Definitely helps marincess going 1st as they want to go 1st anyway, but it's nice to look at the opponents hand and make judgement calls based on that gained knowledge and its a free ss which really helps
With the introduction of Aqua Angel, I think sone good tech cards you could probably include is prohibition or D.D. Designator. Designator gets rid of handtraps or combo pieces and you don’t have to worry about its highly risky drawback with Aqua Angel Prohibition not only can do essentially the same but also with the knowledge of what deck your opponent is playing, you can lock out your opponent from playing any of their important boss/extra deck monsters. Just something to consider
Actually tossing one copy of the trap and running the armored xyz package is interesting. My guess would be 2 slots for bahamut/toad and 2 more for armored xyz line may be too many for a deck like marincess
@@JustNutzProd if bahamut go from bahamut in fortress you have 2 materials. Therefore you need two targets. Maybe instead of using the spell as second target use an XYZ extender which helps you extend. Out of my head I don't know if there is a target yet. Surely there will be with the new shark support. And I think that might actually be interesting for the players who want to use more slots for gas instead of hand traps
I think trickstar went from unplayable to playable, so I would say they got a bigger buff, but man it is a slight kick in the nuts that marincess gets even better with a new trickstar card
We can't deny it, the real winner of trickstar support is marincess.
As a Marincess player… I’ve wanted this card for so long. It solves so much.
As a Marincess player, I am very happy with this trickster support
Marincess is my favorite archetype so I love that they’re getting more support. Too bad Sprights got toad banned in Masterduel.
Definitely helps marincess going 1st as they want to go 1st anyway, but it's nice to look at the opponents hand and make judgement calls based on that gained knowledge and its a free ss which really helps
With the introduction of Aqua Angel, I think sone good tech cards you could probably include is prohibition or D.D. Designator.
Designator gets rid of handtraps or combo pieces and you don’t have to worry about its highly risky drawback with Aqua Angel
Prohibition not only can do essentially the same but also with the knowledge of what deck your opponent is playing, you can lock out your opponent from playing any of their important boss/extra deck monsters.
Just something to consider
This is good for going first , and you can consider siding it out for Sales Ban if looking for set cards/doing similar vs. Specific cards
Those are terrible rescue to brick your deck with.
As a marincess player I love this. As a trickstar enjoyer I hate this
Weird thought ... Can you make a double tower? Using Bahamut and go into the dark lancer line with all the searching and adding?
Actually tossing one copy of the trap and running the armored xyz package is interesting. My guess would be 2 slots for bahamut/toad and 2 more for armored xyz line may be too many for a deck like marincess
@@JustNutzProd if bahamut go from bahamut in fortress you have 2 materials. Therefore you need two targets. Maybe instead of using the spell as second target use an XYZ extender which helps you extend. Out of my head I don't know if there is a target yet. Surely there will be with the new shark support.
And I think that might actually be interesting for the players who want to use more slots for gas instead of hand traps
With just 1 card, Marincess got better percentage wise than Trickstars.
I think trickstar went from unplayable to playable, so I would say they got a bigger buff, but man it is a slight kick in the nuts that marincess gets even better with a new trickstar card
@@JustNutzProd Yeah, it was out of nowhere too. They just randomly decided to let them share a card.
@@arrownoir Not random, it's an anime card. Same character in the anime plays Trickstar and Marincess.
first