UNI2 Uzuki vs Nanase

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  • čas přidán 13. 09. 2024
  • I suck at execution. Learning to use 4D as an inconsistent anti-air. It's huge but slow and I've seen people phase between it hitboxes. Uzuki really needs buffs to her conversions. B and C Coffins and their followups should be convertable without resources or precise timing. 22x while useful in combos is risky and really easy to misspace due to massive deadzones. I want 22x to track at their respective ranges like Cagliostro in GBFVR. Also Ragequit funny.

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