Double check what you have listed for the Cleric Disciple. I am showing it as incoming healing and power. Possibly got it confused with faithful initiate but it is a def slot not utility
@@Aragon- *_"ah yes, I mixed that up as it's called "Cleric's Wisdom""_* I don't think he's talking about the name of the power, but what the effect is. Does the Cleric Disciple companion give Power and Incoming Healing, or Defence and Critical Avoidance? This is pretty critical to a Tank build. And if it's NOT the Cleric Disciple, which companion is it? Cheers! {:o:O:
@@Aragon- OK, I checked and Cleric Disciple has Cleric Disciple's Wisdom, Power and Inc Heal Faithful Initiate has Cleric's Wisdom, DEF and CrAv. It might be a good idea to include a caveat that people should double check before buying anything based on a CZcams video? People would hate to buy it and upgrade to Mythic and THEN realise! 🤯🤗 {:o:O:}
@@Aragon- *OOF!* I went to buy an Epic Faithful Initiate for about 128k AD and it's *"Cleric's Wisdom"* slots in DEFENCE, not Utility. Pretty critical! I need one for Utility! I have plenty for DEF slots. Curiously, there is also a green Faithful Initiate which is a Tiefling female and it has *"Faithful Initiate's Wisdom"* in OFFENCE, which gives Combat Advantage and Outgoing Healing. The guy wants 1.8 million! It must be a very old version. I wonder oif it's powers will change when ranked up? I know there was a balls up in Mod 15 (or whenever they mega-nerfed the companions) with my Ioun of Radiance when they changed it to Ioun of the Feywild. Cheers! {:o:O:}
Lol I guess I'm selfish, because a always use a companion who heals only me when I tank. Gotta look out for number one 😋 Besides, it's pretty hard to stay at the top of the enemy threat list when I'm dead....
I hope that with the next paladin update, not only the palaheal take a huge buff, but also the tank. The tank paragon is a quite nice spot, (barb tank need more help) but i feel that the GF much stronger
Well, I do have Bruenor and the Lich account-wide and though my main character is a Hunter Ranger, I have rolled up a Fighter and a Paladin as Tanks and can set Undying Overlord and have Bruenor as their summoned companion, if I haven't already. Probably not going to get most of those other equip bonuses due to not necessarily having those companions and them potentially costing more in the auction house than I can reasonably acquire without spending on other things. Oh, well. My work continues. Right now, my main priority is getting my item level up on them.
Augment /ôɡˈment/ make (something) greater by adding to it; increase. Like stats that are low for the class you're playing whether thats support or dps, theres even various augments for those stats 😮😮😮. As one of my favorite CZcamsrs always says prior to putting out a build video "you have to balance your own stats". I personally say/suggest that whatever build you have/use, take it to icewind Dale and jump across the magical border and pvp it. Happy hunting everyone 😊
i was healing in a dungeon run, and was wondering why this 1 dps gets almost nuked all the time. i checked his gear, everything seemed fine, full dragon gear and just bis stuff.....then i checked stats. negative percentage on critical avoidance. i didn't even know that was possible. and no matter what the guy rushed ahead like crazy. like...great dmg mah dude, but learn how to actualy get the chance to use it
@@abccba5125 Rusted are definitely better. Your healer might complain, but with the alternative you are just going to die from being pricked. You won't even have the chance to get healed.
I think if you're able to make use of the new stronger fortified nature for self defense and awareness boost, you could switch to active companion and bonuses totally support for the team? Have still to decide what combat enchantment take as primary, I don't see flash freeze as best anymore, as its enemy dmg debuff has been nerfed. We'd like an updated build for your tank 👉
@@OrekVonLichtenstein indeed ou have. Flash freeze it's better for the group, you selfish noobish tank ..😂 just kidding, I opted for that instead of Fortified, but I am still doubtful, but I had a green one from levelling campaigns, tried and saw sometimes the stacks will not trigger after been hit, so took freeze. Buy I see most average players gearing fortified so 👉
@@abccba5125 Lmaoo, yea man that's fair. I just bought a legendary pack and got it and I have to say it helps a lot. I just keep everything's agro the best I can and if I can't keep the whole crowd controlled I'll just pop my daily and stun everything by the time they get unstunned they're usually all over me again. Then I run raptor and swarm just to help support the team a bit more.
somewhat useful video for fighter and paladin tank, experiment a little more u already have all the data i have used ur own comp data sheet and found the perfect augment comp and others to max 90 on def awareness and crit avoid as well as 90power and 40-50 ca and stamina regen 77kIL 90% def awar and crit avoid with 90power on both fighter and paladin on barb crit avoid maxed out at 75% (unless ur showing 90% crit avoid from daily which is a death sentence now due to 20s downtime) thus i went with 20% hp daily to maintain stats on all 3 tanks u should try playing barb on mtos and gzemnid ppl still hate my barb and keep forcing me to play on fighter or paladin got kicked out of grp as barb tank twice on top of that it was a web hacker grp and still cant carry a barb tank
Any chance you could post some screen shots of your build? Aragon is great but some diversity would help. Golden Comps are rare and expensive for newer players with out fat wallets.
@@MrRecoilius i dont think i can post image here likely have make a google doc and use public link also i dont want to show my build cause i know how ah will react when i show certain things there are ways to use other comps with similare golden comp powers such as golden deep crow's 7.5% aware im using minstreal's 3.75 aware and power instead on utility slot lich, duerder with 7.5 crit and other rare comps got very expensive after mtos especially now with juma removed from vallanhaus i got those when they were cheap and many useful ones from juma now its a long time-gated grind i suggest save ad and collect rc token from the easy dungeons comps from the rc box are very good and account wide for tanks i suggest getting green slime first then minstreal then raptor alpha compy N.B. by tanks i mean fighter and paladin only barb is way too difficult to build and the gears, comps, etc are way too expensive to get and when u tell ur team to compensate for barb drawbacks ull get kicked out like i was
Hey Aragon, are you going to do a video on which companion and mount choice packs are best for the precipice of war? I was going to grab the commander tyrannosaurus but then noticed it’s also in the third chapter for account unlock so then thought the balloons but then watched your video where you said they are pretty much garbage… I was wondering which mount and companion in these packs are best for dungeons and group settings. Thank you for all the information you put out. I really appreciate being able trust someone’s doing the math
Hey Aragon. Before this information, you help me to balance my stats. I was using a deflec and deflect severity built, really bad doing MToS, specially during first boss encounter. You die, it's a wipe. As a companion I have an augment. Thanks for the video.
I think the cleric disciple is not listed correct atleast for me it gives incoming healing, power. Would of been nice to have in utility because I'm using cat or haper bard n there not the best. Ideally I would go with the golden crow but unfortunately I don't have. Ty for the video been updating tank past few days so this is helping cheers 👍
No mention of the Frozen Galeb Dhur, Lulu or Elminster? There are more options than those described by you in the video and by me here in this comment, it all depends on what the build proposes, for example: a damage return build seems to be very viable since I see many tanks running with it.
I have not found any other companion effect to be all too reliable and thus useful. The best I've found, are to just use the slots for stats, so you increase your base survivability
Thanks I run a tank quite a bit. I was not able to make out what artefact set you were using. What are some of the top that you prefer (including some that us non-elite can get ) 🙂
For a cheap tank set, go for either the blue dragon mark set from dragon hunts if your a fighter or barb, but if your a paladin go for the Assassin's dice set or the tentacle Rod set. The set I have atm is very expensive and comes from master tiamat
You don’t need to run a set on tank just grab 2 pieces that give +6 Con most sets don’t actually help tanks and the only “good” set being expensive (Tiamat) makes it harder to build around a set
Maybe a set for aggro ? Mythallar for paladin seems feasible, working with the at will oath - threat generator- strike, you could switch out a taunt power after the beginning of the fight to put a survivability one (like binding oath and absolution) ? I've seen Aragon suggested this combination in the past
@@seoirseneverwinter7738 I like having the set bonuses. On my alts I run the set that adds 15% threat which makes life WAY easier. On my main tank I am running the tentacle Rod set because it does help with threat and it gives awareness as well.
We can keep the deflect n not sacrifice crit avoidance if we run an augment. But we will need to sacrifice any soft skin, cus the dps will b on our asses for not helping them hit harder. 😮💨
frankly, the power raptor is just so strong overall, due to power being such a good stat, that it should be included in ANY group related build just for it's cost-effectivness/oppertunity cost. power for a tank also equates to more dmg, so more threath, with has become a serious problem as dps has upped their dmg in later modules as well. so raptor is bis for each role, as long as you are in a group
If you've got companions in spot 11 with critical avoidance and incoming healing, then what about lizard folk shaman with awareness and incoming healing?
Augments are alot more reliable i mean when i run bruenor in reaper the guy die’s multiple times lion does the same thing even in new trial when facing the other bosses my striker will die and doesn’t come back to life until the final phase it’s terrible so augments still more viable they made support strikers squishy
Understandable but a dead support striker doesn’t help anyone until final phase in new trail is really bad they just die alot so i mean if the buff is up half the time i dont see the point and i dont know for some reason in second phase in new trial my support strikers are dead the whole time i even had a few times they just never come back its really buggy but appreciate your opinion
@@Aragon- augments are a 100% reliable factor, strikers are not, wich is the main point. Unless you know/trust the team and content you are playing, augments are way better to rely on. ofc if you know you "can" rely on your support companion, then they are better overall, but in most content, the splash dmg, just takes out most support companions for to much of a % off the fight, and especialy in the "important" parts of the fight. bruenor I would give an * to. as the 3% dr, even when he dies, is a huge overall dr to the team, as while he is dying, that probably also is at the same time as the group is taking lots of dmg. So he at least works as a band aid to slowing down the initial triage. But will still not net you much after the initial struggle. dmg companions would have to be rated differently when it comes to reliability, as it is their overall group dmg output you have to meashure them up to, compared to survivability. here the tutor generaly does well, due to not manny actualy capp their CA, and for an unorganiced group, the little extra dmg will help your team a lot. Especialy so, since generaly it is healers runing him. The healer role is generaly where you have the most leeway on what companion you run, as it is so damn interchangable and dependant on the rest of your team. But again, aug vs striker still comes back to reliability and knowladge of how usefull they will actualy be in practice on in the content. So for pugs, I will AALWAYS reccoment 100% augments, as just the difference between how well the runs can go compared to a permade team, causes strikers to fall off a cliff, due to mechanics doing way more, due to them not being donne perfectly. So for pugs you dont know, always have aug as the go to
It doesn't strip any aggro from the tank. And that threat, like +100k damage is nothing compared to the millions of damage a dps will deal in seconds. The lion will give you more threat with the radiant weapon damage
@@Aragon- my guild has stop using them because it gets dps killed in higher tier content. I love it but ive seen it happen. a teammate can be across the map fighting ads with the lion and once it roars the boss runs to that dps away from the tank. if it was the tanks lion. yes you can just take agro back but its still incredibly inconvenient.
@@Aragon- it needs to disappear because there is no room for originality in builds anymore. All we can do is follow the best cookie cutter build, or not be allowed into endgame. And that feeling is just wrong. How could you not see that?
Double check what you have listed for the Cleric Disciple. I am showing it as incoming healing and power. Possibly got it confused with faithful initiate but it is a def slot not utility
hmm, I better double check that.
ah yes, I mixed that up as it's called "Cleric's Wisdom"
Just came here to say that. Nice catch
@@Aragon-
*_"ah yes, I mixed that up as it's called "Cleric's Wisdom""_*
I don't think he's talking about the name of the power, but what the effect is.
Does the Cleric Disciple companion give Power and Incoming Healing, or Defence and Critical Avoidance? This is pretty critical to a Tank build.
And if it's NOT the Cleric Disciple, which companion is it?
Cheers!
{:o:O:
@@Aragon-
OK, I checked and
Cleric Disciple has Cleric Disciple's Wisdom, Power and Inc Heal
Faithful Initiate has Cleric's Wisdom, DEF and CrAv.
It might be a good idea to include a caveat that people should double check before buying anything based on a CZcams video? People would hate to buy it and upgrade to Mythic and THEN realise! 🤯🤗
{:o:O:}
@@Aragon-
*OOF!*
I went to buy an Epic Faithful Initiate for about 128k AD and it's *"Cleric's Wisdom"* slots in DEFENCE, not Utility. Pretty critical! I need one for Utility! I have plenty for DEF slots.
Curiously, there is also a green Faithful Initiate which is a Tiefling female and it has *"Faithful Initiate's Wisdom"* in OFFENCE, which gives Combat Advantage and Outgoing Healing. The guy wants 1.8 million!
It must be a very old version. I wonder oif it's powers will change when ranked up? I know there was a balls up in Mod 15 (or whenever they mega-nerfed the companions) with my Ioun of Radiance when they changed it to Ioun of the Feywild.
Cheers!
{:o:O:}
Just in general, could you make budget builds videos for starting players? Lots of new players could use it.
I use the Dread Warrior equip power and Lion summoned on my sentinel. The aggro struggle be real 😂
Lol I guess I'm selfish, because a always use a companion who heals only me when I tank. Gotta look out for number one 😋 Besides, it's pretty hard to stay at the top of the enemy threat list when I'm dead....
You always have me sold when you show me the math. Thank you this content is great.
I hope that with the next paladin update, not only the palaheal take a huge buff, but also the tank.
The tank paragon is a quite nice spot, (barb tank need more help) but i feel that the GF much stronger
Well, I do have Bruenor and the Lich account-wide and though my main character is a Hunter Ranger, I have rolled up a Fighter and a Paladin as Tanks and can set Undying Overlord and have Bruenor as their summoned companion, if I haven't already. Probably not going to get most of those other equip bonuses due to not necessarily having those companions and them potentially costing more in the auction house than I can reasonably acquire without spending on other things. Oh, well. My work continues. Right now, my main priority is getting my item level up on them.
Augment /ôɡˈment/
make (something) greater by adding to it; increase. Like stats that are low for the class you're playing whether thats support or dps, theres even various augments for those stats 😮😮😮. As one of my favorite CZcamsrs always says prior to putting out a build video "you have to balance your own stats". I personally say/suggest that whatever build you have/use, take it to icewind Dale and jump across the magical border and pvp it. Happy hunting everyone 😊
MAGA Make Augments Great Again 😂
I like the Butterfly augment
i was healing in a dungeon run, and was wondering why this 1 dps gets almost nuked all the time. i checked his gear, everything seemed fine, full dragon gear and just bis stuff.....then i checked stats. negative percentage on critical avoidance. i didn't even know that was possible. and no matter what the guy rushed ahead like crazy.
like...great dmg mah dude, but learn how to actualy get the chance to use it
Suppose it was the - 25% crit avoidance boots, terrible option, maybe worst than rusted ones
@@abccba5125 Rusted are definitely better. Your healer might complain, but with the alternative you are just going to die from being pricked. You won't even have the chance to get healed.
I think if you're able to make use of the new stronger fortified nature for self defense and awareness boost, you could switch to active companion and bonuses totally support for the team? Have still to decide what combat enchantment take as primary, I don't see flash freeze as best anymore, as its enemy dmg debuff has been nerfed.
We'd like an updated build for your tank 👉
Whats the new fortified nature?
@@OrekVonLichtenstein I mean, the same after rework with stacks % improvement
Ohhh gotcha thay scared me. Just saved up for my first decent enchantment yesterday and got it. Was worried I picked the wrong one lol
@@OrekVonLichtenstein indeed ou have. Flash freeze it's better for the group, you selfish noobish tank ..😂 just kidding, I opted for that instead of Fortified, but I am still doubtful, but I had a green one from levelling campaigns, tried and saw sometimes the stacks will not trigger after been hit, so took freeze. Buy I see most average players gearing fortified so 👉
@@abccba5125 Lmaoo, yea man that's fair. I just bought a legendary pack and got it and I have to say it helps a lot. I just keep everything's agro the best I can and if I can't keep the whole crowd controlled I'll just pop my daily and stun everything by the time they get unstunned they're usually all over me again. Then I run raptor and swarm just to help support the team a bit more.
somewhat useful video for fighter and paladin tank, experiment a little more u already have all the data
i have used ur own comp data sheet and found the perfect augment comp and others to max 90 on def awareness and crit avoid as well as 90power and 40-50 ca and stamina regen
77kIL 90% def awar and crit avoid with 90power on both fighter and paladin
on barb crit avoid maxed out at 75% (unless ur showing 90% crit avoid from daily which is a death sentence now due to 20s downtime) thus i went with 20% hp daily to maintain stats on all 3 tanks
u should try playing barb on mtos and gzemnid ppl still hate my barb and keep forcing me to play on fighter or paladin
got kicked out of grp as barb tank twice on top of that it was a web hacker grp and still cant carry a barb tank
Any chance you could post some screen shots of your build? Aragon is great but some diversity would help. Golden Comps are rare and expensive for newer players with out fat wallets.
@@MrRecoilius i dont think i can post image here likely have make a google doc and use public link
also i dont want to show my build cause i know how ah will react when i show certain things
there are ways to use other comps with similare golden comp powers such as golden deep crow's 7.5% aware im using minstreal's 3.75 aware and power instead on utility slot
lich, duerder with 7.5 crit and other rare comps got very expensive after mtos especially now with juma removed from vallanhaus
i got those when they were cheap and many useful ones from juma now its a long time-gated grind
i suggest save ad and collect rc token from the easy dungeons
comps from the rc box are very good and account wide
for tanks i suggest getting green slime first then minstreal then raptor alpha compy
N.B. by tanks i mean fighter and paladin only barb is way too difficult to build and the gears, comps, etc are way too expensive to get and when u tell ur team to compensate for barb drawbacks ull get kicked out like i was
Hey Aragon, are you going to do a video on which companion and mount choice packs are best for the precipice of war? I was going to grab the commander tyrannosaurus but then noticed it’s also in the third chapter for account unlock so then thought the balloons but then watched your video where you said they are pretty much garbage… I was wondering which mount and companion in these packs are best for dungeons and group settings. Thank you for all the information you put out. I really appreciate being able trust someone’s doing the math
Hey Aragon. Before this information, you help me to balance my stats. I was using a deflec and deflect severity built, really bad doing MToS, specially during first boss encounter. You die, it's a wipe. As a companion I have an augment. Thanks for the video.
I think the cleric disciple is not listed correct atleast for me it gives incoming healing, power. Would of been nice to have in utility because I'm using cat or haper bard n there not the best. Ideally I would go with the golden crow but unfortunately I don't have. Ty for the video been updating tank past few days so this is helping cheers 👍
Nvm I see someone already commented it after I already sent the comment haha
No mention of the Frozen Galeb Dhur, Lulu or Elminster? There are more options than those described by you in the video and by me here in this comment, it all depends on what the build proposes, for example: a damage return build seems to be very viable since I see many tanks running with it.
I have not found any other companion effect to be all too reliable and thus useful. The best I've found, are to just use the slots for stats, so you increase your base survivability
Thank you for your information
Hey aragon, I know this video is old but was wondering about the frozen galeb duhr, wy is he not used for tanks?
because it gives 0 benefit when your HP is full
Ah OK, thx wasn't sure.
Doesn't one of your tanks have a Deva Champion? Maybe the Fighter?
{:o:O:}
Thanks I run a tank quite a bit. I was not able to make out what artefact set you were using. What are some of the top that you prefer (including some that us non-elite can get ) 🙂
For a cheap tank set, go for either the blue dragon mark set from dragon hunts if your a fighter or barb, but if your a paladin go for the Assassin's dice set or the tentacle Rod set. The set I have atm is very expensive and comes from master tiamat
You don’t need to run a set on tank just grab 2 pieces that give +6 Con most sets don’t actually help tanks and the only “good” set being expensive (Tiamat) makes it harder to build around a set
Maybe a set for aggro ? Mythallar for paladin seems feasible, working with the at will oath - threat generator- strike, you could switch out a taunt power after the beginning of the fight to put a survivability one (like binding oath and absolution) ? I've seen Aragon suggested this combination in the past
@@seoirseneverwinter7738 I like having the set bonuses. On my alts I run the set that adds 15% threat which makes life WAY easier. On my main tank I am running the tentacle Rod set because it does help with threat and it gives awareness as well.
We can keep the deflect n not sacrifice crit avoidance if we run an augment. But we will need to sacrifice any soft skin, cus the dps will b on our asses for not helping them hit harder. 😮💨
frankly, the power raptor is just so strong overall, due to power being such a good stat, that it should be included in ANY group related build just for it's cost-effectivness/oppertunity cost.
power for a tank also equates to more dmg, so more threath, with has become a serious problem as dps has upped their dmg in later modules as well. so raptor is bis for each role, as long as you are in a group
If you've got companions in spot 11 with critical avoidance and incoming healing, then what about lizard folk shaman with awareness and incoming healing?
hmm, missed that one. Added it, thanks
Augments are alot more reliable i mean when i run bruenor in reaper the guy die’s multiple times lion does the same thing even in new trial when facing the other bosses my striker will die and doesn’t come back to life until the final phase it’s terrible so augments still more viable they made support strikers squishy
Augments don't help the team, strikers do
Understandable but a dead support striker doesn’t help anyone until final phase in new trail is really bad they just die alot so i mean if the buff is up half the time i dont see the point and i dont know for some reason in second phase in new trial my support strikers are dead the whole time i even had a few times they just never come back its really buggy but appreciate your opinion
But if drizzt is dead, tutor dead, bruenor too, they don't provide anything for the group, right?
@@Aragon- augments are a 100% reliable factor, strikers are not, wich is the main point. Unless you know/trust the team and content you are playing, augments are way better to rely on.
ofc if you know you "can" rely on your support companion, then they are better overall, but in most content, the splash dmg, just takes out most support companions for to much of a % off the fight, and especialy in the "important" parts of the fight.
bruenor I would give an * to. as the 3% dr, even when he dies, is a huge overall dr to the team, as while he is dying, that probably also is at the same time as the group is taking lots of dmg. So he at least works as a band aid to slowing down the initial triage. But will still not net you much after the initial struggle.
dmg companions would have to be rated differently when it comes to reliability, as it is their overall group dmg output you have to meashure them up to, compared to survivability. here the tutor generaly does well, due to not manny actualy capp their CA, and for an unorganiced group, the little extra dmg will help your team a lot. Especialy so, since generaly it is healers runing him.
The healer role is generaly where you have the most leeway on what companion you run, as it is so damn interchangable and dependant on the rest of your team.
But again, aug vs striker still comes back to reliability and knowladge of how usefull they will actualy be in practice on in the content.
So for pugs, I will AALWAYS reccoment 100% augments, as just the difference between how well the runs can go compared to a permade team, causes strikers to fall off a cliff, due to mechanics doing way more, due to them not being donne perfectly. So for pugs you dont know, always have aug as the go to
Number 7 should be Cleric's Wisdom
The Faithful Initiate, yes I mixed it up. I updated the list that you can see via the link
How is the battle tempered enchantment for tanking?
utterly useless xD
don't use the lion. when it roars it gives the nearest toon all the agro and strips it from the tank
It doesn't strip any aggro from the tank. And that threat, like +100k damage is nothing compared to the millions of damage a dps will deal in seconds. The lion will give you more threat with the radiant weapon damage
@@Aragon- my guild has stop using them because it gets dps killed in higher tier content. I love it but ive seen it happen. a teammate can be across the map fighting ads with the lion and once it roars the boss runs to that dps away from the tank. if it was the tanks lion. yes you can just take agro back but its still incredibly inconvenient.
I haven't noticed that, but interesting, I'll have a look into it
@@Aragon- ty brother. the vids are great btw.
Linch is #1 hehehe . DR is pimp.
Hey bro... What is that shiny armor youre wearing ?
It is called the shining barkshield illusion
Send me one duergar guard😢
Paladin tank need become a tank.
"Augment are useless".
HAHAAHAHAHAHAH
This is still working ?
yep yep, still up to date for now
Raptor meta needs to disappear.
Paladin class needs a complete overhaul, along with the rest of the game.
why would the raptor meta need to disappear?
@@Aragon- it needs to disappear because there is no room for originality in builds anymore. All we can do is follow the best cookie cutter build, or not be allowed into endgame. And that feeling is just wrong.
How could you not see that?