Losing our Marbles | The Unexpectables | Episode 163 | D&D 5e

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  • čas přidán 12. 04. 2022
  • Start time: 32:35
    The adventures of Task The Kobold Ranger, Borky the Barbarian Orc, Panic Grimtongue the Tiefling Bard and Greckles the Kenku Rogue continue on the mysterious new frontier continent of Alivast. --
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    Catch us live at / theunexpectables every Wednesday and Saturday at 7pm PST / 9pm CST!
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Komentáře • 19

  • @sharkrancher282
    @sharkrancher282 Před 2 lety +4

    Fantastic episode!
    I, for one, am very excited for the officially licensed Unexpectables Rolodex [sponsored by Die Hard Dice] which will surely become available any day now!

  • @Mightymajin
    @Mightymajin Před 2 lety +5

    1. The earth Genasi are literally Gorons
    2. I LOVED that puzzle

  • @jackdavid8518
    @jackdavid8518 Před 2 lety +1

    Perfect to listen to at 3 am

  • @friendlyredneckneighbor4326
    @friendlyredneckneighbor4326 Před 6 hodinami

    Hard hard haaaard pass on Monty‘s puzzle in this one.

  • @Plokman040
    @Plokman040 Před rokem +1

    Hope Gripples survived, we know it is the most likely evil.

  • @geoxaga6507
    @geoxaga6507 Před 5 měsíci +2

    2:07:58 break ends

  • @rageddragongaming1061

    Pebbs is just Mr. Poopybutthole from Rick and Morty lol

  • @minukun
    @minukun Před 11 měsíci +1

    Session starts 32:35

  • @killerchansey4938
    @killerchansey4938 Před 2 lety +1

    The Earth Genasi are the best genasi yet. Also that puzzle at the end was so good.

  • @Ahawk13
    @Ahawk13 Před rokem +2

    Monty I think you're a great dm but I'm glad you're not mine. Hated that puzzle cause i had no clue what the answer couldve been

    • @MoojinBoi
      @MoojinBoi Před 11 měsíci +2

      she created it around the players, knowing full well they've encountered all the creatures at one point or another across their DnD sessions, so that's not surprising

    • @adamhunter1223
      @adamhunter1223 Před 3 měsíci

      Same.

  • @sucramsemloh5676
    @sucramsemloh5676 Před 2 lety +2

    Please tell me. Do they have rocks for brains?

    • @Laughing_Dragon
      @Laughing_Dragon Před 9 měsíci

      Gravel-for-brains must be a compliment to them. :)

  • @pirounded8192
    @pirounded8192 Před 2 lety +2

    Welcome to Pi's Nit-Picks where for personal reasons I go through new episodes of The Unexpectables and nit-pick it of any instance where how they play and RAW don't line up in a cinemasins-esque manner.
    Spoiler alert: because of how this works, I might have to go into spoiler territory but I'll try to be subtle about it.
    Disclaimer:
    I am not telling anyone how to play dungeons & dragons. It's their game, not mine.
    These are not criticisms, these are nit-picks.
    I’m not trying to antagonize anyone, I’m a fan just like you.
    Nit-Picks:
    1:44:05: Misty step wouldn’t work as you can only use it to teleport to a space you can see.
    2:33:44 : It would’ve been sufficient to cast the spell at 3rd level.
    2:45:30 : You cannot make an “offhand attack” without first taking the attack action.
    2:46:12 : You cannot make an “offhand attack” with the sunblade as it lacks the light property.
    2:48:25 : There is no rule limiting how many leveled spells one can cast in a turn. There is, however, a rule that states “A spell cast with a bonus action is especially swift. You must use a bonus action on your turn to cast the spell, provided that you haven't already taken a bonus action this turn. You can't cast another spell during the same turn, except for a cantrip with a casting time of 1 action.” as Remy didn’t cast a spell with a bonus action, nothing is stopping him from casting another spell.
    3:12:58 : Unless a feature that grants you temporary hit points has a duration, they last until they're depleted or you finish a long rest.

    • @alphastronghold715
      @alphastronghold715 Před rokem

      For your 5th point: you actually CAN’T cast two spells in one turn. Period. You can cast a spell and a cantrip in one turn at the maximum, regardless of any extra actions you have due to haste, action surge, legendary actions, etc. WOTC clarified this during an interview specifically when they were asked about action surge.

    • @pirounded8192
      @pirounded8192 Před rokem

      @@alphastronghold715 This is incorrect, and this quote from sage advice makes it very clear.
      "There’s no rule that says you can cast only X number of spells on your turn, but there are some practical limits. The main limiting factor is your action. Most spells require an action to cast, and unless you use a feature like the fighter’s Action Surge, you have only one action on your turn."
      You may be thinking of the rule that states that if you cast a spell as a bonus action, the only other spell you can cast for the rest of your turn is a cantrip.

    • @alphastronghold715
      @alphastronghold715 Před rokem

      @@pirounded8192 I looked it up and even lord Crawford agrees with you, you evidently CAN cast multiple leveled spells in one turn. I personally still would not allow that because it would be incredibly overpowered for any spellcaster with the only requirement being 2 levels in fighter to be able to cast a potential 2 level 9 spells in one turn, but RAW it is technically possible (epic boon of high magic+action surge). This also means that it wouldn’t be hard for a level 10 Wizard to deal upwards of 60d10 force damage in one turn with relative ease and only one saving throw to resist it, so if you seriously play with that ruling have fun with min/max players shattering your campaigns.