I don't get it. Do you want to just hold ↑ to win with no obstacles or level design in your way? Sounds like the same kind of flawed concept that the 3D Sonic games adopted.
Wow, surprised you didn't like this one as much. I've heard some great stuff and was even impressed by what I saw. It does seem like momentum is the core mechanic and using it well skips a lot of the obstacles. But that probably requires a lot of practice to do. Hopefully they work a little more on it!
Saved me 7 bucks. Thanks, ha ha
I don't get it. Do you want to just hold ↑ to win with no obstacles or level design in your way? Sounds like the same kind of flawed concept that the 3D Sonic games adopted.
Wow, surprised you didn't like this one as much. I've heard some great stuff and was even impressed by what I saw. It does seem like momentum is the core mechanic and using it well skips a lot of the obstacles. But that probably requires a lot of practice to do. Hopefully they work a little more on it!