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Fire Emblem 4 Gen 1 Character Guide - NOT A Tier List!
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- čas přidán 18. 08. 2024
- I rank the characters of Fire Emblem 4: Genealogy of the Holy War, according to how much I'd recommend using them. Characters are not ordered within categories. Every character is useable, but since this game can be a bit tedious I recommend picking a group of characters you like and keeping the rest in the castle. Watch the video to learn more about how you can make the most out of each character!
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I actually really like the idea of character guides over Tier Lists! This is really cool Mekkah!
Tbf, like I've said before, I assumed this is how most people looked at tier list. Such as, high tiers are of course made up of no investment gods but also low investment high returns, and the mid tiers being medium investment high/medium returns, and so on. Turns out it's not from all the comments I see.
I think Genealogy would really benefit from having rescue dropping. If you could rescue the crappy foot units then I think Lewyn would be one of the best units in the game, since really strong 1-2 range is rare in fe4, so having like, Alec and Noish be able to carry him into combat would make him great.
Agreed, Idk why they didn't think about this mechanic with how large the maps are.
@@user-ji9vl9lg9i tbf the first time rescuing became a thing in the series was FE5
i started the game recently (im 2/3 though chapter two ) and im so glad im not alone in thinking this
Easiest guide ever.
Sigurd > everyone else.
Tailtiu is really fun and cool for part of one map, and then never does anything again.
She’s useful for dealing with dracoknights in chp5 because they all have horseslayers and she has an unmounted promotion
@@monkeman5895 Actually, that's a fair point. There's probably half a dozen other units that can do that too, but with her post-promotion offense and stat spread, she's among the more qualified.
@@greenhardin1700 Yep along with Lewyn although a problem you’ll encounter when using lewyn or Ced is that enemies will often ignore them if they have a hit rate of 0
Not to mention Tailtiu has wrath which automatically means she’ll do amazingly well in the arena with Thoron aside from dark mages or enemies that may have higher speed than her
Timestamps:
~ Intro ~ 0:01
~ S Tier ~ 3:24
Sigurd 3:25
Sylvia 5:08
~ Good (Temporary) ~ 6:29
Quan 6:47
Finn 7:39
Ethlyn 9:25
~ Good (Permanent) ~ 11:09
Lex 11:46
Midir 12:57
Laquesis 14:43
~ Okay (Mount) ~ 15:48
Alec and Noish 16:20
Beowolf 18:02
Erinys 19:23
~ Okay (Foot) ~ 20:49
Azel 21:15
Ayra 22:41
Jamke 23:49
Holyn 24:59
Lewyn 25:45
Briggid 27:26
~ High Effort ~ 28:18
Arden 28:31
Tiltyu 29:52
~ Special Utility ~ 31:28
Dew 31:39
Healers 33:11 (Aideen, Claud(e) and Deidre)
~ Outro ~ 35:16
Might want to change S Tier to No Brainer.
Hero Lance Erinys is incredible, lets you also squeeze way more use out of the weapon than Finn does since she'll be around to the end of Ch5, and Fee joins Ch6 with her items vs missing it for all of Ch 4-6. She's even got Pursuit+Continue on top of her flying+canto, gets C staves on promotion, and she's one of the few people that'll have consistently good res.
finally midir gets some respect
The first time I played fe4 he almost 1 rounded Eldigan lol. I know it’s personal experience but that’s one of those fe moments that will really stick with me
@@Bunnymafia8150 accost go brrrr
I'm currently on chapter 3 and he is the only unit who has died
Every foot unit is "ok" or "high effort". That's genealogy for you.
Intelligent Systems has been real quiet lately. I'ma need Shadows of the Holy War.
I'd love it if they'd announce it. The fe3h style would work pretty well. I wonder if the switch would be able to run it tho since the 3houses maps were quite small compared to the fe4 ones
@@StijnEngels please not the 3h style, it's ugly but nobody wants to admit it + it runs like garbage
it honestly needs to be Shadows of Valentia's style (sprites on the map, models in battle) with the size of those maps
@@runaway74 Imagine the prologue:
Arvis: *doing the three houses hands thing*
png of a sword
Sigurd: *Three houses surprise pose* A silver sword!
@@naiRISE766 PLEASE NOOOOO LMAO
@@runaway74 well the direct happened and it was... disappointing.
I do agree with the 3H style. Using the FE Warriors Engine was such a weird choice. (But I understand why)
If Holy War does get a remake, I'd at least hope for Shadows of Valentia's art style.
Don’t mean to be nitpicky, but the music you’ve used in the other iterations of this make it a little more relaxing to listen to. Good list, as usual.
I totally recommend to people that have finished this game at least once to try out a no-mount run (since all useful items are gained from out-of-combat situations, I think it is fine to just have mounted units get their item and then have them sit in the castle); even more so if you’re not playing on original hardware. I totally recommend leg ring Sylvia, and really look into understanding how gold management works so you don’t have to do too much extra arena grinding. The high effort units get to have their time in the spotlight with the challenge!
I didn’t understand how people could enjoy replaying fire emblems until I tried this challenge, and it’s caused me to have a lot more respect for each entry
Also, where can I find a save for a substitute run
No-mount sounds like a blast, I'm definitely trying when I finish up my first playthrough
@Jadanbr bro just solo gen 1 with sigurd and leave everyone else in the castle asap. The game practically plays itself. Also get the brave sword on sigurd and then kill off the man ayra talked to
On the subject of Finn in gen 1, if you DO happen to promote him he's a good recipient of a Silver Lance. Altena is the only unit who can inherit those and there's two in gen 1, so Quan and Finn can each keep one.
Raxis Taicho yea I allways get him a silver lance
Yo I voted my man Lex in CYL5
Hope for his banner to be near, i just love him because he is literally like the best friend of my boyfriend
Hell yeah Lex gang
I wanted a Gen 2 banner for Arthur but since last year was for gen 2 (they added that moron larcei )
LET'S FUCKING GOOOOOOOOOOOOOOOOO
@@filipower776 They added 3 green haired peg knights but no Dew. Bad banner
Mekkah missed the most essential part of the guide, which is pairing Azelle with Lachesis #uncensoredadvise
bro no
Azelle and Lachesis isn't the best because ayra*azelle exists.
@@alejandro_rodriguez_99 magic sword kids too op
Soul Mate thats just not right
Joke: Lachesis x Finn
Broke: Lachesis x Beowulf
Woke: Lachesis x Azelle
Bespoke: Lachesis x Arden
I'd put Azel in the high effort position too. If you don't give him plenty love in the early chapters he really struggles to reach his promotion where he can actually do work. If you miss your chance then you're likely stuck with a foot unit mage for the majority of gen 1. You aint feeding him in chapter 3 or 4 anyway.
legefy I agree. He really isn’t much better then ardin tbh
For me his problem is the tomes he can use because fire is pretty much shit thunder ok and wind op but you can’t have a wind tome for him until chapter 4 (or 3 i don’t remember) or promote him and give him the elwind of lewyn but that’s not worth it, but i still don’t agree with the thing he is as good as arden because he can still double without any ring and the magic damage is still more useful than an armored unit that can’t double without ring and inflicts damage based on the enemy defense
Callie Cuttlefish the problem with that is neither arden or azel will see combat. So most of their exp will come from arena and guess what arden can actually use the pursuit ring and brave sword to his advantage, where as azel has nothing. In someways I could see a argument to put arden above azel, cause like I said at least he has easy access to pirsuit ring and brave sword.
Azel peaks in the prologue
Mattinsula facts. That one guy he one rounds in the first turn is his peak
I much prefer these over tier lists because these are more "constructive." I'm not sure how to word it.
Mekkah: *makes title*
Fans: *lol nice tier list shitter*
Tbf, like I've said before, I assumed this is how most people looked at tier list. Such as, high tiers are of course made up of no investment gods but also low investment high returns, and the mid tiers being medium investment high/medium returns, and so on. Turns out it's not from all the comments I see.
Eh Beowulf isn't that hard to train. C2 -> Arena until 6(He can go all the way but it's not super likely). C3 give him the right villages buy the paragon ring and brave sword then clear the C3 and C4 arenas and he's promoted for C4 and 5. Unlike Alec and Noish who you kinda have to know you only want to train one of them and the other should be used to setup kills I don't see what makes him tough to train. Honestly the Good/Okay(Mount) tier I'd just merge. They are way closer to each other than any of the footies are to them. I get the community as a whole didn't know how to use them properly for a long ass time but that doesn't mean it's difficult to explain how to use them now that we know they are actually good.
Another Very Easy method to give Beowulf gold is to give him the theif swords and Steal the money of the Pirates in Chapter 3. Each pirate has 5000 Gold, which means that he only needs to attack 8 individual pirates to have Money from Paragon. Accuracy can be an issue with the pirates though since Theif sword has 50 Accuracy, Plus 20 From Weapon traingle Disavantage Plus 22 from Beowulf's Base 11 skill +18 from the pirate being weighted down = 110, but since they are on a village, Beowulf has 90 Accuracy against them, which is not bad.
However, Later on on the bridge, there are a ton of pirates that show up and these pirates can grant an absurd amount of money if stolen. Since they will not be on a village, Beowulf can guarantee and easy 100 hitrate with those.
Overall, I agree: Beowulf is underrated abd is very easy to invest/train. Very similar strats can be employed with Alec/Noish.
@@ChillstoneBlakeBlast i usually make beowulf kill waltz so he gets the Paragon ring drop, than i very quickly can promote him and give it to someone else
Can ya put your old FE5 guide in the character guide playlist? Unless you're planning on making a new one
He’ll probably make a new one with more tiers, the original only had 3 after all, and with thracia’s huge cast it’s a little hard to distinguish 3 large blobs of units
I thought it was in there, I'll fix it. Maybe at some point I'll redo it but low priority since the old one still kinda holds up.
actually training tailtiu wasn't very tedious for me. I trained most of her levels in chapter 4 on the eastern side of the map. She could farm kills on those armor knights with javelins across the river.
Lol elitist just give ayra skill, knight, strength and leg rings she becomes easily the best unit in gen 1 besides leg ring Arden
She has Nihil, So she does not get One Shotted by Eldigan Ever...
Enjoyed the video as ever, Mekkah! I think most of the placements are quite sound.
Were I making this list, though, I would probably move Erinys into the "Good (Permanent)" category. There's no question that flight has its disadvantages in FE4, with the abundance of road tiles, and areas where ballisticians show up in full force. Yet, like in other titles, there are places where taking wing is to her clear advantage. In chapter 3, she can pick off some of the Wyvern Riders before they reach the shore. And once Chagall is defeated, she can cross the ocean to assist Tiltyu, Claud, and Brigid against the Pirate incursion. Give her a Thief Sword, and their ill-begotten gains can come to line her pockets, rather than plummeting to the ocean's depths. I've found it practical to get her promoted in chapter 4, after some arena action. With C-Staves, and Ethlyn leaving, she's now the premier candidate for the Return staff. Erinys ignores the forests that plague your mounts and infantry, and can send them back home after the northeast castle is siezed, so that they don't have to take the long journey themselves. Finally, we all remember chapter 5's desert portion. Not only does Erinys fear no sand, but she scoffs at cliffs, and I believe is your only unit who can engage in combat with the Meteor mages - thus letting your low-Res allies breathe easier. And of course, all of this is backed by perpetual Pursuit, plus access to the Brave Sword, Brave Lance, and any magic sword which may strike her fancy. I'd say she's at least the peer of units like Midir (strong player-phase and mobility all game, but lacking enemy-phase) and Laquesis (incredible after promotion, but limited utility until then).
Anyway, beyond my simping for Sigurd's only flying friend, I do think Dew could use a touch more explanation. Namely, that he's required for getting the Wind Sword - possibly the second-best magic sword in the game. It's a bit of a chore to get him to Blaggi Tower, although if you can set him up to kill the boss with the Leg Ring, he's pretty much set. And it's always nice having a magic sword on your Thief - they can avoid the risk of a counter-attack from most enemies, and dealing damage off of Magic, rather than Strength, is no sacrifice when both offensive stats suck.
I personally would have put Lachesis in her own tier to recognize the investment cost in her and Azel in high effort. I've just never found Azel to be easy to train or contribute enough, even in more casual play, without heavy investment and I don't think the pay off is super worth it, even if he does get a mount.
Not saying you don't recognize their flaws and strengths, but that's where I would place them given the same set of information as a matter of my personal interpretation.
If fire and thunder magic had more might for his extra weight, could be better, but we know how stupidity unbalanced is magic in jugdral, specially with how OP is wind.
Blademaster FE there’s a big difference between lachesis and azel, and thats exp. lachesis generates her own exp by healing and can quickly get to promotion by spamming returns, and after she promotes she will be one of your best units utility wise and combat wise, so comapring her to azel is a big stretch
@@arman_llc624 specially when lachesis has the miracle sword, that only she, ethyn and ayran can use, so she can do better in the arena and with the correct damage to her she can survive an onslaught of enemies like finn.
And for me, she is the best candidate for the paragon ring.
Alejandro Rodriguez Espinosa yea she is the best candiate for paragon
Sigurd should be in his own tier tbh. Why need Jagen when you can BE Jagen?
Arden is a great unit... once you give him the speed ring, the paragon band, the pursuit ring the brave sword and warp him to the front line
I am gonna agree with some comments about Azel being High Effort instead of Okay(Foot).
Yes, he does have Pursuit but that is his only saving grace.
I have paired him up with Aideen, with Tailte/Tailtiu(however she is supposed to be spelled) and with Racquesis/Lachesis.
I mean there was a certain poll during a series of streams but that was supposed to be his worst option, right?
We only wanted to bully a certain person since he got away with Jesus Ced, right?
Pursuit may be his only saving grace, but unlike being mounted like Alec, Azel has the capability to target Res.
In which we know most of the enemies in FE4 have shit Res.
He doesn't really require too much investment either, since all he really requires is the Speed Ring in the Prologue to last longer in the Arena and get some kills. Where he'd get most of his levels to reach Promotion.
Everyones placements looks good, the only thing I would change is drop azel to high effort. 5 move is even worse then 6 and unlike other footlocked units his combat in the arena is also not great, so he really needs a ton of investment and help to even reach his promotion. Without that in most playthroughs he won’t even come close to reaching his promotion
Uhh his combat in the arena is way more than good enough. He can get a thunder tome in ch 2 which is the first chapter he just starts sucking the big one with a fire tome and also Lewyn comes with a FREE ass elwind. Second of all he’s not even a foot unit after promotion
Tbf he does struggle against the final fights in ch 1 but also so does everyone
@@lagspike7763 how is his combat good in the arena? even in the first chapter his best is reaching round 3 and losing. compare that to any foot locked unit who don't have much trouble clearing out the whole arena like ayra. how is elwind free? azel can't use elwind without promotion, which is the main problem with him. without promotion he is just as bad as ardin if not worse cause he can't access good weapons like the brave sword. its not about weather or not he can promote and become good, which he can but its about invesment, which requires you to slow down the game to a halt. characters like sophia and wendy can also become good with favourtism and extra attention so thats not a point. azel is defintely up there with arden, and tailtyu for being the worst units if you ask me. they're not enough distinction between them to the point where I would put azel above arden
@@arman_llc624 it's really not much to get him to promotion, he can gather quite a bit of money without much effort, think prologue and chapter 1 villages, to where he can have paragon for chapter 2 and 3 arena, he can pick up a few kills from chapter 2 midway, he can go right at the start of chapter 3 for the free group of enemies, and by then he should be able to promote, at worst after chapter 4 arena, it's really not much investment or effort, it just takes until late
I almost feel like Azel deserves to have his own tier spot between High Effort and Okay (foot), because he feels very different imo from the other units in either of those tiers. Because he definitely is extremely high effort to train -- he has 5 move, low durability (so he's mostly only going to be able to pick off guys on player phase, and occasionally 1 or 2 on EP), and he struggles in the arena (most chapters he's losing in rounds 3-4 without help from Rings). But compared to Arden or Tailtiu, there's a much bigger payoff to training him. I think a lot of people underestimate promoted Azel -- he has some of the best field combat of any of your mounted units save Sigurd. He has 1-2 range, kills most everything, and his durability isn't even bad (he gets +5DEF on promotion, his HP is pretty high, and his avoid is high). His only real issue is that his hit rates can be a little shaky sometimes, so he is a good candidate for either a Magic Ring (which can often allow you to get away with using a basic Wind tome over Elwind for +10 Hit) or a Skill ring (which just gives a flat +10 Hit).
@@sadagusfate I feel like by that logic, no one is hard to get to promotion. Even Tailtiu, if you get her the paragon ring at the end of chapter 3 and beat the arena with her (which she can do because of Wrath), then she can beat the arena in chapter 4 as well and that should be enough to promote at the start of that chapter if she killed a few pirates in chapter 3. But that takes planning and effort. The same goes for Azel. Yeah, if you know what you are doing, there are strategies where you can get him to promotion at the start of chapter 4 reliably. But it takes planning, and in Azel's case often comes at the cost of having to give him the Paragon Ring for a while (which could have benefited someone else, and not to mention the gold you'll have to give to Azel to buy the ring).
I'd put Beowulf on Midir level if not better because Midir has literally no 1 range option (I'm saying this as a fan of him and a fan of archers in general), it's not the best but Beowulf at least has the option of using a magic sword for 1-2 range and can be very deadly at 1 range with a silver sword or hero sword, also is a good user for the shield sword Sylvia gets.
I'm only chapter 2 and just found out but the hero ax ): I've already had to retry chapter 2 twice now though bc I missed other items lol. Sad, but I think I'm going to be playing without it
This charecter guide lookin kinda HOT
I know it may be debatable, but I think Erinys deserves the good permanent spot. Most casual players will likely get the Thief sword and selling her that makes clearing brigands and maximizing gold in Ch3 much easier - she can also be the first to reach Claude's group and help them out there, on top of farming all the gold those pirates around there have which Dew will never reach. With all that gold in her coffers, it's easy enough to get her Paragon and have her be a Falcon Knight in Ch4, which helps a lot due to the many forests there which make her outpace the other mounted units. New players likely won't know about the northern castle attack mid-Ch4, but Erinys has the ability to engage the pegs sooner than anyone which can help a new player adjust on their feet. Finally, an even somewhat decent Erinys can wipe out the meteor mages in Yied, which is invaluable and the obvious decision for the player since all your units are slogging through the desert - I think all of these things are not experienced players-only strats and she therefore has more value despite lack of road usage.
Before seeing the video: Sigurd deserves his own tier
Watching video: close enough
I was hoping you would mention the miracle sword glitch for Dew. I know this more of a "beginner guide," but that miracle sword on Dew boosts his utility by a lot since more arena clears equals more money to give to other units.
Mekkah usually doesn’t take glitches like that into account
@@Edgeperor That is a fair point, but if I were a new player, and this may just be me, I would be all for a minor trick that doesn't break the game.
@@InternetPeopleAreNotReal If new players want only minor tricks that won’t break the game, then they shouldn’t even be told about the arena
I'm playing FE4 for the first time and have finally reached gen 2 without a guide. So I sadly missed Lex's Brave Axe. He still promoted, but he never really contributed much. I also missed the Lachesis promotion, because she never really did much and was lagging behind my army a lot. My breakout unit was actually Azel who I babied a lot. I gave him the defense and movement rings while he was still on foot and ended up soloing groups of Armor Knights and generals with his elfire once he promoted. I really loved using him.
Edit: I also of course didn't know you could trade via selling and buying equipment, which made a lot of units (like Midir who was stuck with the Iron Bow until he got a brave bow from an event) worse than they might have been otherwise.
Fantastic game.
My biggest problem is not how big the maps are but the backtracking in maps
Hey Mekkkah, if I might make a recommendation. You might consider making a different format for these character guide videos. As it stands they look a bit too similar to you're tier listing videos. It could help build your brand a bit more on youtube. Just a thought, thanks for the content as always.
I just started playing this game, good timing lol
How are you gonna do the second gen list? Kids sorted by father? Claude X Dermotte is basically a different character from Beowulf X Dermott
Thank you for putting dew where he belongs
In the end of the day, I use everyone use against the crossknights.
Azel is high effort too really, you really have to babysit him in the early chapters to get him kills to get to promotion where he can actually be helpful, I wouldn't have gotten him promoted multiple times if I didn't have a speedup button to speed through the arena, I can't imagine trying to play him as the game was intended to be played without speedup, I actually had an easier time raising Tailtiu because her combat wasn't completely atrocious when she joins and she comes with a thunder tome and has wrath and can use the thoron tome to get through the arena far easier than Azel, Quan is also kinda overrated in my eyes, he actually tended to have to face pretty rough hit rates throughout the early game considering the amount of axe enemies, only time I find him very useful was when you have to save Lachesis' paladins to get the knight ring which is very useful for dancers especially, maybe if he didn't leave midway through gen 1 he would be better to me, I could definitely see him being more helpful in chapter 4 and 5 with the Gae Bolg.
8:11 i accidentally paired him with Bridget because I seized Silvail too quick
33:32 in my second playthrough I forgot to get the warp staff by that conversation
Thanks Mekkah!
My Sigurd solo run was honestly really fun and at most parts of the game, easier. Only time I really felt nervous was fighting the cross knights, just hoping Eldigan doesn’t crit Sigurd into the shadow realm
Get the 100 kill silver sword or light brand.
4:08 that sounds like a challenge, a no Sigurd run. Tedious as all hell but could be interesting.
Early game will literally just be quan
I know you have a ton of things going on right now, but I would LOVE to see you and Bis do a let's play of FE4. He hasn't played it though (I don't think) so it would suck to spoil it for him though :/
Bis is playing FE4 on his own, he's already done with gen 1 :)
Is Sigurd better than Seth?
AZEL. FOOT. F O O T.
This the kind of game we’re playing?
Playing dark souls and fire emblem is confusing because you never know whether "Midir" is referring to the bow knight or the big scary darkness dragon ;-;
I know this might sound biased of me, but I think Azelle can be a good investment, he is the second best foot-locked unit to invest into (top being Lachesis) he gets a mount which almost doubles his movement and then becomes the most reliable source of magic damage when he promotes and gets close.
All I had to do was take one look at the list to see that Midir was in Good tier. I feel like mounted bow units are so underappreciated, ESPECIALLY in games with super canto.
Been looking for some spoiler free guides. I'm moving at a rate of a chapter a month.
I wonder how they’ll handle reclassing in the remake while making it not just reclassing everybody into a horse immediately after they join
Couldn't you change the leg ring to make the user have mount movement? Give an extra as well so two people can leg it
@@earlybird3723 unless the stat bonus from unmounted classes are absolutely busted and the game is made hard enough to where it can’t be Sigurd-stomped, you’d rather have the leg ring on a mounted unit or Sylvia. Letting Ayra catch up to everybody else is a lot less optimal than Super Sigurd
@@Edgeperor Oh yeah, I get how OG Genealogy works. Super Sigurd OP. But in order to keep the huge maps and gameplay mechanics in the remake without carrying over all the same problems, you'd have to do something to make unmounted units viable. What I'm proposing is a flat bump up to 8 or 9 move on the leg ring instead of the 3 move it has now, so you could only use it on unmounted units, thus making anyone viable
They could nerf roads, or add stairs like in 3 houses
@@earlybird3723 that would do it well enough, but it would also be really lame and would just be used on Sylvia and probably Lewyn. Also, it’s not like two leg rings makes everyone viable, it just means everybody has a chance. Everybody else would just be reclassed into a mounted class.
Where is Ronan the best Gen 1 unit
It was a very helpful guide, but I think you rip on Erin too much. When she promotes, she can use C Rank staffs, which can make her into another Mounted Healer. This also allows her to be the only unit to Return Brigid, Tailtyu and Claude in Chapter 3 in the first turns they join.
Although getting her to promotion by that point in time is quite an effort.
Which I guess is the point that she's "Okay" for an average player.
@@mcihay246 Not really. Give her all the villages in Chapter 2 (She is probably the best candidateas everyone else is pretty much out of the chapter unless if they have Return Ring/Return user nearby. To my surprize, I actually Manage to pull it off in my FE4 Ranked Livestream run.
You can also Heal, Then Canto to the Sea/Peak so enemies cannot reach her, making her somewhat unkillable healer.
@@ChillstoneBlakeBlast That's... Indeed true.
The issue perhaps is... Why wouldn't Ethlyn with the Return Staff be there?
Especially when Lewyn actually has to be at Evans to recruit Erinys to begin with.
But you're right that someone like Ethlyn may not even receive the Return Ring on that chapter. Even if she technically has an easier time due to the Light Brand.
Blake Blast she’s the best user of the brave lance aswell, and her flying utility can be helpful in killing enemies that are in weird ass positions. And yea her healing utility is also pretty sweet
25:11 Luna procs
Then Pavise procs
Sigurd solo is the only way to play the game. Using other units makes the game way harder. Sigurd makes the game pretty easy but using other characters makes it very hard.
But ranked runs
Thnaks
How is Fury not good?
Fliers don't get movement bonuses from road terrain, and her combat isn't great.
Bam!
NontpNonjo her combat is pretty good with the brave lance which she is the best user of, and she has other utility aswell
Kinda in a weird place in between good & okay imo. Flier isn’t a guaranteed S tier in FE4 because rescue doesn’t exist and they don’t actually have th Ebert movement because roads exist and there’s just not much flier only terrain in FE4 outside of a few instances like chapter 4.
She’s one of the many units who’s great if you give her a good weapon, so she’s similar to Alec, Noish & Beowulf in that regard but as niche as her flier utility it’s still there. I’d say nit being around for P,1 and half of 2 cements her place in okay tier. Also as a unit recommendation guide you can’t really recommend units who need good weapons traded to them because that’s not exactly an easy thing to do in FE4 as a newcomer since you probably won’t be making the most of gold.
CosmicToad5000 I mean I personally would rank her her avobe alec and noish. She is the best user of the brave lance, if you’re not counting finn who goes away, and that improves her combat by so much. Has b in swords which is really good. Gets staves upon promotion which adds extra utility, and helps out in killing enemies that are otherwise impossible to kill, like the chapter 5 meteor mages. She isn’t busted by any means but she’s simply good
I'm definitely surprised you ranked Lex and Midir so highly. I enjoyed both but axes weren't good outside of the brave axe, which isn't available immediately. Killer and brave bow are nice but again, not immediately available. I guess by this concept, I'd probably say the 2 cavaliers (Alec and Noish) are more useful for their sword utility. Also not sure if I'm nitpicking, but I don't necessarily think it makes sense to separate Azel and Lachesis in terms of not considering both as foot units to start. Lachesis may be good long term but she's still starting as a foot unit. Azel is a foot unit too but he's not a permanent foot unit. I'd probably say both are good, but can be hard investment units, but their promotion are both worth it.
Lex gets to hit promotion quickly thanks to paragon and promotion bonuses are super dumb. He also becomes insanely durable that most mobs won't hurt him much. He is not amazing offensively till he gets Brave Axe but he still hits harder then Noish or Alec without it early on. With it he has the one of the two best offenses in the Gen for a while especially in chp.2 where Alec and Noish struggle against not being able to have WTA enough with sword.
Alec and Noish also need investment and valuable items to stay relevant while Lex just needs the Brave Axe that no one wants. Lex falls off a bit in chp 4 and does pretty much nothing in chp 5 but those chapters are generally easier then all the others.
As for Lachesis, Master knight is the best class in the game and she can gain exp easily thanks to staves. Sadly Gen 1 due to enemies leveling up slowly tends to be limited on Exp and Azel has a hard time getting kills after the proluge. He is stuck using heavy fire tomes for too long. Without heavy investment via leg ring he will struggle to promote before chp. 4. Lachesis can easily be promoted by then and she is insanely freaking strong afterwards.
@@boredomkiller99
Lex is definitely better than I remember since he's your only axe unit and thus only unit for the brave axe. But I do think he's not as good til he gets it, which is the end of chapter 1. I think Midir lacking enemy phase makes him worse than he was placed. It's true he can hit and run, but he's less valuable simply because you can't stick him on enemy phase the way you can for other Cavs. And I didn't have any trouble promoting Azel tbh. Lachesis has a steady stream of staff usage with return, but she doesn't have unlimited uses of said staff. If you're just sticking her outside a castle and sending units constantly back into a castle, she's gonna need a lot of turns as well. She also joins later than Azel, who can be around level 10-12 when she even joins. Staff spam or not, she's not promoting too soon and thus is far more foot unit than Mekkah implied.
@@l.n.3372 Yes Lex needs the brave axe but outside of bad avoid he really isn't doing worse then most of your other units combat wise till then. Alec and Noish only real advantage is weapon triangle which helps them avoid hits. Finn is at WTD and gets hit hard, Midir is stuck with a crappy iron bow. Ethlin isn't made to fight. Overall offensively he is only flat out worse then Quan, Sigurd and Azel who is stuck at five move.
Then Lex gets brave axe and becomes a powerhouse out damaging most of the group for the rest of gen 1. Meanwhile at no point do the units on okay dominate at any point like Lex does.
Also Azel is not getting to level 20 before you get Lachesis. There is just not enough exp for that due to harsh scaling. Lachesis level disadvantage is compensated by staves. Staff users in gen 1 in general have a massive advantage and usually end up put leveling everyone else.
Other issue is the payoff for Azel is a lot less then Lachesis so he doesn't get priority for many players like yeah you could get Azel the paragon ring and get to 20 fast but in the end Azel is a mage that specializes in the worst magic type and the selection of tomes in gen 1 is bad. Best tomes he gets access to early on is thunder and elthunder. No A rank tome in fire in gen 1. Didn't stop me from getting him the paragon ring ring and leg ring in my last playthrough but I like to play off meta a lot like giving my energy ring and angelic robe in Fe7 LM to Dorcas
Meanwhile Lachesis gets access to A rank in all weapons, staves and use off all magic meaning she does what Azel does but also a lot of other stuff. That being said I think the real issue is the way that Mekkah did the tiers. I would have a liked a tier like good with investment tier as I could see both Lachesis and Azel in it.
Midir though I agree he really isn't that amazing compare to your other mounts. Yeah he needs a good bow is all but he still never has the impact of of Lex or Lachesis as well as Quan.
@@boredomkiller99
I don't know why you're responding with an essay to points I've already talked about. I already said Lex may be better than I remember because I don't think he was as useful before brave axe. But since he has no competition for brave axe, he benefits. And no, I never said promote Azel before you get Lachesis. I said: Azel is around level 10-12 before you get Lachesis. Hence he's only got about 8-10 levels to go when she joins you.
@@l.n.3372 @Leigh Needleman for the Azel thing was my dumbass misread 12 as 20 because I am a failure and was half asleep.
For Lex I was pointing out even before brave axe he is on par offensively with the rest of you army while having paragon fot fast levels so the lack of brave axe before end of chp 1 actually matters little and once ue has it he is better then his peers.
As for Lachesis I was explaining why her level disadvantage doesn't hurt her much because staves are OP for exp gain in gen 1 so despite his level advantage Azel will normally promote after Lachesis without resources. Also pointing out that Azel's Promotion is a lot less impactful which is why it is hard to put him in good.
I was also just agreeing with you on Midir and also pointing out the things I don't like about how Mekkah structured the list this time.
Holy shit, CZcams. 15 minutes into this video and I have had 8 ad breaks, 2 ads each, and multiple of those breaks had ads of >3 minutes in length, totalling to 18+minutes. Literally more ad time than video. The ad frequency and duration have been getting worse for the last couple years, and I can't do this anymore, YT. You have convinced me that you want your users to use adblockers.
End of video update: in total, 16 ad breaks, totalling about 46 minutes, if I had watched them all the way through. 46 minutes of ads on a 35 minute video. This is beyond horrendous. I am sorry, Mekkah, but I just cannot stand this shit anymore. It ain't just you and your videos, of course, this just happened to be the one I watched at the time the last straw hit my back. Fuck CZcams.
Geez, I'm sorry. Because of shit like this I have to manually lower the amount of ads for my videos but I keep forgetting since it's not something I used to have to do for every single upload. I really appreciate people leaving adblock off.
@@Mekkkah I just do not understand why YT seems intent on making the user experience worse, it is just going to drive people away.
@@Mekkkah Like I know it is not your fault, it is CZcams's, and it is not just to your videos, it is basically everywhere. But Jesus it has just gotten so out of control. Most videos I watch anymore have more ad time than video time. It is like YT *wants* us to use adblockers.
I am going to see if I can unblock a few specific people like you but for most general views anymore yeah, YT has pushed me into it. And I hate that, because I know that the ads are there to support people, but just, the ads need to not make it frustrating to try to watch people, you know?
I can never make a good midir
Oh boy this game.... make me mad. Too hard for me. Some how got to chapter 3 but becuase how seperated my units Eldigan is so bad. I'll be waiting for a remake.
And if they make the remake play the exact same?
Just need to start running back early before you seize the first castle and return Sigurd back. Talk with Lachesis and you're good to go.
Eldigan is probably the trickiest boss to deal with. The Cross Knights are tough to deal with.
55yami chip and dip with your mounted units and then strike when you’ve lowered their numbers thats the best tip I can give your for fe 4 in general. Also have lachesis near
Hot take: character guides are just tier lists with different goals.
That’s just a take, kinda the point of the video isn’t it?
Putting "not a tier list" in every title seems both wrong and a little snobby at this point
@@collin6691 how’s it snobby? Also there are differences, availability obviously being the biggest one. It’s the reason Quan is so high on this list when on an actual tier list he’d probably be closer to Alec, Noish, and Midir.
My point is this is also a tier list. There is no such thing as an "actual tier list".
@@collin6691 alright fine, why do you care? Does it bother you that much?
Yo Jamke needs to be downgraded
Not really, Jamake at base is pretty competent in combat and does well as long as he has a bow to use. He is just not good because footed bow user.
Arden needs a lot to be useful outside of his movement problems as his offense will lack without pursuit and maybe the brave sword. If he can reach promotion he can do well with a brave lance or any brave weapon but still really hard.
Also Arden sucks in the arena while Jamake clears most of them pretty easily so it is easy to get him to promotion.
LagSpike776 lmao how? He’s good in the arena just like the other footlocked units with the exception being azel who’s performance in the arena isn’t ideal
S tier is for Sigurd