Burning Sky - DAEMON X MACHINA Soundtrack
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- čas přidán 13. 09. 2019
- DΛEMON ፠ MΛCHINΛ Playlist: • DAEMON X MACHINA Sound...
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Game: DΛEMON ፠ MΛCHINΛ / DAEMON X MACHINA
Buy the game: amzn.to/2UYv6sD
Composers: Junichi Nakatsuru, Rio Hamamoto
Description: "Defend the planet through high-speed mech action
When the moon tore apart, the sky bled red with light, ushering in an apocalyptic new age…and to survive, you must fight. As a mercenary, defend Earth through high-speed combat against corrupted robots in a series of missions from the cockpit of your Arsenal, a fully customizable mech. Equip your Arsenal with a vast array of parts and weapons, obtain more from downed enemy Arsenals, and swap them on the fly to suit your strategy in the face of ever-rising threats.
In this brand-new action game from Kenichiro Tsukuda (Armored Core) and mech designer Shoji Kawamori (Super Dimensional Fortress Macross), your environment is your ally. Collect and use Femto Energy on the field to boost your stats and create powerful mirages; or wield objects like cars and street signs as melee weapons and projectiles. For even more power, upgrade your physical combat abilities and learn new skills through body modification. It’ll also come in handy when you eject from your Arsenal and fight on foot using special weapons and abilities.
Defend Earth through high-speed mech combat against corrupted robots
Kenichiro Tsukuda, well known for his work developing the Armored Core series, and his talented team have developed this brand-new title with the goal of making it “the best mech action game” out there
The player’s avatar and Arsenal are fully customizable with a variety of options
Defeated enemies may drop ammo and weapons, which the player can obtain and use on the fly
Squad up with three other players to destroy titanic bosses in online Co-op mode
Mech designs created by Mr. Kawamori, who also worked on the Armored Core series and the Super Dimension Fortress Macross series" - Hudba
*Four:* Destroy the Arsenal Bird.
*Protagonist:* Excuse me?
*Four:* My apologies, wrong briefing.
You know what would round out this music? Non-stop "MISSILE!" warnings and Lock-On beeping
First time I heard this song I thought the playlist switched to an unknown AC game XD
This could fit right in with any Ace Combat game and work, really glad the composers from that series came to a mech series.
its scary how accurate your comment is lol, I got reminded of AC5 or ACZ hearing this piece
Straight Lighthouse vibes. Love it.
I really hated this mission. I was at 95% damage just before it finally ended. Can you imagine how stressful that was?
Same here, barely made it with less than 20% left. I was just waiting for the loss.
first time *see the meteor shower* four: mission, protect the tower Me : IS THAT A FUCKING JOKE ?????!!!!!!
We all were, chief…we all were.
The first time I ran out of ammo (because admittedly I had a short lock on range and was spraying instead) so I started ramming them face-on and STILL failed lmao, but still a great set piece of a mission
@@rouge-ish324 Same, though I used swords. Ramming was a byproduct of wonky positioning. Lol.
Dem Meteors made me lose a lot,and im glad.I really enjoyed hearing this
2400 rounds between those two arms. Make 'em count!
Do yourself a favor and get about a 300 unit lock-on range
"I don't think so, Wraith!"
Sounds like this would be a kickass Battle of Chi Bi theme in a Dynasty Warriors game.
first time *see the meteor shower* four: mission, protect the tower Me : IS THAT A FUCKING JOKE ?????!!!!!!
Four: protect all four towers
*OH SURE!! LET ME JUST CLONE MYSELF!!!*
…Well about that-
@@leonides1527 The worst part is you literally can, but it doesn't help
This song has a passion and a flow. I live it. Definitely has ACE Combat vibes.
This reminds me ACE COMBAT 8 is in the works. Whatever they do I hope the game can go in the type of a direction where it has content longer-term.
What I'm saying is make a ACE Comvat game that is made to have content added. Almost like what we saw with Monster Hunter World. .
Things like larger DLCS deeper customization. I could even see level editors or something to keep the game alive even if the developers decide to not add extra content later.
I feel like that what ACE Combat Infinity was. Unfortunately I did r get to play that one.
I think if they took everything that make ACE Combat great in the first place and continue to add thing that would be awesome. I could see player made levels in some sort of level editors if they chose not to do tons of dlc themselves.
Or both.
Honestly in a fully realized ACE Combat I could see significantly greater detail to smaller things like the ground you over.
Possibly interactive building destruction. Being able to knock over building in a way that could be used as a trap in a dogfight.
Not like a sticky bomb. But like your flying low altitude through a city and you shoot a building which makes it tip over. The guy behind you crashes into the other half of the crumbling building.
I could honestly see then letting you change things like your actual pilot there voice and etc. But I don't know if that the type of direction they want to go in. But that what I could see happening. Essentially turning ACE Combat into a sort of non-level mmo. If done right that could really worm. I just don't know how the real Fanbase would like it. I say as long as the core of the game is intact and nothing is detracted or lessened then its good.
Hate this mission, but it has Ace Combat type beat so I can't complain.
2:18
2:31
Best moments in the song.
Ace Combat style
"I don't think so, Wraith!"