Unreal Engine 5 - Basic Locomotion System (Marketplace)

Sdílet
Vložit
  • čas přidán 11. 09. 2024
  • We finally released our locomotion system on the marketplace!
    Thank you for watching! Please subscribe for more!
    Now available on the Marketplace:
    www.unrealengi...
    Tutorial Playlist:
    • Unreal Engine 5 - Loco...
    Discord Channel:
    / discord

Komentáře • 13

  • @Overrun01
    @Overrun01 Před měsícem

    NEW SUBSCRIBER

  • @johnremp3470
    @johnremp3470 Před 10 měsíci

    Oh yea?! I can't wait to get home!

  • @user-lv1nb2we4t
    @user-lv1nb2we4t Před 8 měsíci

    I purchased this one. I like it because it is very simple and very easy to understand compared to other Lyra and others.
    My question is, are there any plans for future enhancements such as Pivot Turn or smooth Orient Rotation switching?

  • @vuce8321
    @vuce8321 Před 9 měsíci

    hey 😃will you do more videos about the Locomotion System in the future? for example implementing replicated animations like prone, swimming, climbing etc.? I'm having a hard time finding informations about how to replicate these types of movements using root motion.

    • @nativecoder
      @nativecoder  Před 9 měsíci

      Maybe, implementing new animations should follow the same process as we do in the tutorials, for example my crouching tutorial should serve as example. Your character must keep some kind of replicated variable and then the animation bp should just get that variable and apply animations based on it. You can always join our discord where I will be able to help you better with your issue.

    • @vuce8321
      @vuce8321 Před 9 měsíci

      @@nativecoder ok thanks! I will try to follow your crouch video first then. Your videos are really good learning material. I'm still a beginner, so probably not the best idea to start with a multiplayer game 😅, but I will just try and see what I can do.

  • @kuchukboromdebbarma2117
    @kuchukboromdebbarma2117 Před 10 měsíci

    Hi I have few questions before I buy your asset :D
    Do you use stride, orientation warping for movement?
    Does this support start and stop animations? If yes then are they using distance matching
    And do you have left hand IK setup :D ? Or do we have to do it on our own

    • @nativecoder
      @nativecoder  Před 10 měsíci

      This is a very basic system, so none of those things are included for now, but they are all supported and can be easily implemented in this project tho.

  • @johnremp3470
    @johnremp3470 Před 10 měsíci

    This is the same one from the series right??

    • @nativecoder
      @nativecoder  Před 10 měsíci

      Yes, its the same and it also includes the weapon system and some optimizations, any problem just let me know, I will try to fix it.

  • @orivxdevlabs
    @orivxdevlabs Před 9 měsíci

    Does this include the aim offsets?

  • @HWGamingDev
    @HWGamingDev Před 10 měsíci +1

    Is it multiply player compatible if so take my money

    • @nativecoder
      @nativecoder  Před 10 měsíci +1

      Yes it is! The entire Locomotion is fully replicated, the weapon system is not because is just an extra.