Super Mario RPG Unused Content & Debug Menus | LOST BITS [TetraBitGaming]

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  • čas přidán 15. 06. 2024
  • ► 10 Year Anniversary Merch: www.pixelempire.com/collectio...
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    The Super Mario RPG remake is coming out soon as of the making of this video so I FINALLY decided to cover the 1996 original here on Lost Bits! This game actually has a whole bunch of unused content including unused graphics, maps as well as some really cool debugging stuff! Hope you enjoy!
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    Main Sources:
    TCRF → tcrf.net/Super_Mario_RPG:_Leg...
    SMRPG Secrets → smrpgsecrets.tripod.com/index...
    Additional gameplay footage from: ‪@amharbinger‬
    Sections:
    0:00 - Intro
    0:43 - Unused Items & Weapons
    3:49 - Unused Objects
    8:48 - Unused Peach Cutscenes
    10:53 - Unused NPC Behaviour
    11:55 - Unused Enemy Stuff
    15:43 - Unused Text
    16:48 - Unused Maps & Backgrounds
    19:56 - Debug Test Map
    21:23 - Debug Menus
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Komentáře • 315

  • @pidgezero_one
    @pidgezero_one Před 7 měsíci +143

    There's also a fourth debug menu! But it can't be accessed unless you patch the ROM byte at 0x1F0C00 from 0xFE to some other valid value (I usually use 0x9B), and also can't be accessed with a regular SNES controller.
    In the Moleville Inn, there's a girl in the corner with a pink bow on her head. If you've patched the above byte, you can then jump on her head and then hold down every D-pad direction (the reason why this can't be done with a standard snes controller). It'll launch another debug menu that the code is still entirely intact for. This sounds stupid as hell and like I'm trying to tell you how to catch Pikablu, but I remember finding it in the game's code and wondering what the hell I was lookign at.
    I don't remember all of what the menu does, it's been a while since I experimented with it.

    • @TetraBitGaming
      @TetraBitGaming  Před 7 měsíci +40

      Very cool!

    • @renakunisaki
      @renakunisaki Před 6 měsíci +4

      That has to be the most bizarre way to access a debug menu I've ever heard. Are you sure that's the intended way?

    • @groundbeef2
      @groundbeef2 Před 6 měsíci +12

      @@renakunisaki Considering one of the debug menus is accessed through the lamp in Mario's room? Yes. It very likely is.

    • @SullySadface
      @SullySadface Před 6 měsíci +1

      ​@@renakunisakiSquare makes some weird Debug rooms

    • @Gabo_Koopa
      @Gabo_Koopa Před 2 měsíci

      @@TetraBitGaminga question

  • @JRS06
    @JRS06 Před 3 měsíci +6

    I quite like the animation of Peach fake crying and then checking to see if anyone was fooled. I imagine the devs could've made a decent comedy gag with that.

  • @BoundaryBreak
    @BoundaryBreak Před 7 měsíci +22

    14:08 😎

    • @WeStoleYourToast
      @WeStoleYourToast Před 3 měsíci

      Why do you have no comments? 🤨
      Well not anymore ! 🔥

  • @archvile9388
    @archvile9388 Před 7 měsíci +58

    The drill bits were probably intended to show up in the battle with Yaridovich. The evidence for this is that the drill bit values appear between the sunken ship and land's end (the general area where Yaridovich is fought) in the game files, and their psychopath thought is, "This is for Yaridovich!" If I had to guess Yaridovich was probably intended to be able to split himself into drill bits seeing as how the machine made version can do that.

    • @northernkhan2025
      @northernkhan2025 Před 6 měsíci

      in fact when you fight with its copy in the factory, it splits into bits

    • @greenbean501
      @greenbean501 Před 2 měsíci

      seems to be the case since he does it in the remake

  • @Themacattack1209
    @Themacattack1209 Před 7 měsíci +14

    12:53 I think the “Super Spike” enemy was intended to be a regular encounter of a stronger version of the regular enemy, which is now included in the remake as seen in the early gameplay footage. Super enemies are visually the same as regular enemies, but much stronger and give a guaranteed frog coin plus more experience.

  • @Temmie_on_smash
    @Temmie_on_smash Před 7 měsíci +11

    Heres an idea of where the fake cry Peach went. In that cut dungeon where both Peach and Mario got captured. She would cry to get the guard over with some lie and then Mario and her would beat up the guard take the key and free themselves

  • @Buri_is_a_Biscuit
    @Buri_is_a_Biscuit Před 7 měsíci +3

    11:33 The toad: “I just… float here… forever.”

  • @TheLegoNation
    @TheLegoNation Před 7 měsíci +57

    Thank you for covering my favorite game ever. Been waiting for this for a super long time now. I was actually considering making my own version because there hadn’t been a lot of documentation on CZcams or if there was it was from a long time ago, but now i guess i don’t have to now. Anyways thank you :)

  • @superrayman3
    @superrayman3 Před 7 měsíci +14

    The graphic of the bandana shark and the line with the 30 on it at 6:01 might be related to jump height with 30 possibly indicating that the bandana shark either had a 30 pixel high jump earlier in development or the idea was considered at some point.

  • @velvetbutterfly
    @velvetbutterfly Před 7 měsíci +14

    My theory for the shells would be an idea where they change based on how accurate the Timed Hit was. Green for miss, Orange for almost, Red for Perfect timing

  • @Halkel2k6
    @Halkel2k6 Před 7 měsíci +53

    15:37 When you say "For those who played a Pokemon game, this is basically confusion". That's in fact Final Fantasy's version, a game made by the same people. Pokemon's version has a chance of harming itself.

    • @shadowspartanzeta7
      @shadowspartanzeta7 Před 7 měsíci +3

      Lol

    • @alexwalker5716
      @alexwalker5716 Před 7 měsíci +9

      didn't Mario damage himself in the clip showed during that exact sentence? that's what it looked like to me, at least.

    • @renakunisaki
      @renakunisaki Před 6 měsíci

      In Pokemon double and triple battles, I think confusion can make you hit other party members?

  • @thecunninlynguist
    @thecunninlynguist Před 7 měsíci +82

    one of my fave rpgs/mario games. Can't wait for the remake. I wonder what lost bits are in the remake...

    • @Tigerhawk1981
      @Tigerhawk1981 Před 7 měsíci

      in 4 days!!!!!!!!!!!

    • @zdelrod829
      @zdelrod829 Před 7 měsíci

      @@Tigerhawk1981 How is it already able to be sailed the seven seas for if it isn't out yet? The only thing I can think of is some retailer accidentally shipped early.

    • @vgamer456
      @vgamer456 Před 7 měsíci

      @@zdelrod829 I have no idea what you were trying to say in that first part, but I think they meant it's coming out in 4 days, not that they were getting it in 4 days

    • @Willowposting
      @Willowposting Před 7 měsíci

      ​@@zdelrod829There are some places that have sold the game early, which tends to happen with Nintendo games for some reason.
      Stores like GameStop tend to get the game up to a week early in order to prepare for pre-orders.
      The game being sold early can either be by accident or an employee specifically breaking the rules.
      This isn't a good thing, as the store can get heavily fined for doing such a thing which will cause issues with things like employee pay and bonuses.

    • @nintendo-relatedchannel5810
      @nintendo-relatedchannel5810 Před 7 měsíci

      @@zdelrod829People buy it early from local stores and dump it online, or an employee does it.

  • @davidrich27
    @davidrich27 Před 7 měsíci +7

    The shy guy sprites look like they could’ve been made for a version of in the Toad’s gameboy beetle mini-game.

  • @Bubba-64
    @Bubba-64 Před 7 měsíci +12

    10:36 In my opinion I think this crying animation would be used in this unused scene 19:05

  • @LightsJusticeZ
    @LightsJusticeZ Před 7 měsíci +34

    Always love seeing Super Mario RPG unused stuff and just when I thought I've seen it all, there's always something new popping up. Got to see some new stuff in this video, very exciting! Thanks for crediting me for some clips, didn't realize how badly that Peach video has degraded over the years being on YT.
    If you wanna see the unused Mushroom Kingdom in action, I reconstructed the outside in a rom hack years ago:
    czcams.com/video/m7DT8x73t0I/video.html
    Didn't realize it also used the early interior layouts at 19:20 when I recorded that video. Otherwise I would have reconstructed those at well.

  • @SourGummi1118
    @SourGummi1118 Před 7 měsíci +27

    Who’s ready for HD beeg yoshi?

  • @varietychan
    @varietychan Před 7 měsíci +4

    15:32 this is used in Paper Mario TTYD when you get hit with the confusion status

  • @classiccustoms2010
    @classiccustoms2010 Před 7 měsíci +23

    When you show off the image for the prison scene, I believe Peach may be crying. That sprite of Peach where she was fake crying may have gone there. My theory is that, in development, there would be a point where Mario was captured and perhaps separated from the rest of the party. I believe that Peach may have been intended to go and save Mario. As a ploy, she would fake cry to get the attention of the guards, which appear to be Hammer Bros., before initiating a battle with them. Upon winning, she'd either release Mario, or perhaps she would need a key to free him (if one of the guards didn't drop the key upon defeat; I don't think that kind of mechanic is featured in Super Mario RPG, but this was during development too, so who knows). Obviously this is a bunch of speculation based off of a single low-resolution image, but that's just my two cents.

    • @koopatroopa7968
      @koopatroopa7968 Před 7 měsíci +3

      I think that scrapped part of the story might have been the inspiration for Super Princess Peach on the DS, But given the time gap between the two games releases, I’m not so sure that’s the case.

    • @PetProjects2011
      @PetProjects2011 Před 6 měsíci +1

      I literally thought the same thing too!

    • @Sonicfoxtrot
      @Sonicfoxtrot Před 5 měsíci

      you came up with a huge plot thread in your mind over a single image lol

  • @shawnwilcowski
    @shawnwilcowski Před 7 měsíci +5

    6:50 could also be a shy guy belly perhaps 🤔?

  • @mariobrine7012
    @mariobrine7012 Před 7 měsíci +6

    Lol I love how the unused Bahamut skin at 12:37 looks like Boshi, because that enemy looks very similar to Yoshi. I feel like some of those unused enemies would fit perfectly in a backwards EX mode or something where we would fight harder versions of enemies we fought along the way. Also Idk why I find Geno pacing back and forth so funny lol.

  • @Methrael
    @Methrael Před 7 měsíci +7

    that "poke ball" looking thing, if anything, would likely be in Booster's tower someplace near his play room. I can imagine that being one of his art pieces.

    • @renakunisaki
      @renakunisaki Před 6 měsíci

      This game released a month after Pokemon in Japan so I'd be very surprised if it's actually a Pokeball. It looks more like a ball version of Mario's torso, maybe intended as a reference for part of a graphic?

  • @MillerNj41
    @MillerNj41 Před 7 měsíci +6

    17:32 looks like a marble madness level 18:27 looks straight out of marble madness

  • @batdogduke
    @batdogduke Před 7 měsíci +21

    I imagine that, in the remake, the rangers will all probably have their own teleportation color effects, even though they were unused in the original game. It'd make a lot of sense, given how visually stunning the remake appears to be, and that also the developers aren't afraid to make changes, as per the translation changes we're already aware of.
    It'll be interesting to see if anything unused from the original game makes it way into the remake. I suppose we'll just have to wait and see!

    • @lpfan4491
      @lpfan4491 Před 7 měsíci +1

      Localization changes do not really count as actual remake-alterations, especially when the original one was an inconsistent mess at points.

    • @yordansic
      @yordansic Před 7 měsíci +6

      @@lpfan4491Wrong. A change is a change, no matter how minor it is.

    • @lpfan4491
      @lpfan4491 Před 7 měsíci +2

      @@yordansic Yeah, a change for us, but that's the same as saying "everything is changed" when an anime gets redubbed. It has absolutely nothing to do with what happens behind the scenes.

    • @yordansic
      @yordansic Před 7 měsíci +5

      @@lpfan4491 That couldn’t be more wrong, and you completely missed my point.

    • @lpfan4491
      @lpfan4491 Před 7 měsíci +1

      @@yordansic Lmao, there was no point to hit.

  • @toypikachutheoctoling6029
    @toypikachutheoctoling6029 Před 7 měsíci +8

    Maybe the cut crying animation at Booster's Tower is used in the remake, we can only hope though

  • @amariofan64
    @amariofan64 Před 7 měsíci +26

    Perfect timing. My brainrot for the remake is at an all-time high.

    • @TetraBitGaming
      @TetraBitGaming  Před 7 měsíci +9

      Hell yeah 😎

    • @stefanspelt3578
      @stefanspelt3578 Před 7 měsíci +2

      Doncha mean *from* the remake?

    • @eat00002
      @eat00002 Před 6 měsíci

      ratatatatatatatatatata TAH @@stefanspelt3578

    • @bigshrekhorner
      @bigshrekhorner Před 6 měsíci

      @@stefanspelt3578 why from? The remake is awesome

    • @stefanspelt3578
      @stefanspelt3578 Před 6 měsíci

      @@bigshrekhorner Okay, try to get ALL of the frog Coins then, including the vine one.

  • @henrystickminfan2
    @henrystickminfan2 Před 7 měsíci +3

    imagine if Takara Tomy rereleased their old Mario RPG plush set with a brand new Geno plush. that would be amazing

  • @infernaltourist9601
    @infernaltourist9601 Před 7 měsíci +2

    6:34 This might have been a music disk as well

  • @DavidRomigJr
    @DavidRomigJr Před 7 měsíci +5

    This is an unthinkable amount of unused data for a cartridge game. Yeah it’s not unusual to leave stuff in because removing it could destabilize the game and thus requires retesting and similar. But leaving stuff in takes up space and cartridges are often extremely limited, and this seems like a lot. It’s really neat though.

    • @renakunisaki
      @renakunisaki Před 6 měsíci

      Most of it is palette settings that are already used by other things, so takes up very little space. Map data is a bit more, but still pretty small. The big space hog is the actual graphics.

  • @ShadowKnux372
    @ShadowKnux372 Před 7 měsíci +2

    Those prerelease shots still fascinate me to this day, you see little knights (which almost look like they share some similarities with a prototype version of Geno's design) and an unused character in front of Mario and Peach in the jail, Bowser at his keep with flying Shy Guy enemies, and another one not seen in here that looks like Nimbus Castle, a big dining/meeting table with various characters including Luigi.
    I really, really wonder what some of the original draft and plot of Mario RPG was going to be like before it became what it did.

  • @NitwitsWorld
    @NitwitsWorld Před 7 měsíci +7

    In the remake the emotionless flowers from Yoshi’s island finally moves 😅

    • @renakunisaki
      @renakunisaki Před 6 měsíci +2

      That one feels like it might have been a bug and they were supposed to move all along.

    • @NitwitsWorld
      @NitwitsWorld Před 6 měsíci

      @@renakunisaki yup

  • @SF124-gy7hk
    @SF124-gy7hk Před 7 měsíci +2

    The "30" graphic was likely used by map developers as a scale reference of sorts

  • @Tailstraw_xD
    @Tailstraw_xD Před 6 měsíci +1

    That "mario themed pokeball" was probably a color guide for Mario's clothing

  • @taintedviviem
    @taintedviviem Před 7 měsíci +2

    the “pokeball” thing looks like a round mario pants+waist and buckle

  • @ScrambledAndBenedict
    @ScrambledAndBenedict Před 5 měsíci

    It's cool how the remake uses and references some of the unused stuff. Toadofski actually uses the conducting animation, the Terrapin's are described as being essentially blind and just throwing punches at random hoping they hit something.

  • @904funny
    @904funny Před 7 měsíci +3

    At this point, I think enough has been found in the prototype for a Superstar Saga video

  • @krispiestkorn
    @krispiestkorn Před 7 měsíci +3

    Super Mario RPG has already been fully leaked online. hype for this game is insane

  • @maccamachine
    @maccamachine Před 7 měsíci +5

    Perfect timing for this I’m so excited for the remake next week I’m more excited for that than I was for wonder tbh. I loved this game as a kid I’m ready to replay it not much longer now

  • @mackplays9633
    @mackplays9633 Před 7 měsíci +1

    I played this game and i loved it and i never got to finish it in my Nintendo but i love the RPG style of the game and wow theres so many things scrapped shown in this video

  • @doootuz
    @doootuz Před 7 měsíci +1

    The Mario Pokeball looks like mario’s torso in a different art style? It almost looks like his paper, Mario sprite, only of his body

  • @DatBoyBmoneyy
    @DatBoyBmoneyy Před 7 měsíci +375

    I was never book smart Im money smart

    • @snowf14me
      @snowf14me Před 7 měsíci +62

      Makes me more intelli more intelligent

    • @maccamachine
      @maccamachine Před 7 měsíci +1

      Dogshit music disrespecting the actual good music in this game

    • @ijalbrc5885
      @ijalbrc5885 Před 7 měsíci +39

      Call me Mr Rock festival, I got hella bands

    • @LogicDuel
      @LogicDuel Před 7 měsíci +33

      Shorty Cute and her circle too

    • @olivergalletti
      @olivergalletti Před 7 měsíci +25

      ⁠told her get a friend

  • @BR-jw7pm
    @BR-jw7pm Před 7 měsíci +8

    I can’t wait for the remake! I played the original on Wii back in the late 2000s!

  • @cyanidepizza
    @cyanidepizza Před 7 měsíci +4

    can’t wait for the remake. never finished the original but the remake looks really good.
    btw you should cover superstar saga sometime, especially since a build from may 2003 with an insane amount of differences was recently dumped.

  • @LuigiMario1
    @LuigiMario1 Před 7 měsíci +1

    10:50 i think its yet another version where she stops crying sat down instead of stood up before she says that she hears voices

  • @maxrichards5925
    @maxrichards5925 Před 7 měsíci +7

    A tetra bit gaming video without any views? Kinda surreal lol. Anyways I’m super happy about the remake coming out & it was pretty interesting to see what we could’ve gotten in this game

  • @darkbegin
    @darkbegin Před 6 měsíci +2

    I'm surprised there's no unused music for this game, it's very common to all video games

  • @princeofpop8
    @princeofpop8 Před 6 měsíci

    10:35 I love how they animated Princess Peach was fake crying.😂

  • @starrystreams3642
    @starrystreams3642 Před 7 měsíci +1

    10:36 I think it might have been used in a possible cutscene where Peach is being seem fake crying with Booster Looking at her.

  • @Cap1001kyle
    @Cap1001kyle Před 7 měsíci +5

    The ball is probably when Mario turns into Pokémon and says “It’s Mario-ing time” and marios all over the place

  • @aanawenjigewin
    @aanawenjigewin Před 7 měsíci

    6:45 My only guess is that it was used to compare Mario’s palette to the background to make sure he would stick out enough.

  • @tenchimuyo69
    @tenchimuyo69 Před 6 měsíci

    19:08
    If I had to guess, that is probably where Peach's fake crying animation was meant to be.

  • @ComfyCherry
    @ComfyCherry Před 7 měsíci

    10:40 that or she was supposed to be snapped out of her tears with something surprising, perhaps when she notices the voices, but it didn't fit or they too thought it made the crying seem fake.

  • @vulpixtails4810
    @vulpixtails4810 Před 7 měsíci +1

    I can’t wait for a Lost Bits of Dr. Robotnik’s Mean Bean Machine or Sonic Spinball

  • @MikeyTaylorGaming
    @MikeyTaylorGaming Před 6 měsíci

    Incredible amount of debug in this game. Impressive stuff! Great watch as always, looking forward to playing the modernised version of the game soon too 😎

  • @PastaMaster115
    @PastaMaster115 Před 6 měsíci +1

    They took that unused "Knockout" move and gave it to Booster in the remake. lol

  • @SullySadface
    @SullySadface Před 6 měsíci

    19:28 I'm betting this was a route from Barrel Volcano to the entrance of Bowser's Keep

  • @donkeykong6426
    @donkeykong6426 Před 7 měsíci

    I use the name Gouldish for the Radish enemy and I believe the screenshot of Mario and Peach being in prison may have been for the fake crying scene or original one would start that was now deemed cheeky and cheesy for why we got the one we have

  • @jfolmar2004
    @jfolmar2004 Před 7 měsíci

    0:17 I’m going to be honest, it’s probably almost just as long since I last watched one of your videos (probably four or five years), and the fact that almost nothing has changed in your video style (or at least it feels like it) makes me feel comfortable. Most of the other channels of this style I used to watch have either changed completely or just don’t exist now.

  • @BeavisSaves
    @BeavisSaves Před 6 měsíci

    The dragon with the Boshi glasses is pretty cool

  • @joshuwamckinsey5666
    @joshuwamckinsey5666 Před 7 měsíci +1

    1:51 Could the hammers have been used for an unused flashing effect?

  • @amandaletcher1320
    @amandaletcher1320 Před 7 měsíci +2

    Might need to do a paper mario TYD lost bits soon since that remake is coming out soon

  • @thereactorgamer
    @thereactorgamer Před 7 měsíci +2

    Could the possibly fake princess peach crying be from the section where they get kidnapped

  • @PokeTuber33376
    @PokeTuber33376 Před 7 měsíci

    This lost bits is a long time coming and worth the wait. This is a game I am interested in trying now that remake came out today. This game and the Donkey Kong Country Trilogy really pushed the SNES hardware to its limits and even had cameos from other Nintnedo characters and even Final Fantasy references. Also its cool to see Nintendo and Square team up before their split in the next generation of consoles and eventually return to Nintendo and Square Enix teaming up for Mario Hoops 3on3, Mario Sports Mix, Fortune Street, and of course the Super Mario RPG remake.

  • @AxZelAnimations30
    @AxZelAnimations30 Před 7 měsíci

    I was tinkering on KH:Chain of Memories GBA's Debug Mode sometime ago to learn a few Game Development Ideas and although it's obviously the standards (and from Square), but I love how the Mario RPG's Battle Debug Mode feels similar in CoM with Scene/Enemy Spawns. Maybe it's just the way how Square handles RPG mechanic or it's a Universal JRPG method.
    But yeah the Debug Modes and these Unused Content/Boundary Break contents are so much fun to learn on Game Development side.

  • @Xenon_XTH
    @Xenon_XTH Před 6 měsíci

    13:46 i love "soap"

  • @WohaoG
    @WohaoG Před 7 měsíci +1

    0:52 you accidentally switched knock knock and troopa

  • @yellohammer8571
    @yellohammer8571 Před 7 měsíci +1

    Bummer that some of the regional differences in this game weren't even mentioned in this video--how Toadstool and Bowser go with their original names of Peach and Koopa, respectively; that Bowser's victory pose after winning a battle is different in the Japanese version, where he does the obscene Iberian slap; the UI buttons in battle are color-coded to match the Super Famicom's 4-color buttons (this also applies to the fight with Bowyer where he neutralises the button inputs with his arrows); some enemies and items are named differently, with the Noknok shell being a koopa shell (Koopa Troopas are known as Noko Nokos in Japan, which is where the corruption comes from), the Gobies being Cheep-Cheeps (which they are called in the Japanese version, because that's what they are), the Pulsars being called Rupees (obviously a Legend of Zelda reference), the Guerilla being called Donkey Kong, however his name is spelt differently to look like a bootleg-sounding name (which will only make sense if you know how to read Japanese characters, and see that some look similar to one and other), the Snifits being called Muchos (it should be noted that Mucho is the official Japanese name for the Snifit, and because, as you might guess, it means "a lot" in Spanish, this explains why the Snifits speak some Spanish in their psychopath text, particularly in English), and Yo'ster Isle being a literal translation of the Japanese name for Dinosaur Land (presumably, translator Ted Woolsey didn't know that Dinosaur Land from Super Mario World and Yo'ster Isle were one and the same). On a side note, many of the enemies Psychopath (which is known as "whatcha thinkin'?" in the Japanese version) quotes are quite different in Japanese. You'd be surprised if I said that many of these are Japanese quotes from some critically acclaimed anime, with many quotes from Neon Genesis Evangelion and some one-offs like Sailor Moon, Saint Tail, Mobile Suit Gundam, Dragon Ball, and many more.
    You should watch Shesez's Region Break video and read Clyde "Tomato" Mandelin's Legends of Localization article about Super Mario RPG. They explain everything about regional differences, which I've mentioned here.

    • @stefanspelt3578
      @stefanspelt3578 Před 7 měsíci

      Speaking of Regional Differences: Did you know that Europe was actually okay with boob jiggle physics, but America doesn't? Despite the fact that SMRPG only released in Japan and America, and that game did contain 16-bit Boob Jiggle Physics? What on earth happened back then to let them think it was okay to only bring the game over to America?

    • @yellohammer8571
      @yellohammer8571 Před 7 měsíci

      @stefanspelt3578 Well, in the English version, Croco shockingly uses the word "bugger" of all things. When the game was released for the Virtual Console, that was changed to "pest," thankfully.

    • @stefanspelt3578
      @stefanspelt3578 Před 7 měsíci

      @@yellohammer8571 Wait, Virtual Console? So they have experience with emulating this Super Nintendo game, they just didn't decide to do it? They could have just added the extra boss in an officially modifiable version for SNES NSO, but nope none of that. They might as well remake Clock Tower and then cloud stream it, while they are at it!

  • @Morgil27
    @Morgil27 Před 7 měsíci +2

    Lol, Crippo. Gee, I wonder why that wasn't used 😏

  • @InnocentDoodles
    @InnocentDoodles Před 7 měsíci +1

    I wonder if that odd Mario Pokeball could be an early placeholder menu icon for equipment before they decided on them being all text.

  • @Xmanant03_Mr03
    @Xmanant03_Mr03 Před 7 měsíci +1

    I’m excited to try this game.

  • @ZipplyZane
    @ZipplyZane Před 5 měsíci

    Confusion does seem to be a status in SMRPG. But it only applies to that one gecko enemy.

  • @Lyzzydoesthings
    @Lyzzydoesthings Před 7 měsíci +1

    9:28 - 10:04 THE UNUSED PEACH ANIMATION IS MORE COMPLETE WHAT THE HECK

  • @kboi647
    @kboi647 Před 7 měsíci +2

    I think spamton would've been in this game 16:42

  • @skillfulbones6178
    @skillfulbones6178 Před 6 měsíci

    12:17 IS THAT A BATMAN REFERENCE!

  • @theghosttm8245
    @theghosttm8245 Před 7 měsíci +1

    Just a few more days til we all visit the remake.

  • @traversetowndistrict4922
    @traversetowndistrict4922 Před 7 měsíci

    So excited for the remake 😁

  • @Willowposting
    @Willowposting Před 7 měsíci

    I'm so damn excited for the remake. Only a few more days.

  • @PastaMaster115
    @PastaMaster115 Před 6 měsíci

    I like the unused Peach crying cutscene better. The dialogue seems more natural.

  • @mohamad20zx34
    @mohamad20zx34 Před 7 měsíci

    Thanks for covering the original super Mario rpg

  • @preycruz
    @preycruz Před 7 měsíci

    nice video, watched all of it!

  • @SkyCharger001
    @SkyCharger001 Před 7 měsíci

    6:40, I think that might be a crude graphic of Mario's belly.

  • @jtrevor99
    @jtrevor99 Před 6 měsíci

    Random guess on the "Mario pokeball": I wouldn't be surprised if that was supposed to be the Beetle Box.

  • @DNS_David
    @DNS_David Před 7 měsíci

    Everytime When Game new coming: Tetrabit Gaming upload video.

  • @DavidRomigJr
    @DavidRomigJr Před 7 měsíci

    “It appears to have taken place in a scrapped section of the game seen in a pre-release screen shot.” Huh, that has the collapsed version of Peach crying in the screenshot as enemies pass by. That would have been perfect place for the “fake crying” animation.

  • @christopherwest9056
    @christopherwest9056 Před 3 měsíci

    the peach crying fake is probablly for the unused prison brake out part of the game

  • @threeworldheroes
    @threeworldheroes Před 7 měsíci +2

    i wonder if 19:15 and 10:37 are connected, like she don't actually fake cry, but rather stop crying and go talk to mario, just a theory through, i could be wrong and she ACTUALLY fake cry

  • @PeterParker-df6ce
    @PeterParker-df6ce Před 7 měsíci

    The colored shells were for a music section that turned out to be played with tadpoles instead.

  • @Olimar92
    @Olimar92 Před 7 měsíci

    The Peach Fake Crying animation is likely connected to the scraped prison segment.

  • @leftventricle3
    @leftventricle3 Před 6 měsíci

    That unused Peach scene at the top of Booster Tower looks like it's in the battle engine rather than the field?

  • @nathanrichardson3620
    @nathanrichardson3620 Před 6 měsíci

    Collision data looks like Marble Madness if it hasn't been said already

  • @ripleyandweeds1288
    @ripleyandweeds1288 Před 7 měsíci

    the hammer bros only thinking about how much they love their hammers is kinda funny. no thoughts, only hammer :)

  • @ana_potato_360
    @ana_potato_360 Před 4 měsíci +1

    10:36 I think it would have been used when mario came

  • @gaminggoddess85
    @gaminggoddess85 Před 7 měsíci +1

    Does Czar Dragon really not use that spinning animation? I thought they did that when they're casting magic.
    I think the Drill Bit was in the official SMRPG strategy guide. I'd check but my copy is in pieces somewhere.

  • @SamInsaneGaming
    @SamInsaneGaming Před 7 měsíci

    I got an ad for the remake. Perfect

  • @Wailerman
    @Wailerman Před 7 měsíci +1

    We're making it out of the Mushroom Kingdom with this one!

  • @MG64OdysseyProductions
    @MG64OdysseyProductions Před 7 měsíci +2

    13:05 lmao baba yaga (a character in the MCU talks about them a lot)

    • @jazzycat1390
      @jazzycat1390 Před 7 měsíci +3

      Baba yaga is a witch from slavic folklore. Typically portrayed as a child eating witch or a nice old lady that helps a hero.

    • @MG64OdysseyProductions
      @MG64OdysseyProductions Před 7 měsíci +1

      @@jazzycat1390 Kurt was the guy's name. I think

    • @jazzycat1390
      @jazzycat1390 Před 7 měsíci +2

      @@MG64OdysseyProductions MCU uses folklore characters and makes reference to them. I was telling you the Baba Yaga character origins isn't from MCU and is only referenced there.

    • @MG64OdysseyProductions
      @MG64OdysseyProductions Před 7 měsíci +1

      @@jazzycat1390 yeah. I know. I knew it was an old folklore thing

  • @mbii7667
    @mbii7667 Před 6 měsíci

    15:44 damn they added the Confused status and some of those cut attacks back in the remake!

  • @ALDONueve
    @ALDONueve Před 6 měsíci

    I have never seen that the like button shines when he mentions it and is in sync with the browser and video.

  • @MB-fx6vb
    @MB-fx6vb Před 7 měsíci +2

    If luigi isn’t in the remake for mario rpg i will be very angry

  • @hayleywaalen2612
    @hayleywaalen2612 Před 7 měsíci

    That PokeBall needs to be a Mario/Pokemon collab

  • @luigi386541971
    @luigi386541971 Před 6 měsíci

    i couldn't get that secret unused seaside town area where the toad floats up and down in the original snes version. Does it require a walk through wall code? The SNES game genie doesn't work with mario rpg due to mario rpg's extra pins