Komentáře •

  • @k06a58
    @k06a58 Před rokem +4

    I hope you're getting a good kickback from Roll20. Seriously. I can't imagine I'm the first Pro subscriber you've created, I can't imagine I'll be the last. Thanks for helping me understand all these API scripts (from this and your other videos).

  • @neil0081
    @neil0081 Před 10 měsíci

    Damn, I wish I had seen this when you first published it! Looking forward to using it in the next session!

    • @NickOlivo
      @NickOlivo Před 10 měsíci

      Good luck, and happy gaming!

  • @tonyr.546
    @tonyr.546 Před 2 lety +1

    This is really convenient if you're using Aura/Tint Health Colors. I've found that ATHC doesn't work well with Bump because it still shows the aura on the token layer. This does solve that issue. I was going to write and ask you about that this weekend, actually lol. Good timing! Thanks, Nick

    • @NickOlivo
      @NickOlivo Před 2 lety

      lol - glad I could help! Happy gaming!

  • @datatodatatodata
    @datatodatatodata Před 2 lety

    Dude, this is super helpful!

    • @NickOlivo
      @NickOlivo Před 2 lety

      Glad you liked it! Happy gaming!

  • @BrendanYong
    @BrendanYong Před 2 lety

    Nick I really like your voice (nothing creepy intended) . It's amazing. Do you do voice overs ? If not you really should!

    • @NickOlivo
      @NickOlivo Před 2 lety

      Thanks for the kind words, Brendan. I used to do VO stuff, and it’s definitely helped me out with this channel. Thanks again, and happy gaming!

  • @koenigdf
    @koenigdf Před 2 lety

    Yea Kurt!!

    • @NickOlivo
      @NickOlivo Před 2 lety +1

      He makes awesome scripts :)

  • @mykemyke7520
    @mykemyke7520 Před 2 lety

    One thing worth noting with EH is that Roll20 doesn't like selecting tokens after resets that include positional changes (i.e. moving them on the map). You can end up in the situation where you can't select the tokens after restoring them. This is compounded if there is a teleporter on the map. A typical fix is to flick between layers and select off the token, but it can be frustrating if you don't know what's going on. This is analogous to the vision bug in roll20 when if changing via API you need to open a token and save to fix the bright light inversion.

    • @NickOlivo
      @NickOlivo Před 2 lety

      Good to know, MykeMyke! Thanks for the tip, and happy gaming!

    • @KitKatHD
      @KitKatHD Před 2 lety

      @@NickOlivo I immediately ran into this problem and could not solve it till I read the comments here. The reset bug is really weird, your hp bars poof on the tokens and you are oddly unable to select anything properly at all even if you refresh the page.

  • @nicolethebard
    @nicolethebard Před 2 lety +1

    Ooh is that a Dungeon Alchemist map I spy? I dig it

  • @devilkiller1920
    @devilkiller1920 Před 2 lety

    Can you do more than one encounter per page? If your page is a dungeon map with multiple rooms, how do you set up each individual room as its own encounter?

    • @NickOlivo
      @NickOlivo Před 2 lety

      Yes, you'd just run the !eh create command again to make a new encounter.

  • @sendmoresnacks
    @sendmoresnacks Před rokem

    The option to turn off the timer didn’t appear is there a way I can turn it off in chat

    • @NickOlivo
      @NickOlivo Před rokem

      Hi Shane - there isn't a timer in this script - did you mean something different?

  • @Grievas85
    @Grievas85 Před 2 lety +1

    I don't know why, but the API worked the first time that I used it (while following your video) and now it doesn't anymore. the simple command "pagelist" doesn't work anymore...
    EDIT: I've just reload the whole API and now is working again, but for some reasons when I try to see the stats of my tokens, the API says that I need an "encounter token" on that page in order to perform that command... After that I need to restart the API in order for it to works again, because no other command will work...

    • @NickOlivo
      @NickOlivo Před 2 lety

      I'm not sure what might cause that, sorry. I'd say post your question over on the Roll20 forums (app.roll20.net/forum/category/46806) and the script's author may be able to help.

    • @chosenofkhorne1538
      @chosenofkhorne1538 Před rokem

      i have se same problem. First time it worked and after that every time i open my game all encounters are gone and i cant create new ones

  • @joelg598
    @joelg598 Před 2 lety

    You need to add the DA beta logo then put this on the Dungeon alchemist discord chat. I’ve been hesitant to recommend you since Wim asked that streamers have the Beta prominent in the videos. You deserve more views!!

  • @Einar2008
    @Einar2008 Před 2 lety

    what does your faerie fire macro do?

    • @NickOlivo
      @NickOlivo Před 2 lety +1

      The next video I do will show that. :) Stay tuned!

  • @pyramid992
    @pyramid992 Před 4 měsíci

    The show feature is not working for me for some reason

    • @NickOlivo
      @NickOlivo Před 4 měsíci

      I’ve noticed that can happen if the tokens are on the GM layer when you create the encounter. Try removing the encounter, shift the tokens to the Object layer, recreate the encounter, and it should work. Good luck and happy gaming!

  • @rhf340
    @rhf340 Před 2 lety

    This is off topic for this video but I have a question. Do you know of a way to create your own drag and drop items in Roll20?

    • @NickOlivo
      @NickOlivo Před 2 lety +1

      I'm not sure about that, sorry.

    • @rhf340
      @rhf340 Před 2 lety

      @@NickOlivo No problem. Thanks for responding. I use your stuff all the time in my streaming game. I appreciate all that you do for the community.

  • @CrankyOldDave
    @CrankyOldDave Před 2 lety

    A Nick Olivo video? Stop everything you're doing. Time to up my Roll20 game...

    • @NickOlivo
      @NickOlivo Před 2 lety

      Thanks for the kind words. Happy gaming!

    • @CrankyOldDave
      @CrankyOldDave Před 2 lety

      @@NickOlivo I love the fact that this works with Group Init, although I'm going to have to do some testing since my game also increments init phases. So after every action (depending on how many actions a character has) the number drops 10. So a character who has 3 actions and rolls a 20 will go on 20, 10, and 0. I have an API that does this already, but I'm going to have to load this into my sandbox and see how it works.
      But as always, great video and lots of help!

  • @KitKatHD
    @KitKatHD Před 2 lety +1

    I love how this looked in your video but it does NOT work as it is shown when you install it. First off, the reset button bug is borderline annoying to the point of deleting all on its own as it breaks your session while live wth players and you have to refresh your browser to fix it, Secondly, it doesn't handle duplicate tokens....period. I have 3 different sheets, Orc, Orog, Orc Eye of Gruumsh. 8 orcs, 2 orogs, 2 eyes. Guess how many characters show up in the EH after selecting all and hitting the create button? 3. That is glaringly flawed and I could not get this to work ever the way shown in the video. Maybe its running with the combined initiatives but its just not working for me. The script doesn't save time, doesn't improve quality of life, its just more work, no showmanship. I also would have wanted individual token reveals to the token later, not the whole encounter. 10/10 on Nicks video, 3/10 on the actual script in practice.