I like that you're making some Macross stuff-- good use of the app! A third panel line method is to create a new body by cutting the object along the intended panel line, then chamfer each side of the two edges that meet. This gives a v-shaped scribe line... which is sometimes nice. It's little more crisp than the rounded channel, but a tad more subtle than the rectangular one. I also like that if I'm going to print and mold the part, the mold will probably not catch air bubbles, or tear quite as soon at a V-shaped scribe line. Depending on the depth and scale of course. But all three I would find useful, for sure. Cheers for the cool video!
@jameshakola3603 Thank you for the feedback! I'm a big Macross fan, for sure. It's something else I grew up on. I just finished the gun, and I am working on the VF-OS now so I can make a custom 4' tall version with my spin on the design. I like the idea of using a V-shaped scribe line. I had planned on doing a video of a few other methods as well, maybe I can add that method to the video. Thank you for the sub and for helping me grow the channel!
Nice. You can also use the line to make a pipe which has 4 verts and use an angle of 45 degrees ie a square section, which gives a similar result as the second method when booled.
Yes, you are right. I prefer not to use that method because I like having control over the width and depth of the panel lines. Additionally, it's important to be cautious of twist errors that can occur on curved surfaces at an angle - something I did not demonstrate in this video. Thanks for leaving a comment.
You are correct, but as I told lew6598, I prefer more control over my width and depth. Another reason I don't use that method is that I like to leave behind a sketch reference in case I need it later for other operations. Thanks for leaving a comment.
Just Wow. This Tip is changing my workflow.Thx a lot.
@dietmarreiss9248
It is good to hear that you found it useful. I am glad it helped.
I like that you're making some Macross stuff-- good use of the app! A third panel line method is to create a new body by cutting the object along the intended panel line, then chamfer each side of the two edges that meet. This gives a v-shaped scribe line... which is sometimes nice. It's little more crisp than the rounded channel, but a tad more subtle than the rectangular one. I also like that if I'm going to print and mold the part, the mold will probably not catch air bubbles, or tear quite as soon at a V-shaped scribe line. Depending on the depth and scale of course. But all three I would find useful, for sure. Cheers for the cool video!
@jameshakola3603
Thank you for the feedback!
I'm a big Macross fan, for sure. It's something else I grew up on. I just finished the gun, and I am working on the VF-OS now so I can make a custom 4' tall version with my spin on the design.
I like the idea of using a V-shaped scribe line. I had planned on doing a video of a few other methods as well, maybe I can add that method to the video.
Thank you for the sub and for helping me grow the channel!
Nice. You can also use the line to make a pipe which has 4 verts and use an angle of 45 degrees ie a square section, which gives a similar result as the second method when booled.
Yes, you are right. I prefer not to use that method because I like having control over the width and depth of the panel lines. Additionally, it's important to be cautious of twist errors that can occur on curved surfaces at an angle - something I did not demonstrate in this video. Thanks for leaving a comment.
I follow this..
Draw the line, use project curve then make it pipe, then select the target body and use pipe as boolean. Magic.
Just give the pipe a square profile! It doesn’t have to be round.
You are correct, but as I told lew6598, I prefer more control over my width and depth. Another reason I don't use that method is that I like to leave behind a sketch reference in case I need it later for other operations. Thanks for leaving a comment.
Does it have the square feature at this moment?
@@whitardesigns7572 Yes.