2 Ways to Create Panel Line Details in Plasticity1

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  • čas přidán 11. 09. 2024
  • In this video, I will demonstrate two methods for adding panel line details in Plasticity.

Komentáře • 11

  • @dietmarreiss9248
    @dietmarreiss9248 Před 3 měsíci

    Just Wow. This Tip is changing my workflow.Thx a lot.

    • @philprocariojr3563
      @philprocariojr3563  Před 3 měsíci +1

      @dietmarreiss9248
      It is good to hear that you found it useful. I am glad it helped.

  • @jameshakola3603
    @jameshakola3603 Před 3 měsíci

    I like that you're making some Macross stuff-- good use of the app! A third panel line method is to create a new body by cutting the object along the intended panel line, then chamfer each side of the two edges that meet. This gives a v-shaped scribe line... which is sometimes nice. It's little more crisp than the rounded channel, but a tad more subtle than the rectangular one. I also like that if I'm going to print and mold the part, the mold will probably not catch air bubbles, or tear quite as soon at a V-shaped scribe line. Depending on the depth and scale of course. But all three I would find useful, for sure. Cheers for the cool video!

    • @philprocariojr3563
      @philprocariojr3563  Před 3 měsíci +1

      @jameshakola3603
      Thank you for the feedback!
      I'm a big Macross fan, for sure. It's something else I grew up on. I just finished the gun, and I am working on the VF-OS now so I can make a custom 4' tall version with my spin on the design.
      I like the idea of using a V-shaped scribe line. I had planned on doing a video of a few other methods as well, maybe I can add that method to the video.
      Thank you for the sub and for helping me grow the channel!

  • @lew6598
    @lew6598 Před 4 měsíci +2

    Nice. You can also use the line to make a pipe which has 4 verts and use an angle of 45 degrees ie a square section, which gives a similar result as the second method when booled.

    • @philprocariojr3563
      @philprocariojr3563  Před 4 měsíci

      Yes, you are right. I prefer not to use that method because I like having control over the width and depth of the panel lines. Additionally, it's important to be cautious of twist errors that can occur on curved surfaces at an angle - something I did not demonstrate in this video. Thanks for leaving a comment.

  • @fantasyuniverse4988
    @fantasyuniverse4988 Před 4 měsíci +2

    I follow this..
    Draw the line, use project curve then make it pipe, then select the target body and use pipe as boolean. Magic.

  • @Perchpole
    @Perchpole Před 4 měsíci +4

    Just give the pipe a square profile! It doesn’t have to be round.

    • @philprocariojr3563
      @philprocariojr3563  Před 4 měsíci

      You are correct, but as I told lew6598, I prefer more control over my width and depth. Another reason I don't use that method is that I like to leave behind a sketch reference in case I need it later for other operations. Thanks for leaving a comment.

    • @whitardesigns7572
      @whitardesigns7572 Před 4 měsíci

      Does it have the square feature at this moment?

    • @Perchpole
      @Perchpole Před 4 měsíci

      @@whitardesigns7572 Yes.