A boy who wanted to be a legendary warrior, remembered forever. A man who became a nameless husk, haunted by guilt and failure. A warrior who was brought back to face against an eldritch evil, a stout bulwark resolute in his duty. A legened who stepped forward with a clear conscious, ready to die nameless and forgotten again to seal an horror beyond imagination.
So basically he was a noble youngling to eager to be a commander, his first campaign was a massive failure that cost him his entire squad and the guilt haunted him ever since. Sounds like the typical path of every military lover, obsessed with glory until the bitter truth about war strikes them down and they get disillusioned and jaded as a result. But this is what makes Barristan great as a character. Even though he has a severe case of Survivors Guilt, he learned the right lessons from it and proceeded to lead the charge himself, taking blows for his comrades in the process. He went from selfish and naive to selfless and caring.
Yes, his skills are in perfect match with his lore. He has multiple skills to rush forward in formation and many defending and supportive ones aswell. He learned his life lesson, but at a hefty price it seems. Now he's on the road of redemption in Darkest Dungeon 2.
It's an interesting comparison, at the beginning he was just yelling at them to attack or run away, and in the regular game he has guards to protect allies, inspiration to keep them calm, special tactics to instruct his team how to perform better (buffs), and yelling at the enemies instead. His skill definitely show his growth over a hundred campaigns
He doesn't really look like a youngling in the backstory but yea, he seems to have been completely inexperienced in the commanding role, only getting it because of his ambition and cunning.
@@Matihood1 Well, compared to his now grey and bald hair he pretty much seems youngish with his black full hair in his past. Not to mention, that a commanding role definetely requires a certain minimum age. He couldn't be a teenager thus :)
People who think his story was retconed: the comic passes on the "in the trenches" part of his story. Where he was no longer the prideful asshole who led his troops from behind. Where he was the Warhero, the Sergent who lead his troops from the front.
I guess that would explain why he was so adamant about protecting the injured soldier from the comic, to atone for past sins However, seeking redemption in this universe, well… you know how it ends
@@shadow98004 Truly a welcome surprise. For such is the fate of those who have confessed, of those who have atoned, of those who held onto 'Hope.' Who would've thought that the ending could be so... bittersweet. (Still salty about the fate of Raynauld though,)
@@TheGunslinger44 If the Flagellant was able to wrestle, not only with creatures most vile, but also with Death? So too, should we assume that Reynauld's strength and faith can allow him to weather the storms, borne of "the broken mind." Though, I am quite sure that, much like the Flagellant, the Crusader may not return to us as he once was. For better or for worse.
The soundtrack really complements this story the background drumming, the heroic undertones all for it all to go spiraling down as he realizes his mistakes and the gilt that comes with his failure. Then the resolve to brave the darkest dungeon in an attempt to atone for his failure after making peace with the ghosts of his past. I love it.
Shields are not always an advantage mind you. They block your line of sight to your enemy and can really get in the way. They are best used against arrows and in this case if it were a real life battle it would have been a bigger issue that he placed swords against spears as spears have a longer range.
The story it self is tragic enough, but the fact that he seen to be the oldest character among the ones of this and the first game somehow make it even sadder.
The "Every man for himself" attack makes me think that his soldiers are quite likely conscripts. Not well trained to perceive orders and is only fighting just to survive. Thier armour is also a sign of this. But thier weapons... Arming swords? Spears are much more easier to use and it's cheaper. So idk what's going there. Though, the "He's not understanding his soldiers and giving them bad commands" theory still stands. Conscripts aren't deaf to commands from those that are thier better experienced superior in the unfamiliar hell called "war".
@@dumbleking5172 I feel like them having swords going against spears is another little note in the story about his failure of command. He sent his men ill equipped against what they were facing
I still don't understand how he lost his eye. Did he scratch it off in a PTSD attack, or did he really lost it in battle, and it is a constant reminder of his guilt and failure?
It's ambiguous, for sure. Personally, I think that it may have been a wound from battle that could have been saved if he wasn't thrashing around and having a mental breakdown from PTSD.
I think MAA tore his eye out since chapter 3 implies that it wasn’t the war that took his eye, but pride. That means that he didn’t lose it in combat. Also if you look at MAA’s trinket “price of pride”, the eye looks like it was pried out head based on how the optic nerve looks
@@jwilkerson personally I think him tearing it out himself fits better, most wounds from war are mental afterall, this is just a literal showcase of that, but I'm glad it's left up to the players imagination, its cool seeing all the interpretations
Blue soldiers when fighting alongside Man at Arms: Weak cowards who immediately die to a pointy stick. Blue soldiers when fighting the Helion and her burly clanmates: Ultra powerful monsters who stomp their opposition while losing one man at most.
I think he comes from the culture/civ/kingdom/empire that subjugated her people. Making them sort of reflective of each other. Her job was to lead the charge of the horde, his was to command his men from the rear. She's a damage dealer, he's a tank/support. ect ect ect
@@Dafuqinator7 the Soldiers of Barristan are quite powerful warriors, but with a man as incompetent as him leading them, agaisn't an enemy who is better equiped than some puny Barbarians, they really fell short
they're not that similar, yeah they both suffered from a battle but Hellion fled and now is constantly trying to meet death in battle to redeem herself to her tribe while Man-At-Arms didn't flee and suffered a massive toll which led to him learning that he needs to lead a different way.
God I don’t know how they do it, they somehow manage to give every character an amazing backstory and the mini games perfectly fit in also. I don’t know at chapter 2 was so cool seeing how he wasn’t prepared for war
I don't get chapter 3. How is his eye taken by pride? Like what is that a metaphor for, because his soliders did the fighting, not him. At least that's what I think.
If he knew what he was doing then he probably wouldn’t have gotten maimed. He was so full of himself that when actual tactical prowess was needed, all he could do was fail. Intense combat and heroism did not lead to him losing his eye, but a desire for glory and his fatal miscalculations did
The reason why these enemies overpowered the soldiers so easily is that they have spears and we all know swords aren't that great against spears... In short, MAA is basically sending these men to their death. However, Compared to them during Helion fight, the different in armor and weapons is staggering, sword is a lot more nimble and less held down by weight but still able to does significant damage against the Helion's warriors because they wear little to no armor. But, still don't underestimate the power of the axe, the moment it hits is the moment your eyes will start closing.
What? Swords are great against spears. Spears are great because it requires low training and are effective against cavalry. No one would've used swords ever if spears were also better for fighting that as well.
@@tonycallme3667 you bat the spear away. You don't gormlessly walk into the tip. There are reasons why knights and officers got swords instead of spears with their wealth. Spear is a weapon of convenience and logistics.
@@HellecticMojo It’s a superior defensive weapon, against someone charging at you. And you can’t just grab onto one’s spear, or bat it away, do you think the spear wielder gonna just held it still? Jab and lunge is a common tactic taught by officers during wars. Like unless you want to abandon your sword or axe held by the other hand, grab onto a spear is typically a bad idea when you’re on the sharp end of it.
Ironic in a sad way; in his comic that I assume takes place after all this, he is AGAIN the only survivor in his squad after cannon fire reins down on them.
He was hit with an explosive cannon shell during the retreat from what I can gather via the comics. He marched his men into a pike-wall, they broke, and while they're fleeing the enemy general targeted the formation with cannon. So he's sort of standing there screaming at them while they run, with a bit bullseye on his back in the form of his fancy armor and banners.
@@Sb_Antimony Well no, they specifically say that the war didn't take his eye but rather his pride. I get that that probably sounds like nonesense but I'm pretty sure the implication is actually that a part of his PTSD and survivor's guilt was self-harm to the point where at one point he went so far as to remove his eye. you see other references to self harm as I think he has a dialogue box at the hero shrine about waking up with scars on his arms
@@arandomperson8646 That line is referring to the fact that his inexperience and short-sightedness was what lost the battle (and subsequently his eye). He blames himself for the massacre, not the war.
Man why are they making it look like an useless leader? The comic from the first game stablished him as a depressed survivor that wants to rejoin his comrades in the other world
Bad General. Amazing Sergent. What we see here is his first campaign. After that, the narrator let it clear that he took apart on thousand more. Searching for his death. He learned from his mistakes. He became a better leader (in my headcanon, he is the leader of the crew in Darkest Dungeon 2), a better fighter, a better soldier. So, when they released the pounder on him and his warriors, he was already a seasoned veteran.
It's a retcon. For instance, the highwayman. All we know of the highwayman from DD1 is that he looted the stagecoach and killed the woman and child on accident in the process. In DD2 he was hired for a heist. Other case is the leper, who left his homeland peacefully in DD1. In DD2, he got retconned into undoing a coup d'etat and THEN leaving his homeland peacefully.
To be honest his company was composed of light infantry, swordsman at that, their role was probably to support the main army but he choose to go against heavy spearman. This was a big tactical error + this was his first fight so the order he gave probably confused his men who tried to carry them out, when he say attack it lower his soldier damage meaning the soldier was pressed to do an attack without opening, or in the strategic retreat the soldier becomes vulnerable after going to the back showing it was not a clean and organized disengagement. Let’s not forget that at the start he lost the initiative of the fight by making a speech. The way the game can interpret a battle situation with debuff is actually well thought out.
These all kinda suck. Why did they go the path of wronged saints? I always thought they were all wicked anti-heros who deserves their fate, that would be in line with the dark and oppressive world.
They weren’t all evil, in fact, most of the heroes in the first game and this with dark pasts regret their actions in the past are trying to make up for it, or at least were only in it for the money and/or glory. For example, Jester killing all the court he performed for even back in the first game was meant as vengeance for mistreating him, and this game clarifies he snapped thanks to the slaughter he committed. Except the Antiquarian, she deserves to get beaten the shit out of.
Well then you were wrong. The tidbits of information we already got from Darkest Dungeon already provide some backstory (through trinkets primarely); none of them are actually all that evil. Even the more wicked characters like the highwayman weren't all that evil. He shot a mother and child by accident and suffered extreme guilt because of the accident. They are/were intended probably exactly as they are described here right from the get go.
Also, isn't it implied that a lot, of not most of the characters that seek the Darkest Dungeon embark in a hopeless hellhole looking for some sort of redemption? Like, they go into a situation where they are pretty much expected to die, each for their reasons, but regardless of personal gain they are all fighting a fair and heroic war against darkness, with the whole "We are the flame and Darkness fears us" thing, like, sure Dismas, Plague Doctor, Antiquarian, Bounty Hunter, maybe even Grave Robber are assholes and they deserve punishment for their actions, but there are no evil characters there, and even the most morally grey are redeemed by their efforts in the Darkest Dungeon, so idk where you get this idea dude, I don't really see the wronged Saint anywhere, maybe the Leper, but he already was, Dismas is desperate but still brutal; Occultist is naive and prideful; Man At Arms is extremely prideful and in his naivete he got himself into a position he never understood, his guilt is deserved, though he has more than made up for it; no one is a Saint, like aside from Leper everyone does pretty bad stuff, sure, they had their reasons related to abuse/desperation/naivete, but the world is horrible and they are too
@@theannoyedlink5153 Also, as far as I remember the Bounty Hunter is a bounty hunter. Sure, a brutal one, but a bounty hunter none the less. What did he do that was so terrible?
I find it amusing that one of his skills in the second chapter is literally, "I Don't Know!". Really shows how horribly unprepared he was.
A boy who wanted to be a legendary warrior, remembered forever.
A man who became a nameless husk, haunted by guilt and failure.
A warrior who was brought back to face against an eldritch evil, a stout bulwark resolute in his duty.
A legened who stepped forward with a clear conscious, ready to die nameless and forgotten again to seal an horror beyond imagination.
Wow...deep man :0👏👏
Beautifully put
He was a hero in the end
-25) stress
Amazing, man. Absolutely amazing!
So basically he was a noble youngling to eager to be a commander, his first campaign was a massive failure that cost him his entire squad and the guilt haunted him ever since. Sounds like the typical path of every military lover, obsessed with glory until the bitter truth about war strikes them down and they get disillusioned and jaded as a result.
But this is what makes Barristan great as a character. Even though he has a severe case of Survivors Guilt, he learned the right lessons from it and proceeded to lead the charge himself, taking blows for his comrades in the process. He went from selfish and naive to selfless and caring.
Yes, his skills are in perfect match with his lore. He has multiple skills to rush forward in formation and many defending and supportive ones aswell. He learned his life lesson, but at a hefty price it seems. Now he's on the road of redemption in Darkest Dungeon 2.
It's an interesting comparison, at the beginning he was just yelling at them to attack or run away, and in the regular game he has guards to protect allies, inspiration to keep them calm, special tactics to instruct his team how to perform better (buffs), and yelling at the enemies instead. His skill definitely show his growth over a hundred campaigns
He doesn't really look like a youngling in the backstory but yea, he seems to have been completely inexperienced in the commanding role, only getting it because of his ambition and cunning.
@@Matihood1 Well, compared to his now grey and bald hair he pretty much seems youngish with his black full hair in his past. Not to mention, that a commanding role definetely requires a certain minimum age. He couldn't be a teenager thus :)
@@Matihood1 Barristan probably was around 25 to 35 in the flashback. Now, he is probably something between 50 to 65 years old.
"I go with a clear conscience, I've given my all..."
damn right
He’s got nothing else to lose my friend, he’ll be fighting the war that truly matters now
People who think his story was retconed: the comic passes on the "in the trenches" part of his story. Where he was no longer the prideful asshole who led his troops from behind. Where he was the Warhero, the Sergent who lead his troops from the front.
I guess that would explain why he was so adamant about protecting the injured soldier from the comic, to atone for past sins
However, seeking redemption in this universe, well… you know how it ends
@@ronkinium8382 according to the game's ending, actually pretty well actually.
@@shadow98004
Truly a welcome surprise.
For such is the fate of those who have confessed, of those who have atoned, of those who held onto 'Hope.'
Who would've thought that the ending could be so... bittersweet.
(Still salty about the fate of Raynauld though,)
@@ronkinium8382Death is still unconfirmed. I refuse to accept it yet.
@@TheGunslinger44 If the Flagellant was able to wrestle, not only with creatures most vile, but also with Death? So too, should we assume that Reynauld's strength and faith can allow him to weather the storms, borne of "the broken mind."
Though, I am quite sure that, much like the Flagellant, the Crusader may not return to us as he once was. For better or for worse.
The soundtrack really complements this story the background drumming, the heroic undertones all for it all to go spiraling down as he realizes his mistakes and the gilt that comes with his failure. Then the resolve to brave the darkest dungeon in an attempt to atone for his failure after making peace with the ghosts of his past. I love it.
Marched his men right into a phalanx formation.
Ok, to be fair, who in gods name equips their soldiers with 1 sword and no shield
Apparently the Man at Arms.
2 handed sword at least would have been better to break the spear's pole.
Maybe each of the sword is 20kg to carry into the battlefield
Probably..
@@pixelice6206 14 pounds, according to Baldur's gate. Even Maul won't weigh that much.
Shields are not always an advantage mind you. They block your line of sight to your enemy and can really get in the way. They are best used against arrows and in this case if it were a real life battle it would have been a bigger issue that he placed swords against spears as spears have a longer range.
*Glory days, Hmph*
You know with the most recent update, this gets more interesting. Based on the design, the enemy army is clearly the Warlord's army.
The story it self is tragic enough, but the fact that he seen to be the oldest character among the ones of this and the first game somehow make it even sadder.
Nice of him to forgive himself like that
Conflicting orders? Seems sussy, like someone tried to sabotage him...
or just a case of not understanding the dynamic of his soldiers
The "Every man for himself" attack makes me think that his soldiers are quite likely conscripts. Not well trained to perceive orders and is only fighting just to survive. Thier armour is also a sign of this.
But thier weapons... Arming swords? Spears are much more easier to use and it's cheaper. So idk what's going there.
Though, the "He's not understanding his soldiers and giving them bad commands" theory still stands. Conscripts aren't deaf to commands from those that are thier better experienced superior in the unfamiliar hell called "war".
@@dumbleking5172 I feel like them having swords going against spears is another little note in the story about his failure of command. He sent his men ill equipped against what they were facing
@@dumbleking5172 he should have armed comrade in arms with Zweihander to break the Spear Pole.
@@Acrysalis Zweihander would had at least of chance to break the spear.
I still don't understand how he lost his eye. Did he scratch it off in a PTSD attack, or did he really lost it in battle, and it is a constant reminder of his guilt and failure?
I think it's the second option, that he lost it and it reminds him his failure.
It's ambiguous, for sure.
Personally, I think that it may have been a wound from battle that could have been saved if he wasn't thrashing around and having a mental breakdown from PTSD.
I think MAA tore his eye out since chapter 3 implies that it wasn’t the war that took his eye, but pride. That means that he didn’t lose it in combat. Also if you look at MAA’s trinket “price of pride”, the eye looks like it was pried out head based on how the optic nerve looks
@@hidetomomitani5165its a phrase. It means that its not a result of fighting in general but as a result of failure on his behalf, causing its loss.
@@jwilkerson personally I think him tearing it out himself fits better, most wounds from war are mental afterall, this is just a literal showcase of that, but I'm glad it's left up to the players imagination, its cool seeing all the interpretations
It sucks that Hellions and Man-At-Arms backstories are way too similar, they even have similar fight sequences.
Blue soldiers when fighting alongside Man at Arms: Weak cowards who immediately die to a pointy stick.
Blue soldiers when fighting the Helion and her burly clanmates: Ultra powerful monsters who stomp their opposition while losing one man at most.
I think he comes from the culture/civ/kingdom/empire that subjugated her people. Making them sort of reflective of each other. Her job was to lead the charge of the horde, his was to command his men from the rear. She's a damage dealer, he's a tank/support. ect ect ect
@@Dafuqinator7 the Soldiers of Barristan are quite powerful warriors, but with a man as incompetent as him leading them, agaisn't an enemy who is better equiped than some puny Barbarians, they really fell short
they're not that similar, yeah they both suffered from a battle but Hellion fled and now is constantly trying to meet death in battle to redeem herself to her tribe while Man-At-Arms didn't flee and suffered a massive toll which led to him learning that he needs to lead a different way.
@@Dafuqinator7 it's called foreshadowing
God I don’t know how they do it, they somehow manage to give every character an amazing backstory and the mini games perfectly fit in also. I don’t know at chapter 2 was so cool seeing how he wasn’t prepared for war
Mine
When first combat
When ally die there's no new replacement. is it bug ?
I don't get chapter 3. How is his eye taken by pride? Like what is that a metaphor for, because his soliders did the fighting, not him. At least that's what I think.
He clawed his own eye out, from heavy survivor's guilt.
I believe it's a metaphor that his pride blinded him. Thinking his men were prepared.
If he knew what he was doing then he probably wouldn’t have gotten maimed. He was so full of himself that when actual tactical prowess was needed, all he could do was fail. Intense combat and heroism did not lead to him losing his eye, but a desire for glory and his fatal miscalculations did
Ok, that was ...... pretty damn unfair.
The reason why these enemies overpowered the soldiers so easily is that they have spears and we all know swords aren't that great against spears...
In short, MAA is basically sending these men to their death.
However, Compared to them during Helion fight, the different in armor and weapons is staggering, sword is a lot more nimble and less held down by weight but still able to does significant damage against the Helion's warriors because they wear little to no armor. But, still don't underestimate the power of the axe, the moment it hits is the moment your eyes will start closing.
its not about swords or spears lmao, incompetent leadership will not bring you anywhere even if you have the most powerful weapons
What? Swords are great against spears. Spears are great because it requires low training and are effective against cavalry. No one would've used swords ever if spears were also better for fighting that as well.
@@HellecticMojo You ain’t gonna slash someone who already pinned a spear against your chest.
@@tonycallme3667 you bat the spear away. You don't gormlessly walk into the tip. There are reasons why knights and officers got swords instead of spears with their wealth. Spear is a weapon of convenience and logistics.
@@HellecticMojo It’s a superior defensive weapon, against someone charging at you.
And you can’t just grab onto one’s spear, or bat it away, do you think the spear wielder gonna just held it still?
Jab and lunge is a common tactic taught by officers during wars.
Like unless you want to abandon your sword or axe held by the other hand, grab onto a spear is typically a bad idea when you’re on the sharp end of it.
To bad I didn’t get those damn heads
Ironic in a sad way; in his comic that I assume takes place after all this, he is AGAIN the only survivor in his squad after cannon fire reins down on them.
Yeh, he was seeking death, but she rejected him...
Wait, so did he take away his own eye or did the ghosts of his former comrades do it?
He was hit with an explosive cannon shell during the retreat from what I can gather via the comics. He marched his men into a pike-wall, they broke, and while they're fleeing the enemy general targeted the formation with cannon.
So he's sort of standing there screaming at them while they run, with a bit bullseye on his back in the form of his fancy armor and banners.
The comics are from a much later time, it’s implied he lost his eye in the same battle we just saw.
@@Sb_Antimony Well no, they specifically say that the war didn't take his eye but rather his pride. I get that that probably sounds like nonesense but I'm pretty sure the implication is actually that a part of his PTSD and survivor's guilt was self-harm to the point where at one point he went so far as to remove his eye. you see other references to self harm as I think he has a dialogue box at the hero shrine about waking up with scars on his arms
he took out his own eye from self-harming as a result of his survivor's guilt+PTSD
@@arandomperson8646 That line is referring to the fact that his inexperience and short-sightedness was what lost the battle (and subsequently his eye). He blames himself for the massacre, not the war.
The sound is only in the left headphone my man, you using 5.1 or 7.1 stereo speakers?
I mean, the sound is just fine for me and I'm on headphones.
music please
Darkest Dungeon 2 - Battle of the Mountain
@@jconner4204 Thank you very much
Man why are they making it look like an useless leader? The comic from the first game stablished him as a depressed survivor that wants to rejoin his comrades in the other world
He was useless in a single (Maybe his first) Campaign. Afterwards he gains a lot of skill. But at a heavy price.
That fight from the comic is still going to happen, they didn't retcon that just gave him more backstory.
@Shenglu Chen yeah it seems like a retcon. But the comic is kind of hard to understand at first and it is way too similiar to Hellion's backstory.
Bad General. Amazing Sergent. What we see here is his first campaign. After that, the narrator let it clear that he took apart on thousand more. Searching for his death. He learned from his mistakes. He became a better leader (in my headcanon, he is the leader of the crew in Darkest Dungeon 2), a better fighter, a better soldier. So, when they released the pounder on him and his warriors, he was already a seasoned veteran.
It's a retcon.
For instance, the highwayman. All we know of the highwayman from DD1 is that he looted the stagecoach and killed the woman and child on accident in the process. In DD2 he was hired for a heist.
Other case is the leper, who left his homeland peacefully in DD1. In DD2, he got retconned into undoing a coup d'etat and THEN leaving his homeland peacefully.
massive boomer energy
If MAA is a boomer he's the best boomer around
Chapter 2 is basically the Covid Pandemic in nutshell. Especially Incompetent leader and "Every man for himself"
This is so sad Alexa play Despacito
These aren't men, their a joke. It was never his fault, he believed in them and led them, but they never carried his orders
They were kinda ment to die for the plot, and to reflect that Barristan wasn't a good leader because everything he tries to do fails
Chapter 1: A Premature Promotion
To be honest his company was composed of light infantry, swordsman at that, their role was probably to support the main army but he choose to go against heavy spearman. This was a big tactical error + this was his first fight so the order he gave probably confused his men who tried to carry them out, when he say attack it lower his soldier damage meaning the soldier was pressed to do an attack without opening, or in the strategic retreat the soldier becomes vulnerable after going to the back showing it was not a clean and organized disengagement. Let’s not forget that at the start he lost the initiative of the fight by making a speech. The way the game can interpret a battle situation with debuff is actually well thought out.
The game would literally staple the fact that it was "literally his fault" and people will still deny it, like how many clues do you need?
These all kinda suck. Why did they go the path of wronged saints? I always thought they were all wicked anti-heros who deserves their fate, that would be in line with the dark and oppressive world.
They weren’t all evil, in fact, most of the heroes in the first game and this with dark pasts regret their actions in the past are trying to make up for it, or at least were only in it for the money and/or glory. For example, Jester killing all the court he performed for even back in the first game was meant as vengeance for mistreating him, and this game clarifies he snapped thanks to the slaughter he committed.
Except the Antiquarian, she deserves to get beaten the shit out of.
Well then you were wrong. The tidbits of information we already got from Darkest Dungeon already provide some backstory (through trinkets primarely); none of them are actually all that evil. Even the more wicked characters like the highwayman weren't all that evil. He shot a mother and child by accident and suffered extreme guilt because of the accident.
They are/were intended probably exactly as they are described here right from the get go.
Also, isn't it implied that a lot, of not most of the characters that seek the Darkest Dungeon embark in a hopeless hellhole looking for some sort of redemption? Like, they go into a situation where they are pretty much expected to die, each for their reasons, but regardless of personal gain they are all fighting a fair and heroic war against darkness, with the whole "We are the flame and Darkness fears us" thing, like, sure Dismas, Plague Doctor, Antiquarian, Bounty Hunter, maybe even Grave Robber are assholes and they deserve punishment for their actions, but there are no evil characters there, and even the most morally grey are redeemed by their efforts in the Darkest Dungeon, so idk where you get this idea dude, I don't really see the wronged Saint anywhere, maybe the Leper, but he already was, Dismas is desperate but still brutal; Occultist is naive and prideful; Man At Arms is extremely prideful and in his naivete he got himself into a position he never understood, his guilt is deserved, though he has more than made up for it; no one is a Saint, like aside from Leper everyone does pretty bad stuff, sure, they had their reasons related to abuse/desperation/naivete, but the world is horrible and they are too
@@theannoyedlink5153 I don't know if I remember correctly, but wasn't the Vestal's "crime" just being horny?
@@theannoyedlink5153 Also, as far as I remember the Bounty Hunter is a bounty hunter. Sure, a brutal one, but a bounty hunter none the less. What did he do that was so terrible?