I think Cold War was a fantastic game for what it was, especially Adler being an awesome new character along with my favorites coming back like Hudson, Woods, and Mason. The base game had a severe lack of content though, but coming back to season 6, it does feel complete and awesome now to play and grind through
@@Setiawannnnnn no it was probably the worst cod ive played, and ive played: Cod WAW, cod4, cod mw2, cod mw3, bo1, bo2. Bo3, bo4, bocw, ghosts, AW, IW and WW2] And all of those were better than MW19. Hell even The MW games as a whole were underwhelming.
Adler was my least favourite character in this game idk why he just seemed like a dickhead most the time, i kinda liked him getting brainwashed and tortured, kinda deserved it.
@@snapbacktoreality48 I think contextualizing with the topic of this video, which in this case is the quality of the weapons, animations and sound, it continues to be better
@Ethan Oldham Activision was like, "But no we gotta get on the new Xbox Series X/S and PS5, now!" and of course, the game at launch bricked a lot of current gen consoles.
They should have had 1 more year of development, it would have been so much better. And give MW2019 a Year 2, so a win-win. But Activision just had to get their yearly income.
Lots of people hated this game and sure at launch it was bad and glitchy. But it has come a long way. Treyarch put a lot of effort into this game even during covid. Good campaign. Decent multiplayer. And really fun zombies. It’s one of my top 5 best cod games in my opinion. The animations were pretty smooth too. It was a little odd having future weapons in here from the early 90s but ehh oh well. I enjoyed Cold War and I am gonna get hate for it lol
It has many flaws but I enjoyed Cold War. I also see the game as (What I call it) Realistic Fantasy. Where it has things that are Realistic like the reloads and the cold war era, but it still has the arcade/cartoonish way of handling. Like what BO1, 2, 3, and 4 did.
I liked it because i got what i paid 100 AUD standard editon for, a cod game, MW felt like a shitty school project inspired by random action movies funded by the US gov gameplay wise, the gameplay was so boring and unbearable I literally couldnt even appreciate the gun models and animations, infact they literally got annoyed because i see and hear them everywhere. And people act As if they are accurate to life. (They’re more realistic than older reloads, but still not realistic) (which cod mw was funded by them.;
@@Superlalo_1 people hated this game because of sbmm and recycled bo3 engine a 3rd time. Cod has been recycling the graphics so didn't look different since 2015. Mw made cod finally look like a new game instead of dlc
@@keef4049 But that’s all MW brought tho? Apart from the battle pass and bundle system it wasn’t actually a top tier game at its core especially because of the maps and camping
So far black ops is my favorite series for its graphics over mw up to remaster and 2019 but black ops adds benefits of being able to grind sorta offline in zombies
The only complaint I have about this game, is that there are some guns that weren't made until years, after the year that CoD Cold War was set in, which is in 1984. Examples include, the QBZ, Groza, 93r, Kiparis, FELIN Famas and Denel NTW 20. Once you get pass all of those, I'd have to say that the game is enjoyable, since it really doesen't affect anything gameplay wise.
Remember this. CoD Cold War (This game)was developed during a world wide crisis and the studios behind this game had collaboration problems with one another. Cold War couldn’t reach its full potential
Definitely didn't reach it's full potential, but it has come so far since launch! The game was over hated because of "bad graphics". Cold War is better than Modern Warfare (2019) imo.
I don't particularly mind the combination of real-world/timeline appropriate + real-world/anachronistic + fictional/hybrid weapons that we see in this game, especially when they are implemented well. What *is* somewhat disappointing are the guns that AREN'T there (as of Season 6). I know the developers had/have limited time and resources, but just for fun, here's SOME real-world/timeline appropriate (i.e., up to 1982) examples I think would fit this game and some of my reasons why. I won't include guns that exist in the game in alternate variants (e.g., the Tocimi 821 / "Milano 821" is a modified version of the original Uzi, the "C58" is based on variants of the CETME and G3 platforms, etc.). - HANDGUNS - (lots of these...) • ASP. "Spy"-themed compact pistol; originally in Black Ops 1. • Auto Mag. Semi-auto magnum alternative with retro stylings, especially with the absence of a Desert Eagle (outside of the campaign's "Handcannon," which is more-or-less anachronistic). • Beretta 92SB. Familiar high-capacity 9x19mm pistol. • Browning Hi-Power (or localized variant). Common handgun of the period (sometimes considered the original "Wonder 9"); semi-unique stock customization option for Gunsmith; originally in the campaign for Black Ops 2. • CZ 75. Popular high-capacity 9x19mm pistol; could also include the Automatic variant via Gunsmith; originally in Black Ops 1, but timeline-appropriate this time. • Glock 17 (Gen. 1). Familiar high-capacity 9x19mm pistol; would be cool to see a retro take on what we normally see as a modern design; could also include a semi-unrealistic/anachronistic conversion to the early Glock 18 via Gunsmith. • Heckler & Koch P7. Not at all common in video games, but could be a fun "flavor" gun. • Heckler & Koch VP70. Classic "sci-fi" gun (Aliens, Resident Evil, etc.); opportunity for unique Gunsmith options (e.g., the burst-fire mode with the stock attached). • Makarov PM / PB. Standard-issue sidearm for the Soviet forces, so it really should be there (there will be a theme here...); originally in Black Ops 1. • SIG P210. A classy, high-quality 9x19mm pistol. • SIG P220. Slightly more "modern" alternative to the 1911 (especially with the .45 ACP model). • Stechkin APS. Another machine pistol alternative, but with a Soviet flavor. • Tokarev TT (or localized variant). Just to go along with the PPSh-41 and the Type 63 / SKS, really; also would connect to some of the WW2-era games. • Walther PPK. "Spy"-themed compact pistol for 007 fans. - SHOTGUNS - • AA-12 (original model). Would be cool to see a retro take on this gun; callback to some previous entries, like Modern Warfare 2 and Modern Warfare (2019). • Browning Auto-5. Could offer a more "sporty" semi-auto shotgun option, depending on Gunsmith options. • Mossberg 500 or Remington 870. You can almost never go wrong with either of these; Ithaca 37 ("Hauer 77") works just fine, but for more diversity, including additions of one or both of these could be cool. • Remington 1100. Similar to the Auto-5, but with more "modern" flavor, for people who prefer that look. - SUBMACHINE GUNS - • Beretta M12. Just a cool 9x19mm SMG... • Carl Gustav M/45 (or localized variant). For some more Vietnam War-era stylings. • CZ Sa. vz. 61 Skorpion. An absolute favorite amongst many gamers across numerous franchises; included in several previous installments, including Black Ops 1. • Lithgow F1. For some really unique visual design (e.g., only top-loading SMG in the game). • Sterling SMG. Another visually-distinct (e.g., side-loading) and period-correct weapon; subtle homage to Star Wars (i.e., some of the original blaster rifles, like the E-11), which could maybe even be tied to Gunsmith with regards to aesthetic options? • Walther MPL / MPK. Just another neat option; originally in Black Ops 1. - ASSAULT / TACTICAL RIFLES - • ArmaLite AR-18. Interesting AR-15 alternative that went on to influence tons of modern rifles (e.g., H&K's G36 series). • FN FAL. Somehow, the so-called "Right Arm of the Free World" due to its distinctive role in the Cold War, did not make it into a game with Cold War in the title (at time of writing)... Also, has been featured in numerous previous entries, including both Black Ops 1 and 2. • SIG SG 540 (or variant / copy). Cool predecessor to the more-famous SG 550 family. - SNIPER RIFLES - [* There are a TON of Mauser-style/esque bolt-action rifles that could fit this list, but since they wouldn't be all THAT distinguishable from the Remington 700 ("Pelington 703"), I'll refrain from listing them all, since most aren't that "iconic" in-comparison anyway...] • Heckler & Koch PSG-1. I know this is technically a G3 variant (and thus could be tied to the "C58"), but I think it's iconic enough to warrant it's own spot; originally in Black Ops 1. • Lee-Enfield L42A1 "Enforcer." Cold War-era update to a classic World War firearm for people who like VERY retro stuff. • Mosin-Nagant M1891/30 (or localized variant). Why not? • Steyr SSG 69. I think it's a neat rifle... • SVD Dragunov. Another really iconic rifle, both in the real-world and amongst gamers, that somehow didn't make the grade (yet?); originally in various other entries, including Black Ops 1 and the campaign of Black Ops 2. • Walther WA 2000. Would be one of the only ACTUALLY period-correct implementations of this very famous firearm; nice callback to some previous entries, like Modern Warfare 2 and Black Ops 1. - [LIGHT] MACHINE GUNS - • FN MAG. Would later be adopted as the M240 in the U.S., so would be a cool, retro take on a familiar GPMG from previous installments, like Modern Warfare 2. • FN Minimi. Similarly to the MAG, would later be adopted as the M249 in the U.S., so would be a cool, retro take on a very familiar SAW/LMG from previous installments, like Modern Warfare (2007). • Heckler & Koch HK21. Another technical variant of the G3, but different enough functionally (IMO) to also get it's own spot; originally in Black Ops 1. • PKM. Yet ANOTHER iconic and popular Soviet weapon that was neglected from this game's arsenal (as of Season 6)...
Thank you for the suggestions, i'm currently thinking about making a cold war themed fps, so if you wanna hear the list of weapons in that project, you can reply if you want.
Honestly, I never realized how much of a punch the gunfire in this game has it's kind crazy how we'll they sound granted some of the guns sound a bit off/less real but the sound editing and depth is really nice
The game, though was not as polished as its older brother, had a nice foundation imo. I love most of the weapons ( except for Marshal ), most of the field upgrades blend well with the gameplay, TTK was nice, Original maps are just right ( Miami and Cartel just didn't click ). The game was barebone at launch and some seasons had really weird balancing, Wildcards and the weird scorestreak system were not my cup of tea but overall I enjoyed my time with Cold War.
Definitely didn't reach it's full potential, but it has come so far since launch! The game was over hated because of "bad graphics". Cold War is better than Modern Warfare (2019) imo.
@@delightfulvibes8372 it’s definitely not better for so many reasons, but Cold War is stable now and I for once enjoy playing Cold War now, which is nice. The difference in animations still bothers me a bit but it’s decent.
@@liminalb1rds158 If you look deeper than just graphics and attention to detail, or in fact just not deep at all. Just the way the game plays in general is much better than MW2019. Like no claymores behind doors, no people in buildings watching every door, less camping, faster paced gameplay, better maps, cooler blueprints and skins (if ur a cosmetic person like me). Graphics aren't an insane difference in fact CW has better player visibility than MW for sure so theres just a lot more that actually matter to the game that CW does better than MW at.
@@delightfulvibes8372 still doesn’t explain how rushed the game feels tho. Sure it had potential, and I really anticipated for the drop bocw when it was first announced, but the gameplay just doesn’t make up for the hype and the rush feeling to the game when It first launched.
Is it just me or do these animations just simply fit the game almost perfectly? Like we all know they could’ve done a WAY better job, but for whatever reason the style just fits the game aesthetic. These animations will forever be uniquely distinct to this one single game for eternity. Unless they decide to fucking copy and paste them onto their next game, which I actually don’t think they will.
The inconsistent animation quality is what kills it for me though. Some weapon inspects are on par with MW-19, while others look like they were ripped from RenderWare (an extremely old game engine, which San Andreas ran off of). The oTS and the Marshals are the biggest offenders here.
I enjoyed Cold War very god darn much, the zombies are fun, the mechanics are awesome, the perks, the gameplay was smooth, im having a great time so far, i dont think its supposed to be realistic just real and fantasy.
Just got my final max prestige level (22) a week or s ago. Finished all the limited timed events (Hunt for Adler,Rambo,Ghostface etc) . Got most of the guns max level (aside from few melee weapons and that new SMG which I'm not a fan of SMGs in general). Feels good to finally reach this! Don't care what anyone says. I enjoyed the hell out of Cold War and probably my Top 5 COD game of all time (BO2-BO3-BO1-MW3). I recently played all of the COD games (including the advanced movement ones) on private client server on PC (Plutonium, IW4X, S1WX etc) The only thing it needed to improve is stability fixes (too many crashes on PC), more content (MP Maps/Round Based ZM) and some more balance fixes and proper final level of campaign (It felt like a prologue level at the end). Right now it really does feel like a complete game that should have been Day 1, then we could have more additional content later on. Reload and weapon animations in this game is varied. Some are excellent while others are okayish. I hope they will keep the Operator banter voicelines which makes this game have soul compared to other games (Operators actually talk trash in-game if you do certain things like First Blood, Revenge Kills, Finishing moves etc). I will continue to play Cold War until Treyarch's next game, which is rumored to be in the same era as BO2. Not interested in Vagarbage or Modern Doorfare II next year. I hope they will delay it to 2025 for more development time and more content Day 1. Add in BO1/BO2 Campaign Remasters then you will be making big bucks for sure!
All of the things yoi daid here are what most of us want But yknow them Fucktivision the greedy Treearch the devs who are underpaid or smth Sledgecockers devs of sounds i think and underpaid too And raven studios a new studio i didnt think are professionals They had a big disagreement remember They might not do these Some of thes might but remember Reality is often disappointing
AK "47" (aka AKM judging by the receiver cover) with caliber 7.62-39 and AKSU ("Ксюха" by in the Soviet army nickname) with a completely different cartridge 5.45-39 - they sound the same ... I also don't understand why the game lacks the usual AK-74 (M, U). At the time of the Cold War in the 80s, there were no problems with 74 in the army. Most of the army has already been rearmed. Already in those years, AKM with its 7.62 was considered outdated and ineffective in comparison with the more successful 5.45. I still don't understand why there are all sorts of 1911 in the game, but there is no elementary Makarov (aka PM), TT (or at least his Chinese brother - Type-51) and APS (Stechkin), one of the most favorite pistols of officers and Spechaz GRU(ГРУ) Some pilots in Afghanistan also flew with Stechkin, and Spec.GRU performed operations in villages in search of Mujahideen leaders. In general, the countries of the "Warsaw Pact" had a bunch of their own, unique weapons of which were not added to the game for the sake of its probably arcade (or the developers were just too lazy to poke around in history and just Russian guys are always with AK-47. Since birth.)
The main reason is because they didn’t have much time to work on it. Cold War was supposed to be a sledgehammer game but due to fighting between them and raven, activision put treyarch in to do it
Exactly my thoughts. Treyarch really got screwed over by Activision with the schedule they were given, but considering how little time they actually had the game came out pretty good.
@@sml2k186 Yeah man, I've always wondered if Cold War was handled by the interns at Treyarch and the real talented devs are working on the next Blops game
I honestly never spend the time to play Mutiplayer any more cause I pretty much suck at it and their are wayyy too many try hards in the Multiplayer. All my time spent was in Zombies cause it’s everything I would really ask for and Treyarch gave us everything for us like they didn’t in the previous Cod Zombie games in the past. I’m glad they made the Zombies mode fun again~
@@keef4049 the M16 having a twenty round mag visually but being able to shoot thirty has happened in all of the Black Ops games, so I'm not too irked about that
As for me, most of the animations in BO:CW jerky and sharp. Because of this, it is not very pleasant to look at them,but they look better than the Bf2042.
I played Warzone. But I leveled up the entire weapons using my Black Ops Cold War weapons. Max level 35 Pistols Melee and Launchers R1 crossbow and Nail gun. Max level 55 Snipers Tactical Rifles LMGs SMGs and Assault Rifles. Max level 36 Shotguns. Even I want double XP. LOTS OF XPS! In Warzone. I completed Most Wanted trying to survive myself in 3 minutes. Recon, it's okay. Scavenger collecting armor and money. Bounty? Finding an enemy.
it literally is the same gun remade in the new engine, just renamed for some reason, probably to evoke association with Modern Warfare's (both remake and original) M4A1 as the ultimate beginner-friendly gun.
@@ToriusHeart what's the difference between an XM4 and the Commando, though? Isn't it like the same weapon? Before then it was called the XM177E2 (which in IMFDB, it indeed is), but it got the XM4 Designation in 1984 which eventually follow-up the developnent of the M4 Carbine family that we used to know.
@@v12ts.gaming Commados are based on A1, being a product of Vietnam war and all. First XM4s are indeed XM177E2, but the ones that got to troops used more A2 parts and had a 14.5 inch barrels instead of 11.5 ones, and were much more similar to modern M4, but with A2 upper instead of the modern flattops. BOCW "XM4" is just a XM177E1 with a fictional (or maybe not, if imfdb is to be believed) A1-based flat top and a fictionalized sound moderator.
Honestly these animations are pretty good considering what Modern Warfare did the year before. MW literally set new standards, and this game at least tried to live up to those standards unlike Vanguard IMHO.
You know the base has always been like this when mw2019 came they hated that game when bocw came that hated this game when vanguard came they hated that game they don't appreciate developers efforts and anything they just depend on the cons
I'm not going to say Cold War was a masterpiece ( due to the Multiplayer sucking Major balls) but it's campaign and Zombies Is fantastic. The campaign is stellar, and the Zombies is as well. I appreciate Treyarch giving us a very good game in the middle of the pandemic.
this game was rough around the edges, due to the extreme time restraints, but even then, it never feels like the team at treyarch didn’t have passion for what they were making.
They're all generally pretty good but there are some animation that really suck and some that are really good. But honestly at the end if the day animations are not that important
@Cold War Is Awesome ok crazy thing it doesn’t look as good as BO3, but the developers really did push themselves to hold this game together and for that I got huge respect
@@wiseguyeclipsa7591 yes, because that Engine is one of the most well made engine in gaming industry, i'm not even joking. You can say whatever you want about MW, but one thing that is true, is: the graphics, animations and sound design of that game is Next gen level
I don't know what people will be replying me with, but I personally love the Milano 821's fast mag reload animations (that mag catch), as well as the dual pistols (Diamatti and 1911) reloads, although I'm not sure if it can be done in real life. Those slides look heavy to me
@@Riley_MDS Same here. And I'm still waiting for someone to port it, with the fast mag anims, to the Left 4 Dead 2 Steam Workshop so those who can't afford BoCW but has L4D2 can enjoy it.
I seriously feel like the one year one game stuff should really be abolished. The community will definitely be willing to wait for the team to spend longer time finishing the development rather than releasing an incomplete beta looking game and then do some patch ups and updates.
Man this game really had potential. But the hardcore sbmm bugs glitches and the fact that in the beta it broke my controller ruined the game. It shouldn't even have launched when and how it did
***** WEAPONS *****
------ HANDGUNS ------
00:00 1911
01:15 Diamatti
02:37 AMP63
03:59 Magnum
05:32 Tranq Gun
05:53 Marshal
------ SHOTGUNS ------
06:51 .410 Ironhide
08:01 Hauer 77
09:03 Gallo SA12
10:07 Streetsweeper
------ SUBMACHINE GUNS ------
11:44 MAC-10
13:00 Milano 821
14:26 TEC-9
15:36 OTs 9
16:56 LAPA
18:09 LC10
19:39 MP5
20:59 KSP 45
22:18 Bullfrog
23:48 PPSh-41
25:21 AK-74u
------ ASSAULT RIFLES ------
26:47 AK-47
28:13 Groza
29:31 FFAR 1
30:54 QBZ-83
32:18 EM2
33:40 FARA 83
35:17 Grav
36:44 C58
38:07 Krig 6
39:31 XM4
40:52 M16a1
------ TACTICAL RIFLES ------
41:26 M16
42:58 AUG
44:31 CARV.2
46:11 DMR 14
47:42 Type 63
------ SNIPER RIFLES ------
49:14 Swiss K31
51:02 Pelington 703
52:50 LW3 - Tundra
54:32 M82
56:22 ZRG 20mm
------ LIGHT MACHINE GUNS ------
58:12 RPD
59:51 Stoner 63
01:01:27 MG 82
01:03:41 M60
------ SPECIAL WEAPONS ------
01:05:42 Nail Gun
01:06:08 Ballistic Knife
01:06:35 R1 Shadowhunter
01:07:01 M79
01:07:29 RPG-7
01:07:57 Cigma 2
------ MELEE WEAPONS ------
01:08:27 Fists
01:08:37 Knife
01:08:52 Sai
01:09:10 Wakizashi
01:09:25 Machete
01:09:43 E-Tool
01:10:00 Sledgehammer
01:10:17 Baseball Bat
01:10:31 Cane
01:10:49 Mace
01:11:07 Battle Axe
01:11:22 Hammer & Sickle
------ FIELD UPGRADES ------
01:11:46 Assault Pack
01:12:06 Jammer
01:12:24 Field Mic
01:12:45 Trophy System
01:13:03 SAM Turret
01:13:25 Gas Mine
01:13:40 Proximity Mine
------ TACTICAL EQUIPMENT ------
01:13:56 Camera
01:14:28 Binoculars
01:14:54 Grapple Gun
01:15:13 Stimshot
01:15:21 Decoy
01:15:42 Flashbang
01:15:54 Stun Grenade
01:16:07 Smoke Grenade
------ LETHAL EQUIPMENT ------
01:16:30 Tomahawk
01:16:48 Frag Grenade
01:17:03 Semtex
01:17:15 C4
01:17:39 Molotov
01:17:57 KILLSTREAKS ------
------ WONDER WEAPONS ------
01:25:52 Ray Gun
01:26:30 Decompressive Isotopic Estrangement Machine
-D.I.E. Cryo-Emitter
-D.I.E. NOVA-5
-D.I.E. Electrobolt
-D.I.E. Thermophasic
01:29:30 RAI K-84
01:30:07 CRBR-S
-CRBR-S Blazer
-CRBR-S Diffuser
-CRBR-S Swarm
01:32:40 Chrysalax Savager
-Chrysalax Storm
01:34:03 Monkey Bomb
01:34:35 LT53 Kasimir Portal
01:35:07 ZOMBIES FIELD UPGRADES ------
-Energy Mine
-Toxic Growth
-Healing Aura
-Aether Shroud
-Frenzied Guard
-Tesla Storm
-Ring of Fire
-Frost Blast
Thanks! It is Cool!
I just realized that the HAUER 77 doesn’t have an ejection port for the slug shells or its somewhere on the gun
@@snapbacktoreality48 The gun ejects shells from the bottom.
Will u do sound clip for cod cold war?
What about Black Ops Cold War Warzone weapons
I think Cold War was a fantastic game for what it was, especially Adler being an awesome new character along with my favorites coming back like Hudson, Woods, and Mason. The base game had a severe lack of content though, but coming back to season 6, it does feel complete and awesome now to play and grind through
Mw 2019 better
@@Setiawannnnnn no it was probably the worst cod ive played, and ive played:
Cod WAW, cod4, cod mw2, cod mw3, bo1, bo2. Bo3, bo4, bocw, ghosts, AW, IW and WW2]
And all of those were better than MW19. Hell even The MW games as a whole were underwhelming.
Adler was my least favourite character in this game idk why he just seemed like a dickhead most the time, i kinda liked him getting brainwashed and tortured, kinda deserved it.
@@Krejii05 yea sure. Keep telling yourself that
@@Setiawannnnnn great. Here's your medal 🏅
The real name of these weapons
00:00 Nickel Plated Colt M1911A1 (1911)
01:15 Beretta 93R (Diamatti)
02:37 PM-63 RAK (AMP63)
03:59 Hybrid Revolver, Colt Python + Colt Trooper MK V + Smith & Wesson Model 17-6 + Ruger Speed Six + Astra 357 (Magnum)
05:32 Ruger Mark II + Welrod Mark II (Tranq Gun)
05:53 TP-82 (Marshal)
06:51 Henry H018G-410R (.410 Ironhide)
08:01 Ithaca 37 Trench Gun (Hauer 77)
09:03 Franchi SPAS-12 (Gallo SA12)
10:07 Penn Arms Striker-12 (Streetsweeper)
13:00 Socimi Type 821 (Milano 821)
14:26 Interdynamic KG-9/MP-9 + Intratec TEC-9 (TEC-9)
15:36 KBP OTs-02 Kiparis (OTs 9)
16:56 LAPA SM Modelo 3 (LAPA)
18:09 Walther MPK Hybrid, AW-F (LC10)
19:39 H&K MP5K (MP5)
20:59 UMP45 Hybrid, H&K UMP45 + Australian Automatic Arms 9mm SAC + H&K MP2000 + KGP-9 (KSP 45)
22:18 PP-19 Bizon-2-01 (Bullfrog)
26:47 AK-47/AKM Hybrid (AK-47)
28:13 OTs-14-4A-01 Groza (Groza)
29:31 FAMAS Hybrid (FFAR 1)
30:54 QBZ-95-1 (QBZ-83)
32:18 Enfield EM-2 (EM2)
35:17 IMI Galil ARM (Grav)
36:44 CETME Model C (C58)
38:07 Bofors Ak 5 (Krig 6)
39:31 XM177E1 (XM4)
40:52 XM16E1 (M16a1)
41:26 Colt M16A2 (M16)
42:58 F88 Austeyr (AUG)
44:31 H&K G11 K2 (CARV.2)
46:11 Springfield Armory M1A (DMR 14)
49:14 Karabiner K31 Rifle (Swiss K31)
51:02 Remington 700PSS (Pelington 703)
52:50 Accuracy International PM/AW Hybrid (LW3 - Tundra)
54:32 Barrett M82A1M (M82)
56:22 Mechem NTW-20 (ZRG 20mm)
01:01:27 CETME Ameli (MG 82)
01:07:57 FIM-43 Redeye (Cigma 2)
01:13:40 TM-46 anti-tank mine (Proximity Mine)
01:15:42 Simulator Hand Grenade M116A1 (Flashbang)
01:15:54 MK3A2 offensive hand grenade (Stun Grenade)
01:16:07 M34 White Phosphorous grenade (Smoke Grenade)
01:16:48 M67 hand grenade (Frag Grenade)
"Its not a bad game, its Just that MW 2019 exist."
-Some random dude
MW2019 sucked balls ngl with the camping in the MP 💀
MW sucks. PC lobbies are ridden with cheaters. It's utterly unplayable. Used to be absolutely awesome at launch tho.
@@snapbacktoreality48 I think contextualizing with the topic of this video, which in this case is the quality of the weapons, animations and sound, it continues to be better
It's just unfinished and they didn't feel like finishing it after a year
Yall only like MW19 because of graphics and realism, which don't matter at all especially in fucking cod
Cold War gives me the feeling that Treyarch didn't even want to bring this game, but were forced by Activision
@Ethan Oldham Activision was like, "But no we gotta get on the new Xbox Series X/S and PS5, now!" and of course, the game at launch bricked a lot of current gen consoles.
yeah, i think that reason why weapon animation are inconsistent.
some weapon are good, some weapon are ok-ish, and some weapons are bad.
@Ethan Oldham God I wished it was delayed it would've been so good
They should have had 1 more year of development, it would have been so much better. And give MW2019 a Year 2, so a win-win. But Activision just had to get their yearly income.
Thats exactly what happened
1:11:26 Pure gold, nothing can top this
Something no communist has ever touched
Ah yes,
True Communism at it's finest.
Bruh, it'll be perfect if he had the gold camo on
1:25:52
Yes comrade 🇷🇺
*slaps duct tap below the magazine*
"This bad boy can hold so many bullets"
Better than Halo 5 which literally just painted the magazine orange if it was extended lmao
@@BoxOfCurryos same thing honestly
@DogSayingWoosh and also it's fictional
Lots of people hated this game and sure at launch it was bad and glitchy. But it has come a long way. Treyarch put a lot of effort into this game even during covid. Good campaign. Decent multiplayer. And really fun zombies. It’s one of my top 5 best cod games in my opinion. The animations were pretty smooth too. It was a little odd having future weapons in here from the early 90s but ehh oh well. I enjoyed Cold War and I am gonna get hate for it lol
Nah dw people are hating mw on this cmnt section ig the tables have been finally turned
It has many flaws but I enjoyed Cold War. I also see the game as (What I call it) Realistic Fantasy. Where it has things that are Realistic like the reloads and the cold war era, but it still has the arcade/cartoonish way of handling. Like what BO1, 2, 3, and 4 did.
I liked it because i got what i paid 100 AUD standard editon for, a cod game, MW felt like a shitty school project inspired by random action movies funded by the US gov gameplay wise, the gameplay was so boring and unbearable I literally couldnt even appreciate the gun models and animations, infact they literally got annoyed because i see and hear them everywhere. And people act As if they are accurate to life. (They’re more realistic than older reloads, but still not realistic)
(which cod mw was funded by them.;
Fax, people hated this game because MW set standards
@@Superlalo_1 people hated this game because of sbmm and recycled bo3 engine a 3rd time. Cod has been recycling the graphics so didn't look different since 2015. Mw made cod finally look like a new game instead of dlc
@@keef4049 But that’s all MW brought tho? Apart from the battle pass and bundle system it wasn’t actually a top tier game at its core especially because of the maps and camping
So far black ops is my favorite series for its graphics over mw up to remaster and 2019 but black ops adds benefits of being able to grind sorta offline in zombies
The only complaint I have about this game, is that there are some guns that weren't made until years, after the year that CoD Cold War was set in, which is in 1984. Examples include, the QBZ, Groza, 93r, Kiparis, FELIN Famas and Denel NTW 20. Once you get pass all of those, I'd have to say that the game is enjoyable, since it really doesen't affect anything gameplay wise.
There's also the bullfrog, or the pp19 bizon, wich wasn't created until somewhere around 1994-1995
Yet they also included a PPSH, like okay? But can we have guns from the same time.
@@trucctrucc245 Bruh, I won't even consider that a Bizon, it looks too weird to be one. 😅
@@Bruhidk8835 it is a mix of the kiparis, the as val, and a bizon
@@Oyebadumn I'll let that one slide, because it already existed since 1941.
Remember this. CoD Cold War (This game)was developed during a world wide crisis and the studios behind this game had collaboration problems with one another. Cold War couldn’t reach its full potential
Definitely didn't reach it's full potential, but it has come so far since launch! The game was over hated because of "bad graphics". Cold War is better than Modern Warfare (2019) imo.
Cause the game was Sledgehammer's. Not Treyarch's. All of a sudden, Cold War is suddenly better
@Freesmart nope. Sledgehammer gave Treyarch the reins for the trash that is Cold War.
@@KingShibe dawg, no
They didn't *GIVE* them the project, Activision Kicks them out, and give it to treyarch and they continues it
@@CoreRealm doesn't matter. It's 2021 now and Vanguard is underperforming
Damn man i was waiting for it for a whole year.thx man love ur work.
Me too man
I don't particularly mind the combination of real-world/timeline appropriate + real-world/anachronistic + fictional/hybrid weapons that we see in this game, especially when they are implemented well. What *is* somewhat disappointing are the guns that AREN'T there (as of Season 6). I know the developers had/have limited time and resources, but just for fun, here's SOME real-world/timeline appropriate (i.e., up to 1982) examples I think would fit this game and some of my reasons why. I won't include guns that exist in the game in alternate variants (e.g., the Tocimi 821 / "Milano 821" is a modified version of the original Uzi, the "C58" is based on variants of the CETME and G3 platforms, etc.).
- HANDGUNS - (lots of these...)
• ASP. "Spy"-themed compact pistol; originally in Black Ops 1.
• Auto Mag. Semi-auto magnum alternative with retro stylings, especially with the absence of a Desert Eagle (outside of the campaign's "Handcannon," which is more-or-less anachronistic).
• Beretta 92SB. Familiar high-capacity 9x19mm pistol.
• Browning Hi-Power (or localized variant). Common handgun of the period (sometimes considered the original "Wonder 9"); semi-unique stock customization option for Gunsmith; originally in the campaign for Black Ops 2.
• CZ 75. Popular high-capacity 9x19mm pistol; could also include the Automatic variant via Gunsmith; originally in Black Ops 1, but timeline-appropriate this time.
• Glock 17 (Gen. 1). Familiar high-capacity 9x19mm pistol; would be cool to see a retro take on what we normally see as a modern design; could also include a semi-unrealistic/anachronistic conversion to the early Glock 18 via Gunsmith.
• Heckler & Koch P7. Not at all common in video games, but could be a fun "flavor" gun.
• Heckler & Koch VP70. Classic "sci-fi" gun (Aliens, Resident Evil, etc.); opportunity for unique Gunsmith options (e.g., the burst-fire mode with the stock attached).
• Makarov PM / PB. Standard-issue sidearm for the Soviet forces, so it really should be there (there will be a theme here...); originally in Black Ops 1.
• SIG P210. A classy, high-quality 9x19mm pistol.
• SIG P220. Slightly more "modern" alternative to the 1911 (especially with the .45 ACP model).
• Stechkin APS. Another machine pistol alternative, but with a Soviet flavor.
• Tokarev TT (or localized variant). Just to go along with the PPSh-41 and the Type 63 / SKS, really; also would connect to some of the WW2-era games.
• Walther PPK. "Spy"-themed compact pistol for 007 fans.
- SHOTGUNS -
• AA-12 (original model). Would be cool to see a retro take on this gun; callback to some previous entries, like Modern Warfare 2 and Modern Warfare (2019).
• Browning Auto-5. Could offer a more "sporty" semi-auto shotgun option, depending on Gunsmith options.
• Mossberg 500 or Remington 870. You can almost never go wrong with either of these; Ithaca 37 ("Hauer 77") works just fine, but for more diversity, including additions of one or both of these could be cool.
• Remington 1100. Similar to the Auto-5, but with more "modern" flavor, for people who prefer that look.
- SUBMACHINE GUNS -
• Beretta M12. Just a cool 9x19mm SMG...
• Carl Gustav M/45 (or localized variant). For some more Vietnam War-era stylings.
• CZ Sa. vz. 61 Skorpion. An absolute favorite amongst many gamers across numerous franchises; included in several previous installments, including Black Ops 1.
• Lithgow F1. For some really unique visual design (e.g., only top-loading SMG in the game).
• Sterling SMG. Another visually-distinct (e.g., side-loading) and period-correct weapon; subtle homage to Star Wars (i.e., some of the original blaster rifles, like the E-11), which could maybe even be tied to Gunsmith with regards to aesthetic options?
• Walther MPL / MPK. Just another neat option; originally in Black Ops 1.
- ASSAULT / TACTICAL RIFLES -
• ArmaLite AR-18. Interesting AR-15 alternative that went on to influence tons of modern rifles (e.g., H&K's G36 series).
• FN FAL. Somehow, the so-called "Right Arm of the Free World" due to its distinctive role in the Cold War, did not make it into a game with Cold War in the title (at time of writing)... Also, has been featured in numerous previous entries, including both Black Ops 1 and 2.
• SIG SG 540 (or variant / copy). Cool predecessor to the more-famous SG 550 family.
- SNIPER RIFLES -
[* There are a TON of Mauser-style/esque bolt-action rifles that could fit this list, but since they wouldn't be all THAT distinguishable from the Remington 700 ("Pelington 703"), I'll refrain from listing them all, since most aren't that "iconic" in-comparison anyway...]
• Heckler & Koch PSG-1. I know this is technically a G3 variant (and thus could be tied to the "C58"), but I think it's iconic enough to warrant it's own spot; originally in Black Ops 1.
• Lee-Enfield L42A1 "Enforcer." Cold War-era update to a classic World War firearm for people who like VERY retro stuff.
• Mosin-Nagant M1891/30 (or localized variant). Why not?
• Steyr SSG 69. I think it's a neat rifle...
• SVD Dragunov. Another really iconic rifle, both in the real-world and amongst gamers, that somehow didn't make the grade (yet?); originally in various other entries, including Black Ops 1 and the campaign of Black Ops 2.
• Walther WA 2000. Would be one of the only ACTUALLY period-correct implementations of this very famous firearm; nice callback to some previous entries, like Modern Warfare 2 and Black Ops 1.
- [LIGHT] MACHINE GUNS -
• FN MAG. Would later be adopted as the M240 in the U.S., so would be a cool, retro take on a familiar GPMG from previous installments, like Modern Warfare 2.
• FN Minimi. Similarly to the MAG, would later be adopted as the M249 in the U.S., so would be a cool, retro take on a very familiar SAW/LMG from previous installments, like Modern Warfare (2007).
• Heckler & Koch HK21. Another technical variant of the G3, but different enough functionally (IMO) to also get it's own spot; originally in Black Ops 1.
• PKM. Yet ANOTHER iconic and popular Soviet weapon that was neglected from this game's arsenal (as of Season 6)...
This man has gave complete alternatives for a remake of this game.
Thank you for the suggestions, i'm currently thinking about making a cold war themed fps, so if you wanna hear the list of weapons in that project, you can reply if you want.
Svd usually treated as a terrible semi automatic rifle in call of duty
My mans here has a gun knowledge of 2 or more gunnuts
@@trucctrucc245 hello its been 3 months and im thinking what game name is it and what guns are inside the game
Everybody for the full year: man this sheet garbage 💀💀💀
People when Vangaurd releases: prehaps i treated you too harshly
Conplaints and inaccuracies aside
Lets just say that this game is fun and enjoyable by its own way
Yes 👍🏻
Weapon balancing is kinda shit tho
@@retardedmemedumpchannel483 welcome to cod
@@retardedmemedumpchannel483 it's always like that. What do you expect?
Campaign was pretty fun
Honestly, I never realized how much of a punch the gunfire in this game has it's kind crazy how we'll they sound granted some of the guns sound a bit off/less real but the sound editing and depth is really nice
Say what you want about this game animation. But it is the fact that it looked better than most of those in 2042.
wdym? 2042's anims are way better than this
@@FED0RA Ever see the 74u in Portal lol? Guy looked like he was having shell shock during reload lmao.
@@shinomakichuppy8236 that is the most perfect description for that reload animation
Bf2042 reloads look robotic
@Cold War Is Awesome ok not defending 2042, but it seems disingenuous to compare a side project (portal) to cold war which is the full product.
BO Cold War has a special place in my heart for being the first CoD to feature a M16A2, my favorite firearm and favorite M16 variant ever in real life
Actually I believe BO 1 DS Was the first
@@Hesh_NC bo1 was an a1 and it had a burst fire for no fucking reason even though the m16a2 is the only one thats supposed to have it
@@RevenantNeverDies bo1 DS It's fully automatic so is the SKS WITH 20 ROUNDS!!!
It’s funny how everyone was hating on Cold War until vanguard came out lmao
the cod cycle continues
And since MW3 which is rushed, I feel grateful for Cold War
The game, though was not as polished as its older brother, had a nice foundation imo. I love most of the weapons ( except for Marshal ), most of the field upgrades blend well with the gameplay, TTK was nice, Original maps are just right ( Miami and Cartel just didn't click ). The game was barebone at launch and some seasons had really weird balancing, Wildcards and the weird scorestreak system were not my cup of tea but overall I enjoyed my time with Cold War.
Definitely didn't reach it's full potential, but it has come so far since launch! The game was over hated because of "bad graphics". Cold War is better than Modern Warfare (2019) imo.
@@delightfulvibes8372 it’s definitely not better for so many reasons, but Cold War is stable now and I for once enjoy playing Cold War now, which is nice. The difference in animations still bothers me a bit but it’s decent.
@@liminalb1rds158 If you look deeper than just graphics and attention to detail, or in fact just not deep at all. Just the way the game plays in general is much better than MW2019. Like no claymores behind doors, no people in buildings watching every door, less camping, faster paced gameplay, better maps, cooler blueprints and skins (if ur a cosmetic person like me). Graphics aren't an insane difference in fact CW has better player visibility than MW for sure so theres just a lot more that actually matter to the game that CW does better than MW at.
@@delightfulvibes8372 still doesn’t explain how rushed the game feels tho. Sure it had potential, and I really anticipated for the drop bocw when it was first announced, but the gameplay just doesn’t make up for the hype and the rush feeling to the game when It first launched.
@@liminalb1rds158 I mean yeah launch was bad but hey comparing both finished games MW vs CW, id rather have CW.
Is it just me or do these animations just simply fit the game almost perfectly? Like we all know they could’ve done a WAY better job, but for whatever reason the style just fits the game aesthetic. These animations will forever be uniquely distinct to this one single game for eternity. Unless they decide to fucking copy and paste them onto their next game, which I actually don’t think they will.
No it's just you
@@Homophobic_racist_sexist_pdf no hes not
it kinda does
Im with you
The inconsistent animation quality is what kills it for me though. Some weapon inspects are on par with MW-19, while others look like they were ripped from RenderWare (an extremely old game engine, which San Andreas ran off of). The oTS and the Marshals are the biggest offenders here.
I enjoyed Cold War very god darn much, the zombies are fun, the mechanics are awesome, the perks, the gameplay was smooth, im having a great time so far, i dont think its supposed to be realistic just real and fantasy.
At this point i hate realistic games i just want arcade styles and fun
I think BOCW is meant to be arcade like and etc
@@snapbacktoreality48 this ^^
No scoping in cold war is more satisfying than getting an A in calculus
1:11:31 nice one comdrade bell
You've bringe the soviet Symbol with you
Just got my final max prestige level (22) a week or s ago.
Finished all the limited timed events (Hunt for Adler,Rambo,Ghostface etc)
. Got most of the guns max level (aside from few melee weapons and that new SMG which I'm not a fan of SMGs in general).
Feels good to finally reach this!
Don't care what anyone says. I enjoyed the hell out of Cold War and probably my Top 5 COD game of all time (BO2-BO3-BO1-MW3). I recently played all of the COD games (including the advanced movement ones) on private client server on PC (Plutonium, IW4X, S1WX etc)
The only thing it needed to improve is stability fixes (too many crashes on PC), more content (MP Maps/Round Based ZM) and some more balance fixes and proper final level of campaign (It felt like a prologue level at the end).
Right now it really does feel like a complete game that should have been Day 1, then we could have more additional content later on.
Reload and weapon animations in this game is varied. Some are excellent while others are okayish. I hope they will keep the Operator banter voicelines which makes this game have soul compared to other games (Operators actually talk trash in-game if you do certain things like First Blood, Revenge Kills, Finishing moves etc).
I will continue to play Cold War until Treyarch's next game, which is rumored to be in the same era as BO2.
Not interested in Vagarbage or Modern Doorfare II next year. I hope they will delay it to 2025 for more development time and more content Day 1.
Add in BO1/BO2 Campaign Remasters then you will be making big bucks for sure!
All of the things yoi daid here are what most of us want
But yknow them
Fucktivision the greedy
Treearch the devs who are underpaid or smth
Sledgecockers devs of sounds i think and underpaid too
And raven studios a new studio i didnt think are professionals
They had a big disagreement remember
They might not do these
Some of thes might but remember
Reality is often disappointing
AK "47" (aka AKM judging by the receiver cover) with caliber 7.62-39 and AKSU ("Ксюха" by in the Soviet army nickname) with a completely different cartridge 5.45-39 - they sound the same ... I also don't understand why the game lacks the usual AK-74 (M, U). At the time of the Cold War in the 80s, there were no problems with 74 in the army. Most of the army has already been rearmed. Already in those years, AKM with its 7.62 was considered outdated and ineffective in comparison with the more successful 5.45. I still don't understand why there are all sorts of 1911 in the game, but there is no elementary Makarov (aka PM), TT (or at least his Chinese brother - Type-51) and APS (Stechkin), one of the most favorite pistols of officers and Spechaz GRU(ГРУ) Some pilots in Afghanistan also flew with Stechkin, and Spec.GRU performed operations in villages in search of Mujahideen leaders. In general, the countries of the "Warsaw Pact" had a bunch of their own, unique weapons of which were not added to the game for the sake of its probably arcade (or the developers were just too lazy to poke around in history and just Russian guys are always with AK-47. Since birth.)
Rear Sight leaf is useless in this game model.
Every single Russian was born with AK-47 in hands
My source is that I made that up
Cold War never felt like Treyarch brought their A game, but I think they still did a great job with it
The main reason is because they didn’t have much time to work on it. Cold War was supposed to be a sledgehammer game but due to fighting between them and raven, activision put treyarch in to do it
For a year and a half before launch they did what they could
Exactly my thoughts. Treyarch really got screwed over by Activision with the schedule they were given, but considering how little time they actually had the game came out pretty good.
@@sml2k186 Yeah man, I've always wondered if Cold War was handled by the interns at Treyarch and the real talented devs are working on the next Blops game
At least it felt like a treyarch game, I fear that the 2023 black ops will be using the new engine and not feel like a treyarch game.
I honestly never spend the time to play Mutiplayer any more cause I pretty much suck at it and their are wayyy too many try hards in the Multiplayer. All my time spent was in Zombies cause it’s everything I would really ask for and Treyarch gave us everything for us like they didn’t in the previous Cod Zombie games in the past. I’m glad they made the Zombies mode fun again~
Well I am a quick scoper so I will give my opinion,idk why but cold war has alot of campers nowadays why tho?
@@hehe_boi9181 it’s happens in every COD game
@@wolfenher6937 it's annoying man
@@hehe_boi9181 truly annoying as hell 😔
@@wolfenher6937 just finished a match of echelon and well campers unite
This certainly isn't the best CoD game, but it wasn't bad either. I'm still upset about how they did the G11 dirty tho.
The design of the carv.2 is actually really good.
But that magazine.... that fking magazine.....
Yeah it wasnt like Advanced Warfare
@@raizenlord2169 that magazine is the biggest sin of all but overall I still have a good time with the weapon.
Don't forget the 20 round magazine into M16
@@keef4049 the M16 having a twenty round mag visually but being able to shoot thirty has happened in all of the Black Ops games, so I'm not too irked about that
You know what's funny about Pelington 703? When ammunition is depleted, during inspection there is still a bullet inside and during handle the bullet
its the same for all inspections, they were probably too lazy since they would have to edit all the inspect animations to not have a bullet in them
Are we not gonna talk about how LOUD the Magnum is? It’s so loud it sounds like a freaking bomb detonated in the distance.
11:44 warzone in a nutshell
1:11:22 Best weapon in Cold War. Fight me.
1:30:07
🇷🇺
USSR Comrade
Some things are good, others are bad, in the end, it's just a game.
For a game that was made in the middle of a pandemic, it’s pretty solid
The cold war 1911 is sooooo CLEAN
The nickel plating
The paintjob
The shininess
Is chefs kiss
Mac-10's anims look hella good
The XM4 with the sling wrapped around it is just a Nostalgic Vibe.
Im a huge fan of ur channel.and ur work.while other utuber just do the basics u go above and beyond to show everything and i love that.respect.
1:11:22 **Soviet anthem starts playing**
Du nun dun dunahhh nun
Love The Gloves
As for me, most of the animations in BO:CW jerky and sharp. Because of this, it is not very pleasant to look at them,but they look better than the Bf2042.
A suprise to be sure, but a welcome one.
Congrats on getting verified Hectorlo :)
You know I noticed this till now, The CARV. 2 looks like a bullpup version of an M41A Pulse Rifle from Aliens.
My favorite weapons
2:37 AMP63
3:59 Magnum
5:53 Marshal
6:51 410 Ironhide
8:01 Hauer 77
10:07 Streetsweeper
11:44 MAC-10
13:00 Milano 821
14:26 TEC-9
16:56 LAPA
18:09 LC10
19:39 MP5
30:54 QBZ-83
32:18 EM2
36:44 C58
38:07 Krig 6
39:31 XM4
46:11 DMR 14
47:42 Type 63
52:50 LW3 - Tundra
56:22 ZRG 20mm
59:51 Stoner 63
1:03:41 M60
1:05:42 Nail Gun
1:06:08 Ballistic Knife
1:06:35 R1 Shadowhunter
1:07:01 M79
Gameplay is good, map design also pretty good to me. In my opinion, what really killed this game is SBMM
What also killed it was a lack of content for the first few months
0:00 Look, I know this game was rushed, but this equip animation for the 1911 is my favorite in the entire game.
10:28 I'm going to take a trip to Germany and when I get back this shit will be still reloading :(
My god the inspects are gorgeous
Better than
Look at left part
Look at right part
Finish
Much better than modern campfare
still a Call of Duty game with the most beautiful weapon models (even the cursed ones look very pretty otherwise)
1:11:31 its the best clip
Meh
@@monolith9613 all hail the mighty Soviet union 🙌
@@hehe_boi9181 SOYUZ
@@monolith9613 hey raiden your in the wrong game genre
After so many years...This game is now a masterpiece😁😁,,,,,
I played Warzone. But I leveled up the entire weapons using my Black Ops Cold War weapons.
Max level 35 Pistols Melee and Launchers R1 crossbow and Nail gun.
Max level 55 Snipers Tactical Rifles LMGs SMGs and Assault Rifles.
Max level 36 Shotguns.
Even I want double XP. LOTS OF XPS!
In Warzone. I completed Most Wanted trying to survive myself in 3 minutes.
Recon, it's okay.
Scavenger collecting armor and money.
Bounty? Finding an enemy.
XM4 reminds me of the commando from BO1
That's because it is the Commando. Part of the CAR-15 Family which are essentially predecessor of the M4 Carbine series.
it literally is the same gun remade in the new engine, just renamed for some reason, probably to evoke association with Modern Warfare's (both remake and original) M4A1 as the ultimate beginner-friendly gun.
and yes, i know that XM4 is a real thing, except this "XM4" is not a XM4 but just a Commando with a fictional version of flat-top upper
@@ToriusHeart what's the difference between an XM4 and the Commando, though? Isn't it like the same weapon? Before then it was called the XM177E2 (which in IMFDB, it indeed is), but it got the XM4 Designation in 1984 which eventually follow-up the developnent of the M4 Carbine family that we used to know.
@@v12ts.gaming Commados are based on A1, being a product of Vietnam war and all. First XM4s are indeed XM177E2, but the ones that got to troops used more A2 parts and had a 14.5 inch barrels instead of 11.5 ones, and were much more similar to modern M4, but with A2 upper instead of the modern flattops.
BOCW "XM4" is just a XM177E1 with a fictional (or maybe not, if imfdb is to be believed) A1-based flat top and a fictionalized sound moderator.
The style of pvp which felt more like an arcade style of pvp actually felt pretty fun, sure its not mw2019 but i still liked the game
Maybe it's my eyesight, but Cold War actually looks on par with MW 2019 graphic-wise in this video
It has better lighting than MW, imo. On some areas though
@@Ajay-dy3xw if only the animations were as well done as MW's
Play the Campaign BOCW looks better than MW
@@venturatheace1 Couldn't blame them.
It had better artstyle. Like turned the graphics to lowest and the lobby screen will still looked good. Treyarch's artstyle are just that gorgeous.
It's quite more interesting the watches in BOCW is working since launch despite still using the old engine, unlike Vanguard.
these animations are better than BF2042 animations
Agreed
@@Lumiere432 Disagreed.
@@dipanwitamandal7289 then compare the ak74u in codbocw and bf 2042
1:36:48 LOL!! The way the Zombie have died! 😂
27:49 Why didn’t they just make it a drum mag?
Hmmmm
56:22: The Kraber in the 80's
Designed in the 1990s
👍
true lol
And mirrored too.
You gotta love the drums 🥁.
Perfect mp5 reload 19:56
Thanks. Not many showcasers out there cover this game.
Honestly these animations are pretty good considering what Modern Warfare did the year before. MW literally set new standards, and this game at least tried to live up to those standards unlike Vanguard IMHO.
imo vanguards animations are good, can't say the same for the game i guess
Gameplay looks better than shitty modern warfare lmao
1:11:22 WORKERS OF THE WORLD UNITE, YOU HAVE NOTHING TO LOSE BUT YOUR CHAINS ‼️‼️
Idk why but I kinda like the hybrid guns. They remind me of the weapons from MGS V
you guys can shit on me all you want, but honestly, I think Cold War is the best cod we’ve had in a while and I’ve had so much fun with it
You know the base has always been like this when mw2019 came they hated that game when bocw came that hated this game when vanguard came they hated that game they don't appreciate developers efforts and anything they just depend on the cons
The Grav feels like the biggest: “we have 0 ideas so lets just remodel this for filler” thing in any game ive played
I'm not going to say Cold War was a masterpiece ( due to the Multiplayer sucking Major balls) but it's campaign and Zombies Is fantastic. The campaign is stellar, and the Zombies is as well. I appreciate Treyarch giving us a very good game in the middle of the pandemic.
I aprecciate this more now
Honestly Cold War matured pretty well. The animation at first were killer on me but they improved a hell of a lot
Also the fictional weapons they added look pretty period correct sans for something like the FFAR and LC.
@@jaxxons11 SANS ??? u mean since ?
These videos definitely deserve more likes.
the sound of shooting caresses my ears
this game was rough around the edges, due to the extreme time restraints, but even then, it never feels like the team at treyarch didn’t have passion for what they were making.
They're all generally pretty good but there are some animation that really suck and some that are really good. But honestly at the end if the day animations are not that important
Imagin using iw engine it would be the most sale cod game ever
@Cold War Is Awesome ok crazy thing it doesn’t look as good as BO3, but the developers really did push themselves to hold this game together and for that I got huge respect
vanguard did use iw engine but who gave a fuck lol, most of the people complained about it being a mw19 reskin so what's the point
So using IW engine will make this the most sale cod game ever?
@@wiseguyeclipsa7591 yes, because that Engine is one of the most well made engine in gaming industry, i'm not even joking.
You can say whatever you want about MW, but one thing that is true, is: the graphics, animations and sound design of that game is Next gen level
@@raizenlord2169 I don't think so
Black Ops Cold War is better than Vanguard.
bocw sucks mw is better, vanguard sucks bocw is better etc etc...
@@tomas1726 naw man MW2019 sucked balls 💀
@@snapbacktoreality48 MW2019 was the only good Cod in years
@@thevaltwo Stop camping in the building and typing that, you've been in there for 3 years.
TomasGames made a joke, how you didn't notice it?
1:11:24 hello comrades
I don't know what people will be replying me with, but I personally love the Milano 821's fast mag reload animations (that mag catch), as well as the dual pistols (Diamatti and 1911) reloads, although I'm not sure if it can be done in real life. Those slides look heavy to me
Finally someone that appreciate Milano 821 reload!
@@Riley_MDS Only the fast mag one though, the other reload types for that gun are mediocre to me.
@@yuuyakizami2133 the animation feels meh, but the sound for the Milano reload are somehow tickles my ears, I love it for some reason...
@@Riley_MDS Same here. And I'm still waiting for someone to port it, with the fast mag anims, to the Left 4 Dead 2 Steam Workshop so those who can't afford BoCW but has L4D2 can enjoy it.
I really don't care about reloads tbh,I just want my damn mag reloaded that's it
Hmmmm weird suddenly everyone somehow liked Cold War.....
Facts lmao the community needs to keep that same energy as back when sbmm and terrible gameplay was making them cry
same thing as with ghosts
After an entire year of hating on CW, well, it’s come to this sympathy.
Thank you my friend.
The one problem i had with the Marshal, is the Hammers, they dont go down until both shots are fired
Say what you want about cold war but the zombies is the best it's ever been since bo3
I haven't played Cold War in a bit, but the 410 Ironhide was my go to weapon
AWESOME
The suppressed diamati sounds like the kooda from bo3
The Swiss k31's firing sounds more like locus's
Cod logic: Mags with tape can hold more bullet
I seriously feel like the one year one game stuff should really be abolished. The community will definitely be willing to wait for the team to spend longer time finishing the development rather than releasing an incomplete beta looking game and then do some patch ups and updates.
Man this game really had potential. But the hardcore sbmm bugs glitches and the fact that in the beta it broke my controller ruined the game. It shouldn't even have launched when and how it did
Still better than 2042
I still don’t consider this as a true Black Ops, but it was ok. Should’ve used a different engine than MW and maybe it would’ve gotten better reviews
it literally does. Modern warfare and warzone share a different engine to Cold War.
This game was disappointing at launch, and the lack of cool pistols still hurts, but oh boy it’s certainly just more fun than MW lol
There were M16a1's with a jungle-style magazine and extended mag
But alas, this video's already around 2 years old
My Fevorite weapons is M16A1.
4:42 Ext. Mag
*w h a t ?*
Looks like they've figured out how to bend space time and the fabric of the universe to shove 12 bullets in a 6 round mag. I love it.
And somehow just need to load one round after unloading all of it
COD Mobile did better...
@@v12ts.gaming Lmao they actually had a detail of 8 round cylinder
Who's idea was it to put in a clanking sound?
The only reason why the streetsweeper extended mag reload was cut of is because it would be longer than the actual video.
Hahahahaha noice one
8:05 that's the infamous Ithaca model 37