Antichamber: 7 Developer Rooms Guide + Secret White Room

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  • čas přidán 5. 09. 2024
  • Here is my guide on how to get into the 7 developer rooms as well as how to get to the "Under Construction" door and the series of difficult challenges that lead to the White Room.

Komentáře • 139

  • @tauheximus
    @tauheximus Před 7 lety +28

    The 'numbers' room is meant to showcase the game's portal system. The cube near the = sign is meant to be the finished product (depending on where you look at it, you see a different number based on which portal you're looking into), and everything else is meant to show off how it was made.

    • @baronfox8829
      @baronfox8829 Před 7 měsíci

      as soon as I saw it in my walkthrough, I immediately realized that it was made for a room with cubes, there are many different cubes, as far as I remember 9 cubes, this is one of the initial rooms that you get into very quickly, the clock is ticking there, they are all different from all sides and this room shows how it was done

  • @macca3666
    @macca3666 Před 10 lety +94

    That thing at 17:30 .... You know how you make staircases with the red gun? When I played through the game, after I got the yellow gun, whenever I needed to go up like that, I just made a single cube, jumped on it, used the middle-mouse button to make it move straight up, and it takes you up like an elevator.

    • @pmaguire13
      @pmaguire13 Před 7 lety +9

      macca3666 well you actually HAVE to do that in order to get the red gun
      (Just realized this comment was 3 years old, sorry)

    • @FalB27
      @FalB27 Před 5 lety +1

      @@pmaguire13 lmao

    • @stargirl3352
      @stargirl3352 Před 4 lety +2

      I honestly need to play that game
      -Replying to an 6yo comment-

    • @MrCraftking100
      @MrCraftking100 Před 4 lety +1

      @@stargirl3352 do it, this game is legitimately great

    • @DaviskGD
      @DaviskGD Před 3 lety

      @@MrCraftking100 AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

  • @MercMercury
    @MercMercury  Před 11 lety +16

    Hey there!
    Antichamber is a hard game to explain. Essentially it is a first-person puzzle game that is mostly about exploring the world, despite it often making no sense to our puny human brains.
    As you progress further, the game becomes more about the puzzles with the guns you see in this video, but that doesn't make it any less mind-boggling. If you are into trippy experiences or puzzle games in general you will likely enjoy this game a great deal :D

  • @DualXZ
    @DualXZ Před 6 lety +5

    The whole game is a metaphor for life, if you pay attention to all the signs, which is one of the main reasons I really loved it.
    The "under construction" room is one such example. Not everything has a deeper meaning and doesn't mean the developer will add more content, it's just a room, like any other.
    The white room symbolizes, I believe, one's persistence through hardships and selflessness, that we shouldn't do things in life just because we'll get a reward at the end, that it's the act itself that counts, what we did.

    • @user-qt4uz7tn4k
      @user-qt4uz7tn4k Před 6 lety +4

      I'd say last room is about that harder challenge doesn't mean better reward

  • @sym667
    @sym667 Před 2 lety +13

    You and your guide are so nice that I have to thank you after almost 10 years you uploaded this! Amazing game, anyway. I played it some years ago, and finished after a couple of attempts.

  • @toject8080
    @toject8080 Před 8 lety +8

    About the last room... Well, i think it's not intended solution if you read signs... "Falling down teaches us how to get up and try again." With every failed jump the pad become longer and longer until you're able to jump over. So just jump and fail, esc, enter again, repeat until you get it.

  • @ALNYTheGreatScientist
    @ALNYTheGreatScientist Před 8 lety +73

    I got into the first developer room because I couldn't figure out where to go XD I keep on finding secrets because I don't know where to go, like in Portal 2 where I got the Ship Overboard achievement cuz I didn't know where to go XD

    • @FplusETVChannel
      @FplusETVChannel Před 6 lety +1

      me too but i was just exploring around too see some of the rooms that i missed

    • @Chris.L.P.
      @Chris.L.P. Před 5 lety +1

      Lucky you!! I got really mad at myself when I had to look up for that Borealis secret in Portal 2!!! Mostly because I never look anything up online... So you'l wonder what am I doing in this video, actually I'm just counting how many Dev rooms there are to trigger my mind to remember which one did I miss on my full guide i'm compiling right now.

    • @baronfox8829
      @baronfox8829 Před 7 měsíci

      the funny thing is, I got ALL these rooms, and I got them all because of my excessive curiosity in any games, I can always just poke at the walls, sometimes for hours trying to jump on any obstacle to understand that the developer did not intend that I would get there, but I still got there, and a lot of other nonsense that my brain can invent, although I did not find all the cubes, although I really thought that they were giving something for them, but when I found out that they were not giving anything for them, I was very disappointed, and yes, that room is still being built and it is still impossible to enter it
      P.S. I also found the room of the Borealis ship in portal 2 by chance during my passage, I didn't even know that it was something secret, just because of my excessive curiosity

  • @AvNotasian
    @AvNotasian Před 10 lety +24

    20:44
    there is a downtime, the trick is to move a little so the small cube disintegrates then as close to the end of that downtime as you dare you disintegrate the big cube and freeze, the little cube reappears and the big one is gone you then creep through before the big re-spawns.

  • @DevilSpider_
    @DevilSpider_ Před 3 lety +6

    There is an easier way to get to the Laying the Foundation dev room. Make the pigeons destroy a few bricks, play a yellow/red block in place of any destroyed white block, and move the placed brick out, so the path goes through any of the neighboring white blocks. The white blocks begin moving as if they were yellow/red.

    • @hbarudi
      @hbarudi Před 2 lety

      Nice, never thought of that.

  • @nexinex6049
    @nexinex6049 Před 5 lety +5

    7:26 it's possible to do with the green gun. just put more cubes on the opposite side and destroy the center

  • @enderpearlgt298
    @enderpearlgt298 Před 9 lety +1

    That white room thing with the balls moving around, you can put blocks inside and middle-mouse click it while you're outside so that it will go outside. If it bumps any white blocks in the way the white blocks go with it.

  • @GiraffeThief
    @GiraffeThief Před 11 lety +1

    In the room with the green and blue door where you walk to open one and close the other, use walking to close the green door. then run right to the door to open the blue door. Green door should open before blue closes.

  • @JesterMereel
    @JesterMereel Před 8 lety +90

    "...the game's not really challenging it's just hard to figure out."
    If it was difficult to figure out, that means it was a challenge hun.

    • @linjkarma7760
      @linjkarma7760 Před 8 lety +19

      I believe he means that things aren't generally hard to execute once you figure out what you need to do.

    • @MrLTiger
      @MrLTiger Před 6 lety +4

      proceeds to screw up the easiest jump ever a bunch of times

    • @aceman0000099
      @aceman0000099 Před 6 lety +3

      He means skill not intelligence

    • @lov3masterns
      @lov3masterns Před 5 lety +3

      It's not a challenging game, it's just tricky to find out all of the game mechanics and how they actually work (like looking at the circle boat window thingy and walking backwards) which means you need to experiment basically -- tryout stuff and see how they are behaving. The game by itself -- chambers and problems you find along the way aren't hard at all. It's kinda game that keeps leaning and pushing you to const. "think outside of the box" and for only that reason it makes you feel it's difficult or tricky. That's what he meant by it (I think). :)

    • @mescellaneous
      @mescellaneous Před 3 měsíci

      you can deduce what challenging means based on your own statement. even when you figured it out, if it's hard to execute still, then it's challenging. that's the difference.

  • @originalanthraxtony
    @originalanthraxtony Před 10 lety +2

    Hey OP that first one I was able to get some matter cubes into the box then trail them through the wall, bringing a significant amount of the white cubes with the red ones to bring enough of the wall down to get in.
    It takes a little bit of fiddling about but you CAN get those white cubes to trail along with the red/yellow!

  • @bigi3025
    @bigi3025 Před 6 lety +8

    count of basically in this video: it's over 9000!!

  • @rowdychupich8725
    @rowdychupich8725 Před 8 lety +3

    The green box room is the angle test for how you look at it

  • @oinkymomo
    @oinkymomo Před 3 lety

    i'm not sure, but if i had to guess, if you can manage to make the 3 back numbers add up to the front number, you will be able to go into the back of the front cube, and get the actual developer room

  • @bronsoncharles2844
    @bronsoncharles2844 Před 10 lety +2

    Thank you for demonstration. This game is a fantastic mad trip.

  • @Senen33
    @Senen33 Před 11 lety +1

    For the white cube room (the first one in the video), one of the wall regenerate slower than the others (when you enter via the hub, it's the wall in your right.)

  • @tauheximus
    @tauheximus Před 9 lety +8

    If you've ever wanted to build with voxels in real life, now you can! The Matter Gun can absorb and shoot out voxels with just a flick of the wrist!*
    *Voxels not included. Go buy some, or if you're feeling hardcore, why not mine some from the Antichamber?

    • @FireyDeath4
      @FireyDeath4 Před 6 lety

      Just go and download MagicaVoxel, will ya?

    • @chocolad4221
      @chocolad4221 Před 6 lety

      *60's spiderman pointing at himself*

  • @omegavital2072
    @omegavital2072 Před 9 lety +8

    guy, do you now how to take the black gun? you need take only 3 or 2 seconds of the black goo in the end( final room, not real end). and press esc. congratulations! now you have the black gun!

  • @dapcuber7225
    @dapcuber7225 Před 2 lety +1

    The reason why the developer put snake in the game is because antichamber was inspired by snake if you look at the early prototypes

  • @FlipLogic
    @FlipLogic Před 11 lety

    2 Things.
    On the 5th room, instead of needing to go up the shaft to get the blocks, I found that if you nudge along the wall before you catapult across the room, then attempt to jump past the catapult, you will hit the opposite wall and fall down. (Just make sure you are jumping from the right side).
    And on the last room, where you need the green and blue door to open at once, the trick is the time it takes the blocks to respawn.
    Have 1 side disappear first, then work on the other at your pace

  • @projecteer4498
    @projecteer4498 Před 5 lety

    I know I am super late but for anyone new, for the first room, if you come in with yellow/red gun, you can place a cube and move with middle mouse the cube over and some of the white will come with, this makes it more consistently possible and easier

  • @jacob3369
    @jacob3369 Před 8 lety +1

    _-_ the cube thing doesn't crash the game if the cube is small enough. I've done it with 20x20 cubes and it's fine, lots of lag, but fine.

  • @Senen33
    @Senen33 Před 11 lety

    And for the blue cube/green cube, there's also an easy solution. Get near the door, move slowly (fast enough so that the green cube breaks), wait two seconds and move quickly. The green cube will regenerate while the blue cube will break.
    And for the last puzzle. Just go into the laser, wait a tiny bit and run forward. The door will keep moving forward before the gravity makes it fall down. You have to move when it's more or less half way up

  • @NightmareRex6
    @NightmareRex6 Před 2 lety

    i know how the cube rooms with diffrent angles MOST LIKLY work via portals and infact can glitch the block life clock museam area by putting some cubes right past the portal of the block that leads to the maze area. once glitched you will find another wired block like th eone in oriiginal room to have go down the track and can place cubes inside of the cubes and unglitch it and can look really odd.

  • @baronfox8829
    @baronfox8829 Před 7 měsíci

    My brain has never made the relationship between the circle and the fact that it is necessary to move backwards, but somehow I went through the game finding all the secrets, maybe I somehow realized this on a subconscious level, but on a conscious level I did not understand what I was doing?

  • @rednidedni3875
    @rednidedni3875 Před 9 lety +1

    Somehow i figured out that blue/green door in a few minutes.
    At that one place with the jumping pads where you have to make a wall (Right behind the WTF?? Box) I figured the puzzle out the second i saw the gap between the box and the solid ground.

  • @romanjennings1097
    @romanjennings1097 Před 10 lety +1

    with #2 its the polygons of the mesh, the 3D render of the obj

  • @extol2247
    @extol2247 Před 5 lety +5

    Only a TRUE SCIENTIST can open that "immpossible" door 100% of the time.

  • @sauvagess
    @sauvagess Před 11 lety +1

    On that last one, you don't actually need to move and stop at the same time to get through the two blocks. You just need to constantly move at top speed so the blue box is disintegrated since it's bigger, yet the green one is smaller so the balls will never actually go back to the center. It's not that hard if you can keep momentum going.

  • @Jack-yq6ui
    @Jack-yq6ui Před 2 lety

    the first time I played this game, I finished it in about 2.5 hours (not 100%) never having found the Red gun. I thought the puzzles were just getting increasingly tedious and I was pretty sure I was doing them "wrong" in certain cases, only to find out after finishing the game that there was 1 more gun with another ability and that I was essentially doing a fuckton of the puzzles "wrong"
    Gotta say it felt pretty gud.

  • @KeromegaForever
    @KeromegaForever Před 9 lety +3

    LOL HOLY SHIT THAT LAST DOOR LOOKS STRESSFUL AS FUCK HOLY FUCKING SHIT FUCK THAT LMAO JESUS CHRIST

  • @giamorcos6661
    @giamorcos6661 Před 7 lety +1

    The number room shows the transition between rooms, that one room have 6 other sub rooms

  • @TrantaLocked
    @TrantaLocked Před 11 lety

    Great video. I originally didn't know what to do with the yellow and blue rooms. Fortunately your video only reminded me of that bit and I went back to try it again without seeing how you did it. Turns out you just have to look down at the black part!

  • @LaurensK90
    @LaurensK90 Před 11 lety

    I couldn't find anything more in the red/blue room around 18:40, so I figured it was a dead end, but I never made the connection "circle on the wall = walk backwards". As far as I could tell, this rule is only used two other times, once for the blue wall in your video, and once to get to a pink cube. I was able to do all of the other puzzles leading up to the white room myself, once I knew how to get to the blue room. Thanks for the walkthrough!
    Also, you need to learn how to make elevators. ;)

  • @Gremo_niaco
    @Gremo_niaco Před 3 lety

    Playing this game high as fuck was the best choice of my life

  • @zolikoff
    @zolikoff Před 9 lety +1

    On the second part you can do it with the green gun, don't need to fill in the whole cube.

  • @ShaunDreclin
    @ShaunDreclin Před 5 lety +1

    Was that white circle thing ever telegraphed in the game? I don't think I used them once, had no idea what they were for

    • @BurningSunBloodyMoon
      @BurningSunBloodyMoon Před 5 lety

      It is in a few places, but it's easy to miss or not figure it out - I beat the game without figuring it out. There are some dark tunnels at the bottom of the "Jump/Walk" pit that use them, and if you walk up to the black door near the ticking LIFE pendulum and turn around there should be one.

  • @Somethingcrappy
    @Somethingcrappy Před 11 lety +2

    15:55 you don't need to get the blocks there you can just multiply the blocks using the 2 that are already in the corners.

  • @MuToiDMaN
    @MuToiDMaN Před 11 lety +5

    Guys, guys, chill. It could be worse. He could be saying "so, like, um" instead

  • @VollkinSea
    @VollkinSea Před 10 lety +7

    I saw seams on the last room you showed, can u glitch through the floor?

  • @physical_insanity
    @physical_insanity Před 3 lety

    I think the room at 13:54 is supposed to demonstrate non-Euclidian physics or something. Hard to say, really.

  • @mitotianiMartin
    @mitotianiMartin Před 10 lety +1

    Great explanation, thanks! this game fascinates me! I got stuck in the room with the dissapearing bridge. Thanks for clearing that up :-)

  • @hbarudi
    @hbarudi Před 2 lety

    The last room is the one that I never reached after going through to the black room.

  • @williamroe8905
    @williamroe8905 Před 2 měsíci +1

    I was so mad when I got to the White room and there was nothing

  • @DoomedLich
    @DoomedLich Před 11 lety

    It's probably used a good four or five times. In addition to the ones you mentioned it's also used twice in the escape or the chase. (I forget where one ends and the other begins)

  • @vfvg
    @vfvg Před 10 lety +28

    Basically...

  • @MercMercury
    @MercMercury  Před 11 lety

    lol Thanks. I feel like my commentary has improved quite a bit since the creation of this video, but I definitely appreciate the critique.

  • @XXXxxxGastIxxxXXX
    @XXXxxxGastIxxxXXX Před 10 lety +5

    nice video dude! nice work! :DD Best wishes from Argentina :)

  • @cyprian411
    @cyprian411 Před 9 lety +1

    The very first part with the balls. Build walls around the 3 other sides and the balls will ricochet a lot more on the 4th wall. Much easier to get in then.

    • @pmaguire13
      @pmaguire13 Před 7 lety +1

      Johnny Norway pretty sure the balls just go through your blocks as well as the white ones

  • @Senen33
    @Senen33 Před 11 lety

    Also, in Falling forward, the bridge is bigger and bigger each time you enter it, so you don't really need to make a red cube stairway. :p
    And in the room with bumpers you can fall in the room without having any cube (just need some practice).
    Anyway, nice video, there are many things you do in a much simpler way than I do. :)

  • @ucantburpthis
    @ucantburpthis Před 10 lety +1

    god i LOVED 4th e 5th room
    first one i found was the maze
    i was shocked... "cooool! wtf!?" :D
    one of my favourite game ever

  • @_Tzer
    @_Tzer Před 4 lety +1

    i want a video with the purple cubes combined with this called secrets and the signs

  • @rufuscarruthers558
    @rufuscarruthers558 Před 10 lety

    for the 'fuse' (gun designs) one you did not need any blocks

  • @NerdBryant64
    @NerdBryant64 Před 7 lety +1

    20:30 you need cubes to hold the gate open. its faster that way

  • @danhorus
    @danhorus Před 11 lety +1

    23:00 Easiest way is to go through while it's still going up :)

  • @des5011
    @des5011 Před 11 lety

    the numbered room explains the the hall with all the 3d artwork and the clock

  • @RenTheFen
    @RenTheFen Před 5 lety

    I like to get to the black box, start to grab it then, then leave just so my gun makes black cubes

  • @zetsu12344
    @zetsu12344 Před 8 lety

    To get to under construction place you yellow gun i think but with red you don't have to bring cubes with you

  • @TruCloudGaming
    @TruCloudGaming Před 11 lety

    the falling forward one your supposed to keep falling and the bridge gets longer

  • @Bronco541
    @Bronco541 Před 10 lety

    my didn't crash when I made the cube, the first way you mentioned..

  • @awseomgyhero
    @awseomgyhero Před 9 lety +1

    i did it #4 with GREEN gun

  • @majicktek5051
    @majicktek5051 Před 7 lety +6

    FRAPS does not like any game. NEVER, I repeat NEVER, use FRAPS!
    Use OBS instead

  • @FplusETVChannel
    @FplusETVChannel Před 6 lety

    the last (white room) is also under construction

  • @2xsaiko
    @2xsaiko Před 9 lety

    Thanks for 5:30 it was the only one I missed

  • @dardanuyp
    @dardanuyp Před 10 lety +6

    LOL i used to get to the first room showed in video and i thinked it was a normal room of the game XD

  • @mr.mrowmusic8255
    @mr.mrowmusic8255 Před 5 lety

    I got super lucky, and I got the first room real quick

  • @MercMercury
    @MercMercury  Před 11 lety

    Haha, yeah, unfortunately I was reading the forums as I rendered this video and discovered that fact about one of the walls. Sure makes me a little sadface on the inside, but at least it didn't take me too long :P

  • @DubiousDoggo
    @DubiousDoggo Před 8 lety +3

    nice video but you should really get a pop filter or something, or just move the mic away from your face a bit

  • @Senen33
    @Senen33 Před 11 lety

    And if you don't manage to get into it within some seconds, just stop and wait for the wall to regenerate fully.
    With this method, it should never take you more than 1 minute.

  • @justinturnsvirtual
    @justinturnsvirtual Před 11 lety

    is there any game that has that trippy element to it like antichamber?

  • @MoonMoonPlays
    @MoonMoonPlays Před 7 lety

    guy u are awesome.
    i like ur voice and ur english skills aren´t that bad! ;P
    Here have a abo and i hope u´re still active here :)
    Keep it up!

  • @ambersummer22
    @ambersummer22 Před 6 lety

    What happens when the time runs through out?

    • @seanl.5181
      @seanl.5181 Před 5 lety +1

      You get an achievement that says something like "don't rely on other's time"

  • @bruschetta7711
    @bruschetta7711 Před 5 lety

    Oh my god the timing, u said 2 o clock am and i am watching atv2am

  • @uvalnor
    @uvalnor Před 11 lety +1

    Can't you just make a block to hold open doors? I've been doing that so far and it works, should make that last puzzle a lot easier.

  • @yoshi7002
    @yoshi7002 Před 9 lety

    i found the first by my self i didn't know it was one!

  • @GiraffeThief
    @GiraffeThief Před 11 lety

    My comment below is for the room @19:47!

  • @TruCloudGaming
    @TruCloudGaming Před 11 lety

    when i fill the cube my game doesnt crash

  • @XaserII
    @XaserII Před 11 lety

    In case you didn't notice, Antichamber is all about impossible geomEtry.

  • @t900HAWK
    @t900HAWK Před 11 lety

    he could have used the blocks at the end

  • @NightmareRex6
    @NightmareRex6 Před 2 lety

    dang so i got lucky with the 20:12 puzzle since just got luckt and they opened i thught it was just that danm luck.

  • @hughlingard
    @hughlingard Před 4 lety

    *the basically intensifies*

  • @ZyphLegend
    @ZyphLegend Před 6 lety

    I created a cube for the 2nd room without the game crashing.

  • @418792316
    @418792316 Před 9 lety +1

    my fav puzzle game :c

  • @getmann
    @getmann Před 2 lety

    Wonderful game.

  • @sanzonosu6664
    @sanzonosu6664 Před 5 lety

    I accidentally found the snake room and thought it was a puzzle.

  • @DonnaPinciot
    @DonnaPinciot Před 11 lety

    I didn't find anything wrong with this commentary, contrary to what some comments are saying.

  • @jasonswalwell3324
    @jasonswalwell3324 Před 5 lety

    I did the one he said was a pain in the ass in under 5 minutes

  • @NightmareRex6
    @NightmareRex6 Před 2 lety

    wow how you not crashign the game doign that if do that much it crashes regardles if at home computer library comptuer etaeven all foursm say it willc rash nomatter how good th epc.

  • @XaserII
    @XaserII Před 11 lety

    Oh well.. I finished the game and NOW I found out that you don't need at least 8 blox to start multiplying by creating a loop... well.. just gonna say i finished that game in hard mode xD

  • @rhgmastergamer5392
    @rhgmastergamer5392 Před 9 lety

    I did this at 2 in the morning as well lol

  • @WasSeenByThem
    @WasSeenByThem Před 11 lety

    18:47 Impossible geomitry

  • @ncamen68
    @ncamen68 Před 9 lety

    I crashed the game in the dev cycle room 😸💻

  • @rowdychupich8725
    @rowdychupich8725 Před 8 lety

    Wow it took 7 years to make it

  • @awesomeelite55
    @awesomeelite55 Před 5 lety

    i found the snake room before watching this video.

  • @draakisback
    @draakisback Před 7 lety

    try obs instead of fraps

    • @majicktek5051
      @majicktek5051 Před 7 lety

      ikr OBS is the absolute best!!! Professional software that is free AND open-source!

  • @superspyspai
    @superspyspai Před 11 lety

    8 developer rooms

  • @juckslasher
    @juckslasher Před 6 lety

    Sigh* i am awake 4am in the morning stuck on puzzle of that door not staying open (last part of video) just to find this gideo telling me it has no purpose....my life is a lie