Houdini-Level Yarn in Blender 3D

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  • čas přidán 25. 06. 2024
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Komentáře • 30

  • @TheDucky3D
    @TheDucky3D Před 2 měsíci +3

    This is impressive!

  • @CarolineH-xn4kq
    @CarolineH-xn4kq Před 5 dny

    Many thanks for the great tutorial. Could you perhaps give me a tip on how you created the path from 02:39 onwards along which the yarn moves?

  • @M4rt1nX
    @M4rt1nX Před 3 měsíci +3

    Love this tutorial so much. I keep coming back now and then since the first time I saw it.

    • @KennyPhases
      @KennyPhases  Před 3 měsíci +2

      Thank you so much! So glad you enjoyed!

  • @victorgomezsa
    @victorgomezsa Před 4 měsíci

    Excellent! Thanks!!!

  • @resoftw
    @resoftw Před 4 měsíci +1

    thank you man

  • @user-ui4xs2zx8z
    @user-ui4xs2zx8z Před 4 měsíci +1

    вау, круто!) спасибо

  • @improtyanik
    @improtyanik Před 4 měsíci

    Super cool tip dude

  • @mtscott44
    @mtscott44 Před 4 měsíci +2

    Looks great man, thank you.

  • @BuldogueGameDev
    @BuldogueGameDev Před 4 měsíci

    ISSO É INCRÍVEL.

  • @issac1333
    @issac1333 Před 4 měsíci

    Nice!

  • @JrgenFrderbergTvedt
    @JrgenFrderbergTvedt Před 4 měsíci +2

    I dig it. Ended up with a very weird, almost disturbing image of rope :) Thanks for showing me how to make rope interesting

  • @aksi221
    @aksi221 Před 4 měsíci

    nice!

  • @sndosc
    @sndosc Před 4 měsíci +1

    Well done

  • @jasonvaughn1658
    @jasonvaughn1658 Před 4 měsíci

    Not really sure what Houdini can do, but THIS is really cool!
    Thnx Sir👊

  • @mathiaspfuetzner
    @mathiaspfuetzner Před 4 měsíci

    Great work. :) I'm working on a simulation for cloth, where this will help a lot. :)

  • @louismeiering7915
    @louismeiering7915 Před 4 měsíci +1

    just use a wide lens and use manual numbers to go super low on the f/stop.
    i know if you wanna go for realism its allways a good idea to folllow "reallife" values but the whole setup isnt focused on realism and more on like a product presentation stile, for which it can also end in a great look imo

  • @Serverclosed
    @Serverclosed Před měsícem

    I followed the tutorial, but my yarn doesn't follow the spiral form to the letter. Instead it is doing it outside the path in a weirdly form. Can you help me? @KennyPhases

  • @adrianfels2985
    @adrianfels2985 Před 3 měsíci +1

    Hi! I'm curious what settings you used on the particle system to make the hair so rough and curly?

    • @KennyPhases
      @KennyPhases  Před 3 měsíci +1

      There were many changes I made actually, I would take a look at the Gumroad file! I don't remember all of the changes but I think I added a curl-kink to the hair particles in the "children" section! Hope this helps!

    • @adrianfels2985
      @adrianfels2985 Před 3 měsíci +1

      @@KennyPhases Yes thank you very much! I saw another tutorial in which grass was created. They also used similar settings in some parts. Thank you for your answer!

  • @colinsmith3945
    @colinsmith3945 Před 28 dny +1

    When you duplicate the Nurbspath it seems to remain as one object (if you look under scene collection window) when I do it, multiple Nurbspaths are created. Can anyone explain what I'm doing wrong?

    • @annaperrotta1654
      @annaperrotta1654 Před 26 dny +2

      You are doing it im object mode, try to TAB in edit mode.

    • @KennyPhases
      @KennyPhases  Před 26 dny

      @@annaperrotta1654 Yes try this and let me know if that helps! If not please message me on Instagram for further assistance!

  • @pipfa1
    @pipfa1 Před 2 měsíci +1

    not working for me problem in simple deform modifier, it applies to only one strand, on converting mesh all strands remins separted, also that step not working when u increse the size of a stand all incresed, have to do it one by one even after parenting, there is some step i missed

    • @KennyPhases
      @KennyPhases  Před 2 měsíci

      Please message me a screenshot on Instagram so I can try to help further. It's hard to visualize what you are describing.