@Arachniteer as far as i can tell breakpoint has actually fixed that issue so thats cool they actually investigate rather than "AA missle blew up, THEYRE IN THE TRUNK OF THAT CAR!" type of crap lol
Braxton Nelson i played the entire Wildlands lone wolfing , the reason i game is to escape that friends thing many do this in gaming , Breakpoint was designed with survival in mind being out gunned and out numbered on a hostile island behind enemy lines ...Like John Rambo special forces shit , i enjoy taking on a massive force purely on my own . Hey if friends is your thing go ahead go around as a squad etc but i don't enjoy that much , Destiny etc those type of games i enjoy with friends not a Ghost Recon game .
Braxton Nelson agree when Ubisoft first announced their CGI trailer it looked awesome but we all know Ubisoft are bad at misleading their fans ...In game it isn't that special , but Ubisoft didn't release all the survival mechanics in the beta , i think we need to eat , drink and rest aswell ...We'll find out i guess . I've ordered the limited edition off Amazon all for £50 bargain :)
@@The_Dead_Zone You do realize this game doesn't ship with AI players at all right ? Let me guess none of these sponsored videos that praise the game say that at all :D
"Would it be pychotic to say it make killing them more fun? It feels more satisfying because it feels like you're killing fleshed-out people instead of NPC" - Yes, but I agree
High difficulty, HUD mostly turned off, gathering intel without being guided, now THIS is exactly the way I want to play it. That's the way Wildlands kept me busy for over 500 hours, and I'm glad how they realized all this gameplay in Breakpoint. Playing two technical online tests and the closed beta convinced me that they did it right! Can't wait playing on October 1st!!!
Manuel I agree with that and I’m super excited about Breakpoint. The only thing I didn’t like was the drones. For me it just really broke the immersion of playing a spec ops type character. I guess it’s just a little unrealistic to me. Still can’t wait to put hundreds of hours into this game!!!
I remember playing the original Ghost Recon and trying to keep my men alive because once you lose them they're gone.. Also getting injured slowed you down and you would have to sit your wounded soldiers out until they heal.. I like that they're going back to some grounded tactical combat
@@spectralassassin6030 You can't upgrade without choosing a class. They should be optional. Not forced in order to upgrade your skills. The benefits of the classes should've just been put in the skill upgrades. That way we could take advantage of all the perks from every class without having to change back and forth.
@@guntimes9908 I'm not saying they're a good thing. I'm saying with my play style,(not being seen) I haven't been bothered by them. I can see how it would effect other play styles but for me, I'm playing the same way I played in Wildlands.
@@spectralassassin6030 Same here. I play that way as well. But it would be nice to be able to self revive without having to choose a certain class just to do it.
I literally played the beta on extreme and solo. I had moments of patrols walking over me as I hid to let them pass. It was more of a thrill to go in full stealth.
Dude... I've been watching your vids for about a year now and the two constants of them all is the quality of your audio/writing AND your EXCEPTIONAL voice!!! I loved when you did the Dutch voice for Red Dead but your normal voice is just as amazing! Also I'm now interested in purchasing this game just because of this video! You ROCK 🤘😁🤘
I think on a higher difficulty, they should have other ways that you need to heal, like splint for broken/sprained limbs, bandages for cuts and gunshots, and syringes to refill your health
A more punishing version of the game for me would be: - No enemy markers or ! marks above their heads on highest difficulty, though I know you can disable that in the game HUD settings separately so good for that. - Health only regens up to 1 bar, not the full health bar. - Stims only regen health, not injuries. - Only bandages heal injuries. - Get an injury every time your health drops to 1 bar (with maybe a cooldown that resets upon a full heal). And in general for world traversal ... - Only be able to get a new bivouac spawnpoint if you actually go there, or get it through intel... In my opinion, spotting should only put it on your map, not enable it.
THIS! i would sign immediately but unfortunately the game is casualized. and no options for veterans. hope they will add these ideas as options or at least higher difficulties!!
When I played Wildlands I did play with the HUD off. It is incredibly challenging but takes the realism to new heights. I will be playing Breakpoint the same, anyone else pushing the same way?
I think this vid is great. You're keeping positive even though they are undermining their own game by nerfing their systems. You're highlighting it in a very diplomatic way I think.
7:19 Hypes up realistic reload animations but the Ghost ejects a live round from the chamber when reloading. Edit: Yeah thank god I didn't end up buying that trainwreck, the only "realistic" thing from the military in the entire game is instantly regretting your decision after joining. Edit #2: Nevermind they didn't even get that right some people actually enjoyed the military.
DAVID XM You know how in some movies, people cock the gun back every time they reload? In real life that’s a waste of a perfectly good bullet. After the initial priming of a firearm it’s unnecessary to cock the gun back when reloading (unless it jams or you’re clearing the chamber to store the weapon) because there’s a mechanism that already does it for you.
@DAVID XM If the Ghost wouldn't have opened the bolt on his rifle after dropping the mag he would have a total of 11 rounds, 10 in the mag. 1 in the chamber.
We should get the option to use our division characters in ghost recon, obviously you wouldn't get your guns and gadgets, just the cosmetics. They have combined there games a few times and this may be a good idea I don't know, what do you think
I loved this more realistic and slower moving gameplay style. I saw that ubisoft updated the character's move to a more dynamic, fast and arcade mode. In my opinion the game should have the option to switch between more realistic gameplay and survival or to be able to switch to a more arcade mode.
I'm missing the camera view from wildlands. We can't even take away our weapons to have a better third person view from straight back like in wildlands. We have to play with the right or left view
It's a shame you can't make everyone happy man, keep doing what you are doing and enjoy. I personally Love the game so far from what I have seen and played in the beta. GG Brutha.
I'm German and sometimes it's really hard to understand very fast speaking youtubers. But you are an awesome exception because the way you speak and your voice in general is so damn cool, kind of relaxing and most important I understand every single word 😁 👍 I'm looking forward to 1. October, WE ARE GHOSTS!
I remember when you used to stream game play videos of the games you loved to play. Now you just stream game play videos that they pay you to do. The difference in your content has been noticeable for some time now and it sucks. Hope you can get back to streaming for the love of the games and their artistry.
I understand you gotta make a buck. I don't begrudge you for that. I still love ya, I'm still a subscriber. I just miss the old Massive doing the 3 or 4 hour live streams of the games you played because you actually liked them and appreciated the stories they were telling. That's all.
I like the game Idc about level weapons its easy to get the high tier weapons I started yesterday got all the best weapons in the game if you look at the map it littearly tells you what weapons there is at that spot
It could be cleared little bit longer than in wildlands. And anti air was ridiculous, i just destroyed one, leaved with heli and that same anti air shot me down. And wildlands, enemy just keeps spawning all over again, thats a big minus. Reinforcements could take little bit More time to come that you have time to prepare for them and use More strategy
I didn’t really think of this but Falling from high grounds should effect your body like dislocated and Broken Limbs and snapping them and putting them back into place would be cool for a survival military based shooter game like this but Ubisoft did really great on breakpoint
The devs should commit more to each system they have in the game. The survival elements should have a greater impact (like penalties when you don't drink/eat/rest), the injury system should be more punishing (no regen, no unlimited bandages), enemy soldiers with longer detection range that can actually see your drone, and having your drone be an actual physical object you need to recover to use again etc. Most systems are too "soft". I want it to be more hardcore at the higher difficulties (but no permadeath associated with the only realism option, please).
Finally someone who play the game and loved it And not complain about the gameplay They understood with the company was trying to create I played the closed Beta in love the game I agree with you I think on a harder difficulty they should put no health Regeneration
The loot system should’ve been a survival element in the game for your character to diligently and tactically in effort to accomplish or acquired something, not dropped in the middle of combat for instant gratifications. Players spend more time managing cluttering inventories than playing the game and don’t value weapons and outfits because of the ‘loot-drop’ system of disposable duplicates which the player must dismantle to upgrade. Tiered loot-drop during a direct engagement with the enemy sidetrack players from the tactical gameplay aspect of the game (imagine if PVP matches had a loot-drop). At lease, implement a ‘Scavenger-Loot’ system available on the highest difficulty (realistic difficulty) with unique rewards for Tier One operators. Instead of a tired ‘loot-droop’ from enemies, developers could implement a scavenger hunt for loot where players get to keep weapons found but scavenge for different nonduplicate levels of weapon's parts & outfits to upgrade their gears. Contrary to a ‘loot-drop’ system, in a ‘scavenger-loot’ system, players associate the loot with their own decisions not those of the game. Also, of course, they’ll associate successful scavenger missions with overcoming challenges and something they achieved for themselves, instead of instant gratifications that come with loot-drops out of nowhere. Developers could scatter all weapons, gun’s parts, blueprints & outfits all over the island in ammo boxes, shelves, lockers, bunkers, crash sites, camps, abandoned sites, and on top of that Ghost Recon Breakpoint have 793 hidden places for players to find. Only items such as ammo, explosives, grenades, syringes, SKELL credits, and water should be ‘loot dropped’ from enemies, and especially when players physically grab enemies, during melee takedown, and for disposing of enemies’ bodies in a stealthy cover way
What a great video and a great youtube voice. I totally agree with everything you said after playing both betas. Its so addictive due to the brilliantly sneaky stealth mechanics and funny bad guys, running for cover and shouting at each other..And caring for each other lol! You'll be selling billions of copies of this with a video like this!
Played the Beta. Atmosphere is great. I would have preferred a real world location but I still liked the island and enjoyed orienteering my way to objectives. Not a fan of the Erewhon feature. The presence of dozens of random soldiers really breaks the lone solider/survival vibe, so I will be going there as little as possible. The movement system is great, but they do need to fix the interaction range on items and vehicles. Can be standing next to a crate, press open and you jump on a bike 2 meters away. Overall game play was great. The game rewards stealth and you don't want to rush into anything more than a small skirmish. Drones are a problem.. in a good way. Not convinced on the loot system but it isn't a deal-breaker for me. Pre-ordered the game yesterday.
Ubisoft games are not worth pre ordering, and haven’t been for a long time. Can’t wait to see all the reviews after it’s released on how Un-optimized, and buggy the game is on consoles lol. Ubisoft can’t get games to run over 25fps on consoles, all their games look shit blurry when turning the camera and screen tear galore. I learned my lesson on pre ordering Ubisoft games a while ago, and never will again. I’ll wait till it’s out and watch how the full game performs rather than deal with a buggy mess for a couple months after release. Also remember, this video is sponsored by Ubisoft, and if you based your purchase decision off this video, well then you’re buying into the BS Massive is feeding you in this video. He can’t say bad things when it’s sponsored by Ubisoft, and I’ve seen other reviews on how buggy and similar the gunplay is to Wildlands. Not one bad thing mentioned in a video about a game is always a red flag..
Im not using night vision till i get the nvgs to add to the immersion of the game, love this game definitely playing the hell outta this game on release
I was split on whether this was a Wildlands with DLC or an actual improvement to the franchise. Great work on putting this video together, thanks to you I’ll check the open beta out 😁
11:35 I actually felt kinda bad killing the unsuspected baddies...A.I. is getting scary realistic. I actually started thinking...ah man, that dude probably had a wife and baby at home and I just merk'd him, I could've went around him... geez lol
Lol made me laugh, yah man video games are getting nuts af and I love it. Breakpoint is a amazing game I put over 100 hours in wildlands and put over 20 hours in the closed beta and I like breakpoint more then wildlands RN
i honestly thought i was gonna hate this game because i thought wildlands was lackluster and their was no weight in the game. if that makes sense but once i hopped in the open beta my perspective changed the world feels alive amazing setting its very tactical your player feels so much more grounded and the injury system is awesome already prordered ! great review so far MassiveG
I’d love to see more Gameplay options you can change to make the game more realistic and challenging Maybe a hardcore mode where bullets kill you just as fast as enemies
I wish they would add a hunger and thirst system where if you dont eat or drink you'll die or could you imagine if you could actually get sick from infections or hypothermia from cold
First positive video I’ve seen of breakpoint and it actually looks good, has some great new features that Wildlands doesn’t which make it much more immersive 👍🏻
Personally from playing the closed beta I hope that they make the injury system more common I felt like I could bullet sponge for a long time before I received a severe injury.
I loved the drones. But the one thing that I learned about the beta. Intel is key to your fast travel. So if you’re one of these players who says. I’ll collect the intel another time l. Don’t bother playing GRBP. Intel unlocks your campfire locations. Yeah I know it’s called something else. Asking for locations or saving people from interrogation and whatever you do. DO NOT ignore ? as there could be intel, crates to open and there are hidden areas and caves. Don’t ignore them. It’s not all about going in guns blazing like a bull in a china shop. Stealth is key to going in undetected do the mission get out without anybody knowing you have been there. I leaned a hell of a lot about the game and the best perks to get first. Prone cammo I loved. One tip I will give you. If you see two guards patrolling together do kill takedown, garb them use your sidearm to shoot the other guard in the head then either knock out or kill the other guard. I played with the HUD off and used my instincts and years of training being a former solider myself. It’s a great game but it does have its faults. Expect a DZP Day Zero Patch and most likely a patch on release 04:10:19. As Network Engineer I would expect Server Maintenance in the first week probably more than once as this is to be expected and it’s normal for a new game to apply server side patches. If you’ve pre ordered the Gold or Ultimate Edition you will be playing god game three days early on the 1st October.
This game is great for both Rambo or working as a team - the only issue I have is with every 4 wheel vehicle I have driven, I seem to be easily detected while driving it. Maybe this is something per the game, but it is frustrating especially if you don't have a scratch on it or not driving it erratically.
Comming from GR1, the 3 first R6's and all of the Arma series, if you have contact and weight at Ubisoft yes please tell them to add all the difficulty and realism they want.
It's nice not hearing the mindless whining of CZcamsrs and it's nice that someone actually understands what a good game this actually is. There's such a bandwagon right now of CZcamsrs desperate for viewers just trashing the game and it's refreshing to see an honest look at it and not regurgitated opinions.
pgrec09 well this is sponsored you can’t really say he’s being honest but for the most part I agree with what he’s saying after playing the game for a while now
@@markwhitaker574 Its one thing to leave contructive feedback about what you didn't like. But when you post unsolicited broadly vague negative comments and the OP was just talking about shooting lightbulbs? That's trolling dude.
You convinced me.. I remember playing Sniper Elite 3 with most of the UI turned off, and I had a blast! So fun, and it took a lot of time to play, which is something I believe is rare nowadays sadly.
If the wounding system is on the ai this would be great so that you don't have to kill every time you can leave some hurt to scare the ai. The ai enemies with limited ammo and resources (maybe information as well) and the ai drone enemies could spam grenades and spray while calling for help or retreating to the nearest drones base .
Ai enemies info is already limited. I started a firefight and i could flank them in their back, and they was pointing and shooting to that direction where i was earlier. Thats cool. But i dont think they can add anything in this game
Damn you. You made me want the game and play the shit out of it. And btw, you had me at "On the fly co-op". (That is THE one thing i miss in Division 2. Would be awesome if you could meet people in 'Free-Roam' and team up with them to do missions. PS. Fucking love your narrating voice man. Keep it up!
Like D2 felt like a mix of D1 and Wildlands, this looks like D2 and Wildlands - if that makes sense. If they made the AI note robust than the two modes in Wildlands (clueless or omniscient cracks shots) and the coop better (missions got boring and convoys and Raids repetitive) then the game will be greay
On the higher difficulty injury thing you were just talking about, that wouldn't work as once again all four of your squad mates could play on different difficulties.
Unfortunately the default settings make it a fetch quest with stupid AI. Be sure to turn off "guide mode" , crank up the AI difficulty and turn off as much pop up stuff as you can. Mainly the enemy markers and enemy zones.
I feel like Ubisoft needs to make a Predator game focusing on the same formula as this. Or, just like in Wildlands it would be cool to see more Predator cameos.
I played a bit of the beta on Xbox X, and the one thing i dislike is the camera. It adjusts and does whatever it wants too much. And the driving camera i wish we could zoom out if we wanted. And the skill tree we should be able to zoom out on. Otherwise ive been pretty happy so far after only playing about an hour. I do leave guided mode on and the minimap on cause i dont want to pay too much attention to whete i need to go and stuff lol
I too loved the way you move, how it felt, how the weight seemed appropriate. What do you think about changes to the movement? I was shocked and saddened by it, we ll see how it plays, but it looks like its back to being arcade-ish, not at all in line with the rest of the game and survival aspects. Cant wrap my head around why they didnt just improve the response time, but they also had to speed up all of the animations. The weapon swap is beyond silly now...
So hyped for this game! Upgrading ps4 pro SSD tomorrow too and I should be ready! Great tips and quality content video too! See you on October 4th agents! ❤️
Its nice that you only focus on the Positives, and things you like. I would also like to see more about the Not so good stuff, to get a more balanced review.
I see a lot of complaints about the game. So far i've really enjoyed it. The lack of an end game takes away from it right now. I think the real reason I liked it even though i was soloing it was the fact that I did the hardest difficulty. It added to the experience so I never got the I'm too tanky cuz id die in 2-3 shots lol. Just my opinion edit: adding more to the injury system would be cool but many people would complain if implimented incorrectly though i would like it :D
Make it more punishing 💯, you gotta get like 3 items to create something that last 10 min until you get to a bed or camp and sleep. As long as there is no enemies within so many km. Thread/needle/ alcohol. Stitch up a bullet wound. Cut it out with a knife, and 5 min before you bleed out if you don’t have what you need for the hole. And if you get shot again in the same spot the stitches break and you gotta do it again. Also if AI notices your wounded they press, so you cant patch. For temp relief use a bandage. But the blood drips through and you limp. Until it’s stitched and healed by sleep. Meanwhile they take sprint away.
Amazing videos dude. Like no lie. Your videos are so informative and very detailed. And I think gaming companies should take your opinions to heart and you are a voice for the gamers who don’t have one just yet.
Tyrone Nathan more realistic, if you get killed you gotta start over from the beginning, of you reload and there’s still bullets in the mag you lose all those billets like In real life. You can only hold one main weapon and one pistol.
Multiplayer is afterthought . They should have put all attention into campaign and worked on multiplayer after and let it be a free download so they could invest the money from the games sells to fund something more featured .
Biggest annoyance for me in wildlands was the hive mind A.I. and them all immediately knowing where i am
Or also ignore teammates and they only shoot at you.
@@noldorwarrior7791 oh yea the tunnel vision the ai have on one person is terrible
In my play idk if it’s a bug but the enemies can shoot through cover and hit me
@@brennan9432 oh shit youre right, i was shot dead through a solid wall one time
@Arachniteer as far as i can tell breakpoint has actually fixed that issue so thats cool they actually investigate rather than "AA missle blew up, THEYRE IN THE TRUNK OF THAT CAR!" type of crap lol
We’re probably gonna hear a lot of “Sammy’s down”
There is some variation, in mine the guy was crying about Jake. 😪
carl was down too :)
Haha
Kevin in mine 😂😂💣
Imagine "Snake, talk to me, Snake? SNEEEEEEEJK"
I'll be lone wolfing the game , definitely playing the open beta .
Braxton Nelson i played the entire Wildlands lone wolfing , the reason i game is to escape that friends thing many do this in gaming , Breakpoint was designed with survival in mind being out gunned and out numbered on a hostile island behind enemy lines ...Like John Rambo special forces shit , i enjoy taking on a massive force purely on my own .
Hey if friends is your thing go ahead go around as a squad etc but i don't enjoy that much , Destiny etc those type of games i enjoy with friends not a Ghost Recon game .
With these type of game, I always play with my brother. We do a sniper/spotter type of thing.
Braxton Nelson agree when Ubisoft first announced their CGI trailer it looked awesome but we all know Ubisoft are bad at misleading their fans ...In game it isn't that special , but Ubisoft didn't release all the survival mechanics in the beta , i think we need to eat , drink and rest aswell ...We'll find out i guess .
I've ordered the limited edition off Amazon all for £50 bargain :)
Liam West as long as your having fun that's the main thing pal .
@@The_Dead_Zone You do realize this game doesn't ship with AI players at all right ? Let me guess none of these sponsored videos that praise the game say that at all :D
"Would it be pychotic to say it make killing them more fun? It feels more satisfying because it feels like you're killing fleshed-out people instead of NPC"
- Yes, but I agree
Sammy is gonna be the new alex people that played division will know what i mean
"They got alex!"
After dying so many times in NYC, Alex finally got his chance to get away from all of it when Sammy stepped in to pick up the slack.
High difficulty, HUD mostly turned off, gathering intel without being guided, now THIS is exactly the way I want to play it. That's the way Wildlands kept me busy for over 500 hours, and I'm glad how they realized all this gameplay in Breakpoint. Playing two technical online tests and the closed beta convinced me that they did it right!
Can't wait playing on October 1st!!!
Manuel I agree with that and I’m super excited about Breakpoint. The only thing I didn’t like was the drones. For me it just really broke the immersion of playing a spec ops type character. I guess it’s just a little unrealistic to me. Still can’t wait to put hundreds of hours into this game!!!
Yes...Yes....and Yes. This game has been so much fun so far.
I remember playing the original Ghost Recon and trying to keep my men alive because once you lose them they're gone.. Also getting injured slowed you down and you would have to sit your wounded soldiers out until they heal.. I like that they're going back to some grounded tactical combat
This game would be PERFECT if they got rid of online only, forced classes and tiered loot.
I haven't felt restricted by the class system yet so I don't have a problem with it. I do agree with your other points.
@@spectralassassin6030
You can't upgrade without choosing a class. They should be optional. Not forced in order to upgrade your skills. The benefits of the classes should've just been put in the skill upgrades. That way we could take advantage of all the perks from every class without having to change back and forth.
@@guntimes9908 I'm not saying they're a good thing. I'm saying with my play style,(not being seen) I haven't been bothered by them. I can see how it would effect other play styles but for me, I'm playing the same way I played in Wildlands.
@@spectralassassin6030
Same here. I play that way as well. But it would be nice to be able to self revive without having to choose a certain class just to do it.
@@guntimes9908 Yeah, I get you.
I literally played the beta on extreme and solo. I had moments of patrols walking over me as I hid to let them pass. It was more of a thrill to go in full stealth.
Nothing like the realistic feel of a gun that won't work without the internet.
Finally someone who gets this game thank you massive great video 👊
I wish I was
Sounds like someone is a Call Of Duty shill.
@John Doe no its not u are
this game is a division clone.. not wildlands anymore.. more like robo disney world
Internet needed to play solo pass ahaha
At 7:26 I saw you had the ability to pick up bananas? I'm preordering right now.
Cristian Lucero , wow. You’re easy to please, lol! Just hand the guy a Chicita, and call it good!
You can pickup the bananas but pealing them is broken, remeber you buying a Ubisoft game
And don’t forget the pineapples
But in death stranding you can use pee as a weapon 😲
Enemy: Sammy’s Down!
Dean Winchester: 👀
2:29 “*anguish*” 😂
I had a feeling this was going to be special. Ghost Recon been on top of there games lately. I'm loving it
Hey slick, after 1 year plus of playing do you still think it's special? Lol, trust me I already know
Dude... I've been watching your vids for about a year now and the two constants of them all is the quality of your audio/writing AND your EXCEPTIONAL voice!!!
I loved when you did the Dutch voice for Red Dead but your normal voice is just as amazing!
Also I'm now interested in purchasing this game just because of this video!
You ROCK 🤘😁🤘
Man I love this mans voice for some reason. He should be a voice actor for Ubisoft
I think on a higher difficulty, they should have other ways that you need to heal, like splint for broken/sprained limbs, bandages for cuts and gunshots, and syringes to refill your health
It would be pretty cool if they added a dedicated menu like in mgs3.
More punishment with health would be amazing. I love the healing system they added
Since the closed beta I’ve been want to play this game so much. Something about this game setting and gameplay is so awesome
yeah, for me i kinda didn't like it at first, but after the first hour... I just couldn't stop playing. Love the survival feel
A more punishing version of the game for me would be:
- No enemy markers or ! marks above their heads on highest difficulty, though I know you can disable that in the game HUD settings separately so good for that.
- Health only regens up to 1 bar, not the full health bar.
- Stims only regen health, not injuries.
- Only bandages heal injuries.
- Get an injury every time your health drops to 1 bar (with maybe a cooldown that resets upon a full heal).
And in general for world traversal ...
- Only be able to get a new bivouac spawnpoint if you actually go there, or get it through intel...
In my opinion, spotting should only put it on your map, not enable it.
THIS! i would sign immediately but unfortunately the game is casualized. and no options for veterans. hope they will add these ideas as options or at least higher difficulties!!
From the videos I've seen, you can only get a new bivouac spawnpoint if you actually go there as you would have to set up bivouac yourself.
I play that way, it would be cool to force PVP to roll that way too.
2:28 that's the first I've heard anyone talk about AI reactions. didn't even know that was a thing.
UBISOFT sponsoring this video immediately disqualifies it... Breakpoint broke Ghost Recon... It should be called Division Breakpoint...
It’s actually not but ok
When I played Wildlands I did play with the HUD off. It is incredibly challenging but takes the realism to new heights. I will be playing Breakpoint the same, anyone else pushing the same way?
Bleed Forme jackass
I'm personally very excited for ghost mode to return.
I think this vid is great. You're keeping positive even though they are undermining their own game by nerfing their systems. You're highlighting it in a very diplomatic way I think.
7:19 Hypes up realistic reload animations but the Ghost ejects a live round from the chamber when reloading.
Edit: Yeah thank god I didn't end up buying that trainwreck, the only "realistic" thing from the military in the entire game is instantly regretting your decision after joining.
Edit #2: Nevermind they didn't even get that right some people actually enjoyed the military.
Haha crap, you're right.
Lmao
DAVID XM You know how in some movies, people cock the gun back every time they reload? In real life that’s a waste of a perfectly good bullet. After the initial priming of a firearm it’s unnecessary to cock the gun back when reloading (unless it jams or you’re clearing the chamber to store the weapon) because there’s a mechanism that already does it for you.
@DAVID XM If the Ghost wouldn't have opened the bolt on his rifle after dropping the mag he would have a total of 11 rounds, 10 in the mag. 1 in the chamber.
BUT, the thing is if you lose track of how many shots you've fired, it's safer / smarter to rack it. But usually, yeah, he shouldn't have done that
Looks like ubisoft has put a lot in to ghost recon than division 2.
Its the main studio of ubisoft who's working on Ghost recon. Ubisoft Paris
We should get the option to use our division characters in ghost recon, obviously you wouldn't get your guns and gadgets, just the cosmetics. They have combined there games a few times and this may be a good idea I don't know, what do you think
Didn't play division 2 but ghost recon beta was pretty interesting and kept interest throughout
I wish Breakpoint would use the combat AI from Division 2.
Idk man I was extremely impressed with Div 2
I loved this more realistic and slower moving gameplay style. I saw that ubisoft updated the character's move to a more dynamic, fast and arcade mode. In my opinion the game should have the option to switch between more realistic gameplay and survival or to be able to switch to a more arcade mode.
I'm missing the camera view from wildlands. We can't even take away our weapons to have a better third person view from straight back like in wildlands. We have to play with the right or left view
Yea
Can’t even role play or run faster with weapons holstered
Is this video narrated by duke nukem...... Come get some
lol
Bro no dought that had to be one of the greatest games ever Duke Nukem
John St John no
@@josueljosh7185 grammar nazi...... doubt.
Sounds like Marcus fenix from gears sometimes
It's a shame you can't make everyone happy man, keep doing what you are doing and enjoy. I personally Love the game so far from what I have seen and played in the beta. GG Brutha.
Your right it's always someone crying about something I cant wait til next week to try the open beta and get the full game
@@aquafootiena67 well...people dont like things and some people like things. Everyone has an opinion
@@Regret2001 but if u dont like it why be on here is my question just to tell people u dont like it
I'm German and sometimes it's really hard to understand very fast speaking youtubers. But you are an awesome exception because the way you speak and your voice in general is so damn cool, kind of relaxing and most important I understand every single word 😁 👍 I'm looking forward to 1. October, WE ARE GHOSTS!
And the patch to be released before the open beta changes a lot of this for the better! The running animation is fixed!
Except switching weapons which makes them look like terminators not Humans
Crouching worse.. switching weapon is way worse than before.
Weapon switch should be little slower
I remember when you used to stream game play videos of the games you loved to play. Now you just stream game play videos that they pay you to do. The difference in your content has been noticeable for some time now and it sucks. Hope you can get back to streaming for the love of the games and their artistry.
I understand you gotta make a buck. I don't begrudge you for that. I still love ya, I'm still a subscriber. I just miss the old Massive doing the 3 or 4 hour live streams of the games you played because you actually liked them and appreciated the stories they were telling. That's all.
Facts
That's what I do on my channel. I just broadcast my gameplay.
I'm really enjoying this game!
I havent watched for a while, but man is it good to be back. Great vid Massive!
I like the game Idc about level weapons its easy to get the high tier weapons I started yesterday got all the best weapons in the game if you look at the map it littearly tells you what weapons there is at that spot
When you clear a camp does it stay cleared? I hated that about Wildlands--the respawn rate was insane.
The respawn rate was crazy unidad helicopters was near impossible to escape lol
YUK FOO I want to feel some sense of progression, like Division 2 or Far Cry.
You doubt want it to stay cleared, right? Maybe a longer time before camp is occupied again.
It could be cleared little bit longer than in wildlands. And anti air was ridiculous, i just destroyed one, leaved with heli and that same anti air shot me down. And wildlands, enemy just keeps spawning all over again, thats a big minus. Reinforcements could take little bit More time to come that you have time to prepare for them and use More strategy
well, not permaently. You can assume that HQ sent more ppl to the site
I didn’t really think of this but Falling from high grounds should effect your body like dislocated and Broken Limbs and snapping them and putting them back into place would be cool for a survival military based shooter game like this but Ubisoft did really great on breakpoint
Your voice reminds me of like a public speaking voice, a game trailer voice, and hunter the cheetah from Spyro lmao
The devs should commit more to each system they have in the game. The survival elements should have a greater impact (like penalties when you don't drink/eat/rest), the injury system should be more punishing (no regen, no unlimited bandages), enemy soldiers with longer detection range that can actually see your drone, and having your drone be an actual physical object you need to recover to use again etc. Most systems are too "soft". I want it to be more hardcore at the higher difficulties (but no permadeath associated with the only realism option, please).
Metal Gamer hi
@@zakish222 Hello there!
Finally someone who play the game and loved it And not complain about the gameplay They understood with the company was trying to create I played the closed Beta in love the game I agree with you I think on a harder difficulty they should put no health Regeneration
The loot system should’ve been a survival element in the game for your character to diligently and tactically in effort to accomplish or acquired something, not dropped in the middle of combat for instant gratifications. Players spend more time managing cluttering inventories than playing the game and don’t value weapons and outfits because of the ‘loot-drop’ system of disposable duplicates which the player must dismantle to upgrade. Tiered loot-drop during a direct engagement with the enemy sidetrack players from the tactical gameplay aspect of the game (imagine if PVP matches had a loot-drop). At lease, implement a ‘Scavenger-Loot’ system available on the highest difficulty (realistic difficulty) with unique rewards for Tier One operators.
Instead of a tired ‘loot-droop’ from enemies, developers could implement a scavenger hunt for loot where players get to keep weapons found but scavenge for different nonduplicate levels of weapon's parts & outfits to upgrade their gears. Contrary to a ‘loot-drop’ system, in a ‘scavenger-loot’ system, players associate the loot with their own decisions not those of the game. Also, of course, they’ll associate successful scavenger missions with overcoming challenges and something they achieved for themselves, instead of instant gratifications that come with loot-drops out of nowhere.
Developers could scatter all weapons, gun’s parts, blueprints & outfits all over the island in ammo boxes, shelves, lockers, bunkers, crash sites, camps, abandoned sites, and on top of that Ghost Recon Breakpoint have 793 hidden places for players to find. Only items such as ammo, explosives, grenades, syringes, SKELL credits, and water should be ‘loot dropped’ from enemies, and especially when players physically grab enemies, during melee takedown, and for disposing of enemies’ bodies in a stealthy cover way
I've seen this comment on another video.
The best features in my opinion:
1. The fact that the wolves truly hunt you when an azrael sees you
2. Actual enemy realism.
3. Drones, 'nuff said.
What a great video and a great youtube voice. I totally agree with everything you said after playing both betas. Its so addictive due to the brilliantly sneaky stealth mechanics and funny bad guys, running for cover and shouting at each other..And caring for each other lol! You'll be selling billions of copies of this with a video like this!
A more punishing version of the injury system is that you lose blood from your wound (you lose health)
you do lose health from bleeding
Oh
Badass soundtrack in this clip is Hans Zimmer - Gap for the ones who were wondering. Great content keep up the good work.
Ok now this video actually changed my idea on what the game is like.Im glad you went back and did another one.
Played the Beta. Atmosphere is great. I would have preferred a real world location but I still liked the island and enjoyed orienteering my way to objectives. Not a fan of the Erewhon feature. The presence of dozens of random soldiers really breaks the lone solider/survival vibe, so I will be going there as little as possible. The movement system is great, but they do need to fix the interaction range on items and vehicles. Can be standing next to a crate, press open and you jump on a bike 2 meters away. Overall game play was great. The game rewards stealth and you don't want to rush into anything more than a small skirmish. Drones are a problem.. in a good way. Not convinced on the loot system but it isn't a deal-breaker for me. Pre-ordered the game yesterday.
Fucking Evo Morales, he is breaking the bolivian constitution with his 4th reelection, and fuck us real locations in Ghost Recon
Ubisoft games are not worth pre ordering, and haven’t been for a long time. Can’t wait to see all the reviews after it’s released on how Un-optimized, and buggy the game is on consoles lol. Ubisoft can’t get games to run over 25fps on consoles, all their games look shit blurry when turning the camera and screen tear galore. I learned my lesson on pre ordering Ubisoft games a while ago, and never will again. I’ll wait till it’s out and watch how the full game performs rather than deal with a buggy mess for a couple months after release.
Also remember, this video is sponsored by Ubisoft, and if you based your purchase decision off this video, well then you’re buying into the BS Massive is feeding you in this video. He can’t say bad things when it’s sponsored by Ubisoft, and I’ve seen other reviews on how buggy and similar the gunplay is to Wildlands. Not one bad thing mentioned in a video about a game is always a red flag..
@@LJT9393 I play on PC dude, not console. And I said I played the beta so I'm basing my opinion off that..
Ok, great.
7:30 I agree, there needs to be a 'Realistic' Settings difficulty. No health regen and Harder A.I.....Ghost Mode 2.0 but no permadeath.
Absolutely want a more hardcore difficulty
Me too man
Im not using night vision till i get the nvgs to add to the immersion of the game, love this game definitely playing the hell outta this game on release
I was split on whether this was a Wildlands with DLC or an actual improvement to the franchise. Great work on putting this video together, thanks to you I’ll check the open beta out 😁
as someone who played the beta its a completely new experience the mechanics are way better
Me after my friend stubs his toe: SAMMYS DOWN!
WE NEED A MEDIC!
Great video. One thing i found they were missing is a button to whistle or something like that to distract them or lure them
11:35 I actually felt kinda bad killing the unsuspected baddies...A.I. is getting scary realistic. I actually started thinking...ah man, that dude probably had a wife and baby at home and I just merk'd him, I could've went around him... geez lol
Lol made me laugh, yah man video games are getting nuts af and I love it. Breakpoint is a amazing game I put over 100 hours in wildlands and put over 20 hours in the closed beta and I like breakpoint more then wildlands RN
i honestly thought i was gonna hate this game because i thought wildlands was lackluster and their was no weight in the game. if that makes sense but once i hopped in the open beta my perspective changed the world feels alive amazing setting its very tactical your player feels so much more grounded and the injury system is awesome already prordered ! great review so far MassiveG
I’d love to see more
Gameplay options you can change to make the game more realistic and challenging Maybe a hardcore mode where bullets kill you just as fast as enemies
I wish they would add a hunger and thirst system where if you dont eat or drink you'll die or could you imagine if you could actually get sick from infections or hypothermia from cold
nice video man...nice to see someone who genuinely likes these games!
First positive video I’ve seen of breakpoint and it actually looks good, has some great new features that Wildlands doesn’t which make it much more immersive 👍🏻
F in the chat for Sammy
Greatest guard to ever live
F
Personally from playing the closed beta I hope that they make the injury system more common I felt like I could bullet sponge for a long time before I received a severe injury.
I loved the drones. But the one thing that I learned about the beta. Intel is key to your fast travel. So if you’re one of these players who says. I’ll collect the intel another time l. Don’t bother playing GRBP. Intel unlocks your campfire locations. Yeah I know it’s called something else. Asking for locations or saving people from interrogation and whatever you do. DO NOT ignore ? as there could be intel, crates to open and there are hidden areas and caves. Don’t ignore them.
It’s not all about going in guns blazing like a bull in a china shop. Stealth is key to going in undetected do the mission get out without anybody knowing you have been there.
I leaned a hell of a lot about the game and the best perks to get first. Prone cammo I loved. One tip I will give you. If you see two guards patrolling together do kill takedown, garb them use your sidearm to shoot the other guard in the head then either knock out or kill the other guard. I played with the HUD off and used my instincts and years of training being a former solider myself. It’s a great game but it does have its faults.
Expect a DZP Day Zero Patch and most likely a patch on release 04:10:19. As Network Engineer I would expect Server Maintenance in the first week probably more than once as this is to be expected and it’s normal for a new game to apply server side patches.
If you’ve pre ordered the Gold or Ultimate Edition you will be playing god game three days early on the 1st October.
This game is great for both Rambo or working as a team - the only issue I have is with every 4 wheel vehicle I have driven, I seem to be easily detected while driving it. Maybe this is something per the game, but it is frustrating especially if you don't have a scratch on it or not driving it erratically.
Was that Tom Cruise in the beginning? Lol
"Sammy's down" is the new
"Shitballs", "Come mierda culeros" or "What the fuck are we waiting for, there has got to be more of us than them! Charge!"
Comming from GR1, the 3 first R6's and all of the Arma series, if you have contact and weight at Ubisoft yes please tell them to add all the difficulty and realism they want.
It's nice not hearing the mindless whining of CZcamsrs and it's nice that someone actually understands what a good game this actually is.
There's such a bandwagon right now of CZcamsrs desperate for viewers just trashing the game and it's refreshing to see an honest look at it and not regurgitated opinions.
pgrec09 well this is sponsored you can’t really say he’s being honest but for the most part I agree with what he’s saying after playing the game for a while now
Hearing and seeing how you approach the gameplay of Breakpoint, makes me wanna coop with you 24/7 :)
Bought the ultimate edition, I am now glad I did lol
As soon as I turn it on first thing I do is shoot a light bulb to see if it breaks....if it don’t then 🙄 damn
Kris Williams don’t get your hopes up. He is paid to say this game is good. It sucks.
Kris Williams , it’s the little details that can be game-changing! 😉
@@markwhitaker574 The game is great. Quit trolling..
Dan Badd I played the early test and the closed beta. It is not great and I’m not trolling.
@@markwhitaker574 Its one thing to leave contructive feedback about what you didn't like. But when you post unsolicited broadly vague negative comments and the OP was just talking about shooting lightbulbs? That's trolling dude.
Full game is really fun and extra challenging when solo
You convinced me..
I remember playing Sniper Elite 3 with most of the UI turned off, and I had a blast! So fun, and it took a lot of time to play, which is something I believe is rare nowadays sadly.
If the wounding system is on the ai this would be great so that you don't have to kill every time you can leave some hurt to scare the ai.
The ai enemies with limited ammo and resources (maybe information as well) and the ai drone enemies could spam grenades and spray while calling for help or retreating to the nearest drones base .
Ai enemies info is already limited. I started a firefight and i could flank them in their back, and they was pointing and shooting to that direction where i was earlier. Thats cool. But i dont think they can add anything in this game
Damn you. You made me want the game and play the shit out of it.
And btw, you had me at "On the fly co-op".
(That is THE one thing i miss in Division 2. Would be awesome if you could meet people in 'Free-Roam' and team up with them to do missions.
PS. Fucking love your narrating voice man. Keep it up!
Like D2 felt like a mix of D1 and Wildlands, this looks like D2 and Wildlands - if that makes sense.
If they made the AI note robust than the two modes in Wildlands (clueless or omniscient cracks shots) and the coop better (missions got boring and convoys and Raids repetitive) then the game will be greay
On the higher difficulty injury thing you were just talking about, that wouldn't work as once again all four of your squad mates could play on different difficulties.
Playing games in high difficulty is always fun like survival games we actually have gotten gas we always wanted finally
Unfortunately the default settings make it a fetch quest with stupid AI.
Be sure to turn off "guide mode" , crank up the AI difficulty and turn off as much pop up stuff as you can. Mainly the enemy markers and enemy zones.
Feels like 3rd person open world Escape from Tarkov... When it comes to movement, injuries, gun mechanics looks dope can't wait!
Is escape from tarkov coming to ps4
@@sdabuat6213 possibly, I think BSG stated they wanted to bring it to consoles... But more than likely not until full release.
Rad insight into game. Thanks for sharing! Hope they bring back the Predator!
They better and cloaking devices
1 of the dlc in year1 is a TERMINATOR T-800 ADDON
@@PeanutJaxs Terminator? I could picture that in the division. I figure predator is meant for jungle warfare. So does he chase you around?
Just 100% wildlands after 374 hours can't wait to play this
I feel like Ubisoft needs to make a Predator game focusing on the same formula as this. Or, just like in Wildlands it would be cool to see more Predator cameos.
I played a bit of the beta on Xbox X, and the one thing i dislike is the camera. It adjusts and does whatever it wants too much. And the driving camera i wish we could zoom out if we wanted. And the skill tree we should be able to zoom out on. Otherwise ive been pretty happy so far after only playing about an hour. I do leave guided mode on and the minimap on cause i dont want to pay too much attention to whete i need to go and stuff lol
I too loved the way you move, how it felt, how the weight seemed appropriate. What do you think about changes to the movement? I was shocked and saddened by it, we ll see how it plays, but it looks like its back to being arcade-ish, not at all in line with the rest of the game and survival aspects. Cant wrap my head around why they didnt just improve the response time, but they also had to speed up all of the animations. The weapon swap is beyond silly now...
So hyped for this game! Upgrading ps4 pro SSD tomorrow too and I should be ready! Great tips and quality content video too! See you on October 4th agents! ❤️
Ammo and map. That is all i use on extreme difficulty. It gives a nice challenge.
Its nice that you only focus on the Positives, and things you like. I would also like to see more about the Not so good stuff, to get a more balanced review.
Yes they need a hardcore mode. With no regen. Would be amazing.
They should call the mode or difficulty realistic
@@nefarious_jnr5194 Yea, That's fine with me whatever they want to call it. I just want that play style
@@tig3rjax494 same i played the beta in the hardest difficulty
I see a lot of complaints about the game. So far i've really enjoyed it. The lack of an end game takes away from it right now. I think the real reason I liked it even though i was soloing it was the fact that I did the hardest difficulty. It added to the experience so I never got the I'm too tanky cuz id die in 2-3 shots lol. Just my opinion
edit: adding more to the injury system would be cool but many people would complain if implimented incorrectly though i would like it :D
Make it more punishing 💯, you gotta get like 3 items to create something that last 10 min until you get to a bed or camp and sleep. As long as there is no enemies within so many km. Thread/needle/ alcohol. Stitch up a bullet wound. Cut it out with a knife, and 5 min before you bleed out if you don’t have what you need for the hole. And if you get shot again in the same spot the stitches break and you gotta do it again. Also if AI notices your wounded they press, so you cant patch. For temp relief use a bandage. But the blood drips through and you limp. Until it’s stitched and healed by sleep. Meanwhile they take sprint away.
injuries should be more punishing definitely
No health regen and a more challenging difficulty would be dream. Can't wait to play it !
One of the most accurate reviews ever
@@rabertoification hahaha maybe but no i meant from the perspective of someone who owns it, I'm aligned to the review.
Amazing videos dude. Like no lie. Your videos are so informative and very detailed. And I think gaming companies should take your opinions to heart and you are a voice for the gamers who don’t have one just yet.
Hopefully we get a ghost mode like on wildlands.
What's ghost mode?
Tyrone Nathan more realistic, if you get killed you gotta start over from the beginning, of you reload and there’s still bullets in the mag you lose all those billets like In real life. You can only hold one main weapon and one pistol.
I hear Hans Zimmer in the background in the video. The song is Gap by Hans Zimmer from the movie X-Men Dark Phoenix.
U successfully made me to decide to keep my preorder despite the terrible multiplayer
Why whats wrong with the multiplayer? I never tried it. The maingames as awesome as he said it is.
Multiplayer is afterthought . They should have put all attention into campaign and worked on multiplayer after and let it be a free download so they could invest the money from the games sells to fund something more featured .