan(x/y), then you might as well do 4*atan(1)

  • @firstacc5442
    @firstacc5442 Před rokem +1

    Missed you 🥲

  • @marble17
    @marble17 Před rokem +1

    We're late by 1 day, but let's wait a full year again

  • @danielstephenson7558
    @danielstephenson7558 Před rokem

    Watching these toothpicks appear on the board reminds me of when I trim my beard into the sink XD I'm wanting to blow the screen every so often.
    Loving these videos, Dan!
    From a fellow Dan.

  • @pedro_8240
    @pedro_8240 Před rokem

    14:17 That seems like the best choice, and not because it would look more interesting, but because you wouldn't eschew the results.
    If you limit to just 90º the toothpicks will have "one" chance to be at an angle 0º < θ < 90º, one chance to land vertically and one chance to land horizontally, if you expand to 180º that changes to 2 chances "at an angle", two chances horizontally and one chance vertically, but since they can in reality land at whatever angle between 0º and 360º, the chances are actually four times "at an angle", two times horizontally and two times vertically.
    It shouldn't, I believe, make much of a difference, but since it's the same to use a full circle as it is to use just 1/4 of one, go for the more accurate simulation.

  • @codingcouch
    @codingcouch Před rokem

    I love the way you teach! You simplify things so much and keep refining the solution from a dummy start to the ultimate solution. I wish you could make a program where one can visulaize all the data structures. Thanks for doing things the way you do. ❤❤ from India

  • @rodakdev
    @rodakdev Před rokem +1

    Happy PI day to all! So magical!

  • @kirbofn524
    @kirbofn524 Před rokem

    FINALLY BACK!

  • @malcom91
    @malcom91 Před rokem +1

    First of all: Happy pi day from Spain. I want to propose a problem. How about an extension to 3D of this problem. Suppose we place random needles on the space at random points with some length and two angles defining the orientation. What is the probability of a needle to cross two parallel planes at unit distance one from each other. What if instead of two planes we take a cube? What is the probability of a needle crossing one side of the unit cube. Hint: Does that probability involve pi? The result may be surprising 😉

  • @yrncollo
    @yrncollo Před rokem

    Amazing video

  • @NoVIcE_Source
    @NoVIcE_Source Před rokem

    ayyyyy a new coding train video

  • @cerwe8861
    @cerwe8861 Před měsícem

    What could be done to remove π from the code is to take a rough approximation of π (like π=3), run the code and use the new and better value of π to run the code again

  • @siyabongamashilwane7432

    If only I had your programming skills, my life ideas would come to life in a matter of days

  • @dpk_10
    @dpk_10 Před rokem

    Awesome 👌 👍 😍

  • @qwwongs33
    @qwwongs33 Před rokem

    Will you do shader programming again? Really enjoy your videos, learn so much things!

  • @sherhy3689
    @sherhy3689 Před rokem

    missed you!

  • @badstep495
    @badstep495 Před rokem

    you can’t use trigonometry functions, instead you should pick a random gradient. So a gradient of 0 would be horizontal and 1 would be vertical. This would circumvent the need to use PI anywhere in your code (and implicitly when using trig functions)

  • @thefishmanisa
    @thefishmanisa Před rokem

    Next year, I want to see Matt Parker drop a thousand toothpicks and just see him spend the entire video picking them up to calculate pi!!

  • @nicolasturek7563
    @nicolasturek7563 Před rokem

    you could replace 2pi with high number, that would't be precise but random enough to work as well

  • @curiosityseesomethinginter9116

    Badhiya video, guru g. Aur batao, sab badhiya ☺️

  • @error.418
    @error.418 Před rokem

    11:30 No, it's not the top half of an ellipse. it's a section of a sine wave, specifically the graph of y=(1/2)*sine(x) which people can drop into the online Desmos graphing calculator and visualize.

  • @gaminglegend4444
    @gaminglegend4444 Před rokem

    nice video

  • @Vancha112
    @Vancha112 Před rokem

    This is magic :0

  • @MrAmalasan
    @MrAmalasan Před rokem

    @17:00 you could have just used the modulo of the column width to the toothpick X. No need for searching for closest

  • @wizkidsid1991
    @wizkidsid1991 Před rokem

    Hi Daniel, Instead of using TWO_PI what you can do is pick two random points and lerp a point between those two with distance of l and using that you would get a random angle without using rotate, TWO_PI. For getting X from that you can just do x2 - x1. Hope it helps.

    • @ingiford175
      @ingiford175 Před rokem +1

      I do not think each angle has an equal possibility.

  • @simpletongeek
    @simpletongeek Před rokem

    Since you're intersecting a vertical line, you could draw the line using x0,y0-x1,y1. Then you simply divide x0 and x1 by t. If they're different, they intersect.
    If (x0/t != x1/t) intersect++;
    Something like that?

  • @luigidabro
    @luigidabro Před rokem

    int x0 = (int)(x - sin(rot) * l);
    int x1 = (int)(x + sin(rot) * l);
    bool hit = x0 != x1;
    Assuming that t = 1 and l = 0.5 and type of x is double/float (C#)

  • @grumpyparsnip
    @grumpyparsnip Před rokem

    Maybe you can get around the random angle chicken and egg problem by choosing a point in a disk at random. Pick a random x coordinate between 0 and 1, and pick a random y coordinate between 0 and 1. Check if x^2+y^2

    • @grumpyparsnip
      @grumpyparsnip Před rokem

      Edit: I meant pick the x and y coordinated randomly between -1 and 1 and then check if x^2+y^2

  • @lbgstzockt8493
    @lbgstzockt8493 Před rokem

    Do you have any plans to maybe cover some other programming languages in the future?

  • @RedHair651
    @RedHair651 Před rokem

    Omg he left his cryogenic tank just for us! Welcome to the future!

  • @GradientAscent_
    @GradientAscent_ Před rokem

    And you have pi/2 million subs, nice! Also, to not be forced to use PI in your simulation you can make a rectangle with random height and width, then choose any two diagonally opposite corners and get the angles from that.

    • @nagualdesign
      @nagualdesign Před rokem

      That would make angles closer to ±45° more likely than angles closer to 0° or ±90°.

    • @GradientAscent_
      @GradientAscent_ Před rokem

      @@nagualdesign It does not have to be a rectangle, two points would suffice!

    • @nagualdesign
      @nagualdesign Před rokem

      @@GradientAscent_ 2 random numbers will produce a rectangle with random height and width. If all possible values are equally likely the resulting angle between opposite corners will not be evenly distributed.

  • @daone197
    @daone197 Před rokem

    18:06 Reality shattered

  • @spaceybread
    @spaceybread Před rokem

    I love pi day; all my favorite math CZcamsrs have a bunch of cool videos that I can watch while eating pizza (pi-zza)

  • @kirkrepository
    @kirkrepository Před rokem

    happy PI day bro

  • @ShaneDavisDFTBA
    @ShaneDavisDFTBA Před rokem

    Could you change the angle to degrees, select randomly from 360, then it should still shake out to approximate pi without ever writing it in the code?
    Would that work?

  • @mematron
    @mematron Před rokem

    I also recommend watching the movie, "Pi"

  • @shenji01
    @shenji01 Před rokem

    Hey just ran into your content and I'm new to programming. What Playlist of yours would recommend I start with

    • @TheCodingTrain
      @TheCodingTrain  Před rokem

      This is the beginner one: czcams.com/play/PLRqwX-V7Uu6Zy51Q-x9tMWIv9cueOFTFA.html
      I also have things organized on my website: thecodingtrain.com/

  • @tracyh5751
    @tracyh5751 Před rokem

    11:31 *not actually an ellipse either (it's a sine wave).

  • @blacksheep1337
    @blacksheep1337 Před rokem

    HOO HAPPY PI DAY!! Guys wish u luck and a lot of success!

  • @brucemcgee5749
    @brucemcgee5749 Před rokem

    Did you use p5js to create the animated illustrations, too? For example at 14:09.

    • @TheCodingTrain
      @TheCodingTrain  Před rokem

      These I actually created in p5, but then they were redrawn by an animator! It's a little bit of both throughout the video!

  • @TheMatto58
    @TheMatto58 Před rokem

    happy pi day everyone!

  • @sam-jd5xx
    @sam-jd5xx Před rokem

    I like your watch

  • @AlexanderQ689
    @AlexanderQ689 Před rokem

    I really thought you were giong to drop a box of toothpicks onto the floor

  • @hadisantamaria8214
    @hadisantamaria8214 Před rokem

    fun fact : pi day is the same day as the day of the gifted

  • @superdepressif6047
    @superdepressif6047 Před rokem

    i missed you

  • @DjSapsan
    @DjSapsan Před rokem

    Is this connected to 3B1B?

    • @ShaneDavisDFTBA
      @ShaneDavisDFTBA Před rokem

      Only in the sense that they’re both Gods among us.

  • @skibsted123
    @skibsted123 Před rokem

    Heeey mr. Coding Train. Have you tried using arduino with other softwares through serial communication? I've been working with touchdesign and an arduino but would like to See other creative posibilites. Oh, and btw touchdesigner comps use python

    • @TheCodingTrain
      @TheCodingTrain  Před rokem +1

      Oh, I have worked with Arduino! Maybe someday I'll get to make a video with it.

  • @olasoderlind5685
    @olasoderlind5685 Před rokem

    longtime now vidoes :)

  • @Maagiicc
    @Maagiicc Před rokem

    I thought you'd post today

  • @taba1950
    @taba1950 Před rokem

    You could have used degrees for the angles so its 0-180 instead of 0-pi

  • @TheSkepticSkwerl
    @TheSkepticSkwerl Před rokem

    i'm not saying you're wrong. but if toothpick length is 1. and width of the gap is 1.
    then if angle is 45, toothpick width is half of 1. and that means the distance of 1/2 of 1/2 which is 1/4?
    not .335....@ 9:50

  • @AB-wf8ek
    @AB-wf8ek Před rokem

    I'm wondering, since the lines are verticle, the Y-axis information is actually irrelevant.
    I feel like this could be simplified into a 1 dimensional exercise and instead of angles, you're really just looking at a random placement of a line on the X-axis who's length is between 1/2t and 1

    • @luigidabro
      @luigidabro Před rokem

      It uses sinus to get PI, so sinus is needed while finding PI, and can not be replaced with a linear random number

    • @AB-wf8ek
      @AB-wf8ek Před rokem

      @@luigidabro got it, thanks for clarifying

  • @franchello1105
    @franchello1105 Před rokem

    82, 82, 82.

  • @DasHemdchen
    @DasHemdchen Před rokem

    I object using Pi while trying to determine it. This should be solved graphically: You know the position of the vertical lines thus no need to use Pi. Happy Pi day!

  • @Jkauppa
    @Jkauppa Před rokem

    solve travelling salesman problem with physical photon bounces (ray tracing, radar n-bounce problem)

    • @Jkauppa
      @Jkauppa Před rokem

      well, assume you have N nodes, then you have N-filters and N-1 two-way signal splitters to the other N-1 nodes, and maybe signal pipes, optical fibers, between the node signal splitters, then let it bounce

    • @Jkauppa
      @Jkauppa Před rokem

      fastest full signature signal to arrive to start wins (phase of signal arrival packets matter)

    • @Jkauppa
      @Jkauppa Před rokem

      acute distress

  • @user-pr6ed3ri2k
    @user-pr6ed3ri2k Před rokem

    Match test

  • @TechnicalBurhan
    @TechnicalBurhan Před rokem

    You used radians in random function and you didn't like it. Why not just switch to degrees. Would that create any issues. I'm not into p5.js but I don't think that should be any issues when you're telling the software that you're using degree values. Afterall a graph doesn't need π

  • @Lixxide
    @Lixxide Před 10 měsíci

    It should have been have been pieces of fruit falling on a pie batter

  • @cmdion
    @cmdion Před rokem

    Nice video! However, I do no like that you used pi and sine in the program. Instead of picking an angle at random, you should pick a second point (x,y) and make the toothpick lie along the resulting line segment.

  • @74Gee
    @74Gee Před rokem

    Boom!
    angleMode(DEGREES);
    let angle = random(360);

    • @badstep495
      @badstep495 Před rokem

      still uses PI implicitly with the trigonometry functions when rotating. avoid angles all-together and select a random gradient instead

  • @tile-maker4962
    @tile-maker4962 Před rokem

    I have an irrelevant issue I really need someone to help me with.
    I am using Processing and trying to import JavaFX from the contribution manager, I put the files in the correct location, I know this because it pops up in the "Sketch" folder.
    I am trying to make a GUI, so far there is no video's from Daniel here on how to make a GUI yet.
    When I use it, it imports
    import processing.javafx.*;
    I am trying to get it to import all of these things
    import javafx.application.Application;
    import javafx.scene.Scene;
    import javafx.scene.control.Label;
    import javafx.scene.layout.StackPane;
    import javafx.stage.Stage;
    Can someone please help me with this? I can't find source for this and if their is a different way to access it it would be great.