Blender - Loop tools Curve Tool : Panel Beating - #21 Subdivision Surface Modelling
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- čas přidán 20. 08. 2024
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The curve tool is one of the most heavily used tools in professional modelling.
It takes ages to make these!! Please consider supporting me!
ko-fi.com/ianm...
I feel enriched and for that I'm grateful. Vital modelling skills being taught here and what a terrific instructor.
This is exactly what I've been trying to figure out how to do, and a supremely helpful presentation of the topic. I can't believe more tutorials don't use this and I hadn't heard of it before!
I was struggling for a week or so with a car model where I wanted to create shapes like you did with the loop tools. This tutorial helped me a lot, now I understand, how this tool works and it has great potential...thank you!
First time in years that I learned something actually gamechanging!
I know! It's crazy that so few know about some of the more powerful tools. I was amazed myself. Thank you.
This will put many Boolean workflow to shame. What a fantastic technique !!
Thanks! I'm really keen on trying to move newer modellers away from booleans. Don't get me wrong; some of the best prototypers out there use booleans almost exclusively. But the models they produce are used as references for people like...Well....me! They are not considered usable as final models in any production.
@@ianmcglasham I've been tinkering with blender on and off since the 1.4 era, I started out wanting to learn sub d modelling and gave up after getting in a lot of mess, then I switched to hard surface and bought several of the popular addons but found myself in creases hell and faffing with manipulating normals to "fix" things. I've learned more about the low level reasons and workflows in two days watching your vids and doing the chess set than I have in trying to piece things together from other sources over years. Thanks Ian, I'll get you a ko-fi on payday. Bless you.
Undoubtably, the most underexposed blender tutorialist on YT. Regardless of the topic your videos are always bangers, in fact, I often look at your thumbnails /topics and think to myself, not really interested in hard surface/not looking to model a chess set, but I ALWAYS leave mind blown and so incredibly thankful I actually clicked on the video!
Cheers! What kind of videos would you like to see?
@@ianmcglasham A video/series about creating good topology would be awesome. Interested to know what nifty little tricks you got up your sleeve. You seem to have a knack of using conventional tools in unconventional ways that make it so much more effective!
you have no idea how helpful this is, thank you so much dude
Welcome Ian .. we all missed you very much !!
Cheers!
Best video everrrrr made
Best blender tutorials on youtube
Not sure about that but thank you!
Indeed, this was really useful stuff!
Hey Ian, we work in different fields (I do code), but I recognise a fellow craftsperson in you. You have such a deep understanding of how stuff actually works that you find elegant ways to achieve certain goals that are simpler and easier, yet still better than other methods. Making "better" simpler is one of those things only a true expert can do. You also teach it in a clear manner and with an empathy that comes not from remembering what it's like to not know (you've internalised so much that imagining not-knowing it is impossible at this point), but from many successful mentorships that have taught you what newbies don't see yet. Please keep these videos coming as they are exactly what I need as I learn to model things (and learn blender). They hit the right level, are not patronising, and are simple to follow with helpful reminders to newbies of the shortcuts being used (without belabouring those off-topic points which are covered elsewhere). Nice work, with your techniques I feel like I'm leapfrogging over those with more experience than me, it's very much appreciated, thank you.
Hey Jay. Not in different fields at all. I was a coder for several years before VFX took me! And I still keep my hand in coding parts of games if i think i can help(I think I just get in the way really, but they let me do it!). I think that is where my interest in complete solutions comes from. I love elegant simple solutions to things. I want things to become easier, whereas a lot of gatekeeping goes on in the 3D world. I hope to help to get rid of that if I can. It IS simple. And it IS easier than newer modellers think. Unfortunately, there is so much bad information out there that it is hard to wade through it all to show people what professionals ( like me, i guess) have known for years and years! With just a few weeks or months at it, and access to the right things. It all fits together really satisfyingly. Thanks so much for your message. It means a lot. Cheers. Ian.
@Ian McGlasham YThere is a lot of "junk" teaching out there. I've been learning Blender for 2 years and I've wasted a lot of time learning how to model the WRONG way, total rubish no doubt... I'm not a kid and I'm not doing this just for fun, I want to have a career in 3D modeling and you are indeed helping! It's like Jay said, "you've internalised so much that imagining not-knowing it is impossible at this point".
It would be amazing to watch a complete video of you modeling any object. Have you thought about making a patreon where you could share a bit more? I know that must be tough to have imense work making content like this and for me it's only fair that you get rewarded for that and I wouldn't consider it gatekeeping.
Either way, thanks for all this videos, I've been learning a lot!
@S B There is a huge amount of - simply wrong - methods being taught around here! Always look for teachers who have had real studio experience. Everyone else is just playing and regurgitating bad methods they have been taught on youtube! It's a cycle of misinformation which is sadly becoming mainstream! I do have a patreon but I havnt updated it for a while! My next few videos are going to be a thorough professional method and process to retopologise an entire typeface. Might be a bit dull as a result but I think seeing the depth required for professional jobs may he interesting! And i will provide the finished result to everyone to examine and hopefully learn from too. Thanks so much for your kind words it makes it all worthwhile to get good feedback.
@@ianmcglasham That is very true, we (begginers) end up modeling some cool stuff I guess but not really learning anything useful with those videos. For a while that was good enough for me, but then I realized that's not the way the pros work. I feel like, even tought I learned some stuff, I could be much better at this point if I learned the right things.
I've read your description and I searched for your name and I must say that I am super impressed and very thankful that a pro with your experience is willing to share all this information with us.
Retopologizing a typeface might be dull for someone who's looking for a quick tutorial on how to make a "cool sci fi tunnel in 10 minutes", but I'm sure I will learn a lot from it! Thanks again Ian.
You're back, sir Ian!!!! 💪
Yes! Cheers!
@@ianmcglasham So glad!!! Welcome back!!!
Thank you very much! I've actually learned a lot more from your videos compared to the majority of tutorials I've watched on CZcams, and I've seen quite a few, probably around a few hundred.
Thanks. Means a lot to hear it!
Youve hit the nail on the head. these videos are a different level!
Dead brilliant. I was totally clueless on Curve before but this really puts it (and the other Looptools functions) into perspective! But I think the best part of the video was when you showed the train. A lot of tutorials (most of the ones recommended to me, anyway) inveigle you with pointless ontology about hard/organic/semi-organic surfaces, as if the form of the object dictates the 'optimal' workflow, and isn't, you know, handled by the subdivision surface that we should really be focusing on instead.
Yeah. I dislike the hard surface or organic discussion. It is just to vague to be usefull. Sub-D can always be made to work and it gives great topology for anything else you want to do. Cheers!
Absolutely blown away. As always. Blender tutorials 2.0. Nothing, absolutely nothing compares to these video. Thank you for sharing.
Hi Fully Leaded. Good to see you here. Thanks for your support it really keeps me going!
i had no idea LoopTools was so powerful.
Ive just been using it to make circles and straight lines
Same for almost everyone I think.
I think Loop Tools needs a better manual!
Thank you so much... My mind is blown... why have I not seen this on other tutorial videos. This opens so many ideas in my head about shapes and models I could make.
Amazing. That's the goal. I want to help creatives to see the possibilities. Blender on youtube is largely being taught by lots of cool people.. but very few of them have any actual studio experience. That's not their fault, and I love their passion for it all. But I want to show the real techniques we use in the industry in the hope of seeing the community create some new ideas. It's much easier than everyone thinks! because the tools are so good. Cheers.
I am very happy to see you again Ian
Thanks! Good to be back!
Great to see you back 🙌
Yea, finnaly :)
Thanks very much! Hope you like it
Get well soon, Ian!
Thank you for these amazing videos!
Thanks Marco. I'll try to make more soon!
Brilliant tip. I have been trying to figure out what to use the curve tool for and my conclusion was that it wasn't that useless, but this is fantastic.
I just saw this new video and I can’t wait to watch it! I have to make the dinner and put the kids to bed, but as soon as I get a chance!
Cheers Tim. You have kind of seen it before!
@@ianmcglasham I'm watching this again now and this is so good. This sort of info is what takes Blender to another level and yet is so hard to find anywhere. Ian, you are "Lord of the Edge Rings"!
Outstanding as usual. I've missed your videos. Sorry to hear that you're not feeling completely well, hope you feel better soon.
Thanks @sniqe.
Thank you kindly for these videos. I had no idea about the Curve tool and the LOD information. Hope you start feeling better.
Cheers Razstar. Glad you liked it!
This is like magic! You're a fantastic teacher, thank you so much for this video
Thanks so much!
this tutorial is gold, i have been using blender for so long and never knew to use loop tools curve like this, thanks Ian you rock!
The king is back!!!
Very sorry to hear that you are unwell, we hope you recover soon :)
Cheers Henry! We still need to meet up at somepoint! Your videos are looking amazing.
Absolutely incredible tutorial as always! Love your style of teaching.
Thanks Gringo. Means a lot. Takes me ages to make them!
Totally missed this video, luckily a comment in your text retopo teaser warned me of your return. Absolute top notch as usual, as for the knight piece we'll wait patiently, but eagerly!
Cheers thehypest. I am going to do the text retopology before the knight! Sorry!
Amazing. Incredibly useful tutorial. Sir u changed my life.
Good to see you back Ian. Great stuff with the loop tools, curves. Many do not even know exists or use at all!
Howdy Nicholas. Good to see you here! I hope you are well. Thanks for checking in!
Incredable tutorial, I'm 4 years into Blender and I've never explored the depth of these features. So thank you for sharing this wisdom!
Got impressed, then amazed, then mind blown. This is what I was looking for for a long time, thank you!
Cheers Baril3D. I would recommend anyone reading this to check.out Baril3D's work. A great modeller in his own right.
@@ianmcglasham not before I make a tutorial that implements your method my friend, this will make it much easier to make clean surfaces 🙌
@@baril3d ah nice! This is actually a cut down version of something we call 'Apex modelling' have you heard of it? It extends the idea by allowing you to choose vertices further away from the center of the mesh! You choose the two points surrounding the point you would intuitively move (in any example in my video) and move those instead. Does that make sense? If not I'll try to make a full video about Apex modelling when I can!
@@ianmcglasham Alright I am not sure I understand it fully but I will search for some examples online of it, if you end up making a video on the subject you can count me in!
This is absolutely insane, thank you so much for sharing!
So happy to see new tutorials from you, please never stop!
Cheers DC. It is insane that this has not been covered before. Its so heavily used in studios!
Incredibly insightful and to the point. Couldn't understand what the curve tool was meant for, but this video explained it in great detail and more!
Thank you very much!!
Dude I cannot believe my eyes, thank you for this knowledge.
Cheers Ferhat.
For anyone who stumbled on this without watching the previous videos the loop tools are a plugin you have to enable in Blender
I should have probably mentioned that!
This is hyper useful 👍🏽
Cheers MAN art. Good to see you here!
I had no reason to click on this video today, and 6:40 in, I've learned like 5 different mind blowing things, and they're useful things too. Like, stuff I'll be able to apply to my workflow right now.
Ah, that's great to hear Simon. Thanks. I hope you enjoyed the rest of the video!
your tutorial is amazing! thanks a lot
Thanks!
Duude! you are badass, and I mean that in the best of all possible ways. It is so good to see you back with more of the best tutorials on the net.
Cheers Ian. I've got some good ones coming up (I think)
Without such videos exploring and finding all those methods of modelling would take years or even be impossible. So, thanks a lot for offering them, they are of essential help!
Thanks Dimitri. That's the goal. To get the difficult to find techniques out there!
I learned a lot although I believed to be pretty good by now.
It's maybe obvious but to me the most important piece of infromation was that the "unselected" mesh deforms when using the curve tool.
5:50
thats so awesome, thank you so much for the tutorial, that's really helpful so far, and i still have 17 minutes to watch!
subscribed ^^
Thanks very much! Hope you liked the rest of it!
Every second in this video is very informative, full of hidden information and technique،Thank you very much for sharing this information
Thank you. I do try to pack it in! There is so much to cover that you can't say it all directly. So I do try to sneak in as many little extras as I can! The first version was and hour and a half!! I started trying to cover all of "Apex modelling" but it's just too much to take in I think!
@@ianmcglashamu r welcome ❤️
Forgive me if I do not understand you well. English is not my mother tongue. All the Technique that you mention in all your videos is wonderful, beautiful and worth watching, even if it takes hours. The reason is a wonderful teacher and beautiful content.
I'm new to Blender. This channel is gold. Glad that you find the time to make another great modeling tutorial video. Thank you Ian.
Thank you Luca.
Man, you sound excited. Going to make me watch all your videos. Love it.
thank you Ian. your tutorials are something else! i hope you get well soon.
Thanks J Steve.
Your tutorials are so easy to understand even though the topics shown are complex and under represented here on CZcams. Thanks for taking the time to show us how to do real hard surface modelling
Thanks nmueller! It is a little easier to exist in this space on youtube because so few people seem to know how it works!! Cheers!
bloody hell... turns out, I'm not familiar with blender's native basic tools! xD Thank You soo much for this tutorial - it's gold
Thanks Ian for taking the time to make this video. Very interesting tool! Will be interesting to see how you apply it in the future (if you decide to make more videos). Get well soon.
Howdy Paul! Hope you are well too. I am determined to make at least 3 more! There is still so much to cover!
Very helpful! I've been using Blender for 3 years now and I never really knew how to use curve tools / loop tools beyond the absolute basics. Color me subscribed!
Cheers Jeff. I hope I have some good stuff for you!!
Ian, thanks for this latest piece of gold. I must admit I use the curve tool more than anything else in the kitbag, yet I guess I was too daft to realize how powerful it was 3 dimensionally. Sometimes I'd fix issues loop by loop without realizing I could have fixed the entire surface in one go. Many thanks once again. This will save a lot of time!
Yeah I see it all the time. No one on CZcams seemed to know about it so I made this!
@@ianmcglasham Not sure if this would be your thing or not, but I would love to see you model a Desert Eagle handgun. It's a challenging piece with a number of interesting areas that I have struggled with and would be a great example to demonstrate real problem areas and good solutions. The bottom front of the grip of the handgun has some interesting edge flows, front curved countour that flairs outwards around the base, and also goes up towards the tigger guard, with a cutout for the grip (stocks). The back of the gun has a circular contour than goes from the grip to a point on the back, that has a planar cut across it which is topped by another beveled surface going to the hammer. The curved contour on the front blends in a square trigger guard, but the contour continues inside the trigger guard, another area that I'm sure has some nifty tricks to make easier. Food for thought.
welcome back i missed your 3d modeling wisdom
Wow! This is a revelation. Thanks for sharing it. I've been "Blending" for years and could never figure out this tool. (To be fair, I never got off my backside and looked up how to use it properly either). But this is really well explained. Thanks again.
man the curve tool is what i was looking for for ages. I tried it a couple of times and didn't understand how it works. I thought it must be rubish...
I'm speechless! I'm using the curve tool to create funky things (found out about by experimenting), but this opens a whole new way to modeling in Blender. Thanks a million for this video, seriously!
Incredible!! I never knew the power behind the curve tool! Your videos are by far the best out there, I'm so happy I stumbled upon them, you deserve more subs!
Thanks Andrew. I really appreciate it.
It’s great to see you back on CZcams. Thank you for the great tutorials.
Cheers Geert-Jan. Cool name!
Such a fantastic show! Learning something new every day! CURVE!
Yo man, this is sooo damn good :) I love your narration! It's a pleasure to listen, plus, info you share is also strongly valuable. Hope you enjoy making videos and teaching us. Wanna see your tutorials more!
Cheers Johan!
This is the KNOWLEDGE! Thank you very, kind sir!
Hey Ian
Your tutorials are a pure delight for the mind. Rigor, method, precision: so many qualities combined which, with your sharp and efficient style, make your content a unique whole.
I decided, after hours and days of watching and rewatching all your videos, to write to you how I hope you will find the motivation to produce that of the Knight of the Chessboard.
Hearing you tackle a less geometric and more organic subject will definitely be interesting. The little overview that you give in the introduction to this video generates immense anticipation to hear you explain how to achieve this topology that is so refined and efficient.
Please share it, sell it, shout it, but do it! Best regards
I’ve been using blender for five years @4:00 I'm already amazed! @6:00 🤯@13:10 🥶
It reminds me the curvature continuity (G0, G1, G2...) on CAD software that I thought it was impossible on Blender!
As you said at the end of the video, I’ve mainly been influenced with what you call the sci-fi hard surface Boolean workflow, that advocates that quad based mesh is just an outdated and irrelevant technique.
Thanks for the eye-opening and clarifications that totally changed my perspective on the importance of the all quads.
Such a great tutorial. Simple but powerful, explained succinctly, and with context that makes sense. Surprisingly hard to find. Thanks for the hidden gem, liked and subbed.
Edit: Wow, okay I've finished the whole video now. What a beast! You had me laughing out loud with the hard-surface boolean sci-fi modeling hot takes. Feels like 99% of the tutorials I see are that. Watching your train deform perfectly like some rigged character model was mind blowing. So clean. Mic dropped on them booleans! Lol.
Your tutorials are the best around.
Thanks Ming Ko. Glad you like them!
The. Best. Period!
Re: Proportional Editing. I often wish Blender had proportional *selection* instead, for more control. You can often cover that with a weighted Hook modifier, but it's an extra step.
P.S. Maybe give Blender Guru a tinkle, and invite him to a lesson in plywood-bending?
You should be a prophet of any modellers
Damn it, that was a good one. Thank you!😁
Thank you for this Video. I wish I've had seen a Video like this years ago. That would have saved me a lot of desperate hours.
I'm blow away, strait forward and Subdivision Surface technics what can be used in real live modelling, the 23 min long video i never had the feeling i lose time and I enjoy every minute. Thanks
Thanks Roman. I'm really glad you enjoyed it.
Saw this new post and couldn't wait to watch it!!! What a valuable technique Ian, thank you for sharing this with us. Especially when you're not feeling well. Take it easy. Your tutorials are well worth the wait. Cheers
Hey Joe - that is really kind of you to say. Thanks for leaving a comment. Cheers!
@@ianmcglasham Very welcome Ian. Hope to see more videos like this. I'm going to have to make up some sort of cheat sheet or something to help remind me of things like this. A reference guide or something. Have a great weekend.
Amazing - thanks! Coffee bought!
Cheers masziicube. Really happy that you like it. I love a coffee!
Woooow! Thank you very much, wonderful video. Cheers from Spain
New tutorial from you! hell yeah!
Wow! I've been using Blender for quite a while and didn't know about that tool. Thanks!!!
Thank you Ian. I have just stumbled upon your channel and this video about the curve tool is my first watch. Utterly brilliant. I am sure you have saved me hours of noodling about trying to achieve curves. Amazing stuff. Thanks and I hope you get well soon. Cheers.
thats so brilliant. I never thought of using the curve tool like that.
I can watch you model for days... months
Cheers Nirman!
Pure gold! Thank you
Cheers Max!
This is the type of workflow I've been looking for, I've fallen into booleans but I try to keep it low-poly and use edge creases to keep down my geometry that way when I boolean I can more easily marry the cuts or unions and work off of them, but I really want clean topology and what I'm doing doesn't always get there. You've turned me on to something new and I'd love to learn more.
Well come back 🎉🎉🎉🎉🎉
And please keep your paces!!!!!
Thanks!
Another fantastic video Ian. My Blender learning has sadly been a bit stop/start as real life just always gets in the way but I`ve learned so much from your videos and keep going back to them when needed. Many thanks indeed for taking the (lots of) time to do them. Sorry to hear you`ve not been yourself. Hope you get well soon. All the best. 👍
damn. so much new information in one video. i had no idea you could use the curve tool like this. thank you so much.
Awesome as usual Ian! Really amazing technique!. Mastering and squeezing the depths of Blender. Great outcome once again. Thanks for sharing this!
Thanks Jose.
Best tutorials ive seen so far. Thanks for the great work
Beyond good, it's excellent.
Thanks Laser. Glad you like it!
You, Sir, are simply a hidden gem in 3D Modeling World! Watching this tutorial made me rethink one quote that I hear from my friend "It is easier to make a program rather than to use it properly". You show me the power of knowledge to use whats in front of us in a proper way. Thanks for taking so much effort to make this video n channel!
As I'm getting interested in Blender, I'll stick around, subbed :)
Cheers RenderRam.
Your tutorial is very helpful Sir I have learned a lot from your tutorial Thank you so much Ian please don't stop these awesome tutorial.
That's what I needed so badly!! Thanks for this incredible tutorial!! PERFECT!!!
It's a useful tool for sure!
love videos like this that cover fundamentals i didn't know i needed to know. great stuff
Thank you
You are a life saver for noobs like me
Can you please upload a demo tutorial using this technique ( a small model just to give me a better understanding how to create one using this method) I shall be grateful. Thanks
I love your techniques and workflows. Thanks for sharing the knowledge!
This is just perfect! Very easy to follow and understand, thanks man!
Thank you for this. It's made me love Blender a lot more.
this is incredible. thank you for this detailed explanation!
No problem Joshua. Thanks for that.
Your videos are 1000x better than this boolian bro channels that just tell you to cut everything up
Ayyy he is back!! Nice 😊