Sorry for the delay on this upload, part 3 where we show off rendering in Fusion 360 will likely not be as long of a wait! Let us know if we missed anything or if there's something you want us to cover
Whenever I import c-channel and try to move it around, these "sketch points" are left behind. do you have any idea how to solve this issue? excellent tutorial btw 🔥
The boxing adds a lot of strength which is important for your drivetrain to avoid warping or bending, we mainly use it at parts where there is a connection to a part above such as a motor stack or anywhere there's going to be more pressure against a part. It does add weight though so not overboxing is a good thing to keep in mind, for us we are willing to sacrifice adding a few screws worth of weight to have our bots last longer (I recommend watching the Ryan Liao build masterclass on boxing)
for some of the parts you may have to break links for the specific part or edit the existing appearance rather than adding a new one (I'll cover it in part 3 more)
Sorry for the delay on this upload, part 3 where we show off rendering in Fusion 360 will likely not be as long of a wait! Let us know if we missed anything or if there's something you want us to cover
Really helpful video for CAD🔥
I LOVE STRATFORD ROBOTICS!!!!
Stratford robotics loves you too
This Sebastien guy is pretty cool
Really great tutorial once again, good job!
Let’s go I got them to do poly
🙏
w
Whenever I import c-channel and try to move it around, these "sketch points" are left behind. do you have any idea how to solve this issue? excellent tutorial btw 🔥
When you go to move the c-channel make the move tool is selecting the full component and not only the body
Alr I’ll give it a shot thanks man!
@@oddish69420 np!
I have a question, at the end of this video, why we need to boxing the whole frame of the base? is that gonna make the whole robot heavier?
The boxing adds a lot of strength which is important for your drivetrain to avoid warping or bending, we mainly use it at parts where there is a connection to a part above such as a motor stack or anywhere there's going to be more pressure against a part. It does add weight though so not overboxing is a good thing to keep in mind, for us we are willing to sacrifice adding a few screws worth of weight to have our bots last longer (I recommend watching the Ryan Liao build masterclass on boxing)
@@StratfordRobotics29295 Wow thanks a lot! I'll watch the video you recommanded.
where is the link for excel sheet? can you put it here
Just added it to the description thanks
Is fusion 360 free? Just wondering because I’ve been using another software
@@mrgreenninja914 free for students
How do you change the color of parts bc it just gives me errors?
for some of the parts you may have to break links for the specific part or edit the existing appearance rather than adding a new one (I'll cover it in part 3 more)
@@StratfordRobotics29295 ok for some of the c chan it won't let me unlink it, also are there any vex discord servers?
@@StratfordRobotics29295 ok, but it won't let me unlink the parts and are there any vex discord server?
@@StratfordRobotics29295 ok it won't let me un link so of the parts though?
@@tandooricorgi52 which parts are you trying to edit?