Pikmin 2's Underappreciated Detail
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- čas přidán 20. 08. 2024
- Pikmin 2 is one of my favorite video games of all time and it is filled with lots of easy to miss and underappreciated details, especially for a game developed in two years. These range from visual details to game design details.
There's obviously going to be some details I'm going to miss, so lemme know if you know of any! I've played pikmin 2 over a dozen times on multiple platforms, so I'm no stranger to this game at all. All details here were ones I've discovered throughout my time playing and modding the game and from my time in the pikmin community, with some help from pikipedia for the technical details.
The video is sort of split into two sections, the first half is quicker, with a bunch of unrelated details one after the other. The second half focuses on detail regarding sections of the game like specific caves, modes, and just long topics.
Some of these details aren't definite. They could always just be a coincidence. I tried to use appropriate language to describe details that may not be intended by the developers.
Credit: noclip.website for some of the images.
pikminwiki.com for some useful info that helped with recording some of these details.
Kdenlive for being a nice, free video editor.
Nintendo and the developers of Pikmin 2 for making such a great game!
Also the editing was VERY inspired by Zullie the Witch!
#pikmin #pikmin2
its a warcrime that we never got the president's car horn back
Learning that the enemies falling from the sky weren’t just (entirely) random is so insane to me. Like what do you MEAN dwarf bulborbs can survive a fall of at the least 30 times their height. Poor fellas should install some guard rails:(
I could be wrong but due to their weight and physiology, cant many insects survive huge falls?
It warms my heart to see that they even thought to add little visual details to add continuity to the caves. I had never known that. Lovely video, mate.
despite the fact that ive made it to perplexing pool on day 4 multiple times.... i had no idea about those eggs falling
Turning the video quality down to 240 really brought out a certain feeling in me. It reminded me a lot of the types of Pikmin videos you'd see back on the earlier days of youtube, before Pikmin 3 was released. Shame that videos like this one are a mostly lost art nowadays.
Not low enough bro, gotta turn it down to 144p
back when ice pikmin were just an idea
while i knew a good 75-80% of the things here, it's still cool how much detail is in this game, and i still learned a few things as a result. it's not just nostalgia for me. pikmin 2 is my favorite game in the series, and ive played all of the games in the past year to verify it. though i prefer the gamecube version to the switch version, both for the controls and stuff that got changed in the switch port. people say its pikmin for people that dont like pikmin, but i really appreciate its resource management focus, and its not like beating the time limit in the other games is that hard. i agree that p3 and p4 perfected things with mission mode/dandori missions, but for the regular game itself, i go back to 2 far more often.
i never knew about the president's tv or some of the harder to spot cave continuity, i got some of the more obvious ones like snagret hole but the attention there is so great.
Is it just me, or does Pikmin 4's caves have nowhere near the amount of detail that this game goes above and beyond to have? Pikmin 2's areas (except Wistful Wild) seems to go out of its way to make each cave unique and relevant to the environment they're in, while Pikmin 4's caves seem a lot more random and irrelevant to what's happening in the overworld (you go into a cave on a sandbox, and you then end up in a tank in an aquarium?). Granted, it does have that one moment in Hero's Hideaway where you're in a frozen area and you end up near the freezer, but that was one potential instance.
I also felt a lot of Pikmin 4's caves missed when it came to this. A lot of Pikmin 4's caves have themes which match the environment which is good, but they don't do too much more in environmental detail.
Some stand out, like Frozen Inferno which actually does this very well. You enter through a stove top, the first sublevel has fiery enemies and heat floors, but the next two sublevels are beneath the stove and are frozen cold instead.
But there are also plenty of 4's caves which just feel completely removed from the environment you find them in like Engulfed Castle, Dream House, and Seafloor Resort.
4 also likes to sprinkle enemies anywhere regardless of their ecology which bothers me a little.
11:11 This was also changed in Pikmin 4 where all Pikmin can attack the skin now
13:27 So Funny thing that happened, Right before the Pileated Snagret was about to get back in the ground, it got stunned in it’s diving animation
19:23 What helps with these walls is that you could then swarm Empress from the side making the fight end very very quickly
20:52 This makes me like and hate the President more now lol
25:21 on my first Playthroughof Pikmin 2 I ran into this and screamed for my life, I thought it was completely natural to run into Beady here
27:52 Always questioned what this was and wondered why no one has ever brought it up before
34:00 Funny you didn’t mention how the start of the Cave is just the nose of a smile: *:o)*
35:07 You could actually see this with the Pikmin 2’s first person perspective mode
40:18 Titan Dweevil’s theme is also used for every Boss in Pikmin Adventure from Nintendo Land, Playing that first then Pikmin 2 instantly gave me PTSD because Pikmin Adventure’s Extra Bosses are hard as balls
This video is an absolute gem much like Pikmin 1 and 2.
3:20 I’ve been playing Pikmin 2 for nearly 2 decades and I have several playthroughs on my channel of Pikmin 2 and Pikmin 2 mods, but my brain has never once processed that The Valley of Repose takes place on a city street. Wow.
Very well put together video, I learned a surprising amount of new things! Here are a few additional details that I know of:
Purple pikmin won't be knocked back by the attacks of a puffy blowhog. They also won't be scared by mitites and the roar of an emperor bulblax.
Treasures on the surface emit a constant but very quiet sound
Much like how a refight with raging long legs releases a swarm of mitites, beady is supposed to release spectralids. Unfortunately due to a small coding error this doesn't actually happen.
do you have an example of the sound the treasures make? i would love to hear it isolated and learn to recognize it when i play the game
Ahh, speaking of music, it’s very dynamic depending on what you’re doing or what the Pikmin are doing. Such as combat or if the Pikmin are working. It’s such a neat detail that helps keep the player aware on what’s going on.
Think my favorite Pikmin fact has to be how Pikmin are staring at the glowing antenna when they’re following you. So shiny!
My channel is way too small to even be eligible to make money off ads and youtube still won't let me turn off ads :(
sorry
Its ok dude your video is extremely good, well made and interesting, something as small as having ads does not ruin it at all, and tbh u deserve to be paid for this!
Pikmin 2 is my favourite game in the series for many reasons, but I honestly never knew how many small details I missed even after playing this game for 12 years. This is honestly one of the best Pikmin 2 videos I have ever seen and it definitely deserves more attention and appreciation (just like Pikmin 2 itself)
Cool, another detail that has to do with the world map is that its a real place in Japan! The forest is shokotan and the background mountain is mountain kamui, both located in hokkaido japan.
Pikmin 2 was one of my favorite games as a kid. Didn’t know what the hell to do though, if I remember correctly my old save file was over day 60? And I didn’t even know you could play as the president. I just loved running around easy caves with purple and white candy pop buds and exploring the over world maps.
This entire video just being the game’s music and simple text over it is super relaxing and sort of captures that feeling of wonder and exploration I had while playing as a kid, finding out about so many tiny details.
To be honest I was a bit put off by the video not being voiced over but then as I watched I realized how much modern media has warped my need for “more stimulation”. Granted having ADD doesn’t help with that problem but I digress.
I want to thank you for making such a simple and relaxing video, especially in this day and age. Content like this deserves more recognition.
Get TF out of town you can destroy the Ranging Bloister WITH PURPLES!? The most valuable thing I learned from that were that purples are even MORE broken than I originally thought!
35:21 wow, never noticed the entrance to the Shower Room was a sink, with the hole that leads to it being the sink's drain hole. Such a cool detail.
One other understandably missed detail is that Beady was intended to drop butterflies if killed with no treasure. Due to an enemy allocation error this does not happen in-game but videos exist online that fix the bug and it’s pretty gorgeous
The crawmads having different sizes is something I never knew before.
pikmin is so good, I can feel pikmin coming inside of me
Ayo bro💀💀💀
HUH?
:(
Untype this
@@noahthespike never
I remember being so hyped waiting for release. Attention to detail like this almost feels like the Gamecube's signature.
I learned so much stuff but the thing that blew my mind the most is the continuity between cave levels! I love Pikmin 2 so much
I'm glad I'm not the only one who noticed some of these details in Pikmin 2. Truly a fantastic game which I enjoy so much.
This is a fantastic video, it even showed some things I didn't know about this game in spite of all the times I've completed it and all the videos I've watched on it, namely the first cut-scene with the unplucked pikmin. This is one of the best games and series ever made, Pikmin itself has created an new world unlike any other. Pikmin 2 is a dream to play, watch, reflect upon and to remember, it's a game that provides the player so much more than it had to, yet it went above and beyond to be one of the best, if not the best, sequel to something ever.
Great video! Pikmin 2 is one of my favorites as well. Other commenters may have already mentioned these, but here are some other details I noticed:
- The Wistful Wild caves appear incohesive, but all three have loose theming of their own. Cavern of Chaos is demon/hell themed with arguably the most grotesque boss in the game and the Silencer, worth 666 Pokos in the Japanese version.
- The Hole of Heroes is described as a "melting pot of life" by the ship, and it really is. Not only is it a boss rush, but it actually contains every creature in the game aside from the toady bloyster, gatling groink, breadbug, giant breadbug, and waterwraith.
- The Dream Den contains every cave theme except snow, which is suitably dreamlike and is a nice cave to end with.
- Many enemy attacks are able to damage enemies and traps, not just armored cannon beetle larvae, but also beady long legs, raging long legs, and waterwraith, and probably a few more.
- With precise aim and whistle timing, purple pikmin can be used to damage fiery bulblaxes and poison gas traps. Red pikmin are completely obsolete.
- Those spots that mark where treasures spawn in caves can sometimes be used to locate buried treasure if you don't have the treasure gauge.
- Aside from the music, caves have a lot of eerie ambient noises that often go unnoticed.
- Breadbug
For HoH, I meant to say it has every non-boss creature aside from the breadbug, toady bloyster, and gatling groink. There are several bosses that obviously aren't there
Holy hell, I only just realised that when a cave is cleared of treasures, they start singing the main theme motif of pikmin 2! I never picked up on that!
Honestly, pikmin Is a comfort game, I’ve only really spent time on it three times, as in play threes, but never finishing, but it’s just got such a mood to it, and I do wonder what three and four are like and if they hold that same mood of the first two. I never played the original, I only played the second one on wii, And I’m pretty close to actually finishing it for once, and have finally started playing the original.
had no idea the pikmin sing a different tune depending on the treasure left in a sublevel!!
Pikmin 2 will always have a special place in my heart, thank you for making this video! there's so much stuff that most people won't even notice in their playthroughs!
I just have to say, good job. This is one of the best videos I’ve seen in years
Good video... my favorite thing is little blue pikmin lifeguards theyre so cute
Fantastic video, never realised how much detail was packed into Pikmin 2.
This was such a good and informative video even as someone whos been playing this game since i was a little kid i had no idea about the blue pikmin being able to save the others if they are drowning lol.
I hope your video gets more views its really cool
Man Pikmin Is such a good franchise I love it so much just hope Nintendo considers making a 5th game 😭🙏🏽🙏🏽🙏🏽
Scruffy mentioned
This was such a wonderful video. Even as someone who was quite familiar with the game, I learned a lot and noticed things I just rushed by before. Thank you for spotting them all and sharing them with us.
Wait, the cursed Olimar grin is real!? I thought that was just a photoshop.
While I was hoping to see a particular fun fact here (Olimar and the other captain make the level music become a different rhythm), I very much enjoyed this video! I even learned some new stuff here!
This video was fantastic, thank you for such a passionate complication
MAN!
Thank you so much for this.
I've been studying details about this game that I love. :D
And people say this isn't the best pikmin game
Fantastic video! I didn't know many of the little things about enemies you talked about until now.
This video is underappreciated
Beady Long Legs falling in Perplexing Pool jumpscare the hell out of my when i was younger.
nice to see these all in one place
Pikmin is super unique, metroidvania is a whole genre named after existing games but pikmin is entirely its own thing. It's a shame how each game does something best and worst, and nobody seems to agree which game is the best (though that is really just saying "They're all that good")
Pikmin 1 was the best for the "new experience." not knowing what was what, being thrown into an alien world and being given a grave (for nintendo lol) situation, learn and adapt or die. It's very short though, and barebones in comparison.
Pikmin 2 was the best for the general feel, it has that irreplaceable aesthetic of not being on the cutting edge of graphics but still being stylized very well. the environmental details, the treasures, the piklopedia, the adaptive music, you just don't want 2 to end. you want there to be 5 more overworlds and more caves with unique premises. maybe not too many caves, though. I do wish it was harder, that survival was a factor again.
Pikmin 3 had the best gameplay loop, i think. The idea of making the treasures matter by literally extending your life is perfect. The "splitting up the captains" mechanic actually having a use, the story tying in the plasm wraith and hinting at some strange overarching plot. It's great, but the story being so controlling was probably overtuned some. It was generally missing some stuff from 2 like some enemies, caves, some of the adapting music, etc.
Pikmin 4 brought a bunch back while adding and changing a lot, and to me it felt over the top. The story wasn't as railroaded as 3 but still just as if not heavier because of all the talking- which would be a lot better if you didn't make your own character who never spoke. All the NPCs literally giving you missions to complete... it just felt very gamey and unnatural compared to 1 and 2. Part of that is that i spent a decade waiting after 3 and grew up, but most of it isn't. I like pikmin 4, and mechanically it's quite good. The obsession with dogs is very odd to me though. I wish it had just expanded on the "use all 3 captains at once" idea, I don't think I liked a single dog-related aspect of pikmin 4 at all. I respect that they clearly agreed with the people who said "pikmin 3 removed too much" and brought back so many enemies, the caves, the piklopedia, etc.
Perhaps in 15 years pikmin 5 will be the gritty survival horror reboot or something lol.
Cool! You should do this with the other games! Maybe even the spinoffs
SUCH AN AMAZING VIDEO!! taught me things i never knew about my favorite game!! 🎆🎆🎆🎆🎆
wow never knew like half of these, great vid
Pikmin are so cute i could cry 😭
super cool, love this game and have played through it countless times and there were still quite a few details you spotted that i never did. awesome work!
I TOLD YOU Pikmin 2 was the best because of all the love and care and other shit the devs put into it NAME 1 OTHER game like Pikmin and no Pikmin 4 don't count.
Absolutely thank you for covering my favorite game of all time. Its wonderful ❤, I learned alot as well!.
27:46, I always assumed that was an imprint left behind by the empress when it fell down to this sublevel since it's right under the place where you land.
oh man this video was awesome need more
Underrated video!
This is really nice
fantastic video
Nice vid
I love pikmin
What was the song played after the piklopedia theme? 12:41
That's the Wistful Wild theme
@@MaroonMarlin thanks, I appreciate it
Anyone know what music the video used at 24:35? Btw great video!
It's the music that plays in Pikmin 2's High Scores menu!
@@MaroonMarlin thanks!