Beyond Citadel’s New Demo is Absolutely Wild
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- čas přidán 16. 06. 2024
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00:00 Intro
02:19 Beyond Citadel
04:36 Story & Premise
07:32 Weapons & Gameplay
11:37 Gunplay
14:27 Other Features
17:29 Outro
18:12 Amazing Patrons - Hry
9:37 reverb fart
Thank you. I was looking for it.
As opposed to flanger or chorus fart. Now we don’t even talk about the rare bit reducer fart.
🤣🤣🤣🤣🤣🤣 havent watched but the reverb fart is almost as classic as each wideos 'sheeeeeeeeeeeeyit'
you’re a god amongst men gobbins
Alr Henry VIII
I like to imagine 5 years from now a baby gmanlives goes up to his dad after stumbling on his CZcams channel and goes “Daddy, what shaft does mommy work all the time?”
More like: "Daddy, whose mommy is my mommy?"
@@sozajMitosis.
"Well, sonny Jim, I am glad you asked".
Gman: no SPECIFIC excuse! (explodes a smoke bomb and fk leaves).
No he goes its time to choose in gman voice half life way
Japanese doujinshi (basically indie) developers tend to be kind of insane with how good they are sometimes. Crazy how a lot of these games are solo devs
also, there is this whole stigma apparently around "Patreon", they see donation as begging and get embarassed or something so lotta creators there literally provide no way for you to support them or appreciate them by supporting financially whuch is a shame. this dev is no different either as memtioned in the video
@@btchiaintkidding7837 Fantia and Dlsite are where doujin devs usually release their stuff
@@btchiaintkidding7837
I don't think that's correct, since Ci-en and Enty do the same thing as Patreon. It's just that doekuramori doesn't charge anything.
@@NGMK i guess that means that he also has freedom to take his time and make it as he go
This reminds me of Helltaker. Where the creator thought there wasn't enough demon women in suits, so he made a game about them.
honestly, we should all learn to be inspired in the same manner as him
If this is a fetish thing. Its a very well made fetish thing.
Her character was mostly like been inspired by the Ghost in the shell protagonist but the TV version. The clothes and hair colour definitely looks like it.
Naw man, most likely the dev just likes to collect Megami Device figures
@@rickrollerdude I think they said in an interview in 2020 that Ghost In The Shell was a big inspiration for the first game, and also most of the sprites were actually made before the first game started development. The citadel came out in 2020, so we can't rule out inspiration from Megami Device, but it was likely secondary at most.
@@patrickiamonfire965plastic model kits - think of those injection molds where you cut out and assemble models military vehicles or gundams, but you put together hot anime girls with armor pieces that could have come from a power ranger megazord instead. Megami Device is a line of such kits.
Edit damn wrong person replied to
@@EvilBookManYep... And the 30 minutes sisters kits from bandai too
I love the fact that doekuramori doubled-down on the "plot" after receiving backlash for the content of the first game. 10/10 developer.
I mean he also tweets about scat orgies with mc and the boy
To each their own I guess
Wasn't the backlash more about the accusations of drawing guro porn stuff? Personally, I don't really give a shit either way, so I didn't really follow up on it.
@@kyucumbear nah hes a total degenerate
He isnt trying to hide it anyway
Sometimes he doesnt take his meds and posts about wanting martyr to have sex with kids
Good for you for not giving a shit. Play what you like, don't play what you don't like, it's that simple. People are too sensitive today.@@kyucumbear
What's going on about backlash? I just following doekuramori after Beyond Citadel.
Being able to see thicc thighs when you look down and jump or slide is something every video game needs
especially when the main character is a man
Thicc thighs instantly puts it above most other games coming out these days.
@@IscariotHeartworki woudlnt mind that too
i feel like people are too prudish for that ,, sadly
@@waverazor let them suffer
The Marathon 2 pistol is a nice inclusion, the dev has good taste
Looking at interviews, the dev loves Marathon. The Zeus fusion pistol showed up in the first game as well, with its charge shot and bonus damage against mech and cyborg units.
If he brings the dual wielding sawed off double barrel lever action flip cocking teleporting shell shotguns, my marathon fix is satisfied.
Or dual wielding pistols will be fine
_So disappointed the new one is an extraction shooter…_
@@FightCain very optimistic to assume the new one will even get released lmao
he literally uses the Marathon format for the terminals in this new demo, down to the messages. There's a shit ton of references.
@@bennyboiii1196 also, if you've ever tried to keep the Angelic Rifle after the boss fight (drop it before you enter the room with the purification device, run in and turn on the device, run out and pick it back up) first it will break and turn into the other angelic rifle design the creator has shown on Twitter while you're in the interlude, and then it turns into a nonfucntional, invisible Zeus pistol when you get back to the hub, so I think it's also going to be in beyond citadel
5:29 sliding down a hill never looked better
😦😩🥵
Sadly it’s a woman so automatic 0/10
@DasHurzify Your profile picture just makes me imagine Missile saying this and I don't know how I feel.
@@legitplayin6977 Sadly?
See, this is right up my alley. This is why I watch Gmanlives because I love learning about FPS games I would absolutely love to buy, but didn't know about
Same
The first game was awesome and this looks more of the same so i’m happy.
The oracle hits again! All hail GMAN.
I'm impressed that Gman managed to make this video with one hand.
Oh wow I never knew the G in GmanLives stood for Gooner.
Gonner what a good game XD being non-ironic it is a good roguelike
No kidding, this is definitely a fetish game
@@xQc_Enjoyer777 Yeah, call me a degen, but this looks like Guro. Take that as you will
You know it's a Japanese game when you have to shoot God to death.
More hilariously, in the first game you abort a sleeping god-fetus by climbing into the Angel of Lust's womb. The Angel of Lust also being the genetic parent (being both the mom and dad since it's literally a male Martyr and a female Martyr joined at the hips) of Martyr and her twin brother, so technically Martyr aborted her younger brother and killed her mom with a nuclear bomb.
the SMT III Nocturne vibes is strong with this one
Hearing the classic C&C scream never gets old to me
Its honestly insane the dev isn't asking for funding for the games development yet. Ci-en is basically Japanese patreon yet the dev isn't even putting up subscription plans. The game looks great though can't wait to see how it progresses.
Also every shooter should let you see your body when you look down, especially ones with women with thick thighs.
The first game is why I'm going to college to learn programming, and is also why I started work on my own FPS. I don't have much in it yet, but you can look down and see your body. From a mechanical perspective though, it's likely to end up as a mix of Guncaster, Spiderbot, Halo, and Armored Core- progression like Spiderbot, moment-to-moment gameplay like the others. I'm not sure, I injured myself and had to temporarily stop development, so I have working movement, enemy sprites, and a few testing levels, but that's about it.
Sounds cool man, keep learning and devving!
I honestly love the art style being more of a throwback to the 80's/90's era of anime.
It's pretty unique, but I don't think that author aimed for retro-vibe. It's a dojin project, so you'll see styles in them that deviate more from the mainstream.
If Gman called The Citadel "Waifustein" then this is Waifustein: The New Order (of dakimakura pillows)
waifustein: the new coom
The fact that the original Citadel was written off as a fetish game while the same community welcomed Hedon with open arms says a lot about how inconsistent modern discussions about sexuality in media are. It's gross and wrong to put kinks into a game *unless* it's the one you like, in which case it's perfectly fine.
Hypocrisy is a hell of a drug.
Is this "community" with us in the room right now? Are they posting weird fetish gore on their twitter, like the creator of Citadel does? Are the telling you to hurt yourself or those around you?
Bro, gore isn't a kink, its mental illness.
What's fetish-y about Hedon? Is it just the presence of big muscular demon women? I'd say that's something very different from a game with fetishistically rendered intestines spooling out of teenage girls corpses. It's not hypocrisy to say that kinks are cool but guro's too fucking much.
Definitely has to do with the anime style. I've seen other Japanese games get lambasted for things that more Western or realistic are praised for which is pretty sad to see
There's a pretty blatant current in modern online social spaces where Japanese media is seen as particularly objectifying and exploitative, meanwhile american media can do the exact same thing and get celebrated by the same people who condemn anime fan service. And they're literally willing to put it into words for you, I remember a non-zero number of popular posts around the release of the latest Baldur's gate that were openly saying "this is cool and good, unlike something those degenerate Japanese would make"
Combine that with this games (In my opinion *extremely* blatant based on how the expressions are done) guro stuff, obviously people with unexamined prejudices and prudishness will pour out of the woodwork like a tsunami of termites.
Guro is *really* not my thing, it actually disgusts me and will haunt me for weeks of I stumble on it unexpectedly, but also like, there's nothing really wrong with it. It's weird gross art made for someone other than me.
These games look fun, even if I'm pretty sure the intestines were drawn with one hand, I'll be checking them out.
9:47 The weapon you're talking about has now made its return in this game in Ver 0.20 (Which includes Act II), released around 22 hours ago.
GML, you've long cracked the 100'000, you're a huge Deal in the Review Scene and yet... and yet you kept that authenticity, that humble eye to eye level with your viewers it seems.
and i appreciate it greatly, that after all those years, your videos still give me that "home"-feeling.
i am just here to say "thank you"
Boomer shooters youtubers will never run out of content.
hold up, a dark forces remaster??? how did i not know about this??????
There's also a new Engine being made for the original data. It's named "the force engine" and is made by reverse engineering the original.
and by NIGHTDIVE?!?! Totally missed it too. Glad I found out when I did, seeing as it's out in 6 days.
i have a friend who really like star wars, so i'm going to tell him this next time i see him
15:47 oh wow, the portrait even shows the damage your body takes once you get killed and double tapped.
Yup. It's not a fetish thing though definitely not
@@johnroyal4054 Fetish or not, the work done on the sprites is very impressive.
@@CyberVonCyberus never said it wasn't.
@@johnroyal4054 I apologise if it came off as aggressive
@@johnroyal4054I mean is Brutal Doom a fetish thing then?
One thing I've always wish the previous game had was a level creator. There's this level that you can finish using a mech, and I thought the way the level was made was weird until I realized this was supposed to be a city occupied by militia. That's when I realized this game has so much more it can give than it already has
between this and mullet mad jack, i appreciate these demo videos. helps me keep up on games i wouldve never found out about otherwise, and recommend to my friends too.
picked up THE CITADEL by mistake in a bundle from fanatical for dirt dirt cheap, had no idea it is as cool.
weird that this seque demol isn't on steam ....hope it gets there soon.
The dev says he wants to put the game on steam once it's more complete
Many elements and fan service might be not for everyone, but I feel like it's passionated project done by single person from gunplay to in-game detail. I did really enjoy the first one and I hope the developer continue to create the game in the direction he desires.
Why is this Demo not on Steam is "Beyond" me
They probably figured that paying the fee just to post a demo wasn't worth it.
They probably will once the is more "feature complete" and closer to launch. It's only on Ver 0.12 at the moment, I wouldn't be surprised if they offer a demo on the steam page when the game launches like how it's set on the prequel.
Would the content be allowed on Steam? The death sprites are crazy
@@mctescotenacious5285 oh yeah the prequel of this is already on steam, at worst it'll be pushed to the adult only section
@@mctescotenacious5285 I toyed around with the demo not long after watching this, the death sprites are very gnarly (i love it) but I don't think they'll have an issue with posting it to steam when games Like Fear and Hunger are there too. At worst it'll get an "Adults Only" tag just like F&H.
Recently doing an exploration into the new Brutal Doom update and I cannot but agree that the new behaviour of pressing reload on a full gun makes him check the chamber or pull the bolt or something, I'm really enjoying.
Takes me back to the scene in Aliens where Ripley is going down the elevator into the atmo-processing complex and she's checking all her weapons.
The the elevator opens up and she's ready to do some deadly deeds, I think I've always almost unconsciously emulated that scene lol
Litdoom also has this mechanic
say no more, you got me at 15:00
Man, I can't believe the dev used that overused sound from "Sound Ideas" and changed the pitch up at 0:42. Hearing that generic scream is so jarring. It's almost like using the Wilhelm Scream.
Images of my NOD soldiers spontaneously combusting while walking through a Tiberium field, immediately sprang to mind.
@@jakebiatch6909 Yeah, lol. Now imagine playing this game and hearing it every 2 seconds. I'd be permanently distracted by NOD soldiers dying.
yoo, i never expect to see you review this one.
the Gunplay is spectacular since the presequel of its game. this enemy's sprites is getting better and yet there are couple of different types of armor will be soon.
was looking forward to see this for full version, i hope this will be on Steam too.
Ultimately. This feels like "Rise of the Triad-x-Ghost in the Shell".
Which for me...is very interesting.
I love The Citadel so much. Not only does it have amazing atmosphere but there are certain details in the game that aren't neccessary as but really adds to the feel like being able to play the game without your helmet on, hold your breath for steady aim, interact with spent bullet casings, leaning left and right, OPERATING A FUCKING MECH, etc.
beyond citadel sounds like it would be an epic system shock mod/fan game
Citadel was awsome.
Loved the soundtrack and am still searching for it.
Gameplay was fun too ofc.
The Citadel combines fluid, projectile based, combat with old school leveldesign, an awsome, 80s cyberpunk anime inspired, artstyle and a beautiful soundtrack into one, deliciously, gory package.
Well, I just spent a but playing the demo and it's a lot of fun. It bizarrely feels like an attempt at turning Marathon into a tactical shooter, and the reload system grew on me really fast. Tube magazines have never been made so mechanically fun.
Only reason I stopped was I got stuck at 1-4 lmao. Im looking forward to finishing it when I wake up.
Hey, cool video, thanks for giving us something new, never heard of the original Citadel or this one, hope you make more videos of obscure FPS like that, good coverage of details too.
I remember your old video for Citadel, good on you for covering its followup
This game is like someone saw that one FPS scene from ME!ME!ME! and said hell yes
Finally, a biblically accurate lore
stop talking, be quiet for a few days
@@SneedFeedAndSeed you're the one who should stop talking. It's easy to tell you're a loser incel, can't you at least be miserable in silence?
Few days have passed, you can speak again.
@@K3NSHIRODUBS thank u
Excellent news, I played through the first game twice (which is not something I often do). The atmosphere of the first part of the game is absolutely anxiogenic. Any shooter that can make using a flamethrower feel like commiting an actual war crime is good in my book. Also the FEAR influence is just perfect and I wish more games did it (can't wait for Selaco as well).
the dev by themselves are pushing the medium forward, content of the game aside the mechanics are super well thought out and implemented and they have so much in the works on their twitter is an insane ammount of work and worthy of real praise
This game has a really weird vibe, it's very interesting, looks like a lost ps1 experimental game. I recently started playing Baroque (ps1 on my handheld) and it immediately reminded me of it. I already bought the first one some time ago but never got around to it, thanks for reminding me. Also seeing the rifle bullets land at the wall and fall down is such a nice touch for a sprite based game.
Yeah, the dev likes baroque. The weapon shown at 11:09 is called the "Angelic Rifle", and the character who gives it to you quotes the same line as the character who gives you the rifle in Baroque.
you can actully remove the helmet the character wears by pressing back space it removes all heads up display details so its a nice lil touch for a no hud challange run where checking if your weapon has ammo is more viable~
Hmmm, well I guess two games are now on my radar. Not sure how I missed the first one, so I appreciate that you took time to discuss the first game first.
This is bizarre I didn't even know about this until today but last night booted up Citadel to play for a bit. Looking forward to this!!
Ultimate G-Man staples: 80's movie reference, Simpsons side cuts, and reverb farts XD
Never gets boring. C:
5:43 shwacked
The .44 Magnum Mega Class is literally the Security Officers Pistol from Marathon.
Looks intriguing, downloading the demo right now. I'd probably never find this one out by myself, thanks!
Frankly, I wish more shooters had the balls to be like Reciever. It's just strange to me that everyone seems to think "point and click" is the pinnacle of what the FPS can offer the user, and most of them spend as much time as possible trying to make that part of the experience take the least effort. Reciever has it's flaws, but it's able to build up a good tension and excitement simply because you can fuck it up. Pulling off a slick, flawless reload before taking down an attacking drone is something I remember far more vividly then kill x+1. Hell, I may dislike Hideous Destructor but I get the appeal: what if shooting was more complex than "you have functionally infinite ammo, go nuts."
It's too back it's anime as dicks, but that is the type of feature that could take up the slack.
because thats in tactical hardcore shooters and not normal shooters
@@StarchieHalo I tried search the "normal" tag for shooters on Steam, but came up with zero results.
Really like when you looked for hazards on the ground, something I need to work on.
It's like this guy turned DOOM into an anime style FPS game.
Killing Enemy Hordes of Men in video games:Ok / Normal.
Killing Enemy Women in video games:Fetishishtic?...
Can't help but laugh through the video because of the wilhelm screams. I'm just so used to hearing them from classic Command and Conquer games.
The dev has a ci-en page where you can support and follow the game
surprised you never noticed the fixed shotgun spread pattern in the first game, if only i could read moon runes and play it
The game is in English, FYM?
Thanks for something to be hyped !
I'm so thankful that you showed off the Beyond Citadel demo! I've been pretty hyped for the new Citadel game for a while.
5:16 "What're ya buyin', Stranger?"
Im quite happy you made a video on this game. It's one of my favourite "doom-clone" really excited for the release of the game or more levels
Glad to see him come around to this series.
Downloaded the first game and the new demo after watching your video, and holy fuck they are fun. Thank you Gman, for making my day better once more.
the weapon artwork immediately caught my attention, something about it just looks so cool to me
I really liked the first one alot. Im glad to hear the dev is making another. Great showcase Gman!
I can't unhear the pitch-shifted cnc death scream.
Anyone else notice the death scream is a nod to Command and Conquer Red Alert?
The first game is still one of my favorite FPSes of all time. Absolutely hyped for the sequel. Thanks for covering the demo, and helping the dev get more exposure.
great vid
I loved the first Citadel.
It felt like we're watching the beginnings of someone's efforts in creating a really good FPS, and it being a Japanese-created one (something that's pretty rare) and it being as functional as it is I enjoyed it to the finish.
The dev has a particular type of style with his sprites that I love, it's primarily cute/beautiful women, intricate mechanical designs, and a LOT of violence and pain. It's a fascinating tone that I loved. I'm hoping to see how much they've improved on their game design as development continues.
16:20
That symbol crossed off on the hood reminds me a lot of the Terran Republic's icon from Planetside. However I know a lot of other fictional factions use similar markings too.
So I checked up on the demo again and noticed it was on version 0.40 I played it last on 0.12. He has been updating the game and adding who ACTs. It's at act 4 now. Pretty crazy didn't think he would add so much for the demo.
man I loved the first one now I can't wait for it thanks gmann
17:45 - If you've downloaded it from their Ci-en, then I think you'd know that that is where you're supposed to follow their progress and get new updates. Ci-en is essentially their Patreon.
Latest demo verison is 0.24
Damn the weapons are some fine sprite work!
Honestly more first person games need to give you the ability to see your body/legs/feet when you look down, horny or not. I like the immersion over missing something on the ground directly below me. I have seen games also make it a toggle option as well so you can just turn it on or off, doesn't seem like it would be that hard to implement either. I would go so far as to say people that do not like it are jealous because they do not see their feet when they look down.
that pistol with the scope is strait out of Marathon.
It is! The dev loves marathon. He also snuck in the zeus fusion pistol as a hidden weapon, and the citadel's SMG is named after and uses the same ammo as the Marathon Infinite's flechette SMG.
I recognize that scream sound effect from Command and Conquer 1.
Oh fuck yeah, I loved The Citadel, excited to see a new game coming out!
3:24 Oh hey, the Gun is a Marathon reference.
5:29 that was a jump scare but a unexpected one
What surprised me with the first game was the bloodcurdling screaming when enemies are on fire.
Now on Beyond's demo, I can hear them breathing barely alive.
Some of the trooper enemies can be durable enough to look almost downed but still trying to shoot me.
So far, so good.
Another great video, gman.
Once you learn what Guro is, a lot of anime and games become very uncomfortable
your outro seriously reminds of me of mullet mad jack which you should play if you haven't already
I loved the first one, can’t wait for this!
I love how this channel puts a funny looking thumbnails in the videos but when u watch is just him talking and talking and puts clips of the same game in the right moment :v
Nah, this and its prequel are completely guro fetish games and if anything, this game increased it more. Anyone who has been on Japanese art sites long enough can already tell especially that the demo is on Fanza which is known for NSFW content.
However, this doesn't mean that the games are bad, far from it and are pretty fun.
When he mentions the characters having "terrified" faces under their helmets, and then shows footage of what I can only describe as ahegao, I laughed out loud.
The fact that you can see her chest and legs when looking down instantly reminded me of Jurassic Park Trespasser
I was actually expecting a review for Helldivers 2 from you fam. From first glances it seemed like like right up your alley. Chaotic, Warhammer 40k-esque and fun with friends. Nevertheless, still a good watch. Will check it out sometime.
Fascinating
In the age of morally good, socially correct AAA western games, indie Japanese devs are the only hope left.
Character HUD looks like Vtuber Avatar.
Thought it was Melody at first lol
True looks miserable
Chat, is this real?
Doomguy in DOOM 1 & DOOM 2: Guess I'm a vtuber now. 😳😳😳
16:08 that logo looks a lot like control's logo, similar font with an inverted triangle.
loved the first game. beat the game twice and can still say i have no idea what the story is about. Would be awesome if they release a manga to flush out the story and expand on it.
I do admire those first person perspective views of the Player character
1:39 Is that the Grouch theme from Moomin in the background?
Perkele.
Indie circle truly is a place for these "gentlemen" to go as wild as they could've wished...