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Devolution of the Gaming Industry (Shooters)
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- čas přidán 19. 02. 2017
- A look at how games have changed, especially the Ai and what we can do to stop it getting worse.
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Games were better back then but now the graphics are just better! Why the fuck can't we have both?
The Violater 260 its sad to say this but there are a lot of casual gamers out there that believe all the hyped up gamess and think any game is a 9/10. with all the cheap unskillfull mechanics hand holding etc. they love it.....
The Violater 260 they make more money from these casuals than they do from people who want a proper game. a game that challenges a person.
^This. People don't like working for progress, they want to breeze through the game on the hardest difficulty and feel like a god. They don't work for progress, so they will not get that feeling of satisfaction when you overcome a difficult obstacle (Ala Dark Souls or Ninja Gaiden).
And when casuals meet a difficult obstacle, they bitch about it instead of try to beat it. And so companies lower the skill ceiling.
but xray vision takes skill! I have to press a button to see through walls!
Because the publishers are lazy!
Guys if you want to have a discussion about this please post game names, it's no good saying games are better now and then not post your proof. Also this video is concentrating on shooters not RPG or RTS games, if you watch the video all the way through you would realise this :)
Worth A Buy I'm about halfway through, I clicked it as soon as I got the notification bell ;)
I feel like Mount and Blade Warband would be right up your alley, but I don't think I've heard you mention it. Huge battles, good combat, and a really detailed economy. See at first I thought For Honor might be similar with huge battles and nice sword combat, but it is nothing like it at all.
Masaya Soro No, he has mentioned it in his E3 video where he talked about Bannerlords
Masaya Soro Warbands was amazing btw
Far cry 3
AAA ruined gaming, look back when Quake, Half Life and the such were groundbreaking, there were no 'AAA' games, gaming was still frowned upon, no major companies had yet started exploiting the 10-year olds.
That's not true at all. Many classics like all of the rainbow six and ghost recon games prior to 2005 were all published by Ubisoft, and yet a lot of those games were masterpieces, an I still play them to this day.
@@63Hayden First of all games like Half Life started in the late 90s bud, second back in the day Ubisoft still wasn't the tech giant it is today, they actually made top tier quality games with the player's entertainment 100% in mind; AAA games largely had yet to exist, even titles like the first Call of Duty and even COD Big Red One weren't "AAA games" yet.
There were many 'AAA' titles in the 90's and early 2000' and they were referred to as 'AAA' titles.
this is very similar to the "music is not good anymore" argument: you're just an ignorant person that lives in a buble and all you know is what's popular (which is why it's so ironic). gaming isn't ruined in fact this is a great time for gaming. also, people forget just how many broken games existed back then.
I predate pc gaming, and you are wrong. AAA games have been around since then, the difference was if it was shit back then there was no massive internet push trying to convince you otherwise and the game died out pretty quick. There were no release day patches, there were no micro transactions, there was no xray vision. AAA games were exactly that, AAA.
Redfall
hahahaha
Halo Wars 2, Wild 8 and Horizon Zero Dawn will all be Wabbed very soon.
Can we expect a for honor wab or is it not your cup of tea? I'm sure it's not great with a mouse/keyboard being it's a fighting game.
Worth A Buy interested to see what you'll think of horizon
Worth A Buy Mack what do you think of the new upcoming game identity ? I personally am worried it will be just like no mans sky over hyped
I noticed a few new games looking like NMS tbh
horizon zero dawn is apparently getting a lot of hate from usual young xbox players and from other people, but is getting critical acclaim from gaming sites and channels. the only way to find out is to play it. triple A games are so overhyped now by the time it comes out it can't possibly live up to whars been offered
I blame Call Of Duty ....That franchise has hurt the gaming industry like no other.
CoD4 marked the downfall of the series and the start of the infinitehalobullshittripleAshooterclone era
I never liked COD4 can't tell what people see in it
Because that's one of the earliest easy first person shooters centered on story?
I don't hate halo and a game doesn't have to be difficult or deep to be good, but it's not as special as everyone says it is *to say it's way more innovating than CoD* and the creator of the video also blames consoles for "casualizing" games while saying Halo: Combat Evolved (the most popular console shooter back in the day) was good.
J G I don't dislike halo, I dislike other games trying to be halo when they used to be barebones old school shooters
I asked myself the same questions, Mack, and here's my theory: Back in the day "gamers" were a relatively small, passionate community. Either you were a gamer who spent a lot of time, money and thought into gaming or you weren't (hell on Windows 95 you had to be a partial hacker just to get some games to run). Today, *everybody* is a potential gamer, even a 5 year old with an iPad. That's why the industry is making their games more *accessible*. That's the word for it: Accessibility!
We, the "passionate" gamers, still exist, but we only make a small percentage of the market. So let's be honest, why should a AAA developer not implement X-ray vision and all that shit into their games? To make us 10% happy and lose out on the other 90%?
It's very sad, yes, but over the years I have accepted it.
There should be passion enough in the gaming industry, and there is enough money (!), to make some dedicated games for the minority audiences, too. Just like in the film industry. Games for adults, for people who want more realism and harder decisionmaking, for people who want genuine strategic and tactical implementation, or for people who just want a well told story to go through.
jajaj what a load of BS, you're remembering a very fantastical version of gaming.
Games designed and created for the lowest bidder... 🥴
Stalker represents one of the the last great FPS experiences in terms of old-school mechanics. No markers, no bullshit. Puts you in the world and you have to figure out what to do and how to do it. Only vauge mentions of where you need to go to find the next objective. No hand-holding whatsoever. And the result deeper, is INFINITY more satisfying when you finally figure things out, overcome the challenge and get through it. Too many modern games have a big marker just pointing at what you need to do, its so mindless and shallow.
I don't think it's just youngsters driving it. I'm 40 and I know people my age who get home from work and just like being couch gamers (even on pc) and shooting dumb NPC's in the head without thinking too much. I hear people complain they have a backlog of games they have to get through as if it's a chore to just get over with as quick as possible. We have quantity over quality at the moment.
Asa Stewart especially if your in steam
Asa Stewart Well there is reason they have casual games
Having actual hard mode and easy mode was made exactly for that :) Make games harder for people that want that :)
+startide The problem is a lot of devs don't change the gameplay or AI for hard mode, they just give enemies more hit points and they do the same dumb stuff they do in easy mode.
It doesn't. It makes enemies wear supa-mega-nano-armor and gives them rocket launchers. And gives you a pair of underpants and a stick.
Mack you're my only hope
@SharkTank you fucking idiot
Living proof that religion causes arguments and fights... 🙄
@@Tmaster2006YT wars too 🤣
Metal gear solid 5 was one of the worst atrocities in gaming history. I've never been more upset about being misled into spending $60 by "10/10" "GAME OF THE YEAR" fanboy hype bullshit. I'm surprised you didn't use more footage from that game to prove your point, although the 2 clips you covered were more than enough to show how stupid the AI is. Beyond the ridiculous AI though, that game was just a boring, lifeless compilation of side missions set in an "open world" that gave you 0 incentive to explore. MGS:V is basically if "Just Cause 3" pretended to be a stealth game.
sixpou check out his 'worth a buy' of mgsv if you haven't already
I have. It was the last time I bought a game before the WAB came out. I would've just returned it on steam too but I spent damn near 2 hours just to get out of the prologue with all the cutscenes and such. Then by the time I figured out the game was garbage, I wasn't able to return it.
Nowadays devs know about Steam return policy and make adjustments, so you can't judge whole game before it's too late.
***** yup sons of liberty was awesome
wanted something like that
lol I played 4 hours according to steam. I barely even touched the main game and wanted to kill myself
I'm very late to the party, but I just wanted to say I've just spent most of my weekend going through your excellent channel. Well done, sir. I love your work. Please keep on keeping on. Peace, brother!
Flashpoint was fucking rock hard.
agreed. i remember that one mission where you are alone and retreating through enemy lines. HOLY FUCK was that intense, i have tried to beat this mission for weeks. Felt like a Personal Hell. In the end i only made it through luck. Very glad that every Arma game has one of those type missions still. Brilliant game even today
I feel the Resistance Expansion for the original OFP has never been equalled. You have no hope of beating the Russians in a stand up fight so you are forced to be creative. You have crap default weapons and have to balance scavenging better Soviet equipment with exposing your team. If you lose your experienced fighters and medics, they are replaced by noobs. It really felt uplifting to boot Guba and his goons off Nogova despite everything stacked against you.
Ohh the original ARMA!
Fun fact, the Resistance expansion was largely inspired by the 1968 occupation of czechoslovakia by USSR (BIS is czech studio). Except, there was no resistance IRL.
F.E.A.R. Was the first game I noticed AMAZING A.I. Years later I still remember this moment: I was in a warehouse, up in the catwalk area. I saw some enemies below, but they hadn't see me. I popped some shots at them and hid, here's where the A.I. magic happened: I watched as two enemies ran down the aisle (between the two warehouse racking), then stop at the corner (from where I shot they thought I was down the other aisle. One enemy peeked around the corner, then he sprinted to the next cover thinking I was going to shoot him. It just took me by such surprise. I was used to enemies just walking/running towards you and firing blindly as they died. It was amazing to see the A.I. actually use strategy to try and get the upper hand.
MrrQuackers The part in F.E.A.R that amazed me was when I was camping inside a small room in a parking garage. I was ducking in and out of it shooting the AI when literally they had distracted me and knocked over a soda machine and covered the exit to the room. The AI then rushed me but since they blocked the exit from the room, I only could run towards the AI. Brilliant.
Yeah and I bet that was the last time you saw Ai like that :(
While you do sound much more educated on this topic than me, didn't STALKER have relatively good AI? I heard that there are unscripted faction wars or something like that between the AI and the player can get caught in such a fight. Regardless, the example Mack provided with HL2 in the video showed the AI was capable of performing more advanced actions in comparison to the Sniper Elite footage. Both were in small confined areas but had the HL2 AI "smoke" Mack out, while the Sniper Elite bots did nothing but shoot in place. Oh and about your statement "I doubt we'll see an actual "smart" AI in any video game for decades to come." I think this may come sooner. The developers of Blitzkrieg 3 announced today their new AI called Boris that's the first "neural network AI" in an RTS game. Unlike most strategy game AIs, this one will not cheat and learns information the same way the player does. Here's a link www.dsogaming.com/news/blitzkrieg-3-will-be-the-first-real-time-strategy-game-featuring-neural-network-ai/
a good one is xcom enemy unknown
Alec B
Yep STALKER had a pretty decent AI except for the homing grenades (in the first or 2nd STALKER?), even behind cover and under a roof, if you hear "GRANAAADA" you're dead.
2017 Mack sounds so fresh and calm and interested
2019 Mack: if only you knew how bad things really are
imagine 2021 mack xD
dude hear him now is like he is having a breakdown.
Wow is this really 2 years ago? It just got worse and worse.
@@cyberdemon7694 it really does, games play them self now :( almost.
give y'all an update... Mack has his own breaking point, for Racing game, you can see how he's finally fed up with Need for Speed Unbound.
On other game, well... his compilation of 2022's worst game got you covered. All I can say is he still give us the entertainment and insight we need, thank god for reviewer like Mack.
I wasn't ready for these feels Mack
*grabs biscuits*
total biscuits?
Na. but apparently he beat his cancer, again.
necropig he has terminal cancer? there's no beating it
I def seen something about him going into surgery and loads of positive comments and likes on the tweet.
Found it
twitter.com/Totalbiscuit/status/824665538823647233
I feel like games are becoming more like tech demos than games, I enjoy some games but a lot let me down so much
Yeah it's kind of funny. They show off the tech but never use it.
How can any self-respecting PC gamer not thumb this up?
LOL most PC gamers have no self-respect to begin with.
Cuz PC gamers these days called as virgins living under moms basement such a shame we put on ourselves..............
This video is ridiculous games are great. Stop playing video games if you dont like it
This is an important video that should be shared as much as possible.
What alternative????? The alternative is that the developers to learn from Half Life! It's in the video you asshole!
@OG_Dacs not being one, are one.
100% agree
James Reveley
95% agree that you 100% agree.
98% disagree that you both 80% agree.
8 game devs watched the video mack.
Out of curiosity how do you know? Would like to see their reactions.
There were 8 thumbs down when i watched the video.
that joke stopped being funny the first time it was attempted
Im sure he is a lot of fun at parties.
lol
One of the better videos on the channel honestly, spot on Mack!
I love Operation Flashpoint. Started re playing Hidden & Dangerous 2 the other week. Been really enjoying SWAT 4 as well lately. Gotta go back to the older games and hope for things to improve. Its funny because im 19 and already feel like most games these days are shit.
TheGoodStyle I'm in the exact same position mate.
You're an old soul, mate :)
Mack, you always make my neck hurt when I watch you.
Too much nodding in agreement
The old Thief games vs. Thief 2014 is probably one of the best examples whats wrong with this messed up industry.
Most people already expected, Thief 2014 to fail. And it did not disappoint to fail massively in every single aspect possible, aside from the visuals.
For the fact alone, that so many people anticipated this failure. Speaks volumes about the non existent standards this industry lacks and desperately should be enforced!!!
The DarkMod is a free of charge Thief like standalone fanmade game. And it wipes the floor with Thief 2014 that came from a triple shame developer who had enough money up their arses to create something good and intelligent! Now they ruined the Franchise!
Thief, Arx Fatalis, Dark Messiah, Severance - Blade of Darkness, Rune, Jedi Knight, Fallout 1&2, Gothic 1&2, Bloodlines.
These games are amazing. They have their problems but did at least one thing so good. That the gameplay downright outweigh the flaws. And they simply put modern games to shame!
Today, the shoddy gameplay is part of the reason why modern games just suck, on top of all their bugs and flaws!
We don't even need innovation anymore. Or just a little bit. What we really need is quality. Just quality for F.sake!
But todays games, are just dumbed down ultra casual button clicker. No intelligence is required to play these games.
There are icons everywhere to lead you to your goal.
Most NPCs even tell you how to solve the "puzzle". Why even bother the player in the first place, if you solve it for them?
Modern games even increased the quantity of annoying gameplay elements, that already sucked back in the days.
Why is Alien Trilogy (DOS/PS1) still better and more horrifying than Alien Colonial Marines?
What about Space Hulk Deathwing? Such overpriced underdeveloped broken bullshit this game is!
Why is Fallout 4 the biggest pile of dumbed down shit Assheadthesda ever released? Its ugly, it runs bad, its broken - the gameplay balancing does not exist!
And the list goes on.
Maybe the userbase has become as stupid and uneducated as the developers itself. Or they just don't give a shite.
Look at the Wichter 3 for example, and how every casual gamer and asinine self proclaimed critic praises this game to the heaven. When the game only excels in Stories and Story telling and definitely not in its broken gameplay:
The combat system and the general controls including the entire UI are bad. The devs admitted this by half fixing the UI and control mechanics giving it an option in the menu. Still half assed. The Witcher 1 has better combat moves.
But the entire game balancing itself is a huge mess. And that is the main problem the Witcher 3 suffers from. They also admitted this flaw, by half fixing the game balance multiple times. They still failed to fix this.
But they added an "enemies stick to player level" option in the menu as well. Still far away from good work.
-Plot twist, the leveling system in this game, shouldn't even exist in the first place! A LVL 50 Geralt sucks up Dragon punches by the dozens.
But a needle to the heart or a blunt stick to the back of his head can kill him and probably every other mortal in that world.
Thats why the Witcher3 and the suspension of disbelief are no friends. When it should go hand in hand, Lore and Gamplay alike.
That is the crime the devs of CD-Project Red committed. Failing their own Lore and balancing accordingly towards the Lore. Shame on you!
Amen, well said!
This reminds me of when Ubisoft made Might and Magic X, aside from some bugs it was a pretty good game that almost stayed true to the originals, for such a small budget.
But i remember people complaining in the steam forums saying that "This Game SUX its hard and unfair" or "I don't know where to go for my quests, there's no markers, stoopid devs" or "This monsters impossible to beat i quit, refunded".
I just shake my head and realize this is why we don't get alot of Crpg's anymore which was one of my favorite genres of pc gaming.
First of all its a game that doesn't hold your hand and you have to actually read and listen to the npc's giving the quest, then you have to think.
Second, your not meant to be able to take everything on that you encounter in the world, there are areas your meant to come back to once you leveled up a bit and explored, also helps to read a bestiary to find what elements certain monsters may be weak too.
I could go on and on for other examples but i'm tired
but you get the point.
Gameplay isn´t king, and neither is story, It´s like some youtuber once said, can´t remember if it´s ACG or TB but if one of the other takes the game to a new level, one aspect can be forgiven.
Witcher 3 isn´t the best game ever and it sure has it´s flaws. But I can forgive the button mashing nature of its combat simply because the world is fucking amazing! Every single side quest feels massive and if you spend enough time they alone build this world and make you care about it.
I can´t, for the life of me, figure out half life 2 is worshipped like the best thing since sliced bread. Yea, it can be tough but that´s it. The AI isn´t godly amazing. For its time it was but now? No sorry bro, if you want crisp AI I suggest you go and play some MH4, because that´s how AI is supposed to be.
If the story/worldbuilding is great and innovative, I can forgive shoddy gameplay. If gameplay is fresh and exciting I can forgive a pisspoor story and shitty NPC characters.
And if you think every game was better in the past: Fuck off! Take your nostalgic goggles else where mate, because you aren´t helping to improve the gaming community or development any better than those blind twats who claim No Man Sky was the best game ever and we were to blame.
alturius4 Gameplay IS king, because gameplay is the only videogame-feature that makes this form of media stand out from music, movies and books.
In games YOU have to determine what to do next and nobody will decide for you what will happen next. The fact that The Witcher franchise gets critical acclaim despite its gameplay being absolute mediocrity says more than enough about our (consumer-)standards.
And don't get me wrong, I do nevertheless respect CDProjektRed for what they have done for their consumers, but give it some time and they will inevitably turn into another Ubisoft because money they get from their rabid fanboys (who shat on Fallout4 just because) speaks for itself.
Okay then please do explain to my why Half Life 2 is so much better than any other shooter that came out in that time period? If you aren´t a fan of Half Life 2 or shooters, please feel free to provide some insight on another game you enjoy :) I just want to understand your way of thinking.
The core gameplay in the Witcher 3 isn´t in the combat. It frankly never was their strong suit wich was crystak clear in Witcher 2. And CDPR knew this, so they decided to place their focus on what they did best: World building and quest design. And honestly, they hit the ball right out the park in that aspect.
Exploring, experiencing and interacting with a world is also a part of gameplay my friend. Not just combat or driving mechanics.
Combat in Dragon Age Origins is pretty standerd, let´s be honest. Yet the gameplay is considered amazing! Why? Because their world building was great, quests were interesting and the overal development of the story was great! The same with Witcher 3: Yes the combat may be button smashing and pretty easy, but that isn´t twhat made the game great. What made the game great was moments where the world felt alive and where side quests were (more) engaging as the main quest.
And you say that the player needs to decide what happens next? Isn´t that a core feature of Witcher 3? Yes the main quest may be lineair but you can finish side quests whenever you want: And a lot of them even impact the ending that you have. Half life 2 gives you no choice at all! You go follow the road the game provides to you, or you quit. No turning back, no way to impact the story no nothing. You press W, you aim and you click to shoot. The end :)
Absolutely spot on Mack. Such a shame that games today have ditched all the things that made them great in the first place, and for what? Easy money.
Now look at them yo-yo's that's the way you do it
You play the guitar on the MTV
When I picked up For Honor the first thing I thought about was that the old Jedi Games were way better. I just did not like that lock-on combat, its way too try hard.
Almost 5 Years later and you're still right. I've been playing the Conflict games from early 2000s. Similar to those Hidden and Dangerous games. The first four games they improved the formula with every release. Improved AI, Mechanics, etc. In Conflict Global Terror idk abut Conflict Vietnam but they try outflank you and kill you. If they get close enough they will rush up and attempt to kill you, avoid grenades unless an enemy is scripted, etc. They still had near infinite spawns in areas but i think its forgivable for back then. The squadmates you have aren't just there like most shooters these days. The PS2 gen was one of the greatest eras in gaming. Many companies actually taking risks. There is so many games that were so different from eachother even within genres, there was no standards. Gaming still wasn't mainstream. They had to make good games.
I agree with you on some points and strongly disagree with you on others. Most of the arguments you made in the video were all subjective, and not necessarily the case for a lot of games. I personally think gaming today is leagues ahead of anything we've ever had before, but to each their own. With that said, keep doing your thing man, at least you're not a suck up like 90% of CZcamsrs and "gaming journalists" out there. I like your content BECAUSE you're opinionated. Cheers Mack.
All I see are words, I showed evidence, tell me these great shooters that are better than H&D, Fear etc
"tell me these great shooters that are better than H&D, Fear etc"
The new Doom...?
Worth A Buy Just saying I disagree with you. I didn't attack you, didn't call you names... You're mad at the wrong people. You have the right to say whatever you want and people have the right to criticize it. That's how it works. And I don't even think you read my entire comment, to be honest.
markotark Bioshock...
The new Doom didn't have the caliber to match the old ones. It was to much of a "go from arena to arena, get locked in and kill everything", rather than having cramped corridors filled with monsters and no spewing hp and ammo everywhere. It was a step in the right direction though, fun game.
ever played any of the STALKER games mack?
cracking old skool games imo, still being modded all these years later!!
Today gamers aren't worthy to play S.T.A.L.K.E.R. Such an awesome game. Strelok the boss!
Only one of the stalker games i liked
The other 2 i had fuckin major issues and glitches
Rockstar has never made a bad game, if you ask me they're the best developer in the industry today. I am confident Red Dead Redemption 2 will be amazing, quite possibly the best game of the year.
My vote for Psyonix. They took more than a decade but made an INCREDIBLE, OUTSTANDING game!
Rocket League
The increase in popularity of gaming in general is the reason for the decrease in quality. More gamers = bland generic games that cater to as many people as possible. Its a catch 22, more gamers means more money being pumped into the gaming industry which is a good thing for us but also you see the same flavourless passionless games that are bland and don't offer much. We have an ocean of games with as much depth as a puddle. The gaming industry is like any other mass produced product out there. We caused this unfortunately.
It's a hard choice really. We don't want our hobby to be a minority hobby for cast aways, but becoming more popular has its consequences.
Lowest common denominator. Very true.
Bushes are so small now days....
Wouldn't be good for sales if players had a hard time seeing their enemies while their enemies can't "see" them, eh? Imagine how angry little Timmy would be if a bunch of leaves were covering his screen while he was sneaking.
You don't mean bushes made of plants, am I right...? lmao
Max Break. the pussy or real bushes like plant green thing?
I guess the young generation of gamers never experienced those good old games, they grew up with X-ray vision and dumb AI, so they can't compare it with the old games... that kind of bullshit is normal today.
am just 15 and my first PROPER fps was the original flash point from the 90s and my favorite fps is swat 4 everytime i see these new games with wall hacks and shit i just cringe and curl into a ball
Im an old gamer but I never played PC games and still I can agree that Resident Evil 1, the original Tomb Raider, MGS 2 were brutal. I recently downloaded the remaster of Resident Evil 1 and quit playing after 10 minutes.
Not a good idea to generalize in this case. I'm 16, and grew up playing games like the original Ghost Recons (which by the way I hate the direction they've taken the franchise) play games like Dark Souls, Killing Floor, Team Fortress 2, have played and liked games like God Hand, MGS3, Resident evil 4, you get the picture.
I'd almost forgotten how good games used to be until this video! When I think about it the golden age for PC games was probably the late 90's & early 2000's. Thanks for taking me back to the good days!
The best way I've ever had good A.I described to me was: "The job of good A.I is to lose convincingly".
A lot of these problems come from developers that have grown up through the industry programming for nothing but console games. The fact is that the game pad combined with sitting 5 feet away from a TV does not give you the immersion and freedom of movement that is required to deal with good A.I. So this is what we get, games made for shit controls and shit reaction times.
I also believe that pre-built game engines have done a lot more damage than good when it comes to A.I. When you are building your own engine, you are forced to make more critical decisions about how A.I. can interact with your engine. When you are using a prefab engine, you may not even know or care about all the tweaks you can do to make the A.I. better. They are lazy Mac and we have to start showing them with our dollars or they will never get better.
not really, you can make everything you want with a prefab engine
You can make everything you want within the limit tools, but the crux of the issue is whether you full understand the inner workings of the code of the engine to do things that the tools don't allow for.
Nobody is going to know the ins and outs of an entire engine these days, not even the programmers who work exclusively on engines, they only know a tiny part of it. But you shouldn't have to with a good engine - it should provide a good, flexible API that you can build upon. Lack of innovation is down to company bosses not wanting to spend development resources on what is a risky venture. A game lives and dies on how it looks and how heavily it is marketed, with a few exceptions.
Hidden and Dangerous absolute legend of a game...the sense of achievement it gave was unmatched..
You're right in saying that the target demographic is ten year olds. When the devs for Battlefield 1 were asked why they were reluctant about setting their game in WWI their answer was "We were afraid that kids didn't know that WWI happened." Every battlefield game ever is rated M for Mature 17+ and the devs blatently admitted that they were selling their games to the 12 and under audience.
EDIT: This video should be shared on all social media networks, other youtubers and audiences should see it.
Once again Mack, you are completely right. Aww I miss half life 2. I remember the enemies in FEAR, and I remember those gun fights, pieces flying all over the place, them flanking me, others staying behind, others throwing grenades.
Sad to see this, gaming started going downhill in the late 2000s
atleast fable the lost chapters was good
Random guy
Halo 3 made me want to fucking kill myself. Sales numbers are all that matters anymore, sadly.
In my memory, after the release of Time Shift/Prey, things just quickly began to go downhill, it was really interesting to see what developers could do with good gfx, Time shift/prey were one of those examples, it left me in awe at the time, the only problem with those games was, somehow they didnt feel too solid, they just felt wrong, somehow..
But still they felt like an amazing direction, and look where we are today.
The hero's journey has been recycled over and over in every single game, 0% creativity is used to develop games.
Simply Ridiculous.
I hate games like Call of Duty where they hold your hand and adding excessive cutscenes far too much and games from other developers and publishers were copying the Call of Duty formula focusing too much on multiplayer and dumb down combat for Kids from 10-15 and casuals who find games like Doom, Bioshock, Alien Trilogy and F.E.A.R far too hard to play and wants to play it for half and hour and hardly touch it again until next years instalment of the franchise which is killing the industry and being milked to death like COD and Assassins Creed.
I loved playing Doom (2016) on PS4 last year and the reason why l loved playing this and other classic games I mentioned was because it was, hard challenging but fun at the time. In these games you shoot enemies a lot, explore the maps, finding secrets and completing objectives at your own pace instead of the opposite nowadays. I think developers and publishers like Activision are missing the point on how to make games fun and exciting. Doom (2016) proved that you can go old school but give it a modern twist and sticking to the source material from past titles and in my opinion Doom (2016) is just way better than the hand holding no challenge focused casual and noob friendly COD and that is how I feel about the shooter genre.
CTsonic doom is not hard imo
I remember playing rainbow six vegas 2 as a kid and I just couldn't complete it. Coming back to that game and being able to get through was so rewarding.
Here we are, two years later...worse for wear.
Inspired by this devolution video, it would be a neat thing to do a series where an old classic game is being compared with a (comparable) new triple A title to see what has been done better.
E.g.: The original Thief (or Thief II) with the new Thief
New Thief is also one of these games that are just too easy. You can knock out everyone and they don't wake up again. The radius of torches is 2 meters. You can dash forwards like a teleport. Everywhere indicators how much you can push it.
Not AI, but VI. AI is something we probably won't ever see. Not in this life.
we all know it at ai
The usual technical term for it is still AI. Kinda like lock-free data structures are not always lock-free, and stainless steel isn't actually rust proof.
so friggin important
It is AI, just not AGI. However I wouldn't rule out seeing AGI during our lifetime, it seems rather probable to be honest.
I think you mean "dumb" or soft AI and "smart" or hard AI. Plus is basically impossible to ever know if a computer can experience consciousness as a person does.
Back in the day gamers were a niche community. Most developers were gamers, too. Now gaming has gone mainstream.
Examine any mainstream form of entertainment (books, movies, TV, music) and you’ll inevitably find a swamp of garbage being produced by cynical corporations and marketed to the lowest common denominator. Minimum effort, maximum profit.
Gettysberg, Alpha Centauri, Quake, System Shock, Deus Ex. Those were the days.
Small children are a scourge
If The Witcher 3 had the same combat as Mount and blade i would give it a 10/10
Now that would have been GOTY
umm no? why do you ask?
But this would require changing whole gameplay. Good luck with killing monsters or interdimensional alien elves with mount and blade fighting style. Same with Shadow of Mordor with that kind of combat you wouldn't be able to kill hordes of orcs
of course there would be some improvements to suit the style
just like with the different stances in The Witcher 1
Zivjeli drugovi!
Mack's life advice of the day, "Make sure that you're all in the bush.". I don't know how I got through life before I discovered Mack. Most infotaining channel on You Tube.
i bought jedi knight II like 2 weeks ago, and the first duel i had with a lightsaber, i restarted around 20 times regardless of whether i won or not. it's just so damn fun
I remember playing spec ops back in the 90's and spending 6 hours on one bit retying it over and over because the AI was so unpredictable you had to watch out for every potential weakness to your squad setup, bring back decent AI and add an Adult Difficulty level !
Compare the first Ratchet and Clank to the new reboot and you'll see how far we've gone down.
"Buy a pixelizer!"
New ratchet is by a mile the best one
You are speaking what ive been thinking and talking about for last years:
- stupid X-ray vision feature (this all started with Splinter Cell Conviction based as SONAR VISION and tagging).
- AI - the core and the heart of every game, i thought games will have more realistic approach with much better AI this years
I think what you're missing is that people now days don't want their game to feel like pulling teeth.
Sad but true... I just cant stand modern AAA games. I really wanted and tried to... But they are not "games" in the full meaning of this word. They are nowadays like a shitty super hero movie. You see blasts here and there, ride the rollercoaster, please your eyes. They don't make you think, adapt, improvise. No challenge, no unpredictable situations because of which you want to replay the game again and again. Even the level design: in many current fps' you can't even explore the level properly, as it's a shitty scripted corridor. Call of Duty copy and paste. What a shame. Not even close to those maze-like huge levels from old school fps. I still remember that ridiculously bad moment from Medal of Honor: Advanced Warfighter: you are trapped in a room with your fellow teammates. There is an enemy sniper not that far in front of you on the roof of the building. He is just standing still and monotonously shooting at you while your mates are chilling in cover shouting the same phrases again and again "KILL DAT SNIPER" or "OMG THERE IS A SNIPER ON THAT ROOF MAYBE WE SHOULD KILL HIM". The bullets hitting you deal very low insignificant damage, you can survive quite a few shots and be ok, but if you decide to leave the building to move further you are going to be instakilled. GG. When you kill that sniper, more of them come and also start doing the same monotonous shit. This repeats again and again, untill the script works and you are "officially" allowed to go out of that damn building. What a shitty level design. What a shitty gameplay. Is this even supposed to be fun?!
gggmanlives is a really great fps reviewer - contemporary, and retro.
I love him too, he's really good
I think his videos are highly enjoyable and funny, but the actual scores he give cannot be taken seriously, like as a recommender he completely lost all relevance with that awful far cry 4 review, not to mention his blood fresh supply, cinematic mod and dying light video etc...
You can't expect games who cater to the general public to be "hard". Support good indie titles and call it a day.
Hey Mack,
You are totally right about the younger gamer in regards to not knowing how good the real games were! A few days ago my nephew (age 10) came round my house and he wanted to play my video games. He was looking at my most recent games on Xbox 360 and I said to him "how about playing some of these old games I've got!". He looked at me and said "nah! old games look rubbish". I said "well, they are still great to play! I'll show you!".
So I fired up the Sega Saturn and played Die Hard Arcade in Co-op, on this game the two players share the continues and there is only 4 credits! Save to say my nephew used up all of them early on and died. Leaving me fighting alone with my one life! He liked it but said it was too hard!
Next, we played Splinter Cell Chaos Theory in Co-op, on the original Xbox. After we finish the tutorial to get familiar with the controls (although my nephew killed himself during the tutorial!!!), we started the first mission. As you know Splinter cell is a stealth game and my nephew has only played one Splinter Cell game - Splinter Cell Blacklist, which is a dumbed down action "stealth" game. Straight away my nephew just ran to the enemy's patrolling and started firing! The alarm went off and we was surrounded and killed! I said "this is not a shooting game! It's a stealth game, let's try that again!". We started again, My nephew was more passive, but kept asking "shall I shoot him" every 30 seconds! I said "we don't have to shoot them we can sneak pass them, you are not meant to be known. You get a better rating for not being seen!". After around 2 hours We never finished the first mission! He said the guards were too smart! (one guard actually slammed the door in my face, making me unconscious!) I totally forgot the AI could do that! I guess playing these modern games has made me weak! lol!
Next we played Desert Strike on the old Mega Drive! My nephew stated how bad the graphic were. I replied "well you think you're a good gamer right! let's see if you can do the first mission and don't worry it's mainly shooting". There are around 5 tasks to complete a mission and my nephew completed one task before he lost all of his lives!
Lastly we played an original Xbox game called Mashed, which is a top down racing game like Micro Machines. My nephew had some of the best fun playing that game as any game he played before! He was laughing and really enjoyed the game! I have never seen him enjoying a game so much!
When he left, he wanted to come back and try the over games! I have the first Hidden and Dangerous on my Dreamcast, so I'm going to make him sweat playing that!
Cheers! Keep up the good work!
You need another thumbnail for this vid it needs to be widely viewed
Totally agree, I had no time tonight as I started Halo Wars 2
Worth A Buy any ETA on horizon zero down wab? keep up the great work brother!
mack and jim sterling the gaming heroes the world needs.
Personally I'm sick of the "pre release" generation of games. It's cool, but also highly annoying. As it brings out the worst people who either burn a great game that isn't done yet, or super praise a game that should really never make it past beta.
You're such an asset to the gaming industry Mack. I just hope your voice is heard where it matters (game devs). I was watching you play Fear & HL2 and just remembering how much fun those days were. I haven't bought a FPS game in a few years now because of the very reasons you've outlined in this video. It's so damn sad the way everything's gone. And it's not going to change. The millennials of today have grown up with this shit and come to accept it and that's it, gaming has evolved, it's too late. Us legacy hardcore gamers are tired of the new games and therefore out of the industry. May true gaming rest in peace...
When I bought X3: Terran Conflict it was the first game where I had to sit down, pick up the manual and read it to learn how to play the game, how control my ship and how to interact with everything around me. And I loved it! I had never ever experienced anything like that before outside of looking through the manual for a certain word to get past copy protection on the Amiga.
I remember playing X: Beyond the Frontier, that was my first space game. Before, I had no idea these sort of games are possible. And I just loved being thrown into this unknown universe and slowly figuring stuff out. I didn't even read a manual and my english was pretty terrible back then.
I feel like racing games are the only games that are actually evolving. What do you think Mack?
Huh? I don't see much evolution in the racing genre, and I don't think there needs to be any. Sure, the graphic might get better and the car physics might get more realistic too. But there is only so much you can do with the idea of a realistic racing game.
I will explain you why Mack. Games back then where done by people who liked games, those companies where run by people who enjoyed games. The budget for a game back then was nowhere near today's, so there was minimum loss for the publisher if a game tanked. Today big companies are ran by business mayors who could care less about games, they're there to sell a product. Also game budgets today are insane (to produce those mind blowing graphics) so investors need assurance the game will sell. This creates the famous focus groups, where the publisher/developers see what people like and go with that. Hardcore gamers like you, me and most of the people subscribed here does not comprise the majority who can generate those big sales. A good example of this will be RE7, it was a step in the right direction for the franchise but did not sell as well as previous gun ho RE.
"Half-Life", "Medal of Honor: Allied Assault", "F.E.A.R." and "Call of Duty" were the epitome of FPS's for me. They were hard, required slow and careful planning, you died A LOT and the games seemed to go on forever. "F.E.A.R. 2" was the death knell for me.
Man I can't wait for the Horizon Zero Dawn review. I just watched the IGN review and the entire video just made me wanna vomit. I don't know what it was but it just seemed so fake much more like an advertisement than an actual honest review. I will definitely wait on this one.
Amen!!! Man... this is so damn spot on!
For example... EA... EA has been killing one franchise after another, has been fucking up one game after another and the idiots STILL PRE-ORDER the shit.
WHY THE FUCK DO PEOPLE STILL PRE-ORDER?! It's stupid, it's retarded, it hurts ALL gamers including themselves.
Then EA fucks up their games, and I tell 'em "stop buying their fucking games, they will promise you heaven but it'll be steaming shit anyway, it happened 5 times before, 5 times you got fucked over, when the fuck will you learn?!"
It really is a fact that gamers are the most retarded, oblivious stupid consumers these days.
And they're destroying it for all of us who want QUALITY games again.
Oh yeah examples for that? Well Battlefield... Bad Company 2 and Battlefield 2 were great games, then Battlefield 3 came along, was still somewhat alright but worse. Then Battlefield 4 and Hardline came around and were utter shit.
Worst thing though is the Battlefront franchise. Star Wars Battlefront 1 and 2 were absolutely freaking amazing games.
What does EA do? USE EXACTLY that name to sell off the hype all while making it NOTHING like the Originals. They LITERALLY overwrite the name of those games, and drag the franchise through the cesspool with their shit.
Like isn't it fucking enough that you destroy franchises, do you have to fucking ruin their reputation aswell and purge them from the internet?!!?
This is the greatest fucking insult.
And this is just one example of EA, and EA is just one example of all the fucking shitty developers like EA,Ubisoft, Activision whatever...
Gamers are the 2nd dumbest consumers. The first spot has to be reserved for Apple fanboys buying the same phone every year for a thousand bucks.
lol that is certainly true. Apple creates worse and worse Phones with ever higher prices and those retarded idiots keep buying them anyway.
Makes one ashamed to be a human
18:42 If you're crouched down behind a box, what you should see is THE BOX. Thank you for this video! I'm 42 and have been gaming since the 80ies, and it's hard to pinpoint what irritates me about modern games, but you come very close to explaining it!
Different personality AI is definetly an amazing idea, i had never thought of it that way.
Hey Mack, can you list in the description the good old games that you mentioned. Wanna get em all.
Also itd be great if you do a video on all your favorite games.
Thanks
Love it just before you started streaming half life 2 I re played the game until the end and what a great game but it really does make me sad with today's standard of games. Keep it up Mack !!! :-)
This is why i love playing rainbow 6, no wallhacks or anything. You wanna peak a door you peek or you send in a drone to look at them; if he sees your drone he knows your gonna peek so then your advantage now goes to him. Has a huge learning curve but it's so different from all the other crap.
not every causal gamer is a kid tho, some of us just want to have some casual easy game to play, I don't think age has anything to do with difficulty preference at all
I'm 14 and I agree with everything you've said. Indie is the only place we are getting innovation, and that is slowly turning generic as well. I'm not looking forward to one aaa game that's been announced, just gonna have to stick with the old.
Yes Jonas, I'm much the same, I love my indy games. I remember back when Minecraft was in its infancy, I showed it to my colleagues at the games company I worked for and said it was going to be big. They laughed at me and said it looked shit. But even if you want to innovate, a publisher funded company is not going to allow that. All they want is what sold copies last year. And the games get shinier and shinier, and they get emptier and emptier. Why is that current AAA games look so good, but I find them less immersive than in times past? Sure, nostalgia plays a part, but most AAA games bore the crap out of me. A good indy game can hook me for months, some of them years. I've got shelves of AAA games that I played for an hour or two and then never again.
@@martinbennett9908 Before video game had bad story and limited gameplay with limited choice and liberty. Now it is more deep than it has never been, with so far better story and atmosphere and gameplay are more deeper to so maybe the problem come from you game are more immersive by a mile now than before
Theres plenty of huge good AAA game to come, ghost of tsushima, the last of us 2, cyberpunk 2077 rage 2 days gone sekiro, by example. Its a little bit sad you canr enjoy those games im 33 and ive played all youre old game surely and I can say without a doubt that they were good back then but are surpassed by a mile by modern AAA.
Make the gaming industry great again! #MackForPresident
oooh jedi knight... now you know how it feels as a dota player to play a hero for the hundreth time in different situations, reacting to other players, having to decide so much things like how you approach fights and even what you will buy so you can fight better
I usually dont bother liking youtube videos, but this time, I just had to, I hope more people watch this, we need to change the expectations. I played jedi knight: jedi academy, my god that game has combat a million times more depth than all the modern star wars games put together, i grew up playing those games and, to see what the gaming industry has become, brings tears to my eyes.
When I look for new things in shooters (mosty singleplayers ones) I look to the east and at european developers. Metro 2033 and last light, Escape from tarkov. There's some interesting stuff from that sector in the industry, they seem to go for a more realistic and gritty design and it works so well.
Mack. Is. Truth.
I left Half Life 2 alone for many years after finishing it, and then years later that grating question starts rotating again in the back of your mind; "I know last time you played it you thought it was the best game ever, but you've got 300+ games on Steam now, does it really hold up now????". the xmas the year before last I decided to fire it up in bed on my new gaming laptop. 5 hours later I was still sat there in the same position completely gripped, I only stopped because I noticed it had gone light outside.. The next day I found I had bruised my arse I'd been sat still for that long! bruised, FROM A MATTRESS!! that's how good that game is.
You are a hero . I am an old gamer.. 38 now and i feel games nowadays are useless . I remembered swat4 watching this video and AI.
nothing's gonna change man.. kids will keep preordering and games will keep deteriorating.. I haven't bought a crappy game in years and I am determined not to. I ain't even upgrading my PC anymore, since I don't play any of the triple A 'great games' everyone is praising. crap everywhere because we let them crap. kids ain't gonna give a shit, and we are in the minority it seems.. right now, the only new games I play are War Thunder and... uhm.. that's it, really. playing that game on simulator is great fun, actually hard and realistic. you should wab the game now or when boats come out, and try to stick to sim battles or realistic at least. seriously , you have to do it! I think it's the only good game I played in the last couple years. Don't forget: don't play arcade, it's utter crap. go for simulator. it's first person view , you don't know who is friend or foe, you gotta learn the tanks, you don't see russians fighting russians, you actually play in historical battles with historically accurate tanks with realistic damage. you gotta wab it mack, you really do.
also, to all you monkeys saying war thunder is PTW, it really isn't . all you can pay for are some cosmetics for your tanks and the camo nets are achievable by completing an array of missions. I haven't gotten to it yet, but it's doable. and the fact that you gotta grind is not that bad. you gotta play the game for the tank, not for the progression, that isn't the right perspective when playing WT, and it really helps. it is SO satisfying to buy a new tank that took you a week or two to grind to get to, it's insane.. like when I got my firefly, I was jumping up and down to the thought that I now have a tier 3 tank in every nation's tech tree. and god if it's not a fun tank.
-KlowN- as a guy with over 1600h in war thunder. I wouldn't call this game realistic, all though its the most realistic one on the market. I played every game mode, from flight Sim to arcade, same with tanks. Last time I played arcade tho was a few years ago. I'm RB 90% because gaijin won't make simulator a fucking proper game mode again so I can switch to it and only play it.
I played WT on the PS4. What I love about that game is the button mapping options for the controller. I had the option on a console of totally customising everything for the first time, from dead zone's, zoom sensitivity, I had the left on the d-pad work as a shift so I doubled the things I could map. The touch pad click accessed the artillery map and then I just used it to select the location and a tiny tap would select it.
About the P2W thing. I know you just play simulation where this might not apply but I spent £25 on it. Upgraded all my crew members so they were more accurate, had more health, repaired quicker etc etc (edit: In Arcade mode, where the majority play)
I have no idea how much those stats affected the game though
+Kevin Wilson those stats aren't that big a deal. the health on your crew is cruical but it's not a tremendous upgrade that makes you super op. Besides, you will ( eventually ) get to have such a crew by playing vanilla just as much, but in far more time. Currently I have a crew that is half way there on my brittish hangar and I don't see much a difference between the new crews and the almost-max level crew. the tank upgrades are far more significant.
+ProrokC2 I agree. It obviously isn't like real life but this is as close as you are going to get on the market and it's damn close. Obviously in real life there is no such thing as taking 40 shells in a tiger without having your hull completely devastated. Even light tanks with weak shells will, eventually, penetrate the armor after firing 3 - 4 shots in the same place. Obviously this is very hard to recreate in a game with the hardware available in 2017. It will take far too many extra variables, with the WT model. I also only play tank RB because I also play planes along with tanks, I don't have the patience to play air RB since it takes you ages to climb ( brittish main ) only to get 1 shotted by some yak with giant cannons. It is amazing indeed when you survive to late game but sometimes you just run out of luck.. Currently I am rocking a spitfire and a typhoon and I am loving using them in tank RB along my firefly and sherman and lovely cromwell. Same BR too.
I personally don't play the game, but coming from a group a friends who play it, it is in fact pay to win. They told me there are certain tanks you can unlock, then there are the premium versions of those tanks that have significantly increased stats. So if you throw enough money at the game you''ll be god-like.
Great video once again!!
I wrote an essay back in 2011 for a Computing Science module where I highlighted the limiting effect console gaming would have on gaming innovation. So I totally agree with you Mac.
unreal tournament got me one of the best offline AI interactions :D when i first played it i felt like facing actuall players
old man yells at cloud
It admittedly is a cliche that every generation yells at the foibles of the following one with "back in my day" and all that. But in this case Mack is on solid ground, and is providing proof and evidence. When you're right you're right, and this old man is coming correct.
eh idk I'm 24, am I old generation? Either way Half life is my favorite franchise. Oblivion/Morrowind , Mount&Blade are awesome.. I find 80% of games today dull & boring waste of time
nice meme bro
C'mon Mack, you seriously need to do a video on Project: IGI.
WOW, never expected this comment. I add to that.
I am 40 years old. Games in my time didn't have advanced graphics, but they had soul
Oh Mack, you are now my favorite gaming youtuber, I have ditched all those other youtubers who just hype up shit games because they get free stuff and money from gaming companies, and/or are newbs who only started playing games after 2005.
3:33 Laughing my ass off! XD
But as for third person in tactical games, it gives a feeling of overview allowing you to plan out a strategy in advance. You feel more like one controlling a puppet from above while 1st person you ARE the one experiencing what the character is experiencing. generally I prefere 1st person in high speed shooters, while in slower more movielike games i like 3rd person better as it feels less claustrophobic.
As a huge fan of games like ARMA (first person only ARMA) and Hidden and dangerous, I always plan out my moves too. But I do it how it WOULD be done. I find an elevated position and use binoculars to see troop movements, equipment, what the area setup is like, ect. When I'm actually in the location, i need to be careful. Heck as Mack said, I can't just use the camera to magically see what is around me. i need to stand up. i need to peek around corners. And, while doing these things, I'm putting myself at risk. You can't experience what a character is experiencing in third person. I don't think his eyes are floating above you.
Drunken Dragoon Of cause, that is what I do to in games like Far Cry (just an example), minus the x-ray vision of cause. But how I see it is that I'm sort of aiding a movie character, or that I'm the General who gives orders.
I made a video about Mass Effect: Andromeda's AI. Using the footage we have, I showcased all the gameplay scenes where the AI looked absolutely retarded. Unfortunately, I'm getting backlash for it, but I don't care. More people praise a game for it's graphics and sound design, but never take interest in the real "meat" of the game. That's the real origin of the problem with the gaming industry, the consumers. If more people cared about their games, and chose to invest in games that are "actually" good, we wouldn't have so many shitty D-level games are made by AAA companies. (*facepalm*)
thanks god im not the only one, i was watching IGN footage like ..."are you serious, those enemies dont even know what cover is"
For fucks sake, you are the only one honest enough to say this truth, and I enjoy that you are still passionate about computer games
Mack, you're a man from my own heart, wish i'd meet you when i lived up the NE as i'd buy you a pint. Why the hell buy a simulator or racing game only to drive it from 15 foot behind, why !!!!!! why buy a shooter only to play 3rd person H&D, HL, Fear, Op, Flashpoint etc nothing comes close to them., ok today we have Kingdom Come which to me is fantastic and a breath of fresh air. I've been a gamer since 1984 with a Sharp MZ 700, yip i'm an old git, i'm now 54 and house bound and my PC has become my life line i hate the way games have gone. Why pay 50 quid for a game only t look for cheats or walk through's. I've just installed the 1st H&D and loving it. I blame the consoles ok consoles have they're place but dam, they've changed gaming and not for the best. I spend my time now on simulators like ETS 2 or a good fps like battlefield 1 of the great Kingdom Come. But i also find myself going back to the old great classics. Keep the flag flaying for real game's.
what about Bannerlord?
Its still not out and there still isn't even a release date?
Wasn't there talk of adding Denuvo to it?
The base game is good enough, but mods are a huge aspect of the M&B series. If they actually do add Denuvo or some other not-mod-friendly DRM, the quality of the game is in question.
Iliupolski Gaming it isnt even out yet.
Green Purple don't mean mods won't work
rohit sanyal Except it kinda does.
Im curious if he is going to review theHunter: Call of the Wild yes its a hunting game but the animal AI is pretty good and the price is ok (I am having fun playing it so far but I also like hunting and survival games allot)
He WABed the Cabela hunting game and thumbed it up.
Keep preaching Mack. I have become numb to most games now a days. I'm 32 years old, and grew up with classic games like Homeworld, Half Life, Xcom, Evil Genius, games that use to challenge you. And it is sad where the gaming industry has gone, I even bought a Nintendo and a Playstation for my son to play when he's older so he can experience good games.
Going to share this in as many places as possible!