SpeedTree Workflow modeling plant
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- čas přidán 8. 09. 2024
- Hello, I'd like to share my workflow for creating vegetation and biomes, which I used in a personal project.
On this occasion, it corresponds to a plant used in areas near pedestrian traffic, "Liriope muscari," for which I first obtained several reference images before beginning the modeling in SpeedTree. I was able to create this asset with only 6 nodes, and 3ds Max was used in the modeler of the upper bulks, which were kept in lowpoly due to their scale. Vray was used for the final rendering.
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Hi, how did you import the reference image into speedtree and compare it with your model?
Hi, To modeling more exactly, I always use PureRef. Apply the following short cuts: Ctrl+Shift+A to enable or disable "always top viewport"
When you have successfully put your references over your model, you can use the following shortcuts to alter the opacity in the PureRef layout: Ctrl+ "++++++" or Ctrl+ "-------". I hope this information has been helpful for you.
@@jesusaraque3952 thank alot...its really awesome 🙏
@@jesusaraque3952 it's helpful for me. Thank you!
Hola jesús , tienes mas modelos de speedtree?
Could you please show how to create banana tree?
The trunk, leaves, and stems are not troublesome, but the fruits are. I'll look for a way to do that, and if I find one, I'll post the video.
@@jesusaraque3952 thanks
@@jesusaraque3952still waiting bro😂