Gameboy | TRIA.os
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- čas přidán 26. 08. 2024
- the gameplay... uhhhh.... its fine until the drop tbh, the first 3 buttons in the start have a terrible hitbox, and I found myself missing those a lot. Also, what is the point of the moving parts at 0:12? they just feel like unnecessary difficulty, and they are just, there. The truss at 0:43 is SO ANNOYING and I would nearly always climb it instead of jumping on top of it, just replace it with a platform tbh. The drop.. absolute hell man. You are practically forced to do it in first person since your camera can clip through the roof if you zoom out too far, causing most of my deaths. The hitbox on button 4 is also terrible, you basically have to do a long jump to press it. The transition from button 4 to the second section of the drop is terrible, the truss to walljump to truss combo is horrendous and should definitely be changed. Also at 1:05 you have to wait for a short amount of time so the next platform turns cancollide true, I once got clipped inside of it. Overall, not much problems for the first half.
The second half, is Much Much worse. The combination of gameplay at 1:12 is absolutely terrible, the long jump is so unnecessary there, especially how you can hit your head on the "roof" of it, do not like it. However, you can take your time there, still a big chunk of my deaths were at that small section. The following 2d section has some.. Questionable gameplay. The first, fourth, and last section are forced, and the rest are randomized. But man the first section has such strict pacing. You have to jump really early into it, but you can't go too late as you just fall through the platforms. Section 2 (1:29) I didn't have much problem with it, still not good gameplay but its Alright. Section 3 (1:33) never was a problem to me, it only was when I had to do it in the red section. Section 4 (1:35) happens so fast, you just have to know what is coming next and to Make it even worse, the first jump of it is an OVERJUMP!!! The airdive slide is so awkard, but if you jump into the airdive slide thing it isnt much of a problem. Section 5 (1:40) is absolutely terrible, the 180 degree turn you have to do to hit the walljump is so awkard and you will die to it a Lot of times. Section 6 (1:44) is fine tbh, its just the platform after the 2 walljumps is way too smal and you can overjump it easily. Section 7 (1:47) is fine tbh. Section 8 (1:50) has the same problems as section 4 but its a blind long jump. Now the final room is just rushed, wrap spam and long jumps. The transition requires you to flick your camera to the slide practiaclly and it is Very annoying to do. I did actually once die at the last jump just because the transition threw me off so hard.
funny:
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// Map Info //
Map: Gameboy
Creator(s): Co_rdinatE
BGM: Nitro Fun - New Game
Time Spent: ~5 hours i think ( i lost count )
ID: 16289500761
Gameplay: 4/10
Decoration: 6/10
Enjoyment: 6/10
// Links //
Difficulty List: github.com/Eth....
Roblox Profile:
www.roblox.com....
Trello:
trello.com/b/n....
// Video Stuff //
Video Recorder: OBS Studio
Video Editor: ClipChamp (PC), Filmora (Mobile)
Thumbnail Maker: Pixlr E Editor - Hry
THIS IS AWESOME
yooo this map is so sick!!!
its rlly good tbh, the gameplay is just Not great
fire map
ice level
Gaming
gaming boy
how u got that digital keyboard
obs plugin
i aint reading allat
WHYY 😡😡
Ssg = 🤓
Womp womp
damn bro my map is fuckin terrible
Please stop pulling a me with Distortion
G
gaem
byo
this gp is so ass
😤😤🤥🤥🤥🤥🤥🤥🤥🤥🤥🤥🤥🤥🤥🤥🤥🤥🤥🤥🤥
shut
im going to get to that once i make the description
description made
@@esesgeenot reading allat too 😂😂