great job on the video man. the people were dying for a decent enhance guide (especially spellhance) and I'm glad I now have somewhere to send them. much love
Hey! Yea Im happy with the mix between educational & entertaining content, hopefully either learned a thing or two or they had few laughs! Thanks for helping out as well!
Hey! is there a pre raid bis list for spellhance before 1st naxx raid?! cant seem to find one anywhere and looking to gear on new warmane server! already 3k gs
This was a great video! I’m someone who’s new to WOW (I played for the first time in Classic right when the pandemic started. Had to take a break due to university, but I’m just getting back into it with some friends. Very happy to say that I subscribed!
Great job Anfall & Rugs ! Really helped getting some answers ... but still got a few points that I'd like to ask about enchantings ! Are you always going 2x berserker on weapons or do you prefer going for flat AP or Black magic that offers 250 haste and can proc on FT (actually worked on beta) ? And what are we going to use to enchants our Helm & Shoulder ? (I know it sounds like a shampoo...) Are we going for AP or SP oriented arcanums ? Thanks again for the great content and I hope you'll see this to answer me ! :)
Snygg guide mannen! Något som hade varit sjukt intressant nu inför wotlk classic hade varit en pre-raid bis list, samt även någon typ av EP-system för alla olika stats och hur man ska väga 1 haste vs 1 AP eller 1SP och crit osv.
Thank you so much for this great guide! A couple questions 1. I know wrath classic had a lot of changes. Do you think this guide still holds true with private servers like Warmane and now Whitemane wrath? Assuming yes, and same for the bis list across tiers, since this was created based on private server performance of spellhance prior to classic changes. 2. Are you going to go back to wrath private servers now that Cata is out? Thank you so much!
@@anfallwotlk9797 cheers mate, been lurking on your streams a lot recently 😊 literally hadn’t done Ulduar since 2008 so watching you guys doing it before our guild went in was EXTREMELY helpful so thanks for that 🙏
Im curious why talent into enhancing totems when 1. there is almost at all times a DK with horn, and 2. mental dexterity converts intellect into raw AP.
quite enjoyed this, just got 2 things id like to bring up, i know the talent tree compared to "normal" enhance is almost the exact same, but is possible to add the correct tree even if its in text into the google doc you made? 2nd. Do you think you can finish the Pre raid bis gear list? for example it just says "engi goggles" as head, do you mean the Truesight Ice Blinders or Electroflux Sight Enhancers there? Just something a pleb like me would be interested in.
Hey! 1. The "Normal build" you can easily find elsewhere, the big differences between talent point decisions usually are in improved stormstrike (0-1-2/2) and intellect. 2. Yea I intend to finish the lists once the EP-values for enhancement are reliably found out (open beta/prepatch). As to what engi-goggles to use, use spellpower if its cleave/AOE and the agi-one if its single target.
Hello there! Very decent and informative guide. I like it. :) I went through your spreadsheet and I find one thing which would be good if you fix/expand it. The Flametongue spell power coefficient depends on the weapon's base speed. It is not always 10% (cell E84). Wowwiki assumes that 2.6 sec weapon is used that's why it reports just 10%. The FT damage = 68.5 * Base Weapon Speed + (0.03811 * Base Weapon Speed * SP) which means that the SP coefficient of FT = 0.03811 * Base Weapon Speed. This makes 0.1 or 10% for 2.6s weapon. Since this is a guide that covers spellhance I would suggest you to make a table or something that you can calculate and show the spell power coefficients of FT for all speed based weapons. Cheers! :)
Hey! On private servers, FT DMG is normalized and doesn't scale with weapon speed, same goes for rogues. I'll update the sheet once beta arrives and we have more reliant data, wowwiki is always a good source to fact check my sheet but i didn't make the sheet for it to serve as an end all be all sheet. It's a good advice, but i draw the line somewhere. There's always more things you can add to these sheets. Hope you understand.
Great guide. Looking all over CZcams I cannot find any Pre-raid BIS or Phase 1 BIS lists for enhance sham for WotLK. If you know of any could you link them or better yet make them lol. I’m sure many many players would love to see a good Pre-Raid/Phase 1 BIS guide/list for enhance. Like the one in your sheet is so bare bones for players not use to playing WotLK they have no idea what half of it means. A video showing it all with maybe one or two descent alternative items per slot would be amazing. Exactly like Rugz is doing yet he hasn't done Enhance Shaman yet. Seems NO ONE is covering Enhance for WotLK. Would be dope if you did.
hello there, I wanted to ask a few things about shamans: I tried ALL the dps specs in wotlk, but enhancement is easily the most fun dps, it's hilarious to play The problem is that it's apparently bottom tier dps in 3.3.5... so that's a bit of a bummer Now on the upside, apparently, for 1-2 years people have been creating the "spellhancer" build in 3.3.5 which you mentioned in this video...and that's kinda why I searched for a spellhance guide on youtube (thank god for private server theorycrafting) and it seems like it actually does better dmg So here are my questions: -If I want to do good damage as an enhancement shaman on warmane fresh or stormforge AND in wow classic should I go spellhancer build? What kind of damage will I do, and does the rotation change? -Will it work in classic wotlk too, meaning spellhancement will be the way to go and will be competitive dps-wise, or do you think it won't work, and we'll have to use the basic enhancement build (meaning we'll do crappy dmg as, again, I've heard that the basic enhancement build is bottom tier dps) -is the basic enhancement build that bad in terms of dps compared to all the other specs in the game in wotlk? I absolutely love enhancement, and its playstyle, it's so much more fun than most of the other dps specs in 3.3.5 but I'd like to be able to deal ok dmg in wotlk, so I just hope that spellhancement will be good both on pservers and classic wotlk. Thank you very much !!!
Hey man! In my video I answer all these questions regarding the differences between spellhance and enhancement, so for your first question I suggest you rewatch the chapters of this video regarding this specific topic. 2. Spellhancement rely on spell-coefficients from patch 3.2 and beyond. So if wrath classic takes its spell-coefficients from patch 3.3.5, then yes spellhance-playstyle will be meta as well. Normal enhancement is not bottom tier DPS in wotlk by any means, its just subpar to spellhance pre t10. I share your optimism for enhancement shaman to be rewarding to play, as I also think its very fun to play. It is however impossible for me to say if the class is going to be X or Y in wotlk classic, I can't predict the future and untill we see WOTLK-classic-beta, its all speculative and I prefer to not discuss such topics! Happy easter
CLASSIC PLAYERS! THIS IS THE BIBLE OF ENHANCEMENT!!! DONT WATCH ANYTHING ELSE. Also. Don't be scared to talk to another enhance that you see just taking Everyone to school, then dropping pop quizzes. I've learned from the Daddy of Enhancement shamans. Gonna name drop. Goggins of Warmane. Guess what. He won't teach you until you watch and understand this video.
Hey man! Well, it is really useful when you have int/agi/str/ap (all convert to SP) or SP-trinket that proc midfight. However, the scaling isn't giga-omega-huge, so we are only talking small DPS-increase compared to using totem at a good "time" rather than when snapshotting is perfect. Basically, timing > snapshotting for totem but if you can combine the two, happy to hear you learned something!
Hey man, just came across your channel after just learning about this spellhance build. It all seems super fun to play and I'm excited to see if it works in wrath classic since I'm maining enhance and I found out about spellhance while researching wotlk builds. I just have 1 question though, maybe I'm reading the talent too literally and overthinking it, but dw spec says "increases hit chance while dw" it doesn't say "increases chance to hit with melee attacks while dw" so does this 6% help with our spell hit?
Great video. This video's certainly got me more interested in giving enhance shaman a try in WOTLK. Just a question, the sheet you directed us to for gear bis lists seems a bit bare for the prebis portion. Some pieces are marked as T7 and a few are empty. Do you plan on updating those parts or do you feel prebis armor pieces are not all that essential to make a list for?
Hey man! I plan to update the sheet with bis-lists once the beta-findings are more conclusive. When we make a bis-list as enhancement shaman, we need to take the amount of targets into consideration. If the fight allows for cleaving/AOE, then "spellhance" itemization is favorable. If the fight is single target, we will opt for "normal" enhancement itemization. As soon as the EP-values for enhancement (for both of these situations) are figured out, I will publish my findings. TLDR; Its hard to fuck-up enhancement gearing in wrath, just get spellhit cap and after that anything is fine really.
Question, offhand weapon. Do you like fast or slow offhands? I know its all haste but wouldnt a slow off hand being the physical weapon benefit more than a fast OH?
Great video, I'll be referring back to it when classic wotlk comes. Is weapon syncing still a thing that enhancement shams need to worry about in WotLK as they do in TBC?
Hey man! In TBC-classic we weapon sync/stagger to achieve two things: Flurry uptime consumed by MH only. WF ICD consumed by MH only. In WOTLK, we do have MH/OH hit-tables much like in TBC. But many of our main sources of damage in t7-9 are from procs upon hit, so the last thing we wanna do is cancel autos (MH or OH). In t10 however, MH swings are a greater source of our total damage done. Because of this change in playstyle from TBC-classic, we don't stagger/sync weapons in wotlk. The BIS-weapon setups often use a fast MH (a spell dagger or mace) and a slow OH (stormstrike damage), and you can imagine the horror of trying to sync a 1.8 MH / 2.8 OH. Chances are your attempts at getting synced will in 2-3 AA's be completely nullified and you miss out on too many swings, and in a procs-per-hit based class that's a major no. Hope I explained well why stagger/sync is counter-intuitive in wotlk but why it COULD have potential in later tiers.
Yo mate, thank you for showing us this. I never thought this could be so viable in raids pre t10. One question - what flask do you use? Sp or Ap? Cheers EDIT - what spell hit % and melee hit% i should aim for?
Great guide! Really making me wanna try out Spellhance! A niche question that you might have an answer for; is the EoT totem for elemental ([Totem of Electrifying Wind]) a good early choice for spellhance? 200 haste seems really strong, and I heard it has a 70% proc rate at a 6 sec GCD (earlier wrath numbers, not sure if they're in line with warmane and similar servers). EDIT: And also, fast off-hand or slow?
Hey! Yea that totem is really good, what decides exactly "how good" will have to be the uptime on the buff. Is it 100%? 25%? This heavily decide my answer. Remember our goal is to beat the 60 haste buff from stormstrike. So, some quick math would say that even if the electrifying totem has 1/3rd uptime, it's still better than the 213 totem.
Offhand - doesn't matter fast or slow because lava lash and stormstrike damage is irrelevant. The stats on the offhand is what we care about, not the damage.
Hey man when i was playing on whitemane it was so hard to get infos for spellhancer.. I‘m impressed that you can actually play spellhancer before icc with the lack of haste gear. I was wondering why do you rather go for orc than troll? The plus exp. On axe is useless because you take a spellweapon in the mainhand anyway and the haste effect of trolls would benefit the spellhancer also pretty good(fire elemental snapshotting). Hope to hear your opinion:)
Hey dude! 1. Orc is bis due to expertise passive racial and pet dmg, these two things are better than troll haste racial. You use a fist wep in t7 as your bis. 2. Fire elemental scales with sp and ap, the troll racial snapshotting of fire elemental is worse than snapshotting it with orc. There's this thing with haste - it's good up untill a certain point. You want to be gcd-capped on spells (50%) and this is easily achieved during heroism as orc. If you use lust on pull, the extra haste as troll is a dead stat for abilities-per-minutes but it's good for auto attacks. But our goal is high abilities-per-minutes, not high attacks per minute (even though that's also great). I would rather be spell-gcd capped with orc racial on pull than spell-gcd capped with troll racial. After lust is done however, you won't be GCD capped for majority of the fight and troll racial could indeed be useful, but overall orc has more utility/scaling. Check out web.archive.org/web/20100819070051/milamber.ch/spellhastecap.html and play around with how much haste from gear/raid/racials you need to achieve GCD cap for different spells. Troll is by no means bad, and there are beast-type bosses where the troll racial is indeed bis. In the end, you can probably top parse as both races and i have no math to support my "orc better than troll" theorem, it's just feelcrafting. But the answer to your question can be answered with math - and I'm sure in time for wrath classic there will be theorycrafters doing just that. I like to focus on playing the game well, that's my passion, and leave the science to those who like that part. Have a good day!
@@anfallwotlk9797 Hey, just to double check here. You say that Orc is better because of the racial. But in your "BiS" list you have a dagger as pre-bis. and for T8-10 it will as I understand it be a Mace. Without a big benefit (offhand will probably still be a axe/fist i guess) are we sure here that the orc racial is better when we do not utilize it for our mainhand?
Hey man and thank you! I haven't done the math for the trinkets so can't give you a defined answer. But here's my feel-crafting: 1. STS increases your physical damage sources mainly, and while attackpower does convert to SP, it's mainly autoswings that benefit from armor penetration. 2. Phylactery CRIT and so proc both benefit your AOE/cleave alot, but your physical damage sources don't benefit. So, my logic here would be that single target fights would prefer STS while cleave would prefer Phylactery. LOD is a fight that has single target (lich king) and cleave (spirits and valkyrs) priority, so depending on when your guild struggle, use one or the other. If you just wanna pad/dps whore, then Phylactery will inflate your damage due to "useless" AOE dmg. 0 math in this post, just a feeling.
Hey man! I never play servers with access to full t10 bis, i just play for realm first light of dawn and then quit, so i think some warmane forum-post should be able to answer better than myself!
Just started and hit 80 on Warmane FM3. Whilst gearing in dungeons I really find myself struggling with mana since I'm using Lightning Shield and Magma Totem. I play with the build you listed. Am I playing wrong in 5 mans?
if i put windfury on BOTH weapons,and i take glyph of lightning shield to boost statick shock procs,focusing most my dmg on autoatack,can this be made into a non shit tier dps build for fun...?
Why is taking 3/3 imp shields better than just maxing out 5/5 Ancestral Knowledge? Wouldn't the AP gain from maxing out the rest of that talent benefit/improve all your sources of damage and not just your lighting shield?
@ 5:14 you refer to a "high atk power/high sp trink" is the picture, my question is does that picture have any relevence to the trink that needs to be used? Dying Curse or Bandit's Insignia?
Hey man. The trinket-icon there is dying curse, that procs spellpower. Upon proc, you want to use abilities that scale with spellpower. When you use an ability, the game "snapshots" your current stats and does damage based on that. Some of our abilities will last longer than the buff (fire elemental, flame shock and/or ghost wolves). It's important to understand which stats that update dynamically (every frame) or gets registered upon application (when you used the ability). Shamans are a bit weird because we have physical abilities, spells, pets and guardians (death knights have same arsenal). Our fire elemental snapshots our spellpower upon spawning, which can be greatly abused. Our totem "creatures" are coded as guardians. Our ghostwolves update their stats dynamically, so you shouldn't worry about procs when you summon your wolves too much. Our ghostwolves are coded as pets. Hope this explanation was useful.
2 questions! are you dropping magma totem with your totem rack or are you dropping other totems before pull? And are you using the fire elemental on that global instead of the magma totem in that rotation if you have the procs and the CD available?
In wotlk, we get the luxury of dropping 4x totems per global instead of 1x. So what you do is that you drop your 4x totems for raid benefit before pull (in terms of fire totem, this should be SP-totem). When you reach the enemy, you either drop magma totem (standard ST/cleave), fire elemental (if you snapshot SP and can use the CD efficiently) or searing totem if the mob is going to fly/move away.
Hey man! There's few things making this hard to answer. 1. How much of all your damage is reign procs? 1% or 10%? 2. The raw sp from 2x reign is huge but items like phylactery and dfo are probably better AOE-dps increases than 2x reign. For single target in t10, your physical damage sources will be strong that for single target, use WFS/STS and those sorts. So my answer is kinda vague I'm afraid.
Hey, does dual wield specialization talent 6% hit rating only work for melee hits? If it doesn't work for spell hits, we shouldn't be getting it, right? and btw, which relic totems are we getting in t7-t9?
It's indeed for melee hits and not spellhit. But, there are no better DPS talents as white hits are a great source of damage for us even in t7 and when we land a hit, there's a chance of maelstrom proc. So it's one of our best talents. Don't miss it.
Is it really better to go 1/2 imp stormstrike instead of 0/1 shamanistic focus? What about dual wield specialization talent? That +6%hit doesn't show up on character menu. Does it count agaist your spell hit cap? Does it mean that you need 11% hit from your gear to get spell hit cap?
Hey! The OH swing penalty consuming WF in tbc is not an issue, as we use either 2x flame tongue (no ICD) or we use 1x WF and 1x ft. So your oh will not consume procs. Flurry-uptime is however stolen by OH crits, but staggering your OH yo avoid stealing flurry stacks is a net DPS loss as you delay oh-hits (possibly maelstrom stacks etc). So we don't care about synching or staggering in wotlk. The only situation i can see staggering being a thing is if you have 2x equally fast weps and the fight is somewhat stationary and you are expertise capped from behind the mob (patchwork fight). Where exactly staggering oh for flurry becomes good/bad, nobody has done the math for so it's feelcrafting.
Wonderful guide. I got a question though, The weapon enchants, for spellhance, should we still go x2 berserking or, 1 berserk, 1 black magic for haste? (t9) spellhance. I saw another shaman who stacked, T9 400 AP totem + 2 berserking, and did a quite good amount of dps. Also, your guide shows, non-sp weapon for t9 content, does that means that, in your experience, is it better to go windfury in t9 content? The moment I put glyph of lightning shield, my lightning shield started vastly overperforming to anything besides flametongue and melee. Is it worth, removing firenova glyph for it? (unless its a cleave fight)
Berserking 2x outperforms the haste of black Magic the entire expansion. About t9, spell power mh is still better for AOE-intensive fights going into ICC, but for single target WF MH and physical MH is superior. My advice is to have 2x sets of glyphs so you can alternate WF-glyphs and FT-glyphs depending on fight in ICC.
Lightning shield glyph 20% is only base LS-dmg, it doesn't scale with spell power if scripted correctly, so the glyph is underwhelming in late game but useful on t7 prebis.
Why is lava lash last in rotation on single target tho? It hits for decent dmg + procs flametongue and maelstrom. Also doesn't shaman gets longer GCD for using stormstrike/lava lash compared to normal spells? (Don't they get reduced by haste since they are spells not abilities?)
Hey man! Reason flametongue is lowest priority single target (early on) is due to the low damage it deals. It can proc maelstrom so it isn't awful, but if you can chose any other global it's better. And yes, only spells gets lower GCD to cap of 1s. Stormstrike and lavalash is unaffected by haste on their GCD, delaying our abilities even further if used. In the end, using lava strike higher priority than other spells isn't gonna make or break the class but it is the worst choice. Again, very good question and hope it got answered adequately.
It will be strong if it's 3.3.5 spell coefficients and you are spellhitcapped. But if you end up critcapped on autos, it's better to stick to normal enhance at prepatch @70.
Hi Anfall, fellow enhancement player here. I need clarification on this matter: do you consider earth shock (flame up) higher or lower priority than fire nova (not opener)? As when you talk about priority and flame shock, at some point you say "earth shock if flame shock is up", at 14:48. So that would mean that earth shock is higher priority than stormstrike, magma refresh, fire nova etc, but I'm sure that's not the case and that's not what you meant. SO basically: is earth shock (flame up) higher or lower prio than fire nova? Also, you say fire nova has a higher priority than magma refresh, but you just can't fire nova if magma totem isn't up, meaning that those 2 are theoretically swapped in priority. Thanks if you'll clarify.
In spellhance earthshock is pretty low prio because its below nova which is most of the time available. In WF build ES becomes better than SS if buff up, nova and lava lash and magma refresh ( not exact order just listed what ES has prio over).
@@alpacaherder5680 what about, in spellhance, firenova vs SS (buffup)? he mentions SS (buffup) is higher prio than fire nova. Also, even in the opener he does earth shock before fire nova, which is a bit misleading.
@@Enhanced94 the thing is you have constant gcds to spend and if you cant sync earthshock and it's 6 second cooldown with flameshock (so you can refresh it ASAP) it's better to not use it. THeese are the finer nuances of the spec which you can't just write as black and white and follow. Also yes SS is high on prio even with buff up because of mael procs. Spellhance has no windfury to generate so you need as many stacks as possible+in t7 gear it does reasonable damage with the auto resets.
I don't got this one down to a science, I'm sure some classic math guy will be able to give you a proper answer in wotlk prepatch. The way i do it: If shock is available, it should be used asap always. Flame shock prio over ES. Fire nova is a better single target DPS increase than ES but not better than flameshock. So if fire nova and ES is your decision, I'd prioritize fire nova if my mana allows it. This is how I play it, seems to work for me but I don't think my style is the end all be all. I focus way more on positioning, uptime, GCD management than doing the best rotation, it's just more fun to me. So I'm open to changing my priority if math would say so, but here's my feelcrafting explained.
If you use a spell-power main hand, chances are you won't have axes/fist weapons available to you, so why play orc and not troll ? I f you have to cap at 26 exp anyways the massive haste of the troll racial should be much better.
Spellhance wasnt theorized/created on pservers, I mained enhance through all of OG Wrath and I remember it being theorized even back then, and I also played around with it back then as well although it definitely wasnt the main type of enhance played back then and it was still very niche. I still play enhance on retail and probably the best thing about Wrath spellhance is that it actually is fairly similar to retail, so I can wait to play and blast some big parses on wrath as well. I havent played TBC since end of t4 but am obviously going to get back on there in pre patch to get ready for Wrath, would you suggest that I start gearing for spell enhance for leveling, and run spellhance throughout leveling to 80 as well? I remember always leveling with normal enhance on pservers.
Hey man! You should itemize for spellhance if you believe you will be cleaving/aoe:ing as your main source of total damage done. If you think you'll be solo questing, 1-2 mobs at a time, then "normal" enhance will faster due to the scaling of the different spells you use given the situation.
Don't. Trust me heroic and Dungeon gear is gonna dwarf it. Plus, TBC gear won't have the full stats like wrath gear will. Don't gem intellect at all. Get hit capped before anything. If you can't get to it with gear alone, Gem it, enchant it, and grab a elixir and food. You will lose SO MUCH dps it's not even funny. It don't matter how hard you can hit, or how fast, if you can't hit it at all.
@@jambajuice2408 I figured out first week of prepatch that spellhance just didn't hold up to typical gearing. It was a little disappointing, but everyone was saying how it was just because of private server "bugs"/miscalculations.
2-to-5head minmax questions when ive never played enh haHAA 1. does wolves glyph snapshot? 2. if yes hows the ap conversion to dps like? 3. so can i snap prewolves and reswap glyph? 4. thus id lose 10s of first wolves (10/45=22%) but maybe get 30% dps if its 1:1 conversion of ap:dps for a total of +8% dps? 5. above assumes i dont compensate that first uptime loss if the fight duration and wolves/lust cd/durations align (could but havent mathed likelihood) 6. do wolves benefit from getting buffed? summoned prepull they could get raid buffed 7. would the -1 gcd in opener from having prewolved help significantly?
2.1. theres delay between fire nova cast and dmg, correct? like 1s? 2.2. so can i prenova? to squeeze a gcd prespawn/preswap (guess not prepull cus magma/ele will ninjapull)? 2.3. sure the prenova might not benefit from as many (de)buffs but if duration-cd windows align close enough (per above) then seems +dmg?
re: counterspecs 3.1. are there fights where mana allows you to counterspec away from clearcasting and imp stormstrike? 3.2. if yes where would u put those 2 pts? the +int% talent probably? 3.3. is there any sweet spot of hit and crit where u can remove any pts from hit talent cus its not (as) beneficial?
Alot of good follow up questions have popped up since i made the original one so I'll do a follow up down the line! I will keep the answers with me for now so you'll have to stay patient untill i publish another video!
Hey! If you are going hybrid/attackpower, your first hit-goal is to be spell-hit capped (so you dont miss shocks/maelstroms). This is the same for spellhancement-playstyle. After this I would stick to gemming haste even as hybrid/ap untill you have access to t10 gear. If you have access to arp/attackpower gear from t10 and RS, you will soon have too much crit-rating. What I mean is that your crit % will be so high, that many of your swings (OH) will be crit-capped because of your low % hit. So, if you reach crit-cap for your OH, I would gem hit. Exactly how much hit rating is this? How much crit % is this? Well, that's math explained in the video! Hope this explained the gemming philosophy.
Hey! It's sadly a DPS loss to hardcast because it resets your swing timer even if the cast would be 0,001s. You want instant casts and let your autos roll meanwhile.
Hey, good question. Here's my reasoning: You only use feral spirits GLYPH in t9+ due to wolves scaling becoming better and better as we get more gear. The 5% crit on LB is static however, so 5% crit is relatively more powerful early on into the expansion than late. I still think lb glyph is not worth using, even for single target, compared to other glyph options. No math to back this up because im lazy but simcraft, EnhaSim and my experience all dislike lb glyph.
@@michaszczepaniak752 Oh! I didn't interpret the question correctly. I would always chose feral spirit because of the self heal+movement speed utility and feral spirit does more damage than additional 5% CRIT with lightning bolt. So always go feral spirits!
The LB talent always should be worse than feral spirit, even without taking into account the heal/spirit walk it provides. I tested it, in ~3700 gs preraid wolves did roughly 300 dps on dummy. So considering their uptime (45 sec alive, 180 sec cd), they give you something like 75 dps in a fight. But obviously in raid enviroment with BL and stuff this number is much bigger. Here's for comparison what LB glyph gives to you, according to logs: Lightning bolt contributed 10.4% of total damage on single target boss. In Naxx, you have somewhere around 45% crit chance for lightning bolt. So you would have 50% chance to crit with the talent. If you do simple math (don't forget crit multiplier = 209%), you get that with this amount of crit, average damage done by LB with the 5% talent would increase only by 3.65%. So in my fight lightning bolt done 800 dps, therefore, if i had the 5% talent it would be 829 dps. Feral spirit = 75 dps, Call of Thunder = 29 dps So i think it is very clear that Call of Thunder is TOTAL shit talent, because even without any buffs wolves gave more than 2x times more dps.
Solid guy - he's spitting out wrath content lately to help people transition from tbc so check out his content as well if you wanna consume some wrath knowledge!
LS glyph is far better honestly if you have 2 fast weapons cause lt scales with 100% of your sp so right now mine is hitting 3k wich is insane taking in to acc how fast you attack [Torch of Holy Fire] [Webbed Death] are my weapons of choice atm currently with 12% haste
Hey man! I'm strongly against tier lists as a way to interpret and approach WOW in general. It's all about raid-DPS, if you play a support class and you increase the overall raid-damage, you are "S-tier" in my book. Should enhancement shamans be stacked like warlocks? Probably not. Is shaman a top-pick for any raid comp throughout all of wrath? Yes. So to answer your question, no I won't make a tierlist of any kind sadly.
Might wanna try watching the video again. He literally talks about "Improved Icy Talons" fulfilling the role of "Improved WF Totem", and to drop Wrath of Air for the +5% spell haste instead.... Which is a buff only a shaman can provide to your raid. Although he does mention the usefulness of Enhancing totems, and how it's better then what Horn of Winter provides. So maybe you got the two mixed up? Either way I'd suggest watching again, as WF totem is not even being used. Alrighty then!
so much useless talk and distracting stuff onscreen, very unconcise, you dont need to list every single thing, like no shit stam doesnt contribute to dps?? get to the point, bis pre raid, bis P1, how to maximize dps, average dps in each phase, best bosses for dps. simple as that. enhance vs spellhance key points and dps difference. you wasted your time on this.
WRAITH STRIKE - WRAITH STRIKE - WRAITH STRIKE - WRAITH STRIKE - WRAITH STRIKE - WRAITH STRIKE Also, lava lash is a waste of talent.... especially when you got 1.6s offhand to maxproc lightning shield in Naxx-Uld
@@alpacaherder5680 you dont even have global cd for it, when you spam flame nova every 3 sec or so, when spellhance geared, you just aoe the shit out of everything... and yeah you can spend it on lotta talents actually, mana regain from stormstrike, haste buff from totem, crit after crit in ele. When in group with a paladin with wisdom judgement, ur good to go, but without him in dungs or solo, ur screwd without mana...
@@samuelsvetlik6305 who cares about dung ? nobody. Lava lash is excellent and is a lot of dps because its your best tool for fishing for 5th mael proc when you are stuck on 4. Git gud with shaman rage and you wont have mana problem
Yes you are right that it might be a proc for a maelstrom, but with 1.6 fist weapon from loatheb 213 ilvl with t7 4set that boosts DMG from your lightning shield - you just wanna be as hasty as possible but because of it, lava lash will deal low DMG since it's a fast weap. Been N1 DPS at patch 25 in whitemane server where patchwerk has more hp than Lich King, crafted nobless and had gloves haste buff from engineering, also, mana problems are not only in dungs but also outdoor farming ... Also when pvp, u often wear shield which makes lava lash even more obsolete so u won't get eaten by armor pen later patches
@@samuelsvetlik6305 but who the fuck would use that offhand? you are in the wrong bro you have to use 10 trashdrop "the stray" for orcs or the 2.5 mace for non-orcs "the angry dead" ofc you wont be able to utilise lava lash if you use that trash 1.6 xD thats like saying "oh fury warrior sucks cuz he doesnt deal dmg with dual rogue daggers" XD
great job on the video man. the people were dying for a decent enhance guide (especially spellhance) and I'm glad I now have somewhere to send them. much love
Hey! Yea Im happy with the mix between educational & entertaining content, hopefully either learned a thing or two or they had few laughs!
Thanks for helping out as well!
Hey! is there a pre raid bis list for spellhance before 1st naxx raid?! cant seem to find one anywhere and looking to gear on new warmane server! already 3k gs
This was a great video! I’m someone who’s new to WOW (I played for the first time in Classic right when the pandemic started. Had to take a break due to university, but I’m just getting back into it with some friends. Very happy to say that I subscribed!
Great job Anfall & Rugs ! Really helped getting some answers ... but still got a few points that I'd like to ask about enchantings !
Are you always going 2x berserker on weapons or do you prefer going for flat AP or Black magic that offers 250 haste and can proc on FT (actually worked on beta) ? And what are we going to use to enchants our Helm & Shoulder ? (I know it sounds like a shampoo...) Are we going for AP or SP oriented arcanums ? Thanks again for the great content and I hope you'll see this to answer me ! :)
Very detailed but simple, thanks!
Very informational and proffessional. The voice man is witty and funny aswell, many laughs had.
Snygg guide mannen! Något som hade varit sjukt intressant nu inför wotlk classic hade varit en pre-raid bis list, samt även någon typ av EP-system för alla olika stats och hur man ska väga 1 haste vs 1 AP eller 1SP och crit osv.
Thank you so much for this great guide! A couple questions
1. I know wrath classic had a lot of changes. Do you think this guide still holds true with private servers like Warmane and now Whitemane wrath? Assuming yes, and same for the bis list across tiers, since this was created based on private server performance of spellhance prior to classic changes.
2. Are you going to go back to wrath private servers now that Cata is out?
Thank you so much!
Great video mate, so much useful info!!
Thank you! Nice to see a fellow content creator pass by - will keep an eye open for your next videos!
@@anfallwotlk9797 cheers mate, been lurking on your streams a lot recently 😊 literally hadn’t done Ulduar since 2008 so watching you guys doing it before our guild went in was EXTREMELY helpful so thanks for that 🙏
Best spellhance guide there is currently.
Im curious why talent into enhancing totems when 1. there is almost at all times a DK with horn, and 2. mental dexterity converts intellect into raw AP.
quite enjoyed this, just got 2 things id like to bring up, i know the talent tree compared to "normal" enhance is almost the exact same, but is possible to add the correct tree even if its in text into the google doc you made?
2nd. Do you think you can finish the Pre raid bis gear list? for example it just says "engi goggles" as head, do you mean the Truesight Ice Blinders or Electroflux Sight Enhancers there?
Just something a pleb like me would be interested in.
Hey!
1. The "Normal build" you can easily find elsewhere, the big differences between talent point decisions usually are in improved stormstrike (0-1-2/2) and intellect.
2. Yea I intend to finish the lists once the EP-values for enhancement are reliably found out (open beta/prepatch).
As to what engi-goggles to use, use spellpower if its cleave/AOE and the agi-one if its single target.
best video on the market rn
ENH SHAMAN SO HOT INVEST NOW 20X LEVERAGE
@@anfallwotlk9797 lmao
Hello there! Very decent and informative guide. I like it. :) I went through your spreadsheet and I find one thing which would be good if you fix/expand it. The Flametongue spell power coefficient depends on the weapon's base speed. It is not always 10% (cell E84). Wowwiki assumes that 2.6 sec weapon is used that's why it reports just 10%. The FT damage = 68.5 * Base Weapon Speed + (0.03811 * Base Weapon Speed * SP) which means that the SP coefficient of FT = 0.03811 * Base Weapon Speed. This makes 0.1 or 10% for 2.6s weapon. Since this is a guide that covers spellhance I would suggest you to make a table or something that you can calculate and show the spell power coefficients of FT for all speed based weapons. Cheers! :)
Hey! On private servers, FT DMG is normalized and doesn't scale with weapon speed, same goes for rogues.
I'll update the sheet once beta arrives and we have more reliant data, wowwiki is always a good source to fact check my sheet but i didn't make the sheet for it to serve as an end all be all sheet.
It's a good advice, but i draw the line somewhere. There's always more things you can add to these sheets.
Hope you understand.
Great guide. Looking all over CZcams I cannot find any Pre-raid BIS or Phase 1 BIS lists for enhance sham for WotLK. If you know of any could you link them or better yet make them lol. I’m sure many many players would love to see a good Pre-Raid/Phase 1 BIS guide/list for enhance. Like the one in your sheet is so bare bones for players not use to playing WotLK they have no idea what half of it means. A video showing it all with maybe one or two descent alternative items per slot would be amazing. Exactly like Rugz is doing yet he hasn't done Enhance Shaman yet. Seems NO ONE is covering Enhance for WotLK. Would be dope if you did.
Can anyone tell me why you take a spell power mainhand, but not spell power on both weapons? Thankyou
hello there, I wanted to ask a few things about shamans:
I tried ALL the dps specs in wotlk, but enhancement is easily the most fun dps, it's hilarious to play
The problem is that it's apparently bottom tier dps in 3.3.5... so that's a bit of a bummer
Now on the upside, apparently, for 1-2 years people have been creating the "spellhancer" build in 3.3.5 which you mentioned in this video...and that's kinda why I searched for a spellhance guide on youtube (thank god for private server theorycrafting) and it seems like it actually does better dmg
So here are my questions:
-If I want to do good damage as an enhancement shaman on warmane fresh or stormforge AND in wow classic should I go spellhancer build? What kind of damage will I do, and does the rotation change?
-Will it work in classic wotlk too, meaning spellhancement will be the way to go and will be competitive dps-wise, or do you think it won't work, and we'll have to use the basic enhancement build (meaning we'll do crappy dmg as, again, I've heard that the basic enhancement build is bottom tier dps)
-is the basic enhancement build that bad in terms of dps compared to all the other specs in the game in wotlk?
I absolutely love enhancement, and its playstyle, it's so much more fun than most of the other dps specs in 3.3.5 but I'd like to be able to deal ok dmg in wotlk, so I just hope that spellhancement will be good both on pservers and classic wotlk.
Thank you very much !!!
Hey man! In my video I answer all these questions regarding the differences between spellhance and enhancement, so for your first question I suggest you rewatch the chapters of this video regarding this specific topic.
2. Spellhancement rely on spell-coefficients from patch 3.2 and beyond. So if wrath classic takes its spell-coefficients from patch 3.3.5, then yes spellhance-playstyle will be meta as well.
Normal enhancement is not bottom tier DPS in wotlk by any means, its just subpar to spellhance pre t10.
I share your optimism for enhancement shaman to be rewarding to play, as I also think its very fun to play.
It is however impossible for me to say if the class is going to be X or Y in wotlk classic, I can't predict the future and untill we see WOTLK-classic-beta, its all speculative and I prefer to not discuss such topics!
Happy easter
12 button rota enhancer pov:
1. stare at enhanceprio all game
2. ???
3. profit
Great video!
Any thoughts on Tiny Abomination in a Jar? A lot of hit but I feel the proc hits too low
It's really good but not bis!
Yo there's a flaw in the rotation explanation. Other classes CAN'T eat your SS in WOTLK.
Is there a BiS list for t7-t9 Spellhance? I wouldnt even know whats good weapons for this unless its normal enhance weapons.
CLASSIC PLAYERS!
THIS IS THE BIBLE OF ENHANCEMENT!!!
DONT WATCH ANYTHING ELSE.
Also. Don't be scared to talk to another enhance that you see just taking Everyone to school, then dropping pop quizzes. I've learned from the Daddy of Enhancement shamans. Gonna name drop. Goggins of Warmane. Guess what. He won't teach you until you watch and understand this video.
Really good one! I didnt even know the fire elemental snapshot is smth I'll be using that one!
Hey man! Well, it is really useful when you have int/agi/str/ap (all convert to SP) or SP-trinket that proc midfight. However, the scaling isn't giga-omega-huge, so we are only talking small DPS-increase compared to using totem at a good "time" rather than when snapshotting is perfect.
Basically, timing > snapshotting for totem but if you can combine the two, happy to hear you learned something!
Hey man, just came across your channel after just learning about this spellhance build. It all seems super fun to play and I'm excited to see if it works in wrath classic since I'm maining enhance and I found out about spellhance while researching wotlk builds. I just have 1 question though, maybe I'm reading the talent too literally and overthinking it, but dw spec says "increases hit chance while dw" it doesn't say "increases chance to hit with melee attacks while dw" so does this 6% help with our spell hit?
Great video. This video's certainly got me more interested in giving enhance shaman a try in WOTLK. Just a question, the sheet you directed us to for gear bis lists seems a bit bare for the prebis portion. Some pieces are marked as T7 and a few are empty. Do you plan on updating those parts or do you feel prebis armor pieces are not all that essential to make a list for?
Hey man!
I plan to update the sheet with bis-lists once the beta-findings are more conclusive.
When we make a bis-list as enhancement shaman, we need to take the amount of targets into consideration.
If the fight allows for cleaving/AOE, then "spellhance" itemization is favorable.
If the fight is single target, we will opt for "normal" enhancement itemization.
As soon as the EP-values for enhancement (for both of these situations) are figured out, I will publish my findings.
TLDR; Its hard to fuck-up enhancement gearing in wrath, just get spellhit cap and after that anything is fine really.
Hey man, do you have the weakaura used for tracking spells?
great guide, any chance you could update the pre raid bis list on the doc? seems to be missing some pieces.
Question, offhand weapon. Do you like fast or slow offhands? I know its all haste but wouldnt a slow off hand being the physical weapon benefit more than a fast OH?
Always same speed and always slow.
Great video, I'll be referring back to it when classic wotlk comes.
Is weapon syncing still a thing that enhancement shams need to worry about in WotLK as they do in TBC?
Hey man!
In TBC-classic we weapon sync/stagger to achieve two things:
Flurry uptime consumed by MH only.
WF ICD consumed by MH only.
In WOTLK, we do have MH/OH hit-tables much like in TBC.
But many of our main sources of damage in t7-9 are from procs upon hit, so the last thing we wanna do is cancel autos (MH or OH).
In t10 however, MH swings are a greater source of our total damage done.
Because of this change in playstyle from TBC-classic, we don't stagger/sync weapons in wotlk. The BIS-weapon setups often use a fast MH (a spell dagger or mace) and a slow OH (stormstrike damage), and you can imagine the horror of trying to sync a 1.8 MH / 2.8 OH.
Chances are your attempts at getting synced will in 2-3 AA's be completely nullified and you miss out on too many swings, and in a procs-per-hit based class that's a major no.
Hope I explained well why stagger/sync is counter-intuitive in wotlk but why it COULD have potential in later tiers.
This milky background destroys my eyes cant look at it
Yo mate, thank you for showing us this. I never thought this could be so viable in raids pre t10. One question - what flask do you use? Sp or Ap? Cheers
EDIT - what spell hit % and melee hit% i should aim for?
All of your questions are covered in the video and/or in the google docs table.
Great guide! Really making me wanna try out Spellhance! A niche question that you might have an answer for; is the EoT totem for elemental ([Totem of Electrifying Wind]) a good early choice for spellhance? 200 haste seems really strong, and I heard it has a 70% proc rate at a 6 sec GCD (earlier wrath numbers, not sure if they're in line with warmane and similar servers).
EDIT: And also, fast off-hand or slow?
Hey! Yea that totem is really good, what decides exactly "how good" will have to be the uptime on the buff.
Is it 100%?
25%?
This heavily decide my answer.
Remember our goal is to beat the 60 haste buff from stormstrike.
So, some quick math would say that even if the electrifying totem has 1/3rd uptime, it's still better than the 213 totem.
Offhand - doesn't matter fast or slow because lava lash and stormstrike damage is irrelevant.
The stats on the offhand is what we care about, not the damage.
Cheers for the great answers!
Hey man when i was playing on whitemane it was so hard to get infos for spellhancer.. I‘m impressed that you can actually play spellhancer before icc with the lack of haste gear. I was wondering why do you rather go for orc than troll? The plus exp. On axe is useless because you take a spellweapon in the mainhand anyway and the haste effect of trolls would benefit the spellhancer also pretty good(fire elemental snapshotting). Hope to hear your opinion:)
Hey dude!
1. Orc is bis due to expertise passive racial and pet dmg, these two things are better than troll haste racial.
You use a fist wep in t7 as your bis.
2. Fire elemental scales with sp and ap, the troll racial snapshotting of fire elemental is worse than snapshotting it with orc.
There's this thing with haste - it's good up untill a certain point.
You want to be gcd-capped on spells (50%) and this is easily achieved during heroism as orc. If you use lust on pull, the extra haste as troll is a dead stat for abilities-per-minutes but it's good for auto attacks. But our goal is high abilities-per-minutes, not high attacks per minute (even though that's also great).
I would rather be spell-gcd capped with orc racial on pull than spell-gcd capped with troll racial.
After lust is done however, you won't be GCD capped for majority of the fight and troll racial could indeed be useful, but overall orc has more utility/scaling.
Check out web.archive.org/web/20100819070051/milamber.ch/spellhastecap.html and play around with how much haste from gear/raid/racials you need to achieve GCD cap for different spells.
Troll is by no means bad, and there are beast-type bosses where the troll racial is indeed bis. In the end, you can probably top parse as both races and i have no math to support my "orc better than troll" theorem, it's just feelcrafting.
But the answer to your question can be answered with math - and I'm sure in time for wrath classic there will be theorycrafters doing just that.
I like to focus on playing the game well, that's my passion, and leave the science to those who like that part.
Have a good day!
@@anfallwotlk9797 thanks a lot for this answer it is really in detail! Keep up your good work and i wish you the best for wotlk!
@@anfallwotlk9797 Hey, just to double check here. You say that Orc is better because of the racial. But in your "BiS" list you have a dagger as pre-bis. and for T8-10 it will as I understand it be a Mace.
Without a big benefit (offhand will probably still be a axe/fist i guess) are we sure here that the orc racial is better when we do not utilize it for our mainhand?
Great job
Hey man and thank you!
I haven't done the math for the trinkets so can't give you a defined answer.
But here's my feel-crafting:
1. STS increases your physical damage sources mainly, and while attackpower does convert to SP, it's mainly autoswings that benefit from armor penetration.
2. Phylactery CRIT and so proc both benefit your AOE/cleave alot, but your physical damage sources don't benefit.
So, my logic here would be that single target fights would prefer STS while cleave would prefer Phylactery.
LOD is a fight that has single target (lich king) and cleave (spirits and valkyrs) priority, so depending on when your guild struggle, use one or the other.
If you just wanna pad/dps whore, then Phylactery will inflate your damage due to "useless" AOE dmg.
0 math in this post, just a feeling.
Hey i'm looking at your google docs and i was wonder what do you mean by SWP Relic on the pre raid bis list?
Hey man great video/ guide.Just wondering if u have equipments on t10 late game on spellhance would like to see what bis they hold up tnx
Hey man! I never play servers with access to full t10 bis, i just play for realm first light of dawn and then quit, so i think some warmane forum-post should be able to answer better than myself!
Just started and hit 80 on Warmane FM3. Whilst gearing in dungeons I really find myself struggling with mana since I'm using Lightning Shield and Magma Totem. I play with the build you listed. Am I playing wrong in 5 mans?
if i put windfury on BOTH weapons,and i take glyph of lightning shield to boost statick shock procs,focusing most my dmg on autoatack,can this be made into a non shit tier dps build for fun...?
Why is taking 3/3 imp shields better than just maxing out 5/5 Ancestral Knowledge? Wouldn't the AP gain from maxing out the rest of that talent benefit/improve all your sources of damage and not just your lighting shield?
Do Fire Elementals snapshot haste the way Gary does? That is, should it be prior prior to or after Lust.
@ 5:14 you refer to a "high atk power/high sp trink" is the picture, my question is does that picture have any relevence to the trink that needs to be used? Dying Curse or Bandit's Insignia?
Hey man.
The trinket-icon there is dying curse, that procs spellpower. Upon proc, you want to use abilities that scale with spellpower.
When you use an ability, the game "snapshots" your current stats and does damage based on that.
Some of our abilities will last longer than the buff (fire elemental, flame shock and/or ghost wolves).
It's important to understand which stats that update dynamically (every frame) or gets registered upon application (when you used the ability).
Shamans are a bit weird because we have physical abilities, spells, pets and guardians (death knights have same arsenal).
Our fire elemental snapshots our spellpower upon spawning, which can be greatly abused. Our totem "creatures" are coded as guardians.
Our ghostwolves update their stats dynamically, so you shouldn't worry about procs when you summon your wolves too much.
Our ghostwolves are coded as pets.
Hope this explanation was useful.
2 questions! are you dropping magma totem with your totem rack or are you dropping other totems before pull?
And are you using the fire elemental on that global instead of the magma totem in that rotation if you have the procs and the CD available?
In wotlk, we get the luxury of dropping 4x totems per global instead of 1x.
So what you do is that you drop your 4x totems for raid benefit before pull (in terms of fire totem, this should be SP-totem).
When you reach the enemy, you either drop magma totem (standard ST/cleave), fire elemental (if you snapshot SP and can use the CD efficiently) or searing totem if the mob is going to fly/move away.
@@anfallwotlk9797 awesome thanks!
If I've already hit the cap Hit rating and Expertise rating, what should i go? should i go for Spell power + haste or attack power + haste gems?
Stamina Dead Stats.
What if stamina makes you survive an encounter? 🤔
Great video
Hey bro nice video good work , Is now double reign of the dead worth to play more then STS and the other trinket while they fixed it ?
Hey man!
There's few things making this hard to answer.
1. How much of all your damage is reign procs? 1% or 10%?
2. The raw sp from 2x reign is huge but items like phylactery and dfo are probably better AOE-dps increases than 2x reign. For single target in t10, your physical damage sources will be strong that for single target, use WFS/STS and those sorts.
So my answer is kinda vague I'm afraid.
Hey, does dual wield specialization talent 6% hit rating only work for melee hits? If it doesn't work for spell hits, we shouldn't be getting it, right? and btw, which relic totems are we getting in t7-t9?
It's indeed for melee hits and not spellhit.
But, there are no better DPS talents as white hits are a great source of damage for us even in t7 and when we land a hit, there's a chance of maelstrom proc.
So it's one of our best talents.
Don't miss it.
Would be great to cover the totems (relics) since they are quite unclear for the spellhance
Hey man!
We need to test these totems to figure out the procrates and uptime (efficient times) to clearly say which one is favorable.
Is it really better to go 1/2 imp stormstrike instead of 0/1 shamanistic focus? What about dual wield specialization talent? That +6%hit doesn't show up on character menu. Does it count agaist your spell hit cap? Does it mean that you need 11% hit from your gear to get spell hit cap?
No it only counts for Melee
Is this build doable at level 70 pre-patch or should I wait till 80 to try this?
Would there be any chance you could make a pre-raid bislist?
does wrath enh shaman have to fuss with weapon swing timer syncing in WOTLK like it does in TBC?
Hey!
The OH swing penalty consuming WF in tbc is not an issue, as we use either 2x flame tongue (no ICD) or we use 1x WF and 1x ft.
So your oh will not consume procs.
Flurry-uptime is however stolen by OH crits, but staggering your OH yo avoid stealing flurry stacks is a net DPS loss as you delay oh-hits (possibly maelstrom stacks etc).
So we don't care about synching or staggering in wotlk.
The only situation i can see staggering being a thing is if you have 2x equally fast weps and the fight is somewhat stationary and you are expertise capped from behind the mob (patchwork fight).
Where exactly staggering oh for flurry becomes good/bad, nobody has done the math for so it's feelcrafting.
@@anfallwotlk9797 Thanks for your response! I appreciate the details. I'm excited to play enh in WOTLK.
Wonderful guide.
I got a question though,
The weapon enchants, for spellhance, should we still go x2 berserking or, 1 berserk, 1 black magic for haste? (t9) spellhance.
I saw another shaman who stacked, T9 400 AP totem + 2 berserking, and did a quite good amount of dps.
Also, your guide shows, non-sp weapon for t9 content, does that means that, in your experience, is it better to go windfury in t9 content?
The moment I put glyph of lightning shield, my lightning shield started vastly overperforming to anything besides flametongue and melee. Is it worth, removing firenova glyph for it? (unless its a cleave fight)
Berserking 2x outperforms the haste of black Magic the entire expansion.
About t9, spell power mh is still better for AOE-intensive fights going into ICC, but for single target WF MH and physical MH is superior.
My advice is to have 2x sets of glyphs so you can alternate WF-glyphs and FT-glyphs depending on fight in ICC.
Lightning shield glyph 20% is only base LS-dmg, it doesn't scale with spell power if scripted correctly, so the glyph is underwhelming in late game but useful on t7 prebis.
Why is lava lash last in rotation on single target tho? It hits for decent dmg + procs flametongue and maelstrom. Also doesn't shaman gets longer GCD for using stormstrike/lava lash compared to normal spells? (Don't they get reduced by haste since they are spells not abilities?)
Hey man!
Reason flametongue is lowest priority single target (early on) is due to the low damage it deals.
It can proc maelstrom so it isn't awful, but if you can chose any other global it's better.
And yes, only spells gets lower GCD to cap of 1s. Stormstrike and lavalash is unaffected by haste on their GCD, delaying our abilities even further if used.
In the end, using lava strike higher priority than other spells isn't gonna make or break the class but it is the worst choice.
Again, very good question and hope it got answered adequately.
Do you think spellhance will have any viability in prepatch in terms of raiding TBC content? Or on launch during 70-80 leveling?
It will be strong if it's 3.3.5 spell coefficients and you are spellhitcapped.
But if you end up critcapped on autos, it's better to stick to normal enhance at prepatch @70.
@@anfallwotlk9797 ya don’t say. I’m gonna mess around and make a spellhance set for prepatch
Hi Anfall, fellow enhancement player here. I need clarification on this matter: do you consider earth shock (flame up) higher or lower priority than fire nova (not opener)? As when you talk about priority and flame shock, at some point you say "earth shock if flame shock is up", at 14:48. So that would mean that earth shock is higher priority than stormstrike, magma refresh, fire nova etc, but I'm sure that's not the case and that's not what you meant. SO basically: is earth shock (flame up) higher or lower prio than fire nova?
Also, you say fire nova has a higher priority than magma refresh, but you just can't fire nova if magma totem isn't up, meaning that those 2 are theoretically swapped in priority. Thanks if you'll clarify.
In spellhance earthshock is pretty low prio because its below nova which is most of the time available. In WF build ES becomes better than SS if buff up, nova and lava lash and magma refresh ( not exact order just listed what ES has prio over).
@@alpacaherder5680 interesting.
@@alpacaherder5680 what about, in spellhance, firenova vs SS (buffup)? he mentions SS (buffup) is higher prio than fire nova. Also, even in the opener he does earth shock before fire nova, which is a bit misleading.
@@Enhanced94 the thing is you have constant gcds to spend and if you cant sync earthshock and it's 6 second cooldown with flameshock (so you can refresh it ASAP) it's better to not use it. THeese are the finer nuances of the spec which you can't just write as black and white and follow. Also yes SS is high on prio even with buff up because of mael procs. Spellhance has no windfury to generate so you need as many stacks as possible+in t7 gear it does reasonable damage with the auto resets.
I don't got this one down to a science, I'm sure some classic math guy will be able to give you a proper answer in wotlk prepatch.
The way i do it:
If shock is available, it should be used asap always.
Flame shock prio over ES.
Fire nova is a better single target DPS increase than ES but not better than flameshock.
So if fire nova and ES is your decision, I'd prioritize fire nova if my mana allows it.
This is how I play it, seems to work for me but I don't think my style is the end all be all.
I focus way more on positioning, uptime, GCD management than doing the best rotation, it's just more fun to me.
So I'm open to changing my priority if math would say so, but here's my feelcrafting explained.
What consumables does spellhance use? Do you bring flamecaps and stormchops to every raid?
Hey! Its covered in the video, but flamecaps are obviously great but sadly stormschops are useless in its current BETA state.
15:20 you state about ll gaining priority in late t10, used above fn, why is that?
Gem 💎 ot Gam
If you use a spell-power main hand, chances are you won't have axes/fist weapons available to you, so why play orc and not troll ? I f you have to cap at 26 exp anyways the massive haste of the troll racial should be much better.
Spellhance wasnt theorized/created on pservers, I mained enhance through all of OG Wrath and I remember it being theorized even back then, and I also played around with it back then as well although it definitely wasnt the main type of enhance played back then and it was still very niche. I still play enhance on retail and probably the best thing about Wrath spellhance is that it actually is fairly similar to retail, so I can wait to play and blast some big parses on wrath as well. I havent played TBC since end of t4 but am obviously going to get back on there in pre patch to get ready for Wrath, would you suggest that I start gearing for spell enhance for leveling, and run spellhance throughout leveling to 80 as well? I remember always leveling with normal enhance on pservers.
Hey man!
You should itemize for spellhance if you believe you will be cleaving/aoe:ing as your main source of total damage done.
If you think you'll be solo questing, 1-2 mobs at a time, then "normal" enhance will faster due to the scaling of the different spells you use given the situation.
I know it will only be viable early gearing, but Im picking up a few ele t6 to use as its stacked hard with Int, Hit, sockets, and sp.
Don't. Trust me heroic and Dungeon gear is gonna dwarf it. Plus, TBC gear won't have the full stats like wrath gear will. Don't gem intellect at all. Get hit capped before anything. If you can't get to it with gear alone, Gem it, enchant it, and grab a elixir and food. You will lose SO MUCH dps it's not even funny. It don't matter how hard you can hit, or how fast, if you can't hit it at all.
@@jambajuice2408 I figured out first week of prepatch that spellhance just didn't hold up to typical gearing. It was a little disappointing, but everyone was saying how it was just because of private server "bugs"/miscalculations.
2-to-5head minmax questions when ive never played enh haHAA
1. does wolves glyph snapshot?
2. if yes hows the ap conversion to dps like?
3. so can i snap prewolves and reswap glyph?
4. thus id lose 10s of first wolves (10/45=22%) but maybe get 30% dps if its 1:1 conversion of ap:dps for a total of +8% dps?
5. above assumes i dont compensate that first uptime loss if the fight duration and wolves/lust cd/durations align (could but havent mathed likelihood)
6. do wolves benefit from getting buffed? summoned prepull they could get raid buffed
7. would the -1 gcd in opener from having prewolved help significantly?
2.1. theres delay between fire nova cast and dmg, correct? like 1s?
2.2. so can i prenova? to squeeze a gcd prespawn/preswap (guess not prepull cus magma/ele will ninjapull)?
2.3. sure the prenova might not benefit from as many (de)buffs but if duration-cd windows align close enough (per above) then seems +dmg?
re: counterspecs
3.1. are there fights where mana allows you to counterspec away from clearcasting and imp stormstrike?
3.2. if yes where would u put those 2 pts? the +int% talent probably?
3.3. is there any sweet spot of hit and crit where u can remove any pts from hit talent cus its not (as) beneficial?
Alot of good follow up questions have popped up since i made the original one so I'll do a follow up down the line!
I will keep the answers with me for now so you'll have to stay patient untill i publish another video!
1 one of the few which is dynamic
2 wowwiki has exact numbers X)
3-4-5-6-7 referring to 1 : don't
Soo your MS actually effect your DPS? wow
Why would I want 17% sp hit if I have boomkins and shadow priests in the raid?
So how much hit is optimal for pure ap and hybrid? Im trying arp enh currently, i guess i need the highest out of all.
Hey!
If you are going hybrid/attackpower, your first hit-goal is to be spell-hit capped (so you dont miss shocks/maelstroms). This is the same for spellhancement-playstyle.
After this I would stick to gemming haste even as hybrid/ap untill you have access to t10 gear.
If you have access to arp/attackpower gear from t10 and RS, you will soon have too much crit-rating.
What I mean is that your crit % will be so high, that many of your swings (OH) will be crit-capped because of your low % hit.
So, if you reach crit-cap for your OH, I would gem hit.
Exactly how much hit rating is this?
How much crit % is this?
Well, that's math explained in the video!
Hope this explained the gemming philosophy.
9:24 Thaddius spell power hit/haste belt is amazing!
Yep! Great item!
How about using Maelstrom at 4 stack ? is it better than using another ability or not worth at all?
Hey! It's sadly a DPS loss to hardcast because it resets your swing timer even if the cast would be 0,001s.
You want instant casts and let your autos roll meanwhile.
What do you think about using Call of Thunder(+5%crit with LB) instead of Feral Spirit?
Hey, good question.
Here's my reasoning:
You only use feral spirits GLYPH in t9+ due to wolves scaling becoming better and better as we get more gear.
The 5% crit on LB is static however, so 5% crit is relatively more powerful early on into the expansion than late.
I still think lb glyph is not worth using, even for single target, compared to other glyph options.
No math to back this up because im lazy but simcraft, EnhaSim and my experience all dislike lb glyph.
@@anfallwotlk9797 he was asking about talents not glyphs i think
@@michaszczepaniak752 Oh! I didn't interpret the question correctly.
I would always chose feral spirit because of the self heal+movement speed utility and feral spirit does more damage than additional 5% CRIT with lightning bolt.
So always go feral spirits!
The LB talent always should be worse than feral spirit, even without taking into account the heal/spirit walk it provides. I tested it, in ~3700 gs preraid wolves did roughly 300 dps on dummy. So considering their uptime (45 sec alive, 180 sec cd), they give you something like 75 dps in a fight. But obviously in raid enviroment with BL and stuff this number is much bigger. Here's for comparison what LB glyph gives to you, according to logs:
Lightning bolt contributed 10.4% of total damage on single target boss. In Naxx, you have somewhere around 45% crit chance for lightning bolt. So you would have 50% chance to crit with the talent. If you do simple math (don't forget crit multiplier = 209%), you get that with this amount of crit, average damage done by LB with the 5% talent would increase only by 3.65%. So in my fight lightning bolt done 800 dps, therefore, if i had the 5% talent it would be 829 dps.
Feral spirit = 75 dps, Call of Thunder = 29 dps
So i think it is very clear that Call of Thunder is TOTAL shit talent, because even without any buffs wolves gave more than 2x times more dps.
@@Olderlam what about using the totem that increases LB dmg?
Do you have link for weakauras? Ty man
You forgot a point in the video. When do you re-spec Resto :D
MOP
Valithria dreamwalker & Sindragosa 10 heroic ;)
resto is dogshit all you need are hpals and 1 disc to support them.
OMW I KNOW THAT RUGS GUY AAAAH
Solid guy - he's spitting out wrath content lately to help people transition from tbc so check out his content as well if you wanna consume some wrath knowledge!
@@anfallwotlk9797 fk yeah
LS glyph is far better honestly if you have 2 fast weapons cause lt scales with 100% of your sp so right now mine is hitting 3k wich is insane taking in to acc how fast you attack [Torch of Holy Fire] [Webbed Death] are my weapons of choice atm currently with 12% haste
Can you create tierlist for each phase for spellhance?
Hey man!
I'm strongly against tier lists as a way to interpret and approach WOW in general.
It's all about raid-DPS, if you play a support class and you increase the overall raid-damage, you are "S-tier" in my book.
Should enhancement shamans be stacked like warlocks?
Probably not.
Is shaman a top-pick for any raid comp throughout all of wrath?
Yes.
So to answer your question, no I won't make a tierlist of any kind sadly.
@@anfallwotlk9797 I just need som guidance to what items to go for, seeing as Ive never played spellhance before :(
So bislists, not tierlist :P
what are the stat EPs for this build?
yo, im a t6 bis tbc enhance shaman, what t6/sunwell bits should i chase for spellhancing come wotlk?
none, your wotlk pre-bis gear from dungeons/emblems is mostly better
@@dreviuz7183 im talking about going spellhance while lvling
@@chryomadzz4360 while Leveling it's super irrelevant what you have, t6 is already ridiculous enough statwise to effortlessly take U to 80 asap
hey man i really fckin need you WA, theyre so good
video also good btw
Thanks man! The weakauras i use are mostly made by Merfin, go check his stuff out!
Spec?
This video is kinda cursed isnt it
Link to weak aura?
can you link that WA?
Ok
Sick interaction/engagement with the community
@@anfallwotlk9797 ofc
Weird that you define enha as a "must" in a raid, mentioning the value of improved WF Totem and then proceed to not even talent it :P
Might wanna try watching the video again. He literally talks about "Improved Icy Talons" fulfilling the role of "Improved WF Totem", and to drop Wrath of Air for the +5% spell haste instead.... Which is a buff only a shaman can provide to your raid.
Although he does mention the usefulness of Enhancing totems, and how it's better then what Horn of Winter provides. So maybe you got the two mixed up? Either way I'd suggest watching again, as WF totem is not even being used.
Alrighty then!
Decent guide but this spreadsheet is an absolute mess.
so much useless talk and distracting stuff onscreen, very unconcise, you dont need to list every single thing, like no shit stam doesnt contribute to dps?? get to the point, bis pre raid, bis P1, how to maximize dps, average dps in each phase, best bosses for dps. simple as that. enhance vs spellhance key points and dps difference. you wasted your time on this.
Your opinion= irrelevant
?
WRAITH STRIKE - WRAITH STRIKE - WRAITH STRIKE - WRAITH STRIKE - WRAITH STRIKE - WRAITH STRIKE
Also, lava lash is a waste of talent.... especially when you got 1.6s offhand to maxproc lightning shield in Naxx-Uld
it's still dps and procs mael so it's the best use of that talent point you literally have nothing in the talent tree which you can substitude for it
@@alpacaherder5680 you dont even have global cd for it, when you spam flame nova every 3 sec or so, when spellhance geared, you just aoe the shit out of everything... and yeah you can spend it on lotta talents actually, mana regain from stormstrike, haste buff from totem, crit after crit in ele. When in group with a paladin with wisdom judgement, ur good to go, but without him in dungs or solo, ur screwd without mana...
@@samuelsvetlik6305 who cares about dung ? nobody. Lava lash is excellent and is a lot of dps because its your best tool for fishing for 5th mael proc when you are stuck on 4. Git gud with shaman rage and you wont have mana problem
Yes you are right that it might be a proc for a maelstrom, but with 1.6 fist weapon from loatheb 213 ilvl with t7 4set that boosts DMG from your lightning shield - you just wanna be as hasty as possible but because of it, lava lash will deal low DMG since it's a fast weap. Been N1 DPS at patch 25 in whitemane server where patchwerk has more hp than Lich King, crafted nobless and had gloves haste buff from engineering, also, mana problems are not only in dungs but also outdoor farming ... Also when pvp, u often wear shield which makes lava lash even more obsolete so u won't get eaten by armor pen later patches
@@samuelsvetlik6305 but who the fuck would use that offhand? you are in the wrong bro you have to use 10 trashdrop "the stray" for orcs or the 2.5 mace for non-orcs "the angry dead" ofc you wont be able to utilise lava lash if you use that trash 1.6 xD thats like saying "oh fury warrior sucks cuz he doesnt deal dmg with dual rogue daggers" XD
The great question - from T7-T9 do you prio slow or fast off-hand? I feel like my flame procs is quite good