Spray Patterns in Counter-Strike

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  • čas přidán 6. 06. 2024
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    0:00 Glock
    0:50 USP
    1:35 P228 / P250
    1:58 Deagle
    2:19 Dual Berettas
    3:32 Five-SeveN
    3:57 MAC-10
    4:21 TMP / MP9
    4:44 MP5
    5:05 UMP-45
    5:29 P90
    5:53 M3 / Nova
    6:27 XM1014
    6:47 M249
    7:28 FAMAS
    8:19 Galil
    8:43 M4A1
    9:42 AK-47
    9:56 AUG
    10:20 SG 552 / SG 553
    10:45 Scout
    11:26 SG 550 / SCAR 20
    11:59 G3SG1
    12:27 AWP
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Komentáře • 322

  • @HSTop
    @HSTop  Před 4 měsíci +18

    🎮 Complete challenges and earn skins in CS2!
    xplay.gg/ref/hstop

  • @robbyraystewart6978
    @robbyraystewart6978 Před 4 měsíci +786

    Damn CS:S was accurate af

  • @abe-kun
    @abe-kun Před 4 měsíci +273

    Bro practically everything in CS:S is a laser, especially the Glock and the Deagle 💀💀

    • @kitasan_onegai
      @kitasan_onegai Před 4 měsíci +22

      In the 2010 engine update for css, valve completely fucked up the recoil recovery rate and never looked back. They actually fix is the giantic hitboxes that 2x times bigger than the player models, slowed down awping, rifle jump peeking, nothing more. The Deagle and p90 receive a significant buff in the update as well which is so stupid consider how they are already so noob friendly before the update already. If you dont believe me, download a pirated copy of pre-2010 css, repeat the test with current steam css and see for yourself. There are ton more thing valve butchered in css in that update i cant list here, which make me thing if they actually want to kill css in preparation for csgo later in 2013. Fun fact: Csgo was born from the failure of valve trying to make a console port of css.

    • @christiansmemefactory1513
      @christiansmemefactory1513 Před 4 měsíci +1

      they really aren't. You didn't even watch the video past the pistols clearly.

    • @abe-kun
      @abe-kun Před 4 měsíci +1

      @@christiansmemefactory1513 i mean compared to 1.6 and 2 it is

    • @christiansmemefactory1513
      @christiansmemefactory1513 Před 4 měsíci +4

      @@abe-kun yet everyone in CSGO always sprays. Yet in CSS, people actually used bursts and taps. Weird huh?

    • @MABE5
      @MABE5 Před 3 měsíci

      Where I can get this map for css?

  • @carlostrvs4882
    @carlostrvs4882 Před 4 měsíci +93

    CS1.6/S sprays be like: *T*
    CS2 sprays be like: *7*

    • @nsf001-3
      @nsf001-3 Před 3 měsíci +2

      CS2 players be like "How do I type the upside down L?"

    • @user-yw4en6bq7m
      @user-yw4en6bq7m Před 3 měsíci

      Cs2 spray exist
      CS1.6/S spray: Random/ nah now i want left or at first i want right way. you cant know what spray will go on.

    • @mnxxx5154
      @mnxxx5154 Před 3 měsíci +1

      ​@@nsf001-3 upside down "L" is actually a "Г"

    • @alyasVictorio
      @alyasVictorio Před 3 měsíci +1

      Cs2 spray pattern is so UGLY even pros can't hit their target tho-

    • @user-yw4en6bq7m
      @user-yw4en6bq7m Před 3 měsíci

      lol noobs@@alyasVictorio

  • @kitasan_onegai
    @kitasan_onegai Před 4 měsíci +139

    Notice how cs 1.6 and css both has 3 different patterns on random for each sprays (its a lot more apparent in css) compared to a fixed pattern for csgo/cs2. The css deagle tho, it was similar to the usp pattern pre-orangebox 2010 update, now has that OP pattern with almost spread only and no recoil at all.

    • @m.n.s.s2825
      @m.n.s.s2825 Před 4 měsíci +4

      CSGO-CS2 = FIxed pattern + inaccuracy spead = which means no one could ever 100% master it, THe best they will get is 95%. Much better system than random spray ( 1.6-CSS) which no one would bother to learn. like why would you ? If its different every time ?

    • @kitasan_onegai
      @kitasan_onegai Před 4 měsíci +9

      @@m.n.s.s2825 different games was developed with different mindsets. 1.6 or source was never intended to be a competitive game at its time. Minh le, the co-creator of cs 1.6 even said he want to develop a fun tactical-swat game, not a competitive shooter. Csgo/cs2 fixed pattern make sense for a competitive shooter game. But remember that early csgo dev said rng spread was a soft method to nerf ppl with good aim in long distance duel since spread is still applied to 1st shot even when standing still, in a sense to make lesser players has more chances and lucky shot exists. To each of their own, its interesting to see how game in the same franchise different and development change over timez

    • @m.n.s.s2825
      @m.n.s.s2825 Před 4 měsíci +3

      @@kitasan_onegai
      Thanks for the explanation
      but i still think its really bad idea to nerf good players to boost odds for low skilled people, doesnt matter its casual or comp game. Even in casual game the people want to be skilled cause winning is fun . They should always reward people who takes their time to master game mechanics
      Early CSGO had the same idea, They added lots of fog to the maps so skilled long range aimer couldnt see properly to rek low skill players. They later removed the fog from the comp map and only added to casuals and maintained 2 map version at once, BUt later the no fog version also introduced to casual cause even the casual players didnt like it and wanted clear visibility. Like I said casual or comp, everyone wants to win

    • @kitasan_onegai
      @kitasan_onegai Před 4 měsíci +2

      @@m.n.s.s2825 valve cant actually maintain both version of the same map at the same time, hence the _se variant during the 2013 period for csgo. Guess what, thats also present in the earlier version of css, where the fog is broken and white out player model and part of the map over distance. It only took valve 6 years to finally fixed that whilst breaking other 9999 things in the process like recoil recovery rate, interp,.... Yes, one patterns is fair and i understand the spread is there to encourage utility usage to close the distance of the fight but 1st shot inaccuracy even while standing still is just odd for me, like the awp still has a chance to miss while crouch shooting from pit to A on dust 2 if aimed at the head. Get rid of the 1st shot rng spread while stationary would the perfect system imo, it dont punish great aimer for having perfect crosshair placement but fail to simply rng and even worse at longer range.

    • @nsf001-3
      @nsf001-3 Před 3 měsíci

      @@m.n.s.s2825 Aim at the head for the first shot, immediately drop to torso and move mouse side-to-side while dragging downard. About 1/4-1/2 way through a mag the recoil pattern will become obvious and even sometimes "get stuck" in one corner of the imaginary upside down triangle that 1.6 guns dance around in. 1.6 has the bonus of better first-shot accuracy, especially while crouched; this helps noobs stand a chance but also without penalizing better aim if you stick to doing multiple rapid single-taps- If you want something truly skill based, go play UT2004 with instagib mutator where everyone gets a gun that has 0 accuracy and kills in 1-hit

  • @MarianokunPony
    @MarianokunPony Před 4 měsíci +51

    Desert Eagle on 1.6 & Source 😎
    Desert Eagle on CS2 💀

    • @chandude3
      @chandude3 Před 4 měsíci +4

      back when the deagle was actually fun to use

    • @j.c.denton2312
      @j.c.denton2312 Před 3 měsíci +1

      Deagle is just so worthless in cs2 in most situations you’d be better off picking something like a five-seven anyways I just don’t get it

    • @chandude3
      @chandude3 Před 3 měsíci +1

      @@j.c.denton2312 its still a solid eco/force buy wep if youre really good

    • @joseignaciogazzi3278
      @joseignaciogazzi3278 Před 2 měsíci

      Now you know how a Desert Eagle works, like the Modern Warfare of 2007 and 2009

  • @randomcharacter1796
    @randomcharacter1796 Před 4 měsíci +60

    Damn, Velve really likes sevens and mushrooms

  • @koty19674
    @koty19674 Před 4 měsíci +120

    9:50 IT CALLED CV-47 IN CS 1.6

  • @shinigamit0d142
    @shinigamit0d142 Před 4 měsíci +22

    the deagle was insane in cs source i remember destroying full servers with it

  • @mr.doctor76
    @mr.doctor76 Před 4 měsíci +10

    Спасибо что напомнил детство ❤️‍🔥

  • @bruno.sodario
    @bruno.sodario Před 4 měsíci +2

    Excellent video!! Congratulations!

  • @arc-sd8sk
    @arc-sd8sk Před 4 měsíci +58

    each gun in 1.6 had 2-4 different recoil patterns that would be randomly selected when you started a spray
    so it wasn't always consistent, but also kind of was in a way-interesting system

    • @m.n.s.s2825
      @m.n.s.s2825 Před 4 měsíci +12

      dumbest system which randomize the game and take away the skill based spray pattern mastering

    • @arc-sd8sk
      @arc-sd8sk Před 4 měsíci

      except that's obviously not true because people did in fact get extremely good at spraying in 1.6
      if 1.6 were garbage, we wouldn't be here talking about it right now ggnore @@m.n.s.s2825

    • @pluff624
      @pluff624 Před 4 měsíci +15

      ​@@m.n.s.s2825its not dumb, it makes the game different, put more focus on tapping and bursting rather than spraying

    • @m.n.s.s2825
      @m.n.s.s2825 Před 4 měsíci +2

      @@pluff624 Its just valorant before valorant was a thing, exactly the same reason csgo players doesnt like valorant. They also has the same mechanism where spray is randomized and inspire tap and bursting

    • @HERTZ7
      @HERTZ7 Před 4 měsíci +22

      ​@@m.n.s.s2825 dumbest system 'cause you don't have skill to masterize all the patterns? sorry newbie

  • @aazzaazzaazz8968
    @aazzaazzaazz8968 Před 4 měsíci +65

    CS:S >>>>>

    • @IHateGriefer
      @IHateGriefer Před 4 měsíci +6

      Why?

    • @aazzaazzaazz8968
      @aazzaazzaazz8968 Před 4 měsíci

      @@IHateGriefer just look at the aim

    • @Hansgans
      @Hansgans Před 4 měsíci +1

      @@IHateGriefer Becaus you can control the spray and in cs2 its more of a luck

    • @str1da
      @str1da Před 4 měsíci +1

      ​@@IHateGrieferJudging by the recoil patterns, Ксс, More skill dependent than CS2

    • @hugoooobr
      @hugoooobr Před 4 měsíci +3

      Literally the worst CS ever

  • @dimacybercar
    @dimacybercar Před 4 měsíci +27

    damn bro ak 47 in css was beast

    • @Raydal_gorebox
      @Raydal_gorebox Před 4 měsíci

      How about cs1.6

    • @nsf001-3
      @nsf001-3 Před 3 měsíci

      You bought AK and Deagle in 1.6 because both ignored helmet protection
      You bought AK and Deagle in Source because both were damage lasers

  • @NKorru
    @NKorru Před 3 měsíci

    Even though its relatively old video, its still good.

  • @astronaut4730
    @astronaut4730 Před 4 měsíci +5

    That tells why i get headshot everytime in CSS 😂

  • @Dragon.R.1911
    @Dragon.R.1911 Před 4 měsíci +5

    Once i played cs source but with a bunch of randoms and they said the guns never had recoil. Man... I played source since I'm barely conscious and almost all the guns HAVE RECOIL. It's so accurate and minimal visual recoil but never is zero.
    The only gun and this happens in CS 1.6 is the Glock. There's no visual recoil. There's no visual kick in your screen when you shoot.
    And in Source the burst fire, is so broken in the first round, basically is the Famas in the first round.

  • @coolkid9204
    @coolkid9204 Před 4 měsíci +1

    very useful information, thanks a lot

    • @HSTop
      @HSTop  Před 2 měsíci

      You're welcome, bro

  • @tbtilekkiller1738
    @tbtilekkiller1738 Před 3 měsíci +1

    CS.S and CS.S : Pew Pew
    CS 1.6: The 80's Action Movie Sounds

    • @nsf001-3
      @nsf001-3 Před 3 měsíci

      1.6 had the best gun sounds

  • @b1gland
    @b1gland Před 4 měsíci +1

    That's why we love CSS

  • @-Mato_01
    @-Mato_01 Před 4 měsíci +2

    Css in my life ❤

  • @7major664
    @7major664 Před 4 měsíci +10

    CS:S have best spray

  • @jurkoskvarka2154
    @jurkoskvarka2154 Před 4 měsíci +2

    Now we need a spray patters for movement. Walk, crouch, etc.

    • @nsf001-3
      @nsf001-3 Před 3 měsíci +1

      I'd like to see that also

  • @Sgt.Wolfhart
    @Sgt.Wolfhart Před 3 měsíci

    Nothing like them old CSS sounds, nothing like it!

  • @user-hx1cf4dh8b
    @user-hx1cf4dh8b Před 4 měsíci +38

    Всегда знал, что дигл в csgo/cs2 кал, лишний раз в этом убедился

    • @thf1933
      @thf1933 Před 4 měsíci +7

      дигл для одного-двух выстрелов, а не для спама

    • @user-hx1cf4dh8b
      @user-hx1cf4dh8b Před 4 měsíci +2

      @@thf1933 1) Почему?
      2) Почему ты решил, что знаешь лучше чем разработчики?
      3) Так с дигла особо никто и не спамит.
      4) Проблема в том, что в ксго/кс2 с ним невозможно играть. У меня, при идеальных условиях (я не двигаюсь, сижу, по мне не стреляют, я стреляю с определённой паузой между выстрелами) залетит дай бог 1/100 пуль, когда в старых КС каждый второй выстрел, если не каждый первый.
      5) Раньше, с дигла хорошо играть мог научиться каждый, сейчас - нужно прям задротить, играть только с диглом, чтобы начать его чувствовать. Мне быстрее КС надоест, чем я начну получать дофамин за убийства и внесение определённого импакта.
      6) Какой смысл от дигла, в ксго/кс2, если существенный импакт сможешь внести максимум в 1-2 раунда за сторону, когда в старых Кс ты мог ебать весь сервер уже начиная с первого раунда.

    • @thf1933
      @thf1933 Před 4 měsíci +6

      @@user-hx1cf4dh8b ну, видимо это сделано для того, чтобы дигл не использовали вместо снайперской винтовки. на короткой дистанции он в любом случае попадает нормально. просто разработчики должны учитывать все аспекты игры, а не только чьи-то субъективные впечатления. сначала да, с ним надо научиться играть, а потом все будут с одними диглами бегать, если они будут слишком точными, и это внесет грубый дисбаланс в игру

  • @axelberminguci1337
    @axelberminguci1337 Před 4 měsíci +6

    Old school 😢

  • @Advokaiser
    @Advokaiser Před 2 měsíci

    Great video! Too bad the CZ75-Auto pattern isn't featured here... I think it's the only automatic gun in CS2 that doesn't actually have a pattern at all.

  • @Usul-xp6ve
    @Usul-xp6ve Před 3 měsíci

    Unsuppressed usp in css was eargasm 😂

  • @GrulbGL
    @GrulbGL Před 3 měsíci

    The animations in cs 1.6 is pure gold 😢

  • @Unnaymed
    @Unnaymed Před 3 měsíci

    Wow thank you ❤️

  • @joseignaciogazzi3278
    @joseignaciogazzi3278 Před 2 měsíci

    CS 1.6: Random
    CS Source: Aimbot
    CS2: Up we go

  • @Snazzonix
    @Snazzonix Před 4 měsíci +17

    In 4:16 I see 2 Uzi's and a 7

  • @Speedcore4L
    @Speedcore4L Před 4 měsíci +3

    2:09 For my name "Deagle King HS" was on CSS, but total destroyed on CS2 😐

    • @GreatOne_1
      @GreatOne_1 Před 4 měsíci +1

      Balanced not destroyed 💀

  • @FishEggs64
    @FishEggs64 Před 4 měsíci

    I like how the burst fire Glock in 1.6 is literally just a shotgun

  • @sulphurous2656
    @sulphurous2656 Před 3 měsíci

    I never realized how they absolutely massacred the spray pattern for the M249 in CS:GO/CS2.

  • @EarthyMGD
    @EarthyMGD Před 2 měsíci

    CS1.6: *has random spray patterns that had a lot more variance*
    CSS: Accurate AF
    CS2: **7**

  • @Alvaro89Rus
    @Alvaro89Rus Před 3 měsíci

    Huh, now I get why I was "at my high ability" in Source. And I thought I just got old and slow.)

  • @thottea434
    @thottea434 Před 3 měsíci +1

    Css has the best aim, that's why i love it the most out of all cs's

  • @WARlam311
    @WARlam311 Před 3 měsíci +3

    CS2: I love number 7.

    • @nsf001-3
      @nsf001-3 Před 3 měsíci

      CS2 players: "How do I type the upside down L?"

  • @nwgverified
    @nwgverified Před 4 měsíci +1

    CSS is goated

  • @elliebush9471
    @elliebush9471 Před 3 měsíci

    Ксс вышла когда мне было 3, когда мне было 4 батя смог её достать и я помню его эмоции от новой физики и графики в ксс

  • @33shin33
    @33shin33 Před 4 měsíci +9

    sound is worse now

    • @IHateGriefer
      @IHateGriefer Před 4 měsíci +3

      I think old is weird

    • @sety5591
      @sety5591 Před 4 měsíci +4

      @@IHateGriefer it's because gun is loud, so all the sound should be 'clipping' (the effect you get when screaming into mic). The new sound is Dynamic-compressed (loud sound similar to quiet sound), but this is not realistic, when sound is too loud or colour too bright, in real life it all 'clip' or blend-into-white.

  • @fredeatstheworld308
    @fredeatstheworld308 Před 3 měsíci +1

    the reason why counter strike source was best

  • @skw-7702
    @skw-7702 Před 4 měsíci +10

    Css > ALL

  • @nguyentrieu1344
    @nguyentrieu1344 Před 4 měsíci +1

    Glock cs:s OP

  • @geryleger9110
    @geryleger9110 Před 4 měsíci +2

    baretta and mp5 sounds used to be soooo good

  • @SilentAttackTV
    @SilentAttackTV Před 3 měsíci +1

    I miss the TMP with the silencer man ;__;

  • @PMitchell1011Real
    @PMitchell1011Real Před 4 měsíci +7

    Glock CS:S op

  • @Hansgans
    @Hansgans Před 4 měsíci +2

    Old spray patterns were much better

  • @dragoncrusader3356
    @dragoncrusader3356 Před 4 měsíci

    M4 in css are real beast

  • @coldiceEVO
    @coldiceEVO Před 4 měsíci +5

    Why does M249 seems to shoot 2 bullet at a time? Or is this a display error of the bullet mark?

    • @HSTop
      @HSTop  Před 2 měsíci

      I didn't pay attention to it :o

  • @blukat9903
    @blukat9903 Před 4 měsíci +2

    There is bug in cs1.6 where on High fps some guns (most notably the p228 in this video) appears to shoot two rounds instead of one you will see two shells and two bullet holes but only one is actually recognized by the server

    • @sparkworm4846
      @sparkworm4846 Před 4 měsíci

      I was wondering if I was going crazy when I saw that.

    • @nsf001-3
      @nsf001-3 Před 3 měsíci +1

      @@sparkworm4846 High FPS causes a lot of wonky stuff in GoldSrc, especially now after the December 2023 update eg. Some crates in HL1/OpFor/CSCZDS/etc, won't move at all unless you cap framerate to ~100fps. It's been known for decades that guns can either shooter faster or slower depending on FPS and which game

  • @user-xs4ws1zp1e
    @user-xs4ws1zp1e Před 4 měsíci +3

    A very important fact: In counter strike 1.6, the more FPS you have, the less spread your weapons have!
    Очень важный факт: в Counter-Strike 1.6 чем больше у вас FPS, тем меньше разброс у вашего оружия!

    • @Ang3lEZKChannel
      @Ang3lEZKChannel Před 4 měsíci +1

      Не только. Там с помощью кфг можно вообще сделать его минимальным.

  • @DualBackdrop
    @DualBackdrop Před 4 měsíci

    when the mac 10 part came my mind was screaming to crouch

  • @jahbombarecords
    @jahbombarecords Před 3 měsíci

    I understood why it is harder to clamp after 1.6, - the recoil is 2 times higher lol

  • @bobkin611
    @bobkin611 Před 3 měsíci

    Common CSS W

  • @Indioh
    @Indioh Před 4 měsíci +2

    Css best gameplay

  • @Thomasg31d
    @Thomasg31d Před 4 měsíci +3

    Thats Why my Aim is good in Cs:S

  • @ARtheDork
    @ARtheDork Před 3 měsíci

    Try melee and nades

  • @santiagomachuca2296
    @santiagomachuca2296 Před 4 měsíci +2

    The Deagle does not have good accuracy currently

  • @user-mw9dg7xr8c
    @user-mw9dg7xr8c Před 4 měsíci

    I thought famas be the dumbest weapon when I played CS1.6 years ago. And I found the burst be so crazy in a video after I stopped CS1.6 years later.

  • @Vasilyev74
    @Vasilyev74 Před 3 měsíci

    Nice music 🎵❤

  • @Random_guy691
    @Random_guy691 Před 4 měsíci

    Hammer and Sickle

  • @user-gh9cs9xu8f
    @user-gh9cs9xu8f Před 3 měsíci

    No wonder I felt like I couldn't spray in CS2, it's the opposite of CS:GO

  • @TheMrLogaritmo
    @TheMrLogaritmo Před 3 měsíci

    i think is very similar to source version maybe with more dispersion the m4 is more best in this version feling more real

  • @TartarusPyro
    @TartarusPyro Před 4 měsíci +3

    cs 1.6 was a game full of bugs silent walking jumping BS
    Css is where the real memories are some people will remember MIRC zombie surf slide deathrun dodgeball soccer trikz
    also i only like scout from css and 1.6 i hate new model of scout in csgo and cs2

    • @djarovh
      @djarovh Před 3 měsíci +1

      I miss that sh

  • @ForWarDAstON
    @ForWarDAstON Před 3 měsíci

    CSS - TOP

  • @prostg7677
    @prostg7677 Před 3 měsíci

    css has the best aim fr

  • @bodhi4886
    @bodhi4886 Před 4 měsíci +3

    Why didn't you also compare with CSGO ? I was hoping to see if the Ak's recoil had actually changed...

    • @HSTop
      @HSTop  Před 4 měsíci +3

      I'll take a look, but I'm not sure there's such a big difference between CS2 and CS:GO.

    • @gimbarrepte8589
      @gimbarrepte8589 Před 3 měsíci

      ​@@HSTop разницы нет, так как КС 2 это обновление которое вышло для КС Го, название и движок просто поменяли и типа новая часть... Так если это новая чать почему я не могу зайти и поиграть в старую, как это есть между КС 1.6 и КСС!?)))

  • @TheSUPERWIND2023
    @TheSUPERWIND2023 Před 2 měsíci +1

    I hate how nerfed the deagle is now.

  • @siontheodorus1501
    @siontheodorus1501 Před 4 měsíci +10

    Wow, never realised that the old cs recoil is more realistic, not fixed like csgo

    • @m.n.s.s2825
      @m.n.s.s2825 Před 4 měsíci +11

      random spray. it means you could never learn it. Horrible mechanics. There is a reason Csgo was goat CS

    • @siontheodorus1501
      @siontheodorus1501 Před 4 měsíci +10

      @@m.n.s.s2825 well while it is bad for competitive, i kinda liked it since it is more realistic, like what kind of recoil that shapes like an L

    • @jnb_110
      @jnb_110 Před 4 měsíci

      @@m.n.s.s2825 Thats just skill issue if you could never learn from it. Fking clown, Goat CS my ass LOL

    • @sety5591
      @sety5591 Před 4 měsíci +1

      @@siontheodorus1501 but imo we should go back to random recoil since competitive can just use crosshair that follow the recoil.

    • @siontheodorus1501
      @siontheodorus1501 Před 4 měsíci

      @@sety5591 i don't think there's any crosshair that can follow the recoil, aim bot sure but not crosshair. But yeah i prefer random recoil myself, but.. people will want fixed things, not depends on luck

  • @RubberFacee
    @RubberFacee Před 4 měsíci +5

    The sounds went from Thunder to Trash

  • @oom2474
    @oom2474 Před 3 měsíci

    CSS It is accurate and better in physics than modern cs 2.

  • @user-lx6ec6sv6j
    @user-lx6ec6sv6j Před 3 měsíci

    everyone:Mac 10
    Cs 2:Mac 7

  • @stopnotion1899
    @stopnotion1899 Před 2 měsíci

    Side by Side
    Glock:
    CS1.6. CSS. CS2
    O. . o
    Rifles
    CS1.6. CSS. CS2
    T. T. ?

  • @rafcion6726
    @rafcion6726 Před 2 měsíci

    cs 1.6 best animations
    cs:s best accuracy
    cs2 best sales

  • @gufik770
    @gufik770 Před 3 měsíci

    2:48 ох уж этот русский акцент)))

  • @beniciovalina6544
    @beniciovalina6544 Před 4 měsíci

    Damn, I'm a lot meaner than I think at CS S

  • @Viktor_VVT-I
    @Viktor_VVT-I Před 3 měsíci

    Deagle in CSS 💪
    Deagle in CS2 😿

  • @xcel3nz-r3d
    @xcel3nz-r3d Před 3 měsíci

    CSGO 🕯️✝️ would be even more interesting in comparison. We all still have it in our muscles.
    Thx 4 the Video. Nice Work

    • @HSTop
      @HSTop  Před 2 měsíci

      Thank you. I don't think the spray has changed much from CS:GO to CS2

  • @tun04
    @tun04 Před 2 měsíci +1

    1.6 still is the best.

  • @U_U775
    @U_U775 Před 3 měsíci

    CS Source v92 моя игра 😊

  • @kreozello
    @kreozello Před 4 měsíci

    It's more correct to call CS2 MP5 as MP5SD as it has integrated suppressor. Also iirc MP5SD in CS2 sucks 😂

  • @nsf001-3
    @nsf001-3 Před 3 měsíci

    Some observations:
    +While 1.6 has the overall least accurate weapons, the first-shot accuracy is generally higher. Further reinforcing the game's original intent of being more "tactical" than run-and-gun
    +CSGO accuracy for primary weapons tends to be overall more "spread out", but the individual bullets land much more closely to the imaginary line they trace than the other games, making the spray patterns even more predictable
    +Most guns sound best in 1.6, a few sound better in Source. All CSGO guns sound like shit

  • @bruno13532
    @bruno13532 Před 2 měsíci

    1.6 had spray pattern? I thought it was rng

  • @deathfox7203
    @deathfox7203 Před měsícem

    CS:S 👌

  • @user-un5xj1wl6p
    @user-un5xj1wl6p Před 4 měsíci +1

    See, this is why I stick to CSS, yeah the main 4 are still too op, but atleast all items have nice sprays... so gungame and other custom mdoes are more fun.

    • @nsf001-3
      @nsf001-3 Před 3 měsíci

      CSS with gungame was many nights of fun for me years back

  • @parfumer_noa
    @parfumer_noa Před 3 měsíci

    CS2 looks more realistic in mechanics

  • @user-hx1cf4dh8b
    @user-hx1cf4dh8b Před 4 měsíci +2

    Наглядное доказательство, что стрельба в CSS самая казуальная. При этом, никто не отменял повышенного урона и повышенной точности в движении.

  • @Riaining7
    @Riaining7 Před 3 měsíci

    I came back to Counterstrike the other day, and I can say I am extremely disappointed with how the Deagle feels in CS2. Half the time I'm yelling "Where are my bullets going!?" I've played cs since 1.1. 1.1 and 1.3 are my favorite versions of the game.

  • @Mike-zj5ww
    @Mike-zj5ww Před 3 měsíci +2

    The garbage whole screen jump with CS2 is what makes it feel like a totally different game. This side by side shows exactly why spraying feels like trash in cs2. Thank you for showing what I couldn't put into words.

  • @MrEmiXaM
    @MrEmiXaM Před 3 měsíci

    CSS 👍

  • @siljorfag
    @siljorfag Před 4 měsíci +8

    CS2 patterns be like: *7*

  • @tailsAppl
    @tailsAppl Před 2 měsíci

    Come on you guys let’s help hstop hit 1m subs 😄

  • @Ang3lEZKChannel
    @Ang3lEZKChannel Před 4 měsíci

    Жалко там не было кс кондишен зиро

  • @cshell696
    @cshell696 Před 3 měsíci

    I love 1.6😢

  • @user-vc9rh3bk8t
    @user-vc9rh3bk8t Před 4 měsíci +1

    sending this to anyone who says “CS2 doesnt have random weapon spread”

  • @gimbarrepte8589
    @gimbarrepte8589 Před 3 měsíci

    Люди которые пищут что в CSS лучший спрей, вы в адеквате?! В CSS/CS 1.6 каждый раз рандомный рисунок спрея (на ак-47 и м4 это наглядно видно) тоесть его модет повети вверх как вправо так и влево или держать в одном напранеии резко перебрасывая патерн в другое, ну вы поняли. А в CS 2(cs go) один рисунок рисунок спрея всегда, с небольшими погрешностями, что делает возможность точно укадывать пули в потивника в 99%.

  • @stupdsdnmfckingacc7575
    @stupdsdnmfckingacc7575 Před 4 měsíci +2

  • @dross1412
    @dross1412 Před 4 měsíci +1

    mac10 cs:s + cs2's spray = FaZe Clan logo 🤓