How to create a Stylized Fantasy Tree in Blender and Substance Painter

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  • čas přidán 4. 02. 2022
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Komentáře • 109

  • @EmvyBeats
    @EmvyBeats Před 2 lety +9

    I love when i find a Fresh CZcamsr that shows great promise.

  • @LunaLevoir
    @LunaLevoir Před rokem +5

    This tutorial was absolutely insightful, learned so much! For the first time I managed to actually create a tree in blender that turned out alright with textures and all, thanks to your step by step process! 🙂 Keep up your great work, it is inspiring 🍀

  • @misterrider19
    @misterrider19 Před 10 měsíci +7

    It was such a good tutorial, I had fear of modelizing trees but now I understand that it's easier than I thought.
    Thanks a lot !

  • @NorthstriderGaming
    @NorthstriderGaming Před 10 měsíci +1

    You just took my fear of sculpting and got me back into touching substance painter. Thank you very much for this straightforward tutorial.

  • @SpaceMango
    @SpaceMango Před 2 lety +4

    What a gem of a video. Thank you SO much! Exactly what i needed :)

  • @ikiyekatlananparsomen
    @ikiyekatlananparsomen Před 2 lety +4

    Very clear, short and to the point. Thanks for this tutorial!

  • @InfernalWAVE
    @InfernalWAVE Před 4 měsíci

    this video was incredible! super helpful, you're fast!

  • @amin1mrx965
    @amin1mrx965 Před 2 lety

    This is some easy to follow. i wish every single YT tutorial was like this.
    But nice work anyway, i loved this video.

  • @MJ-li7fo
    @MJ-li7fo Před 2 lety

    Thank you for sharing this! :D It's just what I needed and saved me from manually placing leaf cards.

    • @PolyRem
      @PolyRem  Před 2 lety

      Well I'm glad this video could prevent this from happening. 👍

  • @Annatar0
    @Annatar0 Před rokem +8

    How did you setup your substance painter project as it was skipped in this video?. Would be interesting to see the template, document resolution and other misc settings.

  • @karangalgotra785
    @karangalgotra785 Před 9 měsíci

    Bro even me a beginner can understand this easily, Your r Fabulous.

  • @user-fc3qo8xh6t
    @user-fc3qo8xh6t Před 10 měsíci

    dude HUGE thanx to you from me! helped me a lot! Hello from Russia!

  • @muazzamshahzaad6309
    @muazzamshahzaad6309 Před 2 lety +2

    excellent tutorial! plz upload more

  • @_MKVA_
    @_MKVA_ Před 11 měsíci

    Okay firstly I'd like to say that I have subscribed. Very comprehensive tutorial and I much appreciate it, you definitely deserve more subscribers. My only critique would be that it would be awesome if you would describe why you're doing some things, using some modifiers or changing certain values or toggling certain boxes, but besides that, great job!!

  • @frenki2514
    @frenki2514 Před 2 lety +1

    bro you are a legend tnx for your tutorials

  • @visionizer
    @visionizer Před 2 lety +3

    Sehr hilfreich. Danke 🙏

  • @bigboss9150
    @bigboss9150 Před 2 lety +3

    The best stylized tree tutorial out there. Thanks!

  • @darkscorp4415
    @darkscorp4415 Před 8 měsíci

    Very good tree!

  • @ayron419
    @ayron419 Před 2 lety

    Love the tutorial!

  • @Sprigatito687
    @Sprigatito687 Před měsícem +1

    This will come in handy for chapter 2 🦓🤹

  • @breeze8512
    @breeze8512 Před rokem

    great vid! out of curiousty did you pack your uvs better that you didn't share in the video? im kinda confused on that process, once im in substance painter my material looks messed up. thanks!

  • @OliverLopezNegrin
    @OliverLopezNegrin Před rokem

    Thanks so much for it! I appreciate it

  • @vittorioconti3665
    @vittorioconti3665 Před 2 lety

    awesome flow

  • @MurderHoboRPG
    @MurderHoboRPG Před rokem

    dope. can you also do this for 3d printing. So no textures. No "fake leaves" just a sculpted solid asset ?

  • @ezreal3644
    @ezreal3644 Před 7 měsíci

    Hey. I love this tutorial. Easy to follow, and very polished. I have one problem right at the end tho. When I make instances real and join them with the rest of the tree, the way the leaves interact becomes wierd, so the overlap in super wierd ways. Any ideas?

  • @bigadingm5908
    @bigadingm5908 Před 2 lety

    hello thanks for this tutoriel, but i could not find the curvatur generator and dont know how to installit

  • @gouliouannie2955
    @gouliouannie2955 Před rokem

    thanks so much. very useful and clear tutorial. my question is how to import it on unity and get the same result?

  • @mxria1447
    @mxria1447 Před 4 měsíci

    hey i am trying to make a twisted branch and i am following ur steps for the trunk but when i try to smoothen out my branch to get rid of sharp edges, it goes kind of inside on itself

  • @glitterri
    @glitterri Před rokem

    how do you download the tree from the link?

  • @shprxt
    @shprxt Před 2 lety

    i cant understand how u did alfa chanel for leafs..

  • @hirtiy_lisenok
    @hirtiy_lisenok Před rokem

    HOW TO APPLY THIS MODIFILER ?

  • @Daisuke159
    @Daisuke159 Před rokem

    Are you making a tutorial or speed running???!!!

  • @nottutorials2843
    @nottutorials2843 Před rokem

    Lovely ^^ One more subscriber !

  • @Basma_Gamer
    @Basma_Gamer Před 2 měsíci

    I cant delete the deformed spheres behind the leaves what is the solution???????

  • @Technocyde
    @Technocyde Před rokem

    Easy to follow and beautiful results. Thank you! Substance Painter is a game changer too. Wish I knew about it sooner!

  • @Damian_h
    @Damian_h Před 2 lety

    Thanks brother.

  • @MatToha
    @MatToha Před 20 dny +1

    I HAVE ISSUES ON 7:03. WHERES THE DEFORM SPHERE??

  • @DerpyDude-nr2iy
    @DerpyDude-nr2iy Před 2 lety +1

    amazing tutorial! this is the best stylized tutorial i could find. one question though - could you make a video or explain how you go around firstly baking and exporting into substance painter and blender, and how you would go around importing the final result into unreal for example?

    • @PolyRem
      @PolyRem  Před 2 lety

      Thank you, if you want to get the model into unreal I would simply export it as an fbx in blender and drag and drop it I to unreal. Same thing for substance painter, just drag and drop the low poly model as an fbx and on the right side there's the bake button. In that Window you can select the high poly model to bake.
      Hope this could help

    • @DerpyDude-nr2iy
      @DerpyDude-nr2iy Před 2 lety

      @@PolyRem thank you for the help!

  • @dr.nasserhamed451
    @dr.nasserhamed451 Před 9 měsíci

    excellent

  • @lilcarpet
    @lilcarpet Před rokem +2

    i followed the tutorial perfectly and have ran into so many problems. my tree looks absolutely notthhhhiinnnggg like urs. mostly when im in substance

  • @catmakesmusic182
    @catmakesmusic182 Před 2 lety +2

    Thank you so much bro! best tutorial on the internet. keep up the good work. a quick queation did you import high poly tree or low poly tree to substance? there was only only 1 tree.

    • @PolyRem
      @PolyRem  Před 2 lety +1

      Thanks for your comment. I imported the low poly tree into substance and selected the high poly model when baking the model.

    • @catmakesmusic182
      @catmakesmusic182 Před 2 lety +1

      ​ @PolyRem just as i thought. thank you.

  • @shinso8936
    @shinso8936 Před 2 lety

    Nice vid

  • @Hashirama_Sinju
    @Hashirama_Sinju Před 2 lety

    very nice. as i reached the substance painter i said this is must be inspired from StylizedStation.

    • @PolyRem
      @PolyRem  Před 2 lety +2

      Yea almost everything I know about substance painter I learned from stylized station. They make great tutorials

    • @Hashirama_Sinju
      @Hashirama_Sinju Před 2 lety

      @@PolyRem thanks for reply. i would like to ask you if you did transfer the normal of the leaves to a custom shape like a sphere. this tip could improve a lot the shading of the leaves especially if you export the mesh to Unity or UE.

    • @PolyRem
      @PolyRem  Před 2 lety +1

      @@Hashirama_Sinju No I havent tried that yet but i gotta try it, thanks for the tip!

  • @monicasloane4546
    @monicasloane4546 Před 11 měsíci

    do you need to also unwrap the high poly mesh?

    • @PolyRem
      @PolyRem  Před 11 měsíci

      No, just the low poly one

  • @lahza9555
    @lahza9555 Před 2 měsíci

    Thanx

  • @astralwolf6000
    @astralwolf6000 Před 2 měsíci

    When I add the remesh modifier my tree is missing branches, when I turn it up parts are still missing.

    • @manojanime4k
      @manojanime4k Před měsícem

      I was just having that exact same problem lol. I just selected the whole shape in edit mode & pressed f to fill all the faces & then added the remesh modifier

  • @ArgotArgot
    @ArgotArgot Před rokem +1

    the only thing in this tutorial that worked on my mesh was the basic color changes and the leaves. I triple checked to make sure everything i did was done the same exact way but nothing worked. Even the baked lighting just turned my mesh solid white and the dirt map had no effect and the curvature also did nothing.

    • @PolyRem
      @PolyRem  Před rokem

      Did you bake the mesh?

  • @jlespinosa617
    @jlespinosa617 Před 2 lety

    hello! when i tried to bake mesh the tree on the substance painter, 3 baking processes failed. what do i do?

    • @PolyRem
      @PolyRem  Před 2 lety

      That's kinda hard to say without seeing the errors but maybe this can help forum.substance3d.com/index.php?topic=30141.0

    • @jlespinosa617
      @jlespinosa617 Před 2 lety

      @@PolyRem It worked!!! thank you so much!!!

  • @radhinnasywanabyasa1673
    @radhinnasywanabyasa1673 Před 2 lety +1

    nice vido

  • @TheEc1ypse
    @TheEc1ypse Před 5 měsíci +4

    The tutorial was good but you didnt explain some parts well enough and you go too fast. For instance, I had to figure out how to export the materials into blender cuz I am brand new. Also, how tf am I supposed to get to the finished result? I see a brown tree at the end, you do not show us how to actually display the finished product.

  • @melloooww
    @melloooww Před 3 měsíci

    May I havethe first first part 😢😢

  • @Georgooo
    @Georgooo Před 2 lety

    Hi, Substance painter textures distorted once I import them into blender why?

    • @PolyRem
      @PolyRem  Před 2 lety

      Did you maybe put them onto the high poly model instead of the low poly one?

    • @Georgooo
      @Georgooo Před 2 lety

      @@PolyRem Oh maybe, thanks

  • @iconlenny
    @iconlenny Před 2 lety

    danke laurin

  • @cachalot9338
    @cachalot9338 Před rokem

    at 2:14 your model is quite low poly (like mine) but after that there's a skip and your model gets really smooth, can you expalin how ?

    • @PolyRem
      @PolyRem  Před rokem +1

      Right click - shade smooth, but make sure that the remesh modifier is Applied

    • @cachalot9338
      @cachalot9338 Před rokem +1

      @@PolyRem I didn't even think of that, thank you !

  • @memekcz4746
    @memekcz4746 Před 2 lety

    I have white edges around leaves, you don't know how to fix it?

    • @PolyRem
      @PolyRem  Před 2 lety

      I sometimes have those in the material preview but they shouldn't be visible in rendered mode

    • @memekcz4746
      @memekcz4746 Před 2 lety

      @@PolyRem well they are in my

  • @EddyV101
    @EddyV101 Před 10 měsíci

    wow! Just saved me 50$ a month.

  • @giverproject4235
    @giverproject4235 Před rokem

    Is there a way to contact you guys for bussiness inquiries?

    • @PolyRem
      @PolyRem  Před rokem

      Yeah there is: polyrem.business@gmail.com

  • @Indigo1323
    @Indigo1323 Před rokem

    dont understand why my translucent not working?.. background filling black

    • @Indigo1323
      @Indigo1323 Před rokem +1

      nvm, i found problem. Alpha Clip in Blend Mode

  • @aneeshdissanayake3067
    @aneeshdissanayake3067 Před 2 lety

    can i download this model

    • @PolyRem
      @PolyRem  Před 2 lety

      Not yet but I'll try to upload it soon.

    • @PolyRem
      @PolyRem  Před 2 lety

      been pretty busy the past days but you can download the model now: polyrem.gumroad.com/l/pupsn 👍

  • @mufgada
    @mufgada Před 2 lety

    :thumbsup:

  • @damjanzugic6343
    @damjanzugic6343 Před rokem

    So in the end, the finished stylized tree has 250k triangles or I am missing something?

    • @PolyRem
      @PolyRem  Před rokem

      It shouldn‘t have that many, did you remesh it like at 1:55?

    • @damjanzugic6343
      @damjanzugic6343 Před rokem

      @@PolyRem Tbh I am retopo manually, I was just watching stats in top left corner but I guess it takes into account both of the meshes that's why it's a big number.

  • @bloodybunny7689
    @bloodybunny7689 Před 4 měsíci

    6:53 I combine with ctrl J but it doesn't work...

    • @x.faisii
      @x.faisii Před 4 měsíci

      it works in Object Mode only

  • @Jasmindreamable
    @Jasmindreamable Před rokem

    good tutorial,, but i don't have dobe substance yet so :")

  • @Mabbdaa
    @Mabbdaa Před 9 měsíci

    Why use substance paint? Just use blender for texturing?

    • @PolyRem
      @PolyRem  Před 9 měsíci +1

      Blender has become pretty good for texturing but substance painter in my opinion is still a lot faster and more comfortable to use

  • @jakesullivan3619
    @jakesullivan3619 Před 2 lety

    check out instant meshes for retopology :)

    • @PolyRem
      @PolyRem  Před 2 lety +2

      thanks, I´ve been looking for a good retopology addon the past weeks. I`ll definitly give it a try!

  • @Professor.Farnsworth
    @Professor.Farnsworth Před rokem

    Save for the fact that I dont' have Surface Painter and thus had a wee bump in the road when it came to baking, all good :)

  • @Cinbad
    @Cinbad Před 4 měsíci

    i dont have adobe :C

  • @ruepelmarkus394
    @ruepelmarkus394 Před 2 lety +1

    wie geht das?

  • @Reppnek
    @Reppnek Před rokem +1

    Should have been said that this is for presentation only, and not a game asset.
    125k faces for an asset, especially one that will likely be multiplied is insanity. Pls keep that in mind.

  • @intoxicz
    @intoxicz Před 2 lety +1

    Me, who's pc can't run substance painter: 😔

  • @TheAngelArrow
    @TheAngelArrow Před rokem +1

    all this nice stuff for the tree then the leaves get 0 effort and are just slapped on and it looks ugly af 😪

  • @iconlenny
    @iconlenny Před 2 lety

    bitte push mich

  • @mufgada
    @mufgada Před 3 měsíci

    mach halt wieder mal was

  • @thefulgur7022
    @thefulgur7022 Před 2 lety

    e
    ,e