Ashes of Creation- What is, How is, Who is A Node?
Vložit
- čas přidán 14. 03. 2024
- In this video we will be taking a look at some of Ashes of Creation's systems including...
- Node System
- Player Housing
- Mayorship
- Citizenship
- Types of Nodes
- Vassal Node System
Everything in this video is based off what we currently know and may be different by the time Ashes of Creation launches.
Ashes of Creation's alpha 2 releases later this year.
#ashesofcreation #nodes #mayor #citizenship #vassalnode #mmorpg #intrepidstudios
00:00:00 Introduction
00:00:38 What Is A Node?
00:02:10 Level 0 Node
00:02:35 Level 1 Node
00:03:10 Level 2 Node
00:03:45 Level 3 Node
00:04:27 Player Housing
00:05:47 Citizenship
00:07:02 Mayor
00:08:31 Level 4 Node
00:09:31 Level 5 Node
00:10:12 Level 6 Node
00:11:02 Four Node Types
00:14:52 Zone of Influence
00:15:39 Vassal Node System
00:17:04 Shadow Vassalship
00:19:43 Vassal Node Citizenship
00:20:32 Ending Comments
Fantastic second video! Great improvements! Keep up the awesome content! Massive freaking dong!
I really liked the video and information. Nice Job. I will be looking forward to your next upload.
Thank you :) Not sure what I’ll do next but my plan is to make a video every 1-2 weeks!
Great vid! Nicely done! Got a sub from me!
I like to think that there is content that is only accesable from leveling a node to the max level. If we think about it we have the ability to level all nodes to max level. With 5 to top level at a time. If a server is smart and work well together you could progressivly move max llevel nodes over time to unlock and experience all content by being selective of the nodes you wish to level and move...this would mean a server wide apprach to the game that will prob never happen but it is possible........Or a solution to this could be that each month a different section of content is unlock and relocked in a node area...this means we gain access to most to all content over time while still limiting access at any given time.....Or a 3rd option could be that the main content is like a wow raid where as secondary is mythic level 3rd level heroic and 4th level normal dougen. this would give incentives to move max level nodes but also keep contect accessable even if at a reduced level....just some quick thoughts of mine.
Yea I think each individual node having some sort of content locked behind being a metropolis would be really cool and would make every server have a unique story (until all nodes eventually level to metropolises at one point). But, I think more realistically metropolis level content is probably region locked. So if there’s 6 riverland nodes then any one of those 6 nodes will unlock the same content for the entirety of the river lands… only time will tell
There can only be a total of 5 Metropolis on each server. If one of these Metropolis is in the Underworld, then there will only be 4 Metropolis in the over world.
Do you know how the incentives work to prevent everyone from running to the biggest nodes?
The cost of citizenship is higher the more citizens there are.
I expect a lot of players to want to be citizens of some of the vassals.
I'm a node.
I think we’re all nodes