Houdini-Level Yarn in Blender 3D
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- čas přidán 25. 06. 2024
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This is impressive!
Thank you Ducky!
Many thanks for the great tutorial. Could you perhaps give me a tip on how you created the path from 02:39 onwards along which the yarn moves?
Love this tutorial so much. I keep coming back now and then since the first time I saw it.
Thank you so much! So glad you enjoyed!
Excellent! Thanks!!!
thank you man
вау, круто!) спасибо
Super cool tip dude
Looks great man, thank you.
Awesome! Thanks so much!
ISSO É INCRÍVEL.
Nice!
I dig it. Ended up with a very weird, almost disturbing image of rope :) Thanks for showing me how to make rope interesting
nice!
Well done
Thank you!
Not really sure what Houdini can do, but THIS is really cool!
Thnx Sir👊
Great work. :) I'm working on a simulation for cloth, where this will help a lot. :)
just use a wide lens and use manual numbers to go super low on the f/stop.
i know if you wanna go for realism its allways a good idea to folllow "reallife" values but the whole setup isnt focused on realism and more on like a product presentation stile, for which it can also end in a great look imo
Thank you!
I followed the tutorial, but my yarn doesn't follow the spiral form to the letter. Instead it is doing it outside the path in a weirdly form. Can you help me? @KennyPhases
Hi! I'm curious what settings you used on the particle system to make the hair so rough and curly?
There were many changes I made actually, I would take a look at the Gumroad file! I don't remember all of the changes but I think I added a curl-kink to the hair particles in the "children" section! Hope this helps!
@@KennyPhases Yes thank you very much! I saw another tutorial in which grass was created. They also used similar settings in some parts. Thank you for your answer!
When you duplicate the Nurbspath it seems to remain as one object (if you look under scene collection window) when I do it, multiple Nurbspaths are created. Can anyone explain what I'm doing wrong?
You are doing it im object mode, try to TAB in edit mode.
@@annaperrotta1654 Yes try this and let me know if that helps! If not please message me on Instagram for further assistance!
not working for me problem in simple deform modifier, it applies to only one strand, on converting mesh all strands remins separted, also that step not working when u increse the size of a stand all incresed, have to do it one by one even after parenting, there is some step i missed
Please message me a screenshot on Instagram so I can try to help further. It's hard to visualize what you are describing.