Aperture has never looked better!

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Komentáře • 51

  • @dacat7549
    @dacat7549 Před 5 měsíci +53

    Your no-life hammering skills are outrageous

  • @spoono
    @spoono Před 5 měsíci +19

    putting env sprites/lighting on the fizzler is ingenious

  • @stacksmasherninja7266
    @stacksmasherninja7266 Před 5 měsíci +15

    This looks stunningly beautiful. I feel sad for people who disliked this

    • @TheDizzyRabbit
      @TheDizzyRabbit Před 4 měsíci

      You CANT Dislike it because the button is fake

    • @snouts9080
      @snouts9080 Před 2 měsíci

      With the chrome extension that returns dislikes you can see that nobody has dislikes this video, which is awesome.

  • @Geiger_
    @Geiger_ Před 19 dny

    This kinda stuff makes me wish we got more delipidated parts of Aperture

  • @lenship2
    @lenship2 Před 5 měsíci +18

    ughh how do you get the lighting to bloom and look pretty like that

  • @sirpootsman1048
    @sirpootsman1048 Před 2 měsíci +1

    looks like my grandmother's basement

  • @IARESMART8
    @IARESMART8 Před 2 měsíci

    The portal 2 engine is so impressive, even today it holds up so well

  • @TVT.vcsgaming
    @TVT.vcsgaming Před 5 měsíci +1

    It looks like New Apatrue caved in to Old Apatrue

  • @dsaf3
    @dsaf3 Před 5 měsíci +5

    Looks amazing!

  • @MrGermandeutsch
    @MrGermandeutsch Před 4 měsíci +2

    Such a gorgeous Facility!

  • @rjbradley2923
    @rjbradley2923 Před 5 měsíci +1

    👏 👏 👏 oh good that's still working also nice map

  • @Tayoky
    @Tayoky Před 20 dny

    Wow that awesome !

  • @hammondOT
    @hammondOT Před 4 měsíci +4

    Looks nice man. I've just started getting into playing community maps. Do you want to recommend some of your favorites?

    • @nuclearshill
      @nuclearshill  Před 4 měsíci +1

      Workshop map recommendations?
      Check out "Dream Pools", "Axiom", and "Nullpoint Crisis"

    • @nuclearshill
      @nuclearshill  Před 4 měsíci +2

      Also def play the newly released mod Portal: Revolution. Free on Steam.

    • @hammondOT
      @hammondOT Před 4 měsíci +1

      @@nuclearshill Yeah I've played those. I was asking for your own maps! :) Have you tried Designed for Danger?

    • @nuclearshill
      @nuclearshill  Před 4 měsíci +2

      @@hammondOT I have played DfD ye.
      If you need maps from my workshop to try, the one in the video is Drib, and I also made some good ones called Breakfast Bad, Cherry Limeade, Blue Raspberry, Eclipse, and Defibrillator Deactivator. Also see my Scorched Earth Policy series

    • @hammondOT
      @hammondOT Před 4 měsíci +1

      @@nuclearshill Thanks man. Checking out the Scorched Earth series right now.

  • @v1dzhet
    @v1dzhet Před 4 měsíci

    крутая карта, одна из лучших в воркшопе в плане дизайна

  • @Serial.Desig.N
    @Serial.Desig.N Před 3 měsíci

    oh wow thats so cool

  • @inxomnyaa
    @inxomnyaa Před 5 měsíci +2

    Thought thats a mod but damn

    • @nuclearshill
      @nuclearshill  Před 5 měsíci +2

      Nope! Just a (now released) workshop map!

  • @allenyade
    @allenyade Před 4 měsíci +1

    Wait, volumetric fog in Source 😐
    I didn't know that was possible, I don't know much of Hammer anyways since I just made one level

  • @PstrywBerryDraws
    @PstrywBerryDraws Před 5 měsíci +1

    Wow. Holy shit

  • @the_infinity_
    @the_infinity_ Před 5 měsíci +6

    how did you do the smoke? also how long did it take to compute the shadows with that luxel scale of 0.1 lmao

    • @nuclearshill
      @nuclearshill  Před 5 měsíci

      it's a particle system, and the shadows aren't actually that sharp. Only one room has lightmaps below 16 and it's set at 4.

    • @the_infinity_
      @the_infinity_ Před 5 měsíci

      @@nuclearshill dam that's interesting thanks!

  • @gerbil8395
    @gerbil8395 Před 5 měsíci +1

    Yummy

  • @Pnezyx2056
    @Pnezyx2056 Před 5 měsíci +1

    DRIB!!

  • @ulsap.
    @ulsap. Před 5 měsíci +1

    why valve cant make it? is super good its like a remaster

  • @TreeAtmos.
    @TreeAtmos. Před 5 měsíci +2

    what entity did you use for that pipe leaking water

    • @nuclearshill
      @nuclearshill  Před 5 měsíci +2

      Multiple func brush, trigger multiple, particle systems, and ambient generics. The entire thing here is I test for the player being under the water stream with trigger multiple, then properly remove parts of it and place the particles and splash sounds

    • @TreeAtmos.
      @TreeAtmos. Před 5 měsíci +1

      @@nuclearshill its crazy the amount of work that can go into such a small part of a map, such a masterfully crafted bit of logic

  • @evely_one
    @evely_one Před 5 měsíci +7

    fan ruins gameplay

  • @obhwg
    @obhwg Před 5 měsíci

    Nice, another future Repercussions

    • @nuclearshill
      @nuclearshill  Před 5 měsíci +1

      Bro 😭
      I can assure you this won't be put on indefinite hiatus.
      Mostly because it's just a workshop map I'm making

    • @chocolate_maned_wolf
      @chocolate_maned_wolf Před 5 měsíci +1

      how could you say such a thing

    • @nuclearshill
      @nuclearshill  Před 5 měsíci +3

      It's released now lol.

    • @LAUCHGeorge
      @LAUCHGeorge Před 4 měsíci +2

      ​@@nuclearshillWith those skills you could seriously create another Repercussions, but also release it. I would love to see a mod with maps like these, so seriously, you would have potential.

  • @ipellaers
    @ipellaers Před 5 měsíci

    Meh.

    • @nuclearshill
      @nuclearshill  Před 5 měsíci

      What do you think I should improve?

    • @gerbil8395
      @gerbil8395 Před 5 měsíci

      Your mutter

    • @chocolate_maned_wolf
      @chocolate_maned_wolf Před 5 měsíci

      more env_sprite
      its not perfect until the gpu vram explodes just from env_sprite alone @@nuclearshill