How to Model Realistic Cloth Wrinkles | 3D Modeling Tutorial

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  • čas přidán 8. 09. 2024
  • In this tutorial I will try to model realistic cloth wrinkles without cloth simulation, we will use Cinema 4D`s powerful deformers and noise to get that effect.
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    Hello, My name is Mert, I am a professional 3D artist with nearly 10 years experience, I have started to share all my knowledge with you, my main software is Cinema 4D and my professions are Modeling/Product Visualization/Shading/Lighting/Rendering/Compositing/Motion Graphics Based Animations.

Komentáře • 100

  • @nuncatto
    @nuncatto Před 3 lety +12

    your latest tutorials are out of this world man, so useful content

  • @Jarbrain
    @Jarbrain Před 3 lety +2

    This video would have been perfect for a project that I was working on, where the client wanted a text in shapes as balloons. Thank you for sharing.

  • @elissitdesign
    @elissitdesign Před 3 lety +2

    It should be noted that your stretched noise deformer to create folds will not work properly if you polygon geometry is square. They need to be rectangular lengthwise in the direction of the folds.
    Awesome tutorial!

    • @polygonpen
      @polygonpen  Před 3 lety +1

      Yeah you are right

    • @Ricardo-de9ju
      @Ricardo-de9ju Před 2 lety

      ​@@polygonpenI could notice it also, texture projection wrapping around doesn't work. Maybe we need UVs for that. Pin that comment, it will help people not getting frustrated.

  • @rasandavalery9853
    @rasandavalery9853 Před 3 lety +4

    Wow, I really needed this one! Thanks!

  • @JcmotionDesign
    @JcmotionDesign Před 2 měsíci

    Hyper interessant. Merci beaucoup, vos vidéos sont très précieuse. Merci

  • @SidharthGanguly
    @SidharthGanguly Před rokem

    Wow man that displacer restriction trick is so useful! Thanks a lot man!

  • @javalijavardo5411
    @javalijavardo5411 Před 3 lety +6

    Awesome tutorial!! Keep them coming!! cheers!

  • @creativekonoha4826
    @creativekonoha4826 Před 3 lety +3

    Thank you for this

  • @1upmotiongraphics181
    @1upmotiongraphics181 Před 2 lety

    I had no idea you could use a field for a displacement falloff. That just opened up a world of possibilities.

    • @polygonpen
      @polygonpen  Před 2 lety

      Yeah, there are many alternative ways to model in C4D.

  • @said199785
    @said199785 Před 3 lety +1

    you are a Master lol
    we want more tut on industrial products modeling with c4d
    thanks

  • @rubenscheer
    @rubenscheer Před 3 lety

    Wow, thanks for letting us know how the restriction tag works. Didn't know this.. Really helpful!!!

  • @sr-alex
    @sr-alex Před rokem

    Amazing tutorial, dude you nail it every time I watch your tutorials.

  • @fluxstandard8364
    @fluxstandard8364 Před 3 lety +1

    Thank you

  • @peetca
    @peetca Před 2 lety

    Best tutorials on the planet!

  • @design.alexander
    @design.alexander Před 3 lety +1

    Great technique. Thank you!

  • @jamstechstudios
    @jamstechstudios Před 3 lety +1

    Awesome, ever since I found your channel, it has been a place for me to learn more advanced tricks. Thank you for this

  • @jimmenez3668
    @jimmenez3668 Před 3 lety

    you have some of the best tutorials on youtube keep dropping these modeling courses my man

  • @dhidavidhuys8487
    @dhidavidhuys8487 Před 3 lety +1

    thanks man great tutorial

  • @sonatahd9877
    @sonatahd9877 Před 3 lety +1

    very nice

  • @McRibs
    @McRibs Před 3 lety +1

    Nice! Best part is the ending ;p

    • @polygonpen
      @polygonpen  Před 3 lety +1

      Haha :D

    • @McRibs
      @McRibs Před 3 lety

      I love this technique. I use vertex maps with the vertex map node in octane to paint in displacement, bump, and additional coloration on textures. I really like this method, and haven't thought about how it could be used with deformers. I'd be interested in seeing if there's a way to bake that high poly mesh into a displacement or normal map and wrap it onto a lower poly object.

  • @cobusprinsloo
    @cobusprinsloo Před rokem

    A very useful tut, thank you!

  • @kiddish10
    @kiddish10 Před 2 lety

    Awesome tip. You deserve more views and likes. Thanks.

  • @ismailonuk5049
    @ismailonuk5049 Před 3 lety

    Thans for the great tip. Very useful.

  • @aaaaa-j5h
    @aaaaa-j5h Před 2 lety

    Best tutorial!

  • @dianatwix5104
    @dianatwix5104 Před 2 lety

    Great and very realistic! thanks

  • @MAPA3MA
    @MAPA3MA Před 3 lety +1

    Magic!

  • @thefloydian1876
    @thefloydian1876 Před 3 lety

    Thank you very much

  • @Igor-fd8iz
    @Igor-fd8iz Před 3 lety

    Thank you!

  • @antoniogarzon390
    @antoniogarzon390 Před 3 lety +1

    Good!

  • @Mr_Mo
    @Mr_Mo Před 3 lety

    Nice tutorial ! Thanks for sharing

  • @TMD_Produktion
    @TMD_Produktion Před 3 lety

    Brilliant! Very easy to follow.

  • @OzivandoFernandes
    @OzivandoFernandes Před 3 lety

    very very very thanks, man!!

  • @optimus6858
    @optimus6858 Před rokem

    Epic

  • @bumblebee9394
    @bumblebee9394 Před 3 lety

    Very cool.

  • @KeyCG2020
    @KeyCG2020 Před rokem

    great job!

  • @ednardomauricio
    @ednardomauricio Před 3 lety

    Nice tutorial!

  • @ayasbangas
    @ayasbangas Před 2 lety

    thanks bro.. here's a like..

  • @thefloydian1876
    @thefloydian1876 Před 3 lety

    Subbed man you have really helpful things here ❤️🔥🔥

  • @makfarik
    @makfarik Před 3 lety

    Thanks. Nice

  • @AB-mv1mb
    @AB-mv1mb Před 3 lety

    Awesome!

  • @Geancg
    @Geancg Před 3 lety

    Genius!

  • @kimnhu7278
    @kimnhu7278 Před 6 měsíci +1

    Hello. I've found out that C4D R23 and later versions have removed the Paint Tool from Character window, so I'm stuck at the painting step. Could you please make another video of this tutorial for these new versions, or guide me how to do this using new tools? I'd appreciate that. Thank you so much.

    • @polygonpen
      @polygonpen  Před 6 měsíci +1

      Hey, the newer ones have the paint tool, if you can't find it just search it ( SHIFT + C )

    • @kimnhu7278
      @kimnhu7278 Před 6 měsíci

      @@polygonpen oh yes I found it. Thank you so much.

  • @teacher3027
    @teacher3027 Před 2 lety

    nice dude

  • @user-fu2ew8ud9b
    @user-fu2ew8ud9b Před 3 lety

    good

  • @piplsacademy
    @piplsacademy Před 3 lety

    I wish i could give you a million likes!... i have been wondering how i can add cloth wrinkles to my models and voilà... thanks a million

  • @oriolysmedia
    @oriolysmedia Před 3 lety +1

    Amazing, thanks for these tips, I normally do this in substance painter, may I ask you which hotkey did you use to blur it?

  • @nuilauridsen4019
    @nuilauridsen4019 Před 3 lety +1

    Now I know why you don't have any dislikes :) thanks!

  • @yusufgol
    @yusufgol Před 3 lety

    Muhteşem 👌👌👌

  • @melbendigo
    @melbendigo Před rokem

    My Weight Tool doesn't paint at all... any suggestions? It's set to Add, Strength 100%, Brush Radius 75. Thanks!

    • @polygonpen
      @polygonpen  Před rokem +1

      It may act weirdly sometimes, try to do it again.

  • @oanhhuynh1619
    @oanhhuynh1619 Před 3 lety

    2:20 I dont have same this hic...

  • @ricardoneri809
    @ricardoneri809 Před 3 lety

    The paint tool for the vertex weigth is missing in s24 do you know where is it? pls :(

    • @polygonpen
      @polygonpen  Před 3 lety +1

      No, it is still there, under selection menu.

  • @Murathanaksoz
    @Murathanaksoz Před 3 lety

    eline sağlık

    • @polygonpen
      @polygonpen  Před 3 lety

      Tesekkurler:)

    • @Murathanaksoz
      @Murathanaksoz Před 3 lety

      @@polygonpen türkçe filan sakın yapma abi. yemin ederim değmez. ne kıymet bilirler ne vefa. zaten diğer türkler gelir bok atar anca. sakın abi aman. ne zorluklarla bu iş öğrenilir zerre haberleri yok. kıymet bilmek diye bir şey zaten yok. sevgiler dostum

    • @polygonpen
      @polygonpen  Před 3 lety

      Sagolasin, oyle bisey dusunuyordum ama oyle diyince bi kafam karisti

    • @Murathanaksoz
      @Murathanaksoz Před 3 lety

      @@polygonpen gerek yok hiç emeklerine yazık

    • @polygonpen
      @polygonpen  Před 3 lety +1

      Peki, aklimda tutucam.

  • @editorarvindkumar2914
    @editorarvindkumar2914 Před 3 lety

    Hi bro any phone model tutorial

  • @jakewyand6765
    @jakewyand6765 Před 3 lety

    When I have my selection and click set vertex weight, I do not get the red and yellow weights. Nothing happens at all... anyone have any idea why this is happening?

    • @polygonpen
      @polygonpen  Před 3 lety +1

      Are you sure you are on point mode.

    • @jakewyand6765
      @jakewyand6765 Před 3 lety

      @@polygonpen Yep! I am on point mode but only get the highlighted points and no yellow and red shading. I still went ahead and tried to use the paint tool and it does nothing. Maybe I have a setting turned off?

    • @polygonpen
      @polygonpen  Před 3 lety

      Are you sure you select "Set Vertex weight", not "Set Selection", It should turn red even if you don`t select any points

  • @mahadihasansany6032
    @mahadihasansany6032 Před 3 lety

    how to get this effect in maya ???

  • @wwvvww1060
    @wwvvww1060 Před 3 lety

    👍👍👍👍👍👍👍

  • @vacniles6674
    @vacniles6674 Před 3 lety

    What no dislikes

  • @kamykcod4
    @kamykcod4 Před 3 lety

    are u polish? Oo

    • @polygonpen
      @polygonpen  Před 3 lety

      No, Turkish

    • @kamykcod4
      @kamykcod4 Před 3 lety

      @@polygonpen haha "kable" is polish word, so thats why I thought so.. love your tuts!

    • @polygonpen
      @polygonpen  Před 3 lety

      haha thanks