The BIG Yu-Gi-Oh Problems are finally being fixed.

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  • čas přidán 19. 06. 2024
  • Konami has been addressing some big issues with Yu-Gi-Oh lately and I wanted to talk about them, as well as a few concerns I still have about the game going forward. Sound off in the comments with your thoughts, too!
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Komentáře • 972

  • @apsamplifier
    @apsamplifier  Před 2 měsíci +102

    _Alright, guys. What grade does Konami get on their report card?_ 🤔

    • @brandogg974
      @brandogg974 Před 2 měsíci +24

      F for no European YCS :))

    • @jacobwoodard818
      @jacobwoodard818 Před 2 měsíci +7

      I give them a B they didn't get rid of their main marketing reason that made cards like Baronne a thing. Nibiru doesn't just hurt combo decks it hurts almost every xyz, synchro, and link deck in the game and its just to powerful when it resolves. Nibiru doesn't give you a equal amount of tokens in defense position leaving you vulnerable to decks like Kashtira and Branded and regardless of how little a impact Nibiru has on the meta it should be banned because decks have come so far that we don't need Nibiru. Konami already recognized Baronne was a frustrating problem card when they made Barrone. So don't think that the healthier cards like Dark Ruler No More and Forbidden Droplets should be the type of cards we should be using over Nibiru. Almost the entire community wants back and forth games and thats old and new players. Nibiru just doesn't fit philosophy. There are so many decks (Swordsoul and dinos included) that have strong boss monsters that in theory should make them timelessly good and with Nibiru hindering them every time they lose that thing that makes them Nibiru proof they aren't anymore.

    • @LunaticKD1991
      @LunaticKD1991 Před 2 měsíci +12

      They went from an F- to a D-
      I'll hold off praising Konami for anything because I've seen their greed with Yugioh and I've seen them ignore the state of the game for so many years in order to monetize power creep into oblivion at the cost of the gameplay.
      They need to do a lot more to actually balance Yugioh. I'm not holding my breath though because it's Konami.

    • @That1powergamer
      @That1powergamer Před 2 měsíci +3

      This is good news. But sadly, I still won't come back. I feel the time still isn't right. If snake eyes officially goes to a beatable tier 1 status, maybe. But for now, looks to brutal for me to invest. Especially with some major real-life things about to happen for me. Maybe next year, depending on how things go this year.

    • @inakimendiberri2226
      @inakimendiberri2226 Před 2 měsíci +2

      I'll give them a hopeful B for now. If they ban maxx C in OCG/MD with the release of the jellyfish I'll upgrade to a B+

  • @Mauvias92
    @Mauvias92 Před 2 měsíci +913

    I just want yugioh to be more casual/ beginner friendly. Watching someone go first for 20 min makes it really difficult to stick to playing

    • @TheFatalcrest
      @TheFatalcrest Před 2 měsíci +86

      😂 honestly I had straight up put my switch down and started looking at my phone when that started happening on master duel.

    • @SmashingPapaya
      @SmashingPapaya Před 2 měsíci +37

      literally a 37 minute turn ;)

    • @jccesista2167
      @jccesista2167 Před 2 měsíci +22

      Each of konami's major releases ranges from subtle, to massive steps in terms of vertical power, occasionally re-shackled by the banlist. Back and forth, slow, set-pass yugioh will never return; unless you count 10 minute turns abruptly ending on an evenly/nibiru as "back and forth".

    • @neonoah3353
      @neonoah3353 Před 2 měsíci +14

      Theres rush, which is sorta like that.

    • @coders1786
      @coders1786 Před 2 měsíci +12

      Ten pai is the perfect deck to get old/new players into the game. I think it’s why they made them all low rarity. It’s hard to teach people the intricacies of the game but most people understand summon dragon and attack😂 and they’ll slowly be able to learn the ins and outs. It’s actually perfect. If they reprint trident in common or sr soon

  • @hacksawDDS
    @hacksawDDS Před 2 měsíci +400

    My biggest problem is the fact that a huge portion of the community seems to be incapable of enjoying the game unless they win. Meta decks are cool and all but seeing the same handful of archetypes all the time has always irked me.

    • @CatPhil
      @CatPhil Před 2 měsíci +43

      Paul has a great video how in yugioh most of the time only 1 player gets all the fun and the other either scoops or gets trampled. So everybody wants to be on the fun side of things i guess

    • @1997dartagnan
      @1997dartagnan Před 2 měsíci +29

      One of my favorite duels was a loss, and I wish I still had the replay from almost 10 years ago. My… highschool tier one master of pendulum SD vs some random guy on YGOpro playing the new red eyes Gemini support. It was so back and forth and fun, but in the end I lost despite setting up one hell of a finisher.
      It taught me a lot. Like reading what my opponents cards do before I try to wipe the board with 5 attacks. Also just game sense and not just playing my deck, but trying to actively defeat my opponent.
      I still look back on that duel fondly.
      I just wish there was more fun duels to be had instead of absolute stomps…

    • @lucianopereira8798
      @lucianopereira8798 Před 2 měsíci +12

      To be honest I feel that's a problem with every CCG, hearthstone has the same problem once you get to platinum, it's always the same goddamned meta decks with no little to no variation

    • @crusiver8453
      @crusiver8453 Před 2 měsíci +8

      Tournaments and competitive scenes breed that mindset. The ideology or "want" for victory.

    • @johnlucas2838
      @johnlucas2838 Před 2 měsíci +13

      Seeing the same end board kind of shows the creativity of the opponent. They go through all these hoops and hurdles just to come out with the same extra deck. Having overpowered Generic cards is boring. I personally like playing with a theme in mind and trying to cover for its weaknesses or trying to work around issues.

  • @keekong2158
    @keekong2158 Před 2 měsíci +96

    What is killing the game is EVERYONE IS PLAYING THE SAME DECK. Having a large "variety" of different decks to play against makes the game interesting and fun.

    • @fruitybluieblue098
      @fruitybluieblue098 Před měsícem +12

      That's because most people can't and doesn't want to build their own deck because it requires thinking to do so. I built a 12+ interpretations Dinosaur Tearlaments deck 60 card deck and took me more than 1-week to create. People need to stop net building and make their own. Decks or use others as blue prints to create their own deck.

    • @romeoromero808
      @romeoromero808 Před měsícem +16

      Also 5 minute long combos or setting a board of 5 strong monsters to only link them away to end up on the same board everyone ends up with 3 negates and pass. No more back and forth

    • @MaliEndz
      @MaliEndz Před měsícem

      In the competitive scene, people despise a diverse format as its hard to do well at an event when you need to prepare for 15 decks but only have a 15 card side

    • @mr.mimikyu2342
      @mr.mimikyu2342 Před měsícem +5

      100% right I'm bored of seeing the same decks

    • @WolfPackAlpha-sn2sw
      @WolfPackAlpha-sn2sw Před měsícem +3

      You’re complaining about a fundamental aspect of card games though. There will always be a small handful of decks that are just better. It happens to ve more pronounced in Yugioh because the competitive scene carries the game HARD. There’s nothing stopping you from grabbing a buddy and either playing at home with whatever decks you feel like or hopping on something like YGO Pro or Nexus

  • @MrNasacort
    @MrNasacort Před 2 měsíci +149

    At my locals they created a format called "Most Hated", where the shop owner designed a custom banlist so other decks can participate. Is the banlist perfect? no, not at all, but some people enjoy playing it and has great participation once a week

    • @Turtlemaster4
      @Turtlemaster4 Před 2 měsíci +14

      Mine has rogue nights and the top 3 decks can’t be played so it’s pretty nice to see and play in

    • @four-en-tee
      @four-en-tee Před 2 měsíci +5

      Isn't that basically just Heart of the Underdog?
      Anyways, all this does is facilitate a new meta. You can't escape people who want to try to maximize their chances at success without just out right ostracizing them.

    • @MrNasacort
      @MrNasacort Před 2 měsíci +16

      @@four-en-tee of course there is a meta inside of this custom banlist formats and people will minmax their chances of winning. But thats inevitable, I dont get your point, just play the one is more enjoyable for you. If none are enjoyable for you, then Idk what to say to you, maybe explore other hobbies

    • @joshuah1968
      @joshuah1968 Před 2 měsíci +3

      My locals do a B tier and under event. It's nice to play some of the weaker decks.

    • @a.j.laplace4216
      @a.j.laplace4216 Před 2 měsíci

      My LGS has been doing something similar for years. Great turnout.

  • @ShonicBurn
    @ShonicBurn Před 2 měsíci +278

    The next big fix we need for yugioh is a boss monster pack where they print new boss monsters for popular decks to make generic boss monsters obsolete.

    • @vonakakkola
      @vonakakkola Před 2 měsíci +46

      powercreep is one of the things that make this game so unplayable, i think it's better to reduce the power level instead of increasing it, specially because there are so many archetypes that they can't realisticly print new supports for everything

    • @ab14967
      @ab14967 Před 2 měsíci +23

      @@vonakakkola About the major issue with that kind of thing is that it's just not possible. The minimum has been raised too high to ever get that. Unless Konami decides to mass ban to lower the power of every plausible deck, or do a mass errata of existing cards to change summoning requirements and effects, then the current power level will optimistically stay, which it won't. Despite the complaints from most people about this power creep, they find themselves being excited for a new power-crept card.

    • @siquilva7984
      @siquilva7984 Před 2 měsíci

      @@vonakakkola This.

    • @victoribarra9973
      @victoribarra9973 Před 2 měsíci

      @@vonakakkola Simple solution i see is 2 print boss monsters for decks that are not meta, which are so many.

    • @FakeHeroFang
      @FakeHeroFang Před 2 měsíci +12

      Generics don't need to be made obsolete, they just shouldn't be so powerful that every deck that can play it will do so over their own archetype cards.
      Stuff like Knightmares are fine. It provides some utility that your deck might be missing, but not everybody uses them. Every deck under the sun that had synchro 10 access played Baronne, and you'd be stupid not to.

  • @flowstonealchemist
    @flowstonealchemist Před 2 měsíci +111

    "Mater Rule 6: Ritual monsters go on the extra deck" WHEN?

    • @Darkmagecurt
      @Darkmagecurt Před 2 měsíci +13

      That would be dope

    • @Vic_Chaos_
      @Vic_Chaos_ Před měsícem +3

      @flowstonealchemist what do you do with cards like Senju of the Thousand Hands?

    • @fruitybluieblue098
      @fruitybluieblue098 Před měsícem +6

      That will change everything about ritual decks extra deck build.

    • @fruitybluieblue098
      @fruitybluieblue098 Před měsícem +3

      @Vic_Chaos_ - They are used to get the spell card, absolutely easy now.

    • @VJP8464
      @VJP8464 Před měsícem +6

      Yes. Just yes. Finally rituals getting the respect they deserve. Either put them in Extra or, (something I kinda prefer to keep them unique) make it so that you only need the ritual spell to summon the monster straight out of the deck

  • @IkkiTousenFan28
    @IkkiTousenFan28 Před 2 měsíci +103

    I think Apollousa escaped the ban list because it is getting a reprint in rarity collection 2. While the other two were in it before.

    • @MessiahKnight
      @MessiahKnight Před 2 měsíci +7

      So it’s a matter of time now

    • @apsamplifier
      @apsamplifier  Před 2 měsíci +18

      That could totally be the case! I don't love the card and wouldn't mind seeing it go, but it all remains to be seen.

    • @krisnayosep7121
      @krisnayosep7121 Před 2 měsíci +10

      i think apoll dodged it because its not a Omni negates

    • @invertbrid
      @invertbrid Před 2 měsíci +3

      ​​@@krisnayosep7121def coz reprint. They wont ban cards they will reprint soon right lol.
      If appo and maybe IP too manage to escape the next banlist, then u can srgue they escaped coz not omni

    • @Corey91666
      @Corey91666 Před 2 měsíci +5

      Appo is easier to play through. Usually you can run over it after 1 negate.

  • @dpacula63
    @dpacula63 Před 2 měsíci +36

    Konami doesn’t get a pass from me. Once baronne was affordable it got banned. SP isn’t gonna get reprinted to accessibility and when it does it’ll get banned. Tempai will not last if it’s budget. They killed SHS because it was a budget meta deck. And snake eye is still unaffordable and tier 0. My rose tinted glasses are off and Konami will never change.

  • @pieoverlord
    @pieoverlord Před 2 měsíci +9

    The approach to alternate formats really pisses me off because this is an issue the Pokemon competitive scene solved two decades ago. Usage based tiered formats. The standard "everything that isn't banned" format is OverUsed. Stuff that don't get regularly used in competitive events? UnderUsed. Run it along archetypes (that can be actual decks) so that staples are free to use unless they get deemed too powerful and banned from that particular format.
    It has minor problems but this has been the lifeblood of the casual competitive scene for so many years now that you cannot deny it freaking works. I don't know if unofficial YGO sims do this already, but if they don't they should.

  • @koraptenshi8709
    @koraptenshi8709 Před měsícem +42

    Speed duel, rush duel, fast duel, quick duel, etc etc etc........Can't we just have a NORMAL duel? This is what my soul wants...back and forth and 4-5 turns exchanging tables

    • @ssgemactv1775
      @ssgemactv1775 Před měsícem

      Yeah in masterdale well you're actually taking your turn the 5 minute turn counter pauses so you can actually take a 30 minute turn if you never stop to pause and just keep going, If your deck will let you. It's been done

    • @thekittenfreakify
      @thekittenfreakify Před měsícem +1

      play control decks

    • @jamielishbrook2384
      @jamielishbrook2384 Před měsícem

      THANK YOU!!!

  • @CommodoreCards
    @CommodoreCards Před 2 měsíci +15

    The issue with those generic negate boss-monsters being banned is that for some decks, that's all they had. Of course I don't LIKE the fact that it had to be this way, but the deck I'm currently working on used both Baronne and Borreload Savage simply because they were cards that it could go into sometimes. I actually didn't use them often so it's not like the bans broke the deck, but still I do feel their loss from time to time when they would have been useful. Newer archetypes may be designed with interaction like that in mind, but if you're playing older stuff? You're lucky to have a boss monster with a "destroy target monster" effect. It would be great to see them print new support for older archetypes, but there are so many out there that they couldn't possibly cover them all.

  • @BGLoscar
    @BGLoscar Před 2 měsíci +68

    I like how Konami is dealing with Flood Gates. NO ONE should have multiple negates plus a crippling Flood Gate on your board.
    I also like how they got rid of the generic ED Monsters like Baronne and Savage Dragon.
    Now players will need to utilize their own archetype's boss monster or at least now they are forced to use different cards that are not that oppressive.
    These 2 moves by Konami, made the game more interactive because a lot of times, you would see Baronne and/or Savage Dragon + a Flood Gate or two.. Now that shit is gone.

    • @bluelightning118
      @bluelightning118 Před 2 měsíci +6

      Flood gates arent the problem.the problem was the Omni negates

    • @bl00by_
      @bl00by_ Před 2 měsíci +6

      Ahh yes insta losing to nib or evenly matched is so interactive

    • @anakinsmith4770
      @anakinsmith4770 Před 2 měsíci +5

      hmm but it's a ok to have 3 pieces of interaction from the hand give me savage anyday. also when was the last time you saw a board end of savage, baronne and multiple floodgates have you ever seen that. the problem has always been play through savage out the floodgates think you all good but the opponent is still holding combinations of ash, imperm, veiler, droll or nibiru

    • @invertbrid
      @invertbrid Před 2 měsíci +3

      Yea, floodgates deck not much problem tbh, they are usually just few tops at best.
      The problem of floodgates if u use it on the top of established board. Thats why skill drain not hit but cards like summon limit is.

    • @anakinsmith4770
      @anakinsmith4770 Před 2 měsíci

      @@invertbrid not summon limit halts there the meta that's why it was unfairly put to 0 when it should be at 1. lets not forget thrust searches d-barrier and any normal trap of spell but somehow it's deemed fair.

  • @InterruptingOctopus
    @InterruptingOctopus Před 2 měsíci +45

    i despise people who think removing the ability to perform an entire mechanic of a game is the solution to a fast paced format.
    i do agree that generic monsters should not be Boss territory.
    a generic monster should be something that helps you play your deck, not hurts your opponent with no counterplay.
    theres monsters that require 4 specifically named monsters as materials (zarc) yet do less than monsters that completely bypass requirements. (zeus)

    • @amateur-madman3047
      @amateur-madman3047 Před měsícem +3

      I’d like to agree that removing an ability from the game is bad, but in yu gi oh’s case it’s not. Shutting the game off is something not seen in many games. Yu gi oh is one of the few games in existence that lets you remove your opponent’s ability to respond before responding was even an option. You can win before your opponent plays a single card by just shutting off the game. Imagine if all sports were played by grabbing some rope and tying up the opponents. Ruins the purpose of the rest of the game right? If shutting the game off is a skillful way to win then little brothers hitting the power button is a skill issue.

  • @MeApocalypse
    @MeApocalypse Před 2 měsíci +18

    Personally, I think if Appaloosa wasnt going to be reprinted in the second rarity collection coming in may, it would have been banned this go around. It wouldn't surprise me if she got banned in the next ban list

    • @fruitybluieblue098
      @fruitybluieblue098 Před měsícem +1

      Depends if every deck use her or not. Baronne and Savage Dragon were ban because every deck ran them.

  • @eikumbokum
    @eikumbokum Před 2 měsíci +11

    The topic of onboarding new players is an interesting one to me. My experience is that a few years ago I stumbled upon Master Duel while browsing the Nintendo Switch store and decided to give it a try, having no Idea how the game of Yu-Gi-Oh was actually played. I don't really recall those early days of learning the rules, but I do think the game did a fairly good job of getting me up to speed. This coming from someone who's played a TCG before in Magic the Gathering.
    That said, my experience may be a unique one, as i was willing to bear with the complexity that's inherent in Yu-Gi-Oh. It definitely could be nice if master duel had more modes for beginners and casual minded folks, other than solo mode which isn't always as rewarding as PvP.

    • @grodon909
      @grodon909 Před 2 měsíci +2

      Kind of similar to me except I started with tcg during spright and tear format. I got the legendary heros box with Phantom Knights and when I saw Rusty Bardiche, I was super interested in learning how these "new" cards work.

  • @refkiriswansyah2830
    @refkiriswansyah2830 Před 2 měsíci +38

    Generic boss monster SHOULDN'T be too powerful (or at least not too useful in too many situation) and specific Archetype Boss Monster SHOULD be more powerful & very useful in their own strategy (but must limit the summon or use of said boss monster in their archetype or at least requiring some investment in their archetype cards in deck).
    That way, no boss monster is annoying (because you cant see them in every decks. They must be Played in their own decks. And its kinda easy to create a critical point in a whole deck/engine rather than building self-destruct button in a card. Unless you want another Chaos dragon and self destruct heavily and become useless) and the one you could see everywhere isnt very useful/annoying either.

    • @monkfishy6348
      @monkfishy6348 Před 2 měsíci +6

      Generic Boss monsters should be powerful because the majority of archetypes DON'T GET a powerful archetype extra deck boss monster. It's the only thing a lot of archetypes had. Dinosaurs for example end on basically nothing now, and they already sucked. Swordsoul is deader than ever and Protos is only a small comfort. Every other deck that wasn't meta that required these cards is now dead because of one meta deck not being properly hit. Baronne and Savage were not a problem until Snake-Eyes and would not have been touched if not for Snake-Eyes. Also, if you think they banned them because Konami are against generic powerful extra deck staples, I hate to break it to you but that's simply not the case. They banned them because they are cheap now, and so now they can release new powerful generic boss monsters to sell an upcoming set. Just look at S:P Little Knight, the most powerful extra generic card ever printed. Not touched becuse it's expensive and new.

    • @TheMadTurtle
      @TheMadTurtle Před 2 měsíci

      @@monkfishy6348 "They banned them because they are cheap now, and so now they can release new powerful generic boss monsters to sell an upcoming set. Just look at S:P Little Knight, the most powerful extra generic card ever printed. Not touched becuse it's expensive and new."
      I keep looking through the comments for people to point this out everytime a player on a video or in the comments section claim that this banlist is 'based' and 'great for the health of the game'. They just love to screw over budget duelists.

    • @Honest_Mids_Masher
      @Honest_Mids_Masher Před 2 měsíci +1

      ​@@monkfishy6348Not to mention they unbanned protos and colossus which people are now able to splash in any deck thanks to infernal flame banshee which just takes 2 level 4's so generic cards will still see use most likely.

    • @Xero-rr2ol
      @Xero-rr2ol Před 2 měsíci

      @@monkfishy6348 Nah. Dinosaurs end on basically the samething.

    • @Xero-rr2ol
      @Xero-rr2ol Před 2 měsíci

      @@Honest_Mids_Masher Most decks can search but cant make or take advantage of them.

  • @wioshirakiin
    @wioshirakiin Před 2 měsíci +6

    I would like if they changed Structure Deck design a little bit. The last structures have been bangers (Traptrix, Crimson King, Fire Kings) but... the key cards and playmakers of the archetypes are always at 1, basically forcing you to buy three if you actually want to play the archetypes in the best ways possible.

    • @Nephalem2002
      @Nephalem2002 Před 2 měsíci +1

      Fire Kings also needed 1000$ in upgrades to be playable on a Local Level.

    • @MaliEndz
      @MaliEndz Před měsícem +2

      @@Nephalem2002nooooo fire king out the box was a competent deck on its own. The snake eyes stuff makes it tier 0 huge difference

    • @Nephalem2002
      @Nephalem2002 Před měsícem +1

      @@MaliEndz not at locals

    • @MaliEndz
      @MaliEndz Před měsícem +1

      @@Nephalem2002 deck was fine at locals me and some friends did fine before the snake eyes cards came out and even now its not bad but why play it pure when you could play snake eyes. You also can do the SHS version which functions similarly to the wanted engine

  • @Kris_King
    @Kris_King Před 2 měsíci +6

    Just give Savage an errata where it needs a dark dragon tuner or a rokket tuner and it can come back

    • @EliteElk221
      @EliteElk221 Před měsícem +1

      this exactly, as a rokket fan it sucked that one of the coolest monsters we had was way to available and now banned.

  • @Kaos9696
    @Kaos9696 Před 2 měsíci +7

    17:22 This is exactly my point. We need a format for these low power decks.

  • @VicTyPlays
    @VicTyPlays Před 2 měsíci +15

    A major problem with modern yugioh that has yet to be addressed is that outside of said floodgates and in-archtype support cards, traps have severely fallen behind in usability. The game now heavily focuses on monsters and spells to the point monsters now do the job that was once the domain of traps. The reason for it is simple: They take a turn to set-up. In this modern game, one turn is just too long to answer problems already in play. Trap cards are also too weak in power, they don't offer any real meaningful disruption because modern decks have both high recovery and multiple starting lines that don't necessarily use the normal summon. When a mechanic, an entire third of your massive card pool is almost un-viable, THAT is a problem.
    You know something is wrong when solemn judgment, warning, and strike are all at 3 and nobody cares.

    • @JohnnyFish971
      @JohnnyFish971 Před 2 měsíci

      I mean some cards are still at 1
      Like Skill Drain, virus cards etc etc
      Raigeki at 3 doesnt even do much nowdays 😅

    • @Chris-lp3fu
      @Chris-lp3fu Před 2 měsíci

      Honestly baronne and savage getting banned is way better for traps. Daruma cannon, idp, black goat, and others have crazy effects that “balanced” by the fact they are slower, but you can more comfortably set traps into a board that doesn’t just negate them.

    • @VicTyPlays
      @VicTyPlays Před měsícem +1

      @@Chris-lp3fu I just think trap cards as a mechanic need a buff since we can't rewind the clock on the current gamestate. Trap cards made sense when decks were slower and mind games through the backrow mattered more, especially when decks had less consistent explosive openings. That made it okay to set and wait. Nowadays, There is no reason that hand traps can't be...well, actual traps. As an example, make counter and normal traps work like quick play spells. Simple changes like that could go a long way while making continuous traps work as they always have, needing a turn before flipping.

    • @VicTyPlays
      @VicTyPlays Před měsícem

      @@JohnnyFish971 The benefit of spells is that they can be used immediately, and most traps are one and dones. The trap cards that are limited or banned are the floodgates people hate so much, because they stick around and do their job. Raigeki is powerful, but a board nuke just ain't what it used to be.

    • @Chris-lp3fu
      @Chris-lp3fu Před měsícem

      @@VicTyPlays I don’t think traps need a rework, especially one that makes them lose their identity. Even before the omni’s got banned decks like chain burn, dogmatika stun, labrynth, and even paleozoic have seen success at a reigonal level or higher. I don’t think it’s necessarily that set 5 pass isn’t enough; it’s more that set 5 pass going 2 into a board isn’t enough. To be fair, traps will probably never be at the forefront of the metagame as main deck staples ever again, but it’s not like they’re unviable.

  • @four-en-tee
    @four-en-tee Před 2 měsíci +8

    idk why Konami cant just let TCG players know a week in advance that the banlist is dropping. Like, if you're going to go about there not being hard deadlines for lists, then at least give us a forecast before it happens.

    • @Magus12000BC
      @Magus12000BC Před 2 měsíci +3

      They used to do that. Konami used to have a set schedule of dropping a banlist every six months. And for whatever reason, they stopped.

  • @christianworcester6851
    @christianworcester6851 Před měsícem +3

    I know its a meme at this point, but the main problem i have with this game (besides being unaffordable) is the literal 10+ minute turns, i was playing against a mermail guy and no joke, i zoned out at some point and he said "aight ur go" i snap back and look at my phone, it had been 12 minutes lol, that shits for the birds and this problem has only gotten worse, thats why i only play old 2012 formats with friends and such.

  • @LeoKira997
    @LeoKira997 Před 2 měsíci +92

    I think the game will never be "fixed" as a result of Konami's poor management and the overall lack of basic understanding from the consumers.

    • @michaelbevan1081
      @michaelbevan1081 Před 2 měsíci +8

      It just doesn’t want, especially if it conflicts with their own interests, as well as their future projections.
      Though they’ll make some concessions, to make consumers feel like they are being listened to.

    • @ecthelionv2
      @ecthelionv2 Před 2 měsíci +3

      It’s the way the game has been designed.
      It’s one resource does not matter anymore at all for more modern decks. The fact that the more powerful decks can easily pivot and not depend on generics and can mesh with other archetypes and still be considered T0-T1 just gonna encourage Konami to continue making such because it sells packs.

    • @BladeMasterIcarus
      @BladeMasterIcarus Před 2 měsíci +1

      @@ecthelionv2 From a monetarization stand point your right. From a game play standpoint it is just pure power creep. The most fun in the game comes from pulling off some kind of anime style moment with your decks.

    • @ogueyratogeyrat7448
      @ogueyratogeyrat7448 Před měsícem

      They just want money not fix game

    • @bobthegamingtaco6073
      @bobthegamingtaco6073 Před měsícem +1

      ​@@BladeMasterIcarussee, I love the anime moments too, I just wish they took 5-7 turns to happen, y'know? Give us a few turns of setup, maybe both players get some cool plays off, it's not just "oh hey I've got my win con on turn 2, it's gonna take a couple minutes for me to fire it off though, so I guess go watch another game and I'll come get you when you lose"

  • @roycereinhart-brown2549
    @roycereinhart-brown2549 Před 2 měsíci +3

    I agree, onboarding is very difficult with today’s fast paced super speed duel decks and special summons, and graveyard activations, etc.
    It is very ridiculous.
    I’ve taught a handful of new players - but I always use my copies of Kaiba’s and Yugi’s decks from Battle city to teach new players.
    I also use an Elemental Hero deck as I feel these 3 decks capture the classic essence of Duel monsters.
    I feel like online games should offer a duel Academy for new players, where they can learn the basics of dueling with classic cards and decks, then learn more advanced techniques and strategies as they level up.
    All the while able to earn in game rewards, exp. and cards for completing “class assignments” like the material in Master duel’s ’solo mode’.
    Then as they progress in the natural slow progression they can learn the more advanced summoning types, as well as receive rewards based on the dorm they progress through.
    Once a player reaches level 10 they graduate from Duel Academy with a leg up on the competition and should be truly ready to face the more advanced duelists!

  • @Matt5101
    @Matt5101 Před 2 měsíci +30

    I get the banning of generic omni-negates in favor of in archtype bosses, but what about decks that don't have in archtype bosses that can be worked towards? Sure Baronne and Savage in tier decks sucks, but in some rogue decks it's the only thing that makes them somewhat usable. "Then don't play them" yada yadda, I get it. I would love to have in archtype bosses to work towards, but unless Konami goes back and prints a bunch of them, I don't see it happening.

    • @TemporalDelusion
      @TemporalDelusion Před 2 měsíci +6

      Kinda weird if you think about something like snake-eyes where their best aspect was looping fodder for extra deck summons, yet they have no extra deck cards.

    • @kurosan0079
      @kurosan0079 Před 2 měsíci +4

      ​@TemporalDelusion That's the funny part about snake-eyes to me. They're without a doubt the strongest archetype right now, but they don't really have a "boss monster".

    • @mauroherrera9543
      @mauroherrera9543 Před 2 měsíci +3

      I mean I would look into more creative deck building techniques and establishing your win condition based on the archetype. I say this since you’re most likely to combine a weaker archetype with a stronger one that plays similarly so that your deck does have a boss or at least an established board. Overall, if your archetype’s best end board is a generic boss, then it’s gonna lose to the better decks that have a better end board anyways. I tried pure ghoti and found that it’s better to just run the 6 archetype monsters with cards that unbrick my hand like Icejade Ran or have sharks so that I at least have something to set up my board when the ghotis aren’t enough.

    • @Matt5101
      @Matt5101 Před 2 měsíci +7

      @@mauroherrera9543 Oh, I'm all for creative deck building. I prefer it rather than just running straight when possible. However, there is a clear power level divide between certain archtypes that can't really be bridged by supplementation. At what point have I replaced the majority of the cards with newer, more useful cards, such that my original archtype/deck idea is basically nonexistent? While I would love Konami to modernize more archtypes, realistically I understand the challenges behind that. It's an issue that doesn't have an easy fix imo.

    • @mauroherrera9543
      @mauroherrera9543 Před 2 měsíci +3

      @@Matt5101 Completely valid. Unfortunately, at the end of the day, some archetypes get more love than others 😔
      …poor Ashened 😢

  • @zachs.7013
    @zachs.7013 Před měsícem +1

    If Tenpai gets out hand, battle fader will keep it in check. There are several other options as well. Magic cylinder will be popping. Love my cylinders.

  • @HutchJE
    @HutchJE Před 2 měsíci

    Neuron is so nice to sign up for tournaments you can also use it to submit your decklist in YCS events not sure if its still the case for a regional

  • @infirmatube1556
    @infirmatube1556 Před 2 měsíci +15

    It's great from a budget perspective that Tenpai Dragon is all commons and supers. However, what sucks is since it is an all low rarity the deck it won't have a single QCSR. They could've gave the deck at least one ultra rare slot. This just makes people think Konami has future plans to hit the deck and preemptively made the cards all low rarity so when hit, it wont effect the sealed product's value.

    • @mathewrivera6492
      @mathewrivera6492 Před 2 měsíci

      It will hit the value regardless if the deck itself becomes meta

    • @monkfishy6348
      @monkfishy6348 Před 2 měsíci

      Still makes no sense they made Gold Sarc so many Secret Rares. That archetype sucks massively.

    • @Ayumu88
      @Ayumu88 Před 2 měsíci

      Reminds me of dragon rulers.

    • @TrevorRox6
      @TrevorRox6 Před 2 měsíci

      They also didn’t put Trident Dragion in the set and publicly made fun of people for wanting it

    • @chewdoom8415
      @chewdoom8415 Před 2 měsíci

      ​@@mathewrivera6492It won't.

  • @MightySuki
    @MightySuki Před 2 měsíci +6

    I just want Speed duel to continue to be released to Europe

  • @jetsetjohnny5
    @jetsetjohnny5 Před měsícem +1

    Speed duels through duel links has really brought me back into the game. I was SHOCKED when I saw them introduce RUSH Duels in all regions. I'd love to see more support for RUSH Duels, and maybe even a proper paper release because it's just so fresh and satisfying to play.
    I've often described it as old school yugioh on crack.

  • @ijudgeanime
    @ijudgeanime Před 2 měsíci +2

    I wish that they did more with actual archetypes. The "boss monsters" most meta-decks end on tend to be generic non-archetpye cards. It's fine if we have cards like Dragoon as long as they are annoyingly hard to summon for decks that are not red-eyes or dark magician. Make good cards but "lock" them to archetypes. Baronne would be fine if you needed to use fleur synchron for it.

    • @randombadchannel8700
      @randombadchannel8700 Před 2 měsíci

      That's format depending honestly. Unchained was a meta deck that used mostly in archetype stuff for their endboard.

  • @YuYuYTV
    @YuYuYTV Před 2 měsíci +12

    was here before the reupload! I loved 1 FPS paul hope he makes a return to the channel!

  • @pyunker11
    @pyunker11 Před 2 měsíci +6

    I flipped from advanced to speed duels after a 4 year break bc the game changed a bunch during that goofy master rule format. I think speed has over corrected every issue I've had with advanced. From product every 2 weeks in advanced, to speed getting 2 products in a year. I think I don't like the accessibility of high rarity catds in advanced or the incentive to bulk buy. While speed is guaranteed product. I think it's easier to play a "bad deck" well and win in speed. Which I think is great for new players. I'm not a fan of almost every card having 3 card effects bc the next logical step is 5 effects per card.

  • @peterchizzly2264
    @peterchizzly2264 Před měsícem

    What I would really love to see is like break downs on different archetypes and staples so that more experienced players that stepped away for a couple of formats could understand what's going on. Cause as of now I only see like long combo videos and no explanation on how each individual card works or what the general strategies are and it would be nice to have a place (like an official CZcams channel or something) that can catch you up to speed while having a clear understanding of what's going on

  • @DavidS-gx1ok
    @DavidS-gx1ok Před měsícem +2

    Flip summon, not just on attack but also when the card is targeted!

  • @Acecard-jl2py
    @Acecard-jl2py Před 2 měsíci +9

    I just want to have matches that are like the anime. Mostly trading blows with no clear winner until a final move decides it all. Modern day yugioh isn’t like that anymore. To be fair, even old school yugioh wasn’t exactly like that but in casuals it certainly was. It was fun grabbing new deck boxes and use them against each other while making slight edits to give it an unexpected edge. That was yugioh at its funnest. I just don’t know how to fix the game officially instead of using house rules.

    • @thekittenfreakify
      @thekittenfreakify Před měsícem +2

      Modern is exactly like that the trades happen with the hand traps. Decks are increasing hand trap amount too so the trades are happening more frequently.

  • @SargeWolf010
    @SargeWolf010 Před 2 měsíci +49

    Don't know if y'all know this or covered it but a female player quit a tournament due to the smell...

    • @apsamplifier
      @apsamplifier  Před 2 měsíci +42

      We talked about this recently on the podcast, the Pod of Greed! Make sure you're tuning in!

    • @SargeWolf010
      @SargeWolf010 Před 2 měsíci +4

      @@apsamplifier 🤔 must of missed it I'll look for when I get a free moment

    • @SnowboardinNinja
      @SnowboardinNinja Před 2 měsíci +10

      Respectfully, Must have*

    • @nichan008
      @nichan008 Před 2 měsíci +20

      It's funny that this is "news" when its a female, but if a male player quit due to smell no one would care...

    • @LeoGuitarize
      @LeoGuitarize Před 2 měsíci +6

      ​@@nichan008people do care, it happens often

  • @seanb12491
    @seanb12491 Před měsícem

    Going off use to require the right hand, drawing and setup. Synco plant was one of the first hyper boss decks. Still only pulled quazar off a few times in casual play

  • @creamyisdead
    @creamyisdead Před měsícem +1

    I havnt been in the scene since like 2010, everytime I come back though it just feels like sooooo much going on

  • @GmanTheTank
    @GmanTheTank Před 2 měsíci +5

    Honestly, I think YGO could benefit from having set rotation ,like other TCGs, in order to re-balance a ton of cards and potentially reduce the overall power level of the game. It would be really great to have games lasting multiple turns, attacking, going back and forth, and using actual skill to make plays instead of 20 minutes turns ending on a board full of negates.

    • @Chris-lp3fu
      @Chris-lp3fu Před 2 měsíci

      People can’t even end on a billion negates anymore. Without baronne or savage, you can’t feasibly play through nibiru, so not only is it unsafe to build the boards, but the boards themselves are way worse without baronne or savage. You can make apollousa, but an apo board sucks without an omni negate.

    • @DarkDodgers
      @DarkDodgers Před měsícem

      Set rotation is one the main appeals of YGO. The idea that some card made in 2004 could be considered broken 16 years later is both HILARIOUS and cool! The power creep is a bit much nowadays but if we took half the cards out of existence, it'd hurt more than it'd help. How much of the old stuff do you think we'd even keep around?

  • @doctor9551
    @doctor9551 Před 2 měsíci +4

    I'm going to have a super spicy take here. Borreload savage dragon didn't need to be banned. It needed to be archtype specific. If the topologics have been generic and also banned because of their usage then the rokket boss monsters should at least include rokket monsters as a mandatory usage to make them. Borreload savage is akin to stardust for the character aside from borrelsword. Sad to see it go. Bye bye gun dragon

    • @randombadchannel8700
      @randombadchannel8700 Před 2 měsíci

      Honestly even just a dragon tuner would have been enough. Ygo has always been about mixing and making new stuff, now dragon decks can get some supplementary stuff to their endboard.

  • @donhvc
    @donhvc Před měsícem

    As someone who played this game in elementary/middle school when the original anime was airing, I found an old tin and it got my curiosity into getting back in the game. Holy moly there's a lot to keep track of. Even playing master dualist on PS5 is a whole task, I guess it's one of those things that I have to just put in enough time for it to just click eventually. As a completely new player basically, I wish there was like a new approach to getting into this game.

  • @truth285
    @truth285 Před měsícem +1

    Part of my problem with Konami is that it seems that they don’t know how to correctly identify problematic cards or cards with the potential to become problematic when it comes time to edit the ban list. The other part of the problem is that the game has gotten to the point where you need to either make or break a multiple negation board on your first turn, with the failure of your task being an automatic loss condition - and more often than not, you also have to fight through hand traps. What Konami needs to do is evaluate the cards that were put on the ban list that were put there because they ripped the hand for potential unbans.

  • @AhmedAmin-zg3ds
    @AhmedAmin-zg3ds Před 2 měsíci +4

    I know it's probably not gonna happen but I really hope they release rush duels in the near future I just think it's a super fun and refreshing format

  • @420reefblowergamingc3
    @420reefblowergamingc3 Před 2 měsíci +3

    I would have the deck list/card list ban in a lower power format to the shops or the players in the tournament like how some competitive video games have vote to ban things in tournaments that change from match to match to give players a somewhat fair way to limit what they see as op stuff. Its rocky but if done right it will feel the most fair since once you look at a format for weak decks, mid teir decks that arent known to do well but arent complete garbage can become op out of nowhere when someone really goes looking for the best mid tier to lower tier deck and find broken ones that only are broken in said formats. Hope this makes sense. Very tired but wanted to get this out lol

  • @pyroyergen5986
    @pyroyergen5986 Před 25 dny

    Id like to see more legacy support for older archetypes, i got decks like dinomist, blackwing, gishki and abc and i know blackwing has had a lot of support in the past but overall itd be nice to see once a year a pack that specfically supports decks from over 5 years ago, perhaps with a few rarity bumps in and highly sought after reprints.

  • @horuz369
    @horuz369 Před 2 měsíci +13

    "a way to play modern cards with a different format" there is one! please Team APS talk about Domain Format!

    • @spyro2002
      @spyro2002 Před 2 měsíci +1

      What's that?

    • @Frogleeoh
      @Frogleeoh Před 2 měsíci +6

      @@spyro2002 It's a format, meant for 4 player free for all style games, where each player has a deck of 60 cards, maximum 1 copy per card, in addition to a "Deck Master", which gets its own zone. All cards are legal, but what you can put in your deck is moderately restricted based on your deck master. It's very similar to MTG's Commander format if you're familiar with that.

    • @sahvion1499
      @sahvion1499 Před 2 měsíci +1

      ​@@Frogleeoh Ohhhh man that sounds sick! I played a deck similar to that with the Six Samurai Archetype just for fun. Had a 40 card deck with every card involved with the Six Samurai. No generic cards at all. It was always way more fun to hit the combos, but it definitely bricked many times.

    • @Frogleeoh
      @Frogleeoh Před 2 měsíci

      @@sahvion1499 in case you'd like more information on the deck restriction specifics, you are allowed to play basically any spell/trap card you want, but all monsters you play must have at least one of the following features related to your deck master:
      Monster type
      Attribute
      Name/archetype name
      This also includes any attribute, monster type, archetype name, or actual card name listed in the effect text/material requirement text of your deck master.

  • @cooldes4593
    @cooldes4593 Před 2 měsíci +4

    What if savage IS your decks in theme boss monster? 😢 i play dragon link and have for YEARS…
    Maybe they will errata it to need dragons to summon? Or rokkets?

  • @zore5872
    @zore5872 Před měsícem

    Not so much a modern player but i like video games and one of the coolest features ive seen was dueling your own deck recipes, unfortunately that mechanic is in a 14 year old game that didnt even have all the cards of that time in it and the newest more casual game is lacking in a number of area (legacy of the duelist)

  • @Abyssionknight
    @Abyssionknight Před 2 měsíci +1

    Similar to how Konami seems to be preparing to replace Maxx C with healthier alternatives, and is removing generic ED bosses, I hope Konami does the same with Floodgates.
    I think if you had archetype specific floodgates and that those floodgates were not indefinitely on the board but had a time limit or they have some conditional on them then floodgates would be a fantastic way to help out older archetypes, without having to spend the time, money, and pack space to give them some really broken custom cards to try and make them relevant again.
    For example Weather Painters often rely on dfissure and skill drain to compete, since most of the time your hand can't get to your ED monster, and without that the deck has zero meaningful interruption on the opponents turn. The problem though is that dfissure and skill drain aren't searchable, so not only is the deck weak, but they can't reliably get to the floodgates they need to compete.
    If they had in archetype version of those floodgates that were only useable while you had weather painter monsters on the field, that'd help them a lot. If those floodgates only lasted 3 turns, or if they sent themselves to the GY when you special summon three times in a single turn (about the number of summons WP needs to stabilize) then it'd still be annoying to deal with as the opponent, but at least in addition to the normal floodgate counters, you'd know there's a clear time limit to the floodgate. You could even put a 'once per duel' clause onto the cards if you're worried about archetypes trying to just chain these over 9 turns or whatever, though if you set the floodgates end conditions properly that wouldn't be necessary. For instance in the case of my Weather Painter example WP constantly banish their monsters and then SS them back every Standby phase, so even if they did set more, they'd get a max of 2 extra turns from using 2 extra copies, which is hardly efficient.

  • @cbgg1585
    @cbgg1585 Před 2 měsíci +17

    Tbf, most who also have a strong passion outside of Yugioh have been a critic of Komoney as a whole for some time now.
    Their mistreatment of both the fans of and series including Metal Gear Solid, Silent Hill, Castlevania on top of the Yugioh stuff has been profound.
    Im admittedly invested in Konami, but I must say, they are a very tone deaf corporation. I understand the positive tone of this video, but let’s not celebrate just yet… after the $hit Konami has pulled over the years, I would at best remain cautiously optimistic.

    • @johnlucas2838
      @johnlucas2838 Před 2 měsíci

      Well considering that Bemani (Dance Dance Revolution and Beatmania) and Hudson Soft (Bomberman as well as having taken part in the Mario Party series, I believe 1-8) are also a part of Konami. To be honest, it looks like they have gone towards the Mobile Game direction.

    • @apsamplifier
      @apsamplifier  Před 2 měsíci +2

      At least in this case, the Konami that handles Yu-Gi-Oh is largely separate from Konami the video game developer.

    • @j.w.213
      @j.w.213 Před 2 měsíci

      same with Bandai, no fun to play their card games while being treated 2nd to 3rd class. And many actions of them seemed very wanted, creating FOMO etc.
      customer is king isn't their vibe, when it totally should.

    • @Ookami20
      @Ookami20 Před 2 měsíci

      Based.

  • @59squares
    @59squares Před 2 měsíci +5

    Paul calling tenpai cards "ten-pay" instead of "ten-pie", time to start another Tearlaments/Purrely thing... (fwiw, they're based on a Japanese mahjong term of the same name, so there isn't really any westernization of that term for these cards)

    • @neonoah3353
      @neonoah3353 Před 2 měsíci

      Ten pay to win

    • @MessiahKnight
      @MessiahKnight Před 2 měsíci +1

      Nothing wrong with how he says it. You and 6 other people are being picky about it. Not everyone digs into why a card archetype is called what it is dude

  • @Shi_no_Kage_01
    @Shi_no_Kage_01 Před měsícem +1

    I'm still waiting for my mother loving Red-Eyes Dark Dragoon. 😢

  • @kelvinsantiago7061
    @kelvinsantiago7061 Před měsícem

    I went to a small local tournament and saw how bad things are! (14 out of the 20 decks entered were tempai dragon).

  • @TaikunZ
    @TaikunZ Před 2 měsíci +4

    As an avid Generic Extra Deck Boss Monster hater, I give their report card an A+. I'll pretend to not see that Protoss and Colossus unban, but today we celebrate for Baronne and Borreload being gone. There's only Appolousa and a certain other card left 😂

    • @Darkmagecurt
      @Darkmagecurt Před 2 měsíci

      Is it Zeus? Lol

    • @LJK737
      @LJK737 Před 2 měsíci

      I think he’s talking about S:P

  • @werewolfjedi38
    @werewolfjedi38 Před 2 měsíci +7

    Im still sour that pendulum decks are still locked behind link summoning. We need spell cards with arrows

    • @Angelite1209
      @Angelite1209 Před 2 měsíci +3

      That would be Interesting. Instead of creating another Monster summoning mechanic, they could create Spells/Traps with Link Arrows

    • @neonoah3353
      @neonoah3353 Před 2 měsíci +3

      Or better yet, make pendulum with up pointing arrows that work in the pend zones.
      Its both a pro for pendulum summoning, and a con, since the pend in the emz points up into the opponents field, giving them room for link/pend summoning outside the emz zone

    • @6210classick
      @6210classick Před 2 měsíci

      Then pendulum summoning gets abused even more to me turbo out generic Extra Deck monsters

    • @MessiahKnight
      @MessiahKnight Před 2 měsíci +1

      Pendulum is the worst thing to happen to yugioh. They need to stop printing these cards

    • @Citizen_Nappa23
      @Citizen_Nappa23 Před 2 měsíci

      Pendulums still exist? I don't see anyone playing them anymore

  • @ryanjohndavies4092
    @ryanjohndavies4092 Před 2 měsíci +1

    An issue I have is boss extra deck monsters requiring generic materials

  • @user-kc2po1um9x
    @user-kc2po1um9x Před měsícem

    I recently got into Yu-Gi-Oh with a friend knowing I will have a hard time.Its nice hearing that some of the problems in the community will go away

  • @zombiekillerr9764
    @zombiekillerr9764 Před 2 měsíci +3

    Love how Konami underestimated exactly how powerful "Eldlich the Golden Lord" was, seeing as it can comback every single turn and return to the grave before you can do anything to it and same with targetting it in the graveyard as they can return it before you get the chance to do anything to it.
    Its probably one of the few cards that just make you feel absolutely helpless if your running your favorite decks as most decks aren't likely going to be dedicated to removing/banishing cards like this. Especially on Master Duel as its impossible to predict what your opponent is going to use and its not like you can simply go "F that I'm switching decks!". (In the physical game before you drawn your cards.)

    • @SulaccoSuperstar
      @SulaccoSuperstar Před 2 měsíci +1

      This is also a problem with D.hero Destroyer Phoenix Enforcer. If the you can't banish it while it's in the GY, or negate it, then every turn, on each player's turns they can pop something.
      I think a few cards like these need 'Once per turn/duel' effects in general, as there is a stark difference between a 'good' boss monster, and a 'bad' boss monster, or a way to make the really obnoxious boss cards more limited in how they can be summoned (eg. King Calamity taking over as the boss monster for Centur-ion).

    • @jeremiahcastle388
      @jeremiahcastle388 Před měsícem

      I’ve outed both eldlich and dpe with either called by the grave, or monster reborn sometimes if I’m running zombies of my own, I’ve even outed it with haunted zombies or book of life

  • @talenstout8324
    @talenstout8324 Před 2 měsíci +4

    Nothing should get hit, powerful things are fun, the YUGIOH community not knowing that is the problem. We need something to help bad decks, baronne and savage helped synchro decks. Why ban something and print it more, that makes it useless. Don’t go back and slow things down to an infun rate and taking away the cooler new cards. That’s the other problem with ban lists, taking away people’s favorite cards. The YUGIOH community is mostly just, ban blank.

  • @FaolanKitekaze
    @FaolanKitekaze Před 2 měsíci +2

    Tenpai might be cheaper than expected, but other things like the illusion support and raika won't be. Wouldn't go giving Konami credit on rarity decisions until we get the OCG model or something similar. Anything less and the game will still be prohibitively expensive for the TCG

  • @marcanthonyskidmore4131
    @marcanthonyskidmore4131 Před 2 měsíci +2

    I honestly think that bringing RushDuel would be a good idea. Its user friendly and beginner friendly. Quick matches and a small pool of cards in comparison to the OCT/TCG.

    • @samuelllakaj5439
      @samuelllakaj5439 Před měsícem

      I tried Rush and it was like learning the game all over again. In TCG learning a new deck is sometimes like learning the game from scratch (with all the lines and combos) and it's the same with that lv5 pseudo-waifu deck I would constantly duel against in Rush. It was bring-that-deck-over-to-TCG-and-you-have-the-new-meta level of crazy. If a beginner went to a Rush locals with only a structure deck they'd be blown away immediately, same as in TCG. The only upside I can think of is having limited staples.

  • @1997dartagnan
    @1997dartagnan Před 2 měsíci +4

    Here’s hoping Konami finally frees the pendulum.

  • @ThePokemap
    @ThePokemap Před 2 měsíci +4

    Konami is giving the NFL a run for its money on being open with its fan base

    • @rishnix
      @rishnix Před 2 měsíci

      What do you mean?

  • @sirswagabadha4896
    @sirswagabadha4896 Před 2 měsíci +1

    I think the ultimate conclusion is that they are improving but still have a long way to go. I don't want this to be a resting point for things, but I also feel like credit should be given where it's due in the amount of things that have gone right recently. There have been so many things like the rarity collection, the banning of baronne, or the reprinting of a GX set that people would not have believed could happen a year or two ago. These were issues that we had just accepted would not change, and we are finally starting to see a shift in it. Sure, there are still problems, and the ones that have been improved are not perfect, but it's a very large step in the direction that this game should be going, regardless of whether the goal is to get more new players or retain more of the current ones

  • @scheevyjenkinz8444
    @scheevyjenkinz8444 Před měsícem

    Theyre doing a limit one event in masterduel right now and I've never had so much playing that game. Ninjas make an amazing limit one deck lol

  • @CrediFilms
    @CrediFilms Před 2 měsíci +11

    Special summons should be limited! Sick of my opponent summoning 15 monsters on his turn! 5 SPECIAL SUMMONS MAX or something like that.

    • @Tony-so1zl
      @Tony-so1zl Před 2 měsíci +2

      Facts!

    • @MessiahKnight
      @MessiahKnight Před 2 měsíci

      It’s annoying when it takes them 5 minutes to get one special summon from the extra deck just to use it for a special summon before it even hits the field

    • @mateocortanage
      @mateocortanage Před 2 měsíci

      Limited? Nahh but i do like the jdea of a "lower power level" deck mode. Underpowered decks are cool

    • @johnlucas2838
      @johnlucas2838 Před 2 měsíci +1

      7 Special Summons? To pay homage to Yu-Gi-Oh! Sevens?

    • @s4ds4d
      @s4ds4d Před 2 měsíci +3

      Like Nibiru already does? The strongest decks rn don't lose to Nib coz they don't need to summon as much as something like Hero or Salamangreat, so yeah I don't think the amount of summons is the problem

  • @GhostlyNomad130
    @GhostlyNomad130 Před měsícem

    The Master Duel Tournament are super fun! Limit 1 is coming up and I am here for it!

  • @Trigger99X
    @Trigger99X Před 2 měsíci +3

    Anyone else can’t like the video? I see it at 0 likes so I’m curious

    • @yourdagan
      @yourdagan Před 2 měsíci +2

      It was a problem with CZcams.

  • @richgall5425
    @richgall5425 Před 2 měsíci +4

    I think if you own the card in real life you should be able to use it in the games they produce.

    • @AoyagiMei
      @AoyagiMei Před 2 měsíci

      Right? Imagine buying a PS game then Sony announces they will make it so you can't play that game on their consoles anymore, because they want you to buy a new game they're trying to push.

  • @JoshxDarnxIt
    @JoshxDarnxIt Před měsícem

    For a casual format, have you tried playing Domain format yet? Seems super interesting! Lots of archetype options there

  • @765craven4
    @765craven4 Před 27 dny

    I haven't played the game actively in years but every time I dip my toes in to play online with my friends I just feel like every popular deck is doing the same stuff. Play small creatures and Spells that search for the cards to make big Extra deck monsters that either stop your opponent from playing cards or just OTK your opponent. Sure, there are a few different flavors of these things, but the general goal of the most common decks I would see feels more or less the same.
    I really miss Archetypes that had strong identities, like Ghostricks, Vampires, etc, where the mechanics of the cards tie into their theme. Nowadays it just seems like general efficiency at comboing off and turboing into whatever your boss monsters are is way too easy, and high priority.

  • @OmnisArchives
    @OmnisArchives Před 2 měsíci +4

    Banning a few cards they should have banned 5 years ago, but not only specifically chose not to, but specifically chose to release those cards in such a state and then consistently refused to ban actual problem cards in that time period and proceeded to aggressively powercreep the game around a meta involving those cards doesn't restore a single shred of confidence.
    They didn't ban Baronne or Savage Dragon because of their high pickrates, if they did, more than a dozen other cards would be on the chopping block, but they're not. AccessCode Talker's been legal for years, Zeus has been legal for years, Ash Blossom's been legal for years... Konami doesn't give a shit about the health of the game.
    MTG doesn't have anywhere near these problems because they monitor pickrates, tournament metas, and, in general, they consider the power of their sets fairly conservatively. Even though they have the color pie, almost nothing printed in Magic is locked into an archetype, so you'd expect a rapidly changing meta, but NOWHERE outside of the most powerful and all-inclusive formats in the game does any card even get close to a 50% pickrate, yet in Yu-Gi-Oh!'s singular format there are unironically several cards that almost every single deck plays.
    They don't care about deck diversity, they don't care about fun... they're all in on the freemium live-service bullshit, I could go on. They get an "F", the same "F" they've received for almost 2 decades now.

    • @Koalogy
      @Koalogy Před 2 měsíci

      Dude the colour pie is what makes the archetypes in Magic.

    • @GG_Nowa
      @GG_Nowa Před 2 měsíci

      No way you put ash next to the other cards that win games alone

    • @OmnisArchives
      @OmnisArchives Před 2 měsíci

      @@Koalogy And you're not forced to play an entire deck of a certain color to run a card of that color.

    • @OmnisArchives
      @OmnisArchives Před 2 měsíci

      @@GG_Nowa Ash does win games alone, and even if it didn't, it doesn't matter, the pickrate is absolutely indefensible.

  • @obsidianbutterfly4263
    @obsidianbutterfly4263 Před 2 měsíci +7

    They still get an F- score. As long as the game continues to revolve around vomiting half your deck onto the field in a single turn, bloated effects in every zone that prevent you from being interrupted, excessive hand traps and ending by turn 2, the game will never be fixed. Getting rid of floodgates just makes combo decks the ONLY way to play the game anymore, which is incredibly unhealthy to only have one style of deck.

    • @GG_Nowa
      @GG_Nowa Před 2 měsíci +1

      Combo decks used the floodgates the most though

    • @DetroitsReaper
      @DetroitsReaper Před měsícem +1

      @@GG_Nowa then they need to stop them from doing so the most without taking them away from players who need them

  • @myrddraal5331
    @myrddraal5331 Před 2 měsíci +1

    I think apoll is fine personally. If you dont want to be nib'd you need to push for it right away for summon 5 now where baronne or borrel you could do very easily early on and not ever need to worry about comboing off. Colossus also seems fine with several decks setting cards frm the deck onto the field rather than adding to the hand and also has counterplay to negate it.

  • @aaronmikeborda3777
    @aaronmikeborda3777 Před 2 měsíci +1

    I think printing the top 4 decks from YCSes would be cool. Pokemon does it with their TCG and even though they're not tourney legal cards, casually it's great to get players' feet in the door. I bought 2 of the decks that won in Yokohama and my friends and I love going against each other with them. Structure decks are great, too, when they come with staples.
    Edit: I just thought of another thing. The Pokemon video games have a tier system called Smogon which ranks Pokemon based on usage. Keeping track of the usage of cards could help show which ones are staples for new players and which ones are overcentralizing and need to be removed from standard play. It could also be used to place whole archetypes in tiers so non-meta decks can play against ones of similar strength. Smogon is a community thing and Idk if Konami would ever do that themselves, but if it existed I think the game would benefit a lot.

    • @krele14
      @krele14 Před 2 měsíci

      Smogon-like tiering works in Pokemon because the game has ~200 viable competitive targets opposed to ~thousands of cards in YGO, and you pick a team of 6 opposed to 40. Just imagine if you had to consult a tier-list when deck building, it's such a trash idea lol

    • @aaronmikeborda3777
      @aaronmikeborda3777 Před 2 měsíci

      @@krele14 Yeah maybe just a frequency list for the cards, haha. But I think it'd be helpful for archetypes still.

  • @carstan62
    @carstan62 Před 21 dnem

    Agree with everything said here. This isn't specifically a 2023 thing, but I have been happier with the recent design philosophy for the cards themselves as well.

  • @owenfink
    @owenfink Před 2 měsíci +1

    About the developer notes for the banlist: I think it works in games like league of legends because champions exist in isolation in relation to every other champion (it's either balanced, overpowered, or underpowered), and they might explain why they made the specific change, but it's always trying to go in one direction or the other, hoping for balance (and it varies across skill levels, but that's just another factor to balance).
    With yugioh, however, a lot of cards are simply generic, and at the very least, even archetype cards can be part of an engine for a different deck. A card might be overpowered in one strategy, but a critical lifeline that keeps another strategy viable.
    Justification would require putting the card into context with other cards they see as being the problem combination, as no one card wins a duel. This would open up to accusations of "well, why didn't you hit the other card?" "why didn't you hit another card that does the same thing, but for a different deck?" "Why did you have to hit this card because it's OP in this one strategy, when it's keeping this other strategy playable at all?". This isn't even an exhaustive list, and I'm only talking about restrictions.
    In terms of easing restrictions, they'd have to made a wild claim that they've evaluated every possible use-case and determined the card at that level would not be a problem in the context of the other thousands of cards (and their millions of possible combinations that form a deck).
    TL;DR: Nothing about providing developer notes to the banlist would be practical, as there is no clear way to even define the methodology towards an objective of balance, since all cards exist only in relation to each other, and therefore the methodology is entirely subjective and easily disregarded. For MOBA games, it's always "what is this character trying to do, and how well do they do it?", but in yugioh, you can't evaluate a card in isolation.

    • @apsamplifier
      @apsamplifier  Před 2 měsíci +2

      Agreed on all points! I think it's just inviting trouble for Konami to give justifications for cards or strategies getting nerfs or buffs. They _could_ try to discuss cards in a general sense, but even that would still invite more criticism and "what about"-ism from the community that it's just not reasonable. I've mostly given up on the idea that we'll get those kind of explanations, but I would certainly still appreciate dates!

  • @doge6384
    @doge6384 Před měsícem

    This is a mindset I’ve grown to obtain playing any game. I LOVE Pokemon the franchise and played the games since I was a kid. I used to play and not care about anything I used on a playthrough.
    But once I got older and got into more competitive pokemon, I learned about natures, abilities, status effects, all these that I never considered as a kid. Now that I know what I know now I can’t really play the game without considering this stuff. When I play a new save on pokemon, its just instinct to make sure I get at least a good nature on my pokemon.
    This brings me to Yugioh. When I started playing MD, I was completely overwhelmed by meta decks and I started towards the end of spright and into the beginning of Tear 0 format so it was rough. I learned about “proper deck building” and how I need these 9 cards in any deck I make to at least compete with these broken decks. Now any deck I make I instantly have to add these cards to any because I know without them I will be doomed to never interact at all.
    The point I’m trying to get to is that meta really does kind of ruin the real fun of any game. Hell, if I play casually with friends, sometimes I can’t help but think of ways to negate it since I’m so used to trying to win and uphill battle, when in reality we are literally just trying to have fun. It’s like a poison lmao.
    But of course meta is always gonna be a thing in any online game so there is no way to really stop it. But I just wanted to say this because it really made me think of how a meta can really impact players.

    • @doge6384
      @doge6384 Před měsícem

      But don’t let this take away from the fact that this game is meant to be competitive, and anyone is entitled what they believe will get them a win

  • @Malister23
    @Malister23 Před 2 měsíci

    Another problem I have lately with konami is the strange reprint schedule, like kashtira cards got reprinted before sprights and tearlaments and now with rarity collection 2 even purrely will get reprints before sprights even get blue in any other rarity than secret

  • @marsship921
    @marsship921 Před měsícem

    I think that maybe the ranking system and match making could be utilized to pair new players whit new players? Cause rn you can find otk and ftk lollis and dragon ladies at the bottom of the ranks

  • @jonathaneustice4669
    @jonathaneustice4669 Před 2 měsíci +1

    I believe having events based on different formats of yugioh, play styles would be the best thing to do. Possibly make a domain tournament.

    • @GG_Nowa
      @GG_Nowa Před 2 měsíci

      We have full fledged multiple found side events for time wizard.

  • @JonNuclear
    @JonNuclear Před 2 měsíci

    The last couple ban lists have been great and in the right direction, rarity collection and reprint sets have been far better and more effective, upcoming decks with alternate playstyles are great. Still just need to keep all these things up a couple more years, fix the cost of archetype staples on release, provide more support to legacy and alternate formats, and work on player on boarding

  • @doctorjerbear3177
    @doctorjerbear3177 Před 2 měsíci +1

    It's hard to balance making YuGiOh interesting, but also wanting to make it accessible to new players. Take the banlist for example... As much as I am happy to see the generic boss mosters getting hit and hopefully some more individuality in deck types because of it, that also makes the game less accessible. A pretty new player staring at a board of Baron and Borrelload can think, "There's two negates and probably a hand trap... I've got to bait out those three and then I should be able to make my plays." The point being, those cards are so common that even a new player is not going to have to stop and figure out what they do. Even if they don't understand your deck or how you got to that endboard, they can look at your endboard and know what they are up against.
    On the other hand, that new player facing a Branded endboard is going to be clueless. A Branded endboard is all cards that aren't used in any other deck, and several of the disruptions are going to come from the graveyard. So until a player sits down and specifically studies how a Branded deck works, they aren't going to have any idea how to play against that board.
    Likewise with Labyrinth or any other graveyard focused deck... It's annoying, but understandable to wait and let a new player read the cards on your board. But who wants to wait while a new player reads all the cards in your graveyard to see if they have any effects. On the other hand, do you want to tell your friend that you are trying to get to start playing YuGIOh, "Okay, now that you know all these rules, all these summoning mechanics, all these keywords, these 4 or 5 most common handtraps, you also need to memorize the graveyard effects of these 50 or so cards even though you aren't playing them, because they will be played against you."
    I don't envy the balancing act that Konami has to keep up... Without new players coming in, eventually YuGIOh will die. I hate playing against floodagates, and it gets boring to see the same boss monsters in every deck. But if floodgates and generic boss monsters are the price we have to pay to keep a very complicated game accessible enough so that new players will keep coming in....

  • @jamielishbrook2384
    @jamielishbrook2384 Před měsícem

    Anyway one more point. I firmly believe we need an offical legacy format to play with for older players returning to the gake afree a bit if an extended absense wnd are having trouble learning the new meta.

  • @Koel_Hellion
    @Koel_Hellion Před měsícem

    I got in recently solely cause there was a design and i really liked it enough to come back, last time i played was in middle school so seeing my opponent summon his whole hand and draw like 5 cards on top of that and have 4 monster's set up with 2 with like attack numbers in the 3000s while my shit was ancient wasn't very fun 😂

  • @jyapp4489
    @jyapp4489 Před měsícem

    Omni-negates should only be on themed boss monsters that are difficult to get out and you need to build your deck around, and even then be heavily limited. Personally, my gold standard is something like the Accel Synchro monsters, where you really need to sacrifice a few materials for a boss monster that - while powerful - once removed can be almost impossible to get back. Yes, the Accel Synchros are powerful and a lot easier to get out nowadays (looking at you, Crimson Dragon), but 1) they aren't invincible, and 2) Junk Speeder is the real problem in those decks specifically, and that's more of a floodgate issue.

  • @LG22475
    @LG22475 Před 2 měsíci +2

    I really don't think that Tenpai will be Tier 0 and maybe not even Tier 1 in the TCG. The TCG has always been incredibly difficult for any blind second deck to dominate in. TCG players tend to deck build with a going first mindset the majority of the time. Not to mention, a lot of players in the TCG are preparing themselves for Tenpai and are finding many ways to deal with the deck. Still, the deck looks fun, and who doesn't love big number?

  • @shadowpheniox343
    @shadowpheniox343 Před měsícem

    I wish there was easy way to play casually. I also with the 5ds ds world wide turbo mode got a full game with spells having cost but only one these seem plausible

  • @ericdublinski3206
    @ericdublinski3206 Před měsícem

    Videos like this are why I love this page. I would absolutely love to have an underdog format.

  • @Auovix
    @Auovix Před 2 měsíci

    Yeah tournament entry should be as streamlined as possible so the neuron thing is cool.
    Pre registering online with a store, then registering again in person on a piece of paper is dumb and being given a pdf of blank deck sheets to print out or having to pen one in person is inconvenient.
    Checking in on Neuron would be cool too, I just wanna mingle and play the day of an event not jump through hoops.

  • @zakrekaosu1768
    @zakrekaosu1768 Před měsícem +1

    I'd like to go back to they 5D/GX Era I feel it was a good spot

  • @curtiburm5442
    @curtiburm5442 Před měsícem

    Honestly, I like using floodgates to duel against FTK and OTK meta decks. My favorite strat is building a deck using Angel 07, Majesty's Fiend, and Inspector Boarder for consistency. (Yes even in current gen Yugioh, I play a Tributesummon deck.)

  • @Penterror
    @Penterror Před 2 měsíci

    I wish they had better communication on set importing, like if youre waiting for terminal world, you just dont know whats happening with it

    • @TeamAPS
      @TeamAPS Před 2 měsíci

      Yeah, I agree. At least in this case, though, we do have confirmation from Konami that those cards will be coming in Battles of Legend: Terminal Revenge this summer.

  • @GKuriboh
    @GKuriboh Před 2 měsíci

    Wish KONAMI would promote Main Event Series. They are Tier 2 Events for Speed Duel, Duel Links, and Master Duel that is held monthly. (I know about it because I'm normally the Head Judge for it.)

  • @claudiopalana
    @claudiopalana Před měsícem

    I really wish that YGO could return on somewhat like 2015, when a duel was a matter of long consistency and good management rather than a show-off of the best combos/board at the first turn. I want to have the possibility to set 1 monster and 2 spell/trap without being obligated to run a anti-meta deck. I'm enjoying hand traps (I'm restarting playing since Pendulum release more or less), but nowadays this game seems to have lost all the strategy of carefully play one card in one turn, when 20 turns were possible.

  • @kedbastreams
    @kedbastreams Před měsícem +1

    For a spanish speaker, i dont know if you said: "cojones" at 3:41, but it was funny ^^

  • @androiduser3895
    @androiduser3895 Před 2 měsíci +1

    I want to see them give us alternate rarities of the same cards in the same pack like ocg

  • @HistiSubs
    @HistiSubs Před měsícem

    Idea... Format Change. Add a resource management system similar to DDM. The cumulative amount of summons possible are entirely derivative from your dice rolls... That is IT. The only change.