Oldschoolman play Titan Quest - Gameplay - No commentary

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  • čas přidán 29. 01. 2022
  • Titan Quest is an action role playing hack and slash video game developed by Iron Lore Entertainment for Microsoft Windows personal computers. It was published by THQ in 2006. It was released on Steam in 2007, and later ported to mobile devices by DotEmu and released in 2016; later versions were published by THQ Nordic. Versions for PlayStation 4, Xbox One and Nintendo Switch were released in 2018.1] The story follows a player-created protagonist as they navigate Ancient Greece, Egypt and China on a quest to defeat the Titans after they escape from their ancient prison. The gameplay is similar to the Diablo series, with player navigation being handled with a mouse-driven tile-based interface, and gameplay revolving around role-playing mechanics and real-time combat. Three expansions were released for the game: Titan Quest: Immortal Throne in 2007, Titan Quest: Ragnarök in 2017, Titan Quest: Atlantis in 2019 and Titan Quest: Eternal Embers in 2021.
    Titan Quest was envisioned by game designer Brian Sullivan as a role-playing game set in Ancient Greece similar to Age of Mythology. Production began in 2004 after a successful pitch to THQ. The script was written by Randall Wallace, while Sullivan acted as the designer. Despite being in a mythical setting, the team wanted to make the environments and towns feel as realistic as possible, leading to a large amount of research into ancient cultures. Enemies were inspired by the game's regional mythologies, with designs inspired by the stop-motion work of Ray Harryhausen. The music, composed by Scott Morton and Michael Verrette, was created to avoid the looping tracks of other games.
    First announced in 2005, Titan Quest received generally positive reviews when released, being both praised as a good example of the genre while at the same time being criticized for its traditional gameplay. Sales of the main game and its expansion have been estimated as approaching one million units. The mobile port was tricky for its developers due to adapting the game for touchscreen controls: like the console version, it received positive reviews upon release. The engine and gameplay of Titan Quest later became the foundation for Grim Dawn, a video game developed by team members from Iron Lore following the studio's closure. In 2016, an improved and expanded Anniversary Edition was released and received very positive reviews. On November 17, 2017, THQ Nordic released an expansion over ten years after Immortal Throne, entitled Titan Quest: Ragnarök. In May of 2019 THQ Nordic released Atlantis and in December of 2021 released Eternal Embers.
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