Wasn't there a bit about him barely ever sleeping in Chapter 6? Although I'm terrified of what it would take to actually stun him in canon, not gameplay. His "Rhodes Island, I advance" was a challenge on more than one level. Because once this impenetrable wall starts moving, you need an unstoppable force to hope and halt him. And we succeed, after throwing everything at him. Yet the final time he stops is out of his own choosing. Buldrokkas'tee truly is a terrifying force.
@@jevs1555 Honestly, I would've preferred Crownslayer over Yato, especially when I felt that Agent Vanguard could've fit her archetype more. Still, unless they’re making a new archetype, another Executor is still too soon.
they are a really versatile and strong archetype which means they can ruin some stages that are meant to be harder but nice to use when you don't got time to waste. I'm still building my dream team anyway which I'll use to clear the whole game with since that can be done with any operators.. right?
Kafka always surprises me in these clears, her damage is always waaaay higher then I think it’s going to be Yato Shredding Patriot Phase 2 is cool too I suppose
Kafka first skill can “sleep” most of the mobs and will deal over 400% (full m3) ATK as Art damage to nearby surrounding after the skill end, now imagine if she have buff army by her side.
You had to pause immediately after deploying an operator, then retreat them as fast as possible by triggering bullet time (when you pick an op on the bench). It would be easier to do it on emulator with some keybindings.
If you look closely at the amount of DP then you can see there was clearly a skip in the video around 1:55 to 2:00. It was about 5 second transition making it quite smooth. I'm sure you could see changes in operator redeployment times too but that takeover thing makes those harder to read properly. It was there just to save time and skip the "boring part" of the video when same thing would happen over and over again.
the fact that patriot is immune to sleep but not stun is never going to throw me off
he had a lot of energy drinks right before the fight
Wasn't there a bit about him barely ever sleeping in Chapter 6?
Although I'm terrified of what it would take to actually stun him in canon, not gameplay. His "Rhodes Island, I advance" was a challenge on more than one level. Because once this impenetrable wall starts moving, you need an unstoppable force to hope and halt him. And we succeed, after throwing everything at him. Yet the final time he stops is out of his own choosing. Buldrokkas'tee truly is a terrifying force.
Also, cold and freeze
Only in his first phase, then he's immune to stun in his second phase.
Well, someone with insomnia can still be clocked out in the head, no?
man's edging Patriot 😭😭
Brooooooooooooo. Kinda true
another day another 7-18
If CN gets another Executor Specialist, it would be too soon.
Unless it's a 4* maybe but that probably won't happen anytime soon.
Crown slayer.
It only makes sense
@@jevs1555 100%
@@jevs1555
Honestly, I would've preferred Crownslayer over Yato, especially when I felt that Agent Vanguard could've fit her archetype more.
Still, unless they’re making a new archetype, another Executor is still too soon.
they are a really versatile and strong archetype which means they can ruin some stages that are meant to be harder but nice to use when you don't got time to waste. I'm still building my dream team anyway which I'll use to clear the whole game with since that can be done with any operators.. right?
0:43 Perfect. She appears and then immediately disappears: "nothing happened here"... yup.
Not one more step further
-kraiv, 2023
Bro doesn't need tiles, tiles need him
Kafka always surprises me in these clears, her damage is always waaaay higher then I think it’s going to be
Yato Shredding Patriot Phase 2 is cool too I suppose
Kafka first skill can “sleep” most of the mobs and will deal over 400% (full m3) ATK as Art damage to nearby surrounding after the skill end, now imagine if she have buff army by her side.
Edit: My mistake, it actually 450% ATK as Art damage.
"You.....shall not....PASS!!!!"
-Everyone probably
Texalter on Italian is the only way
It's pretty good on Lapland too. Actually, forget that, we need Italian on every operator.
Damn, that song is bringing me back to the days on where I played GD: Subzero
Background ost rock hard
Kind of a dumb question but how do you do those instant retreat/deploy?
Awesome run by the way!
You had to pause immediately after deploying an operator, then retreat them as fast as possible by triggering bullet time (when you pick an op on the bench). It would be easier to do it on emulator with some keybindings.
@@Kraiv Thanks!
It’s really impressive to see
@@Gaerdrenits even better done on CN server because of the pause bug
@@randx1075man i miss the pause deploy
@@randx1075 kinda weird how they kept the pause deploy and skill use in CN but not in any other server
Whenever I hear phantom in jp, I always see akaza from ds😂
Nice 💖💖💖💖💖✨✨✨
Can someone tell me what took Patriot’s hp from 55% to 5% during first phase? Couldn’t see clearly.
If you look closely at the amount of DP then you can see there was clearly a skip in the video around 1:55 to 2:00. It was about 5 second transition making it quite smooth. I'm sure you could see changes in operator redeployment times too but that takeover thing makes those harder to read properly. It was there just to save time and skip the "boring part" of the video when same thing would happen over and over again.
Yep, I just skipped the run because phase 1 is basically the same thing over and over again