One Click Realism In Blender 3D | HUMANIFY

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  • čas přidán 22. 04. 2024
  • Introducing Humanify, a Blender add-on that'll change the way you think about creating photorealistic humans.
    AVAILABLE NOW! 300+ Sales in 7 days since launch on Blender Market: blendermarket.com/products/hu...
    Humanify is a Blender add-on designed to simplify the process of creating photorealistic human models. With just one click, you can achieve pro-level results without the need for endless tweaking.
    Humanify is the first Blender add-on to offer a one-click solution for creating photorealistic humans in Blender. After six months of development and two months of testing with artist friends, it's finally ready for its public debut.
    ~
    / blender.humanify
    / blender.humanify
    / blenderhumanify
    / discord

Komentáře • 116

  • @Gr13fM4ch1n3
    @Gr13fM4ch1n3 Před měsícem +5

    Amazing work. Just saw this addon through a post on twitter.

  • @extra3d537
    @extra3d537 Před měsícem +4

    This Is Crazy ✨

  • @OJOSTUDIO666
    @OJOSTUDIO666 Před 29 dny

    💯💯This is beautiful it gonna make my life way easier💯💯

  • @RisingFox
    @RisingFox Před měsícem

    Oh this is bonkers in the best way! Can't pass this up!

  • @danielchimzere9796
    @danielchimzere9796 Před měsícem +1

    Wow this is crazy, appreciate it fam🤝🏾🔥🔥🔥

  • @Cuevasfilms.
    @Cuevasfilms. Před 28 dny

    acabei de comprar !! tou louco pra ver como fica 😍

  • @chrisg7663
    @chrisg7663 Před měsícem +21

    Can you do a tutorial on a custom model or maybe a Metahuman and then exporting to Unreal?

    • @BlenderHumanify
      @BlenderHumanify  Před měsícem +13

      Sure! We'll add it to the list.

    • @deygus
      @deygus Před měsícem +2

      @@BlenderHumanify I'd love to see that too!

    • @JaridMitchell
      @JaridMitchell Před měsícem +2

      +1

    • @VFXProductionsRT
      @VFXProductionsRT Před 29 dny +1

      @@BlenderHumanify Yes please I've tried it on custom models but so far getting bad results, I need to see a tutorial

    • @kevlonco
      @kevlonco Před 28 dny

      DITTO 🙏🏾

  • @andreybagrichuk5365
    @andreybagrichuk5365 Před měsícem +1

    I don't understand for to be honest, so when I purchase an addon, do I have an possibility to have character with hair and all skin details in the scene immediately or not ? (I mean that I click one button and I have Geometry and Skin chaders and Hair on it) or do I purshase oly skin shaders ?

  • @1so.d383
    @1so.d383 Před 29 dny

    this is amazing ! gonna cope right now

  • @_casg
    @_casg Před měsícem

    Fire, ima test them on daz modes

  • @Majestic_Graphics
    @Majestic_Graphics Před 29 dny +1

    was wondering if its compatible with DAZ, SUPER EXCITED TO SEE THAT IT IS!

  • @MrSheduur
    @MrSheduur Před 25 dny

    Looks nice, did you create custom normal maps or does it make use of the available daz textures with some noise blended in?

  • @jamesviktorovich
    @jamesviktorovich Před měsícem +6

    Just came across this on Blender Market. It looks amazing.
    I see it's built for Daz models.... Will it handle a Human Generator model just as easy?

    • @BlenderHumanify
      @BlenderHumanify  Před 28 dny +2

      Hey! We're working on a tutorial for Human Generator models. Should be released this week.

    • @jamesviktorovich
      @jamesviktorovich Před 28 dny

      @@BlenderHumanify That’s great to hear.
      Looks like you’ll be making another sale.

  • @otsoya
    @otsoya Před měsícem +1

    Awesome ! Could you do a tutorial for adding custom details to the textures ? Like scars, makeup… thanks !

    • @BlenderHumanify
      @BlenderHumanify  Před 29 dny +1

      Added to the list! Thanks for the request.

    • @otsoya
      @otsoya Před 28 dny

      @@BlenderHumanify Thank you for your product

  • @NSAStudio_
    @NSAStudio_ Před měsícem +4

    hi friends, your work is amazing, I would really like to see the ability to transfer this to my custom character mesh, does your plugin allow this? or are you planning to support this format? I'm currently developing a plugin for dynamic wrinkles and it's already working great. Maybe we should team up?

    • @BlenderHumanify
      @BlenderHumanify  Před 29 dny

      Humanify is built on the Genesis 9 UVs from Daz3D but following the tutorial you can make it work for any mesh.
      For Daz 3D -> czcams.com/video/56owjVYvtTc/video.html.
      For Any Mesh -> czcams.com/video/2z1OtL4JS_o/video.html.
      It would be amazing to see what can be done, please follow-up on our Discord and we'll chat there!

  • @googleaccount4159
    @googleaccount4159 Před 28 dny

    Just bought the add on and I’m really impressed. Will you be releasing gen maps for this? I can see from inside the node group that this uses the g9 uv, can we swap in our own g9 diffuse maps? Specifically to find a work around for gens

    • @PhotoSlash
      @PhotoSlash Před 20 dny

      Hey, did you find a way to export the maps? i also use g9 but cant seem to export the character to UE5 with its new textures, also cant use SimpleBake plugin cuz the character mesh is a whole single piece which is not split with its materials sadly (DaztoBlender imports the character as single mesh) .

  • @chrisnrs354
    @chrisnrs354 Před 29 dny

    bro i currently have CC4 and IClone 8 do you think it would be possible to somehow implement this , and to maybe use it with animations

  • @sparklefluff7742
    @sparklefluff7742 Před 25 dny

    I would like to add my voice to those asking for a Gen8/8.1 version if at all possible. I bought the plugin as is right now to support the developer because the materials look gorgeous.
    That said, here’s a quick rundown on why character conversion is not an option for me:
    The Gen 8 characters I use are a mix of dozens of face/body morphs from various characters. I use Dmaster‘s superior muscle enhancer, for example-a product that has no comparable alternative in the Gen9 pool, as well as additional corrective morphs. Additionally, the Gen9 JCMs are just bad. In general, Gen9 feels more like a sidegrade than an upgrade.
    Zwrap isn’t an option for me personally at this point either. I’m happy to pay double or triple the price of this addon for a G8 version that works out of the box like this does for G9, though. 😊

    • @MrSheduur
      @MrSheduur Před 24 dny

      If you want to use G9 textures from this on G8, you could go with the Legacy G9 for G8 UVs from Cayman Studios. It is not a perfect solution but this way you can use the textures on G8. This is what I plan to do, but I am still not entirely sure wether to pay 40 bucks as I am unsure if it is a full baked map or lots of procedurals blended which I would have to recreate in other apps as I do not use Blender.

    • @sparklefluff7742
      @sparklefluff7742 Před 23 dny

      @@MrSheduur Unfortunately the G9 UVs are only available for female characters. I mostly work with G8.1 male. But thanks for the tip, it might be a workable solution if the male product ever gets released!

    • @MrSheduur
      @MrSheduur Před 21 dnem

      @@sparklefluff7742 just a question though, since you seem to have bought the plugin. can you export anything from it as maps? or is it sort of a closed blackbox plugin that does not allow for that?

    • @BlenderHumanify
      @BlenderHumanify  Před 21 dnem +1

      Thank you for purchasing and for your detailed comment. We are working on a G8 version!

    • @sparklefluff7742
      @sparklefluff7742 Před 21 dnem

      @@MrSheduur I haven't tried yet! My time is quite limited and I'm not really interested in reusing the textures outside of Blender. :)

  • @user-ev4ud5xs2j
    @user-ev4ud5xs2j Před měsícem

    Speaking of sports matching, how to use it for the character action resources in the mall...

  • @clausbohm9807
    @clausbohm9807 Před měsícem +2

    Final step to character creation ... without all the mess and hard work.

  • @3pcgi959
    @3pcgi959 Před 29 dny

    I like your B3D interface theme with purple color. Is it a preset ?

  • @Lacoux3dNSFW
    @Lacoux3dNSFW Před 28 dny

    Is this available also for gen8 and 8.1?

  • @clearben8661
    @clearben8661 Před měsícem +1

    there is only preset when i saw video like mika or someone's name.... is it only thing i can apply or is there any possibility to adjust your program to my own made characters?

    • @BlenderHumanify
      @BlenderHumanify  Před 28 dny

      Hey! Watch this tutorial video to learn how to get Humanify to work (using ZWRAP) with any mesh: czcams.com/video/2z1OtL4JS_o/video.htmlsi=OlU8-iZ1GPKV5vyv

  • @robbie_
    @robbie_ Před měsícem

    I can't quite work out what this plugin does. Is it just shader adjustments? You imported a Daz model. I noticed it wasn't applied to the body, just the head too.

    • @BlenderHumanify
      @BlenderHumanify  Před 28 dny

      Hey there. Humanify can be used automatically with Genesis9 meshes, or using ZWRAP, it can work with any mesh. Check out our listing on Blender Market for more info: blendermarket.com/products/humanify---one-click-realism.

  • @SurajSingh-iv2ms
    @SurajSingh-iv2ms Před 12 dny

    Can use g 8/8.1 or g3 also or just g9?

  • @BlackUniverseProductions
    @BlackUniverseProductions Před 29 dny +1

    Very interesting, i would buy it, but i would like to know how works, like is it just a texture overlay or complex nodes with texture parameters stuff and the body and customization what is possible and how is it changeable. 8k textures?

    • @BlenderHumanify
      @BlenderHumanify  Před 29 dny

      You can see the structure of the nodes once you have the add-on. For these results we use .EXR textures in 8k.

    • @BlackUniverseProductions
      @BlackUniverseProductions Před 29 dny

      @@BlenderHumanify interesting, so is the output 8k and is it generated on node or is it just a base texture (like with metahumans for example) and you can tweak skin color and such

  • @DerekElliott
    @DerekElliott Před měsícem +3

    Excited to start playing with this! Awesome work

  • @QuietB4
    @QuietB4 Před 27 dny

    Wow! Does this only work on Daz G9 models? What other textures can be used? Is the process specifically G9 to Blender?

    • @BlenderHumanify
      @BlenderHumanify  Před 25 dny

      Humanify can be used automatically with Genesis9 meshes, or using ZWRAP, it can work with any mesh. Check out our listing on Blender Market for more info: blendermarket.com/products/humanify---one-click-realism.

  • @Beryesa.
    @Beryesa. Před měsícem

    wow

  • @wolvAUS
    @wolvAUS Před měsícem +1

    Wish you guys made a Genesis 8 compatible version. Converting my figures to Gen 9 isn’t an option :(

    • @BlenderHumanify
      @BlenderHumanify  Před 28 dny

      Hey! Why isn't it an option? This is our favourite guide for transforming Genesis 8 -> Genesis 9 (czcams.com/video/jROlY34tNNU/video.html). If there's a particular reason you can't follow the steps here, let us know. Maybe we can help.

  • @Baky.dia75
    @Baky.dia75 Před 29 dny +1

    Very curious to konw if it will be compatible with Human Generator models? Great job !

  • @clearben8661
    @clearben8661 Před měsícem

    Can i use it with character creator 4 of reallusion?
    I mean.. is it only be used for daz3d only?
    I want to make my own character and make it realistic ... then what should i do?

    • @BlenderHumanify
      @BlenderHumanify  Před měsícem

      Hey! Humanify can be used with any mesh, not just Daz3D.

    • @clearben8661
      @clearben8661 Před měsícem +2

      @BlenderHumanify can u make tutorial of it?? I really love your achievement

  • @jhmy9838
    @jhmy9838 Před 28 dny

    Doss it work with other programs like Character Creator , Human Creator ?

    • @BlenderHumanify
      @BlenderHumanify  Před 28 dny

      We're working on a tutorial for using Humanify with Character Creator. Stay tuned!

  • @AkramRashid
    @AkramRashid Před měsícem

    Does this work with Avaturn?

  • @viniciusbezerra4491
    @viniciusbezerra4491 Před měsícem +1

    When you generate textures with HUMANIFY in Blender, can export them be used in Daz Studio too?

    • @BlenderHumanify
      @BlenderHumanify  Před 29 dny +1

      The textures you generate in Blender with Humanify stay in Blender, exporting them to other programs is not possible at the moment.

    • @MrSheduur
      @MrSheduur Před 24 dny

      @@BlenderHumanify is it all procedural or whats going on? I was about to check it out, but I do not use blender as my render app, so exporting textures and procedurals and then emulate outside would be my only option. But if you cannot do it, thats a straight no from me then. Too bad, it looked like it could be a nice extra step to the pipeline.

  • @jiyonglee3315
    @jiyonglee3315 Před 11 dny

    Are works made in Blender compatible with Unreal 5?

  • @TallSilhouette
    @TallSilhouette Před 22 dny

    So it takes models and automatically applies realistic skin textures to them, then?

  • @ziqdoodles830
    @ziqdoodles830 Před 28 dny

    question, does this apply to cartoony characters as well?

    • @BlenderHumanify
      @BlenderHumanify  Před 28 dny

      Unfortunately not. Right now the skin shaders are specifically made to look realistic. Sorry about that!

    • @ziqdoodles830
      @ziqdoodles830 Před 28 dny

      @@BlenderHumanify ohhh so which means even if i have characters let say Elsa from Frozen, I cant use it because it only detects realistic models?

  • @kenwong5807
    @kenwong5807 Před měsícem

    No need UV map Setting?

  • @spacekitt.n
    @spacekitt.n Před 28 dny +1

    only works for daz genesis 9? many use genesis 8 still, please add this functionality

    • @BlenderHumanify
      @BlenderHumanify  Před 28 dny

      Hey! This is our favourite guide for transforming Genesis 8 -> Genesis 9 (czcams.com/video/jROlY34tNNU/video.html). After this process you can use your characters with Humanify.

    • @spacekitt.n
      @spacekitt.n Před 28 dny +1

      @@BlenderHumanify my preferred is genesis 8, genesis 9 is not an upgrade imo

    • @spacekitt.n
      @spacekitt.n Před 28 dny

      *genesis 8 and 8.1. i know there are many in the community who also feel this way

    • @spacekitt.n
      @spacekitt.n Před 25 dny

      @@BlenderHumanify either way im going to give this a try soon. daz is great for certain things but f'n sucks with their software development, the program is stuck in 2015, i want to make blender my main creation program as the development is so much better

    • @BlenderHumanify
      @BlenderHumanify  Před 25 dny

      @@spacekitt.n We're going to release a tutorial on the 8->9 process specific to Humanify shortly.

  • @shadowpainter-55
    @shadowpainter-55 Před měsícem

    is the new genesis with humanify textures exportable to unreal engine? whats the workflow? thanks

    • @BlenderHumanify
      @BlenderHumanify  Před 28 dny

      Hey we're working on a tutorial for Unreal Engine. Stay tuned

  • @lalawee2073
    @lalawee2073 Před měsícem +1

    This means that if a self-built human body model is used, it won't produce correct effects with this plugin, right?

    • @BlenderHumanify
      @BlenderHumanify  Před 29 dny

      Of course. A lot of the content we've created using Humanify has involved meshes outside of Daz3D, modeled in ZBrush, or scans, with the process you see in this video you could do it.
      For Any Mesh -> czcams.com/video/2z1OtL4JS_o/video.html

  • @YuanFX
    @YuanFX Před 28 dny

    This is really crazy, but can he only use DAZ's model and UV? Can the UVs and characters I create myself also use this plug-in?

    • @BlenderHumanify
      @BlenderHumanify  Před 25 dny +1

      Humanify can be used automatically with Genesis9 meshes, or using ZWRAP, it can work with any mesh. Check out our listing on Blender Market for more info: blendermarket.com/products/humanify---one-click-realism.

  • @Cracer00
    @Cracer00 Před měsícem +1

    Can i use Humanify with HumanGen?.. If i can, can you create a tutorial?

  • @ticiusarakan
    @ticiusarakan Před 29 dny

    а есть версия для 2.92?

  • @poochyboi
    @poochyboi Před měsícem +2

    Does this work with g8 or g8.1 as well or is it only g9?

    • @MegaZekee
      @MegaZekee Před měsícem

      ive tried it and it only seems to work with g9

    • @poochyboi
      @poochyboi Před měsícem

      @@MegaZekee thats unfortunate...would've purchased it if it wasn't so limited.

    • @Apuat
      @Apuat Před měsícem

      Try using one of the plug-ins that converts your G8 or G8.1 models to G9. Export it and see if it works.

    • @poochyboi
      @poochyboi Před měsícem

      @@Apuat just what i was thinking - do you know if there are good converters now? I tried this awhile ago but the results were very janky previusly

    • @BlenderHumanify
      @BlenderHumanify  Před měsícem

      @@poochyboi Hey! This is our favourite guide for transforming Genesis 8 -> Genesis 9 (czcams.com/video/jROlY34tNNU/video.html). After this process you can use your characters with Humanify.

  • @supasuoasuoasupa1939
    @supasuoasuoasupa1939 Před měsícem

    possible to setup blender hair on the character? make it all realistic?

    • @BlenderHumanify
      @BlenderHumanify  Před 28 dny +1

      Working on a separate product for Hair! You can sign up to get an email when it's ready via our website: gethumanify.com

  • @Majestic_Graphics
    @Majestic_Graphics Před 29 dny +1

    please update link in description, it missing

  • @minitiv
    @minitiv Před měsícem

    Any plans to make similar for hair, eyes?

    • @BlenderHumanify
      @BlenderHumanify  Před 29 dny

      Yes, we are considering expanding the Blendify collection. There will be news soon.

  • @super-six-four
    @super-six-four Před 29 dny

    why there's no a link to blendermarket?

  • @abdallahhosny8168
    @abdallahhosny8168 Před 26 dny

    can i send the character back to daz3d with new normal map after asign it in blender

    • @BlenderHumanify
      @BlenderHumanify  Před 25 dny

      Just so we understand correctly, could you explain why you'd want to send it back to Daz3D?

    • @abdallahhosny8168
      @abdallahhosny8168 Před 25 dny

      @@BlenderHumanify i wanna know if the normals could be baked so i can send ut back to daz then to transformer in cc4 and animate it in iclone with my face

  • @Gabriel_Maximo698
    @Gabriel_Maximo698 Před 27 dny

    It's not working here, when I press apply the material becomes completely gray and rough

    • @BlenderHumanify
      @BlenderHumanify  Před 25 dny

      Could you send us an email via the submission form in our website?

  • @glvbukz897
    @glvbukz897 Před měsícem

    Second best name ?

  • @parkmujin1610
    @parkmujin1610 Před 29 dny

    can you release to us your blender theme

  • @PhotoSlash
    @PhotoSlash Před 20 dny

    Please do a tutorial on how to export these characters to Unreal Engine 5 pleaaaaaaaaaaase 🙏🏻🙏🏻🙏🏻🙏🏻🙏🏻🙏🏻🙏🏻🙏🏻🙏🏻🙏🏻🙏🏻🙏🏻🙏🏻🙏🏻🙏🏻

  • @ongakuyaro
    @ongakuyaro Před 26 dny

    a tutorial for human generator

  • @BLVCK6
    @BLVCK6 Před 29 dny

    That thumbnail looks so horrifying that i am now scared to open blender 💀

  • @silver_3d24
    @silver_3d24 Před 29 dny

    More and more automation and more technology where the artist has less and less relevance. 3D artists, modelers or texturizers and this profession, have their days numbered. And sadly we are going to see how many studies accept that degenerative garbage wrongly called artificial intelligence, this industry turns its back when you least expect it.