Red Alert 2: [YR] - Testing Your Questions #1

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  • čas přidán 11. 04. 2020
  • Oh my! Here it is! It was just as hard as I expected!
    In the video you will find many of your questions to be tested and answered! Sorry guys, there are many questions left out and that was for various reasons. The ideal thing would be to ask one question in a different post rather than posting many in one making it a wall of text which didn't fit with the video very well due to the time everyone has to spent to read it all and having to stop the video regularly. I had to slightly edit a few of your posts to make it a bit easier for reading.
    Some of those that were left out are:
    • Some questions were tests that required a whole video
    • Similar questions with others
    • Very time consuming to test
    • Impossible to test
    • Too many questions in one post with very bad alignments.
    In any case, I hope you can enjoy the video as there are plenty things covered and plenty new things discovered! At least for me there are a few interesting things which I didn't know.
    -----------------------------------------------------------------------------
    • Red Alert 2: [YR] Comparisons & Testing: • Red Alert 2: [YR] - 1 ...
    • Red Alert 2: [YR] Tips & Stuff: • RA2 - Yuri's Revenge: ...
    • Facebook: / youtubetg
    • Forum for help and discussions: forums.cncnet.org/forum/56-re...
  • Hry

Komentáře • 472

  • @chavzone
    @chavzone Před 4 lety +444

    School bus: $100
    Ambulance: $100
    American propaganda truck:
    *_W O R T H L E S S T R A S H_*

  • @gloweye
    @gloweye Před 4 lety +148

    SEAL: Blows up bridge
    Paradropping infantry: Explodes in mid-air
    :thinking:

    • @SutraBlue
      @SutraBlue Před 4 lety +1

      its gta pphysic bruh :v

    • @chavzone
      @chavzone Před 4 lety +22

      American paratroopers would rather die than swim!

    • @MrPathorn
      @MrPathorn Před 4 lety +5

      The Paradrop troops are consider airborne and not airborne at the same time. You cannot occupy the landing spot before they are landed lol.

    • @Jomster777
      @Jomster777 Před 4 lety +8

      I have no land to land on and I can't swim... *Guess I'll detonate myself*

    • @ahmedadnan6144
      @ahmedadnan6144 Před 2 lety

      What’s the name of the music at the beginning please?

  • @estellebright2579
    @estellebright2579 Před 4 lety +202

    If RA 2 ever goes into remaster phase, I hope dev watches all tg‘S testing video cause they provide some amazing insights of how the old game code interact with each other.

    • @Jejking
      @Jejking Před 4 lety +11

      Correction: how GOOD old game code interacts with each other

    • @NavnikBHSilver
      @NavnikBHSilver Před 4 lety +4

      you can help yourself with the development of the open source version of the game over at OpenRA.net. They've rebuild RA 1, C&C 1 and Dune2000 already, and are hard at work to have Tiberian Sun working. Tiberian Sun and RA 2 are mechanically extremely similar, so if one of the two is finished, the other is easy to recreate as well. There are already fully playable varients and custom mods for the indev Tiberian Sun version.

    • @user-dn2gm5dk1r
      @user-dn2gm5dk1r Před 4 lety +1

      hey friend, you can alternatively look at mental omega
      or an APYR ( almost perfect yuri's revenge ), here mentalomega.com/

    • @redpart
      @redpart Před 3 lety

      @@user-dn2gm5dk1r ментал омега дерьмо собачье. каша, в которую не интересно играть. некоторые новинки только интересны, которые можно добавить в месть юрия не нарушая баланс сторон. остальное лишняя массовка и анимация. мультяшое мыло и озвучка детская поганая

    • @user-dn2gm5dk1r
      @user-dn2gm5dk1r Před 3 lety

      @@redpart it was just a suggestion but its ok it if you dont like it

  • @ahha6304
    @ahha6304 Před 4 lety +30

    Craziest thing you might never think of: (kinda ask you to try)
    Any tree on the map can kill every single tank, try to use Magnetron drop Slave MIner or MCV on a bush or a tree, the tree will stay the same no matter what the vehicle is and how many vehicle dropped on it

  • @Zelinkokitsune
    @Zelinkokitsune Před 4 lety +20

    The one with the Firepower Upgrade interacting with the Defense structure had me making the same expression as I did not at all expect that to happen!
    The IFV + Unit Loaded vs IFV + Unit test made sense as that it'd be same (if not stronger for the loaded unit IFV) to make it a worthwhile mechanic outside putting Engineers in IFV for the rolling healbox.

    • @darykeng
      @darykeng Před 4 lety +1

      This actually makes me wonder: it crate affect defense structures - will it affect chained too like prism tower and charged tesla coil?

    • @Zelinkokitsune
      @Zelinkokitsune Před 4 lety +3

      @@darykeng I have to think if you charged an upgraded Tesla Coil with a Shock Trooper it would be stronger as well.
      Another question would be "Does level and powerups on a Shock Trooper matter to a Charged Tesla coil?"
      The Chained Prism Tower might matter if the boosted tower is the final shooter or one of the ones which fed another tower.

    • @hhhhbkdx55555
      @hhhhbkdx55555 Před 2 lety

      i'd say guardian GI + ifv unloaded is better in the case going against rocketeers spam , cuz the guardian GI is better against armored tanks / planes but worse against infantry
      and u get more attacks against low hp targets , but other than that better have GGI in IFV

  • @Infarlock
    @Infarlock Před 4 lety +39

    Really surprised by some of them, like the crates giving power to some buildings
    Clearly some questions were asked because they don't watch your videos!

  • @phillipmele8533
    @phillipmele8533 Před 4 lety +58

    Okay so the gibberish guy asking about mind control meant this:
    What happens when you mind control an ai’s unit, then kill that ai.
    And as a corollary, if that mind controlled unit is still around after the ai is dead, what happens when it stops being mind controlled?

    • @hantumon5612
      @hantumon5612 Před 4 lety +28

      Are you a doctor?

    • @CnCDune
      @CnCDune Před 4 lety +20

      The unit remains alive under mind-control, but as soon as it's lifted, the unit becomes neutral.
      But I remember from somewhere that in such a case mind-controlled units die, but I'm unsure of the circumstances under which that happened. It might have been RA2, where there wasn't much emphasis on mind-control and related bugs were never fixed because they were never found, unlike in YR.

    • @dracmeister
      @dracmeister Před 4 lety +12

      Becomes Neutral, Hostile Neutral at that if it has a weapon.

    • @xbookx
      @xbookx Před 4 lety +5

      If it an infantry hiding in yuri power plant, it dies when the team was defeated.

    • @ksysinf
      @ksysinf Před 4 lety

      @@xbookx so it should be the same if mind controlled unit is garrisoned or in transport/ifv?

  • @CnCDune
    @CnCDune Před 4 lety +43

    13:15 that was not the case in YR 1.0 or RA2. There, the MCV becomes yours and you could (un)deploy it. When that happens, the mind-controller is free to mind-control someone else's stuff, as the ConYard/MCV is freed but remains yours.
    This was fixed in YR 1.001 (and maybe the RA2 1.006 patch) to disallow deployment and repacking when under mind-control. Though personally, I'd have liked it more if (un)deployment were still possible, but with the link intact. Guess WW didn't bother fixing the actual issue: the mind-control link not carrying over deployment and repacking...

    • @Toast_94
      @Toast_94 Před 4 lety

      The real issue was actually a bug where if you unpacked the MCV and the controlling unit died during the animation, the conyard would disappear when the animation finished.
      At least this was according to the YR 1.1 patch notes.

    • @redpart
      @redpart Před 3 lety

      еще бы решить проблему посадки внутрь(occupied) транспорта загипнотизированных техники и солдат

    • @CnCDune
      @CnCDune Před 3 lety +1

      @@redpart "still to solve the problem of landing inside (occupied) transport of hypnotized equipment and soldiers "
      Didn't even know that bug existed!
      I'll tell the Ares and Phobos guys, see if they fixed it.

    • @OhMyGirlMIRACLE7
      @OhMyGirlMIRACLE7 Před 4 měsíci +1

      @@CnCDunecan confirm to this. That’s the real reason why I was surprised that when I installed YR lately, I found out that I can’t deploy / undeploy the MCV / Consyard when I mind controlled it while in my childhood I could do it.

  • @moonfire18
    @moonfire18 Před 4 lety +31

    5:54 You should test it with a giant squid..........

  • @UFRAttila
    @UFRAttila Před 4 lety +35

    Just woke up.. perfect start for the day 😃

  • @Hamentsios10
    @Hamentsios10 Před 4 lety +34

    The last bridge-paradrop test was the best and the funniest one xD
    Also very nice piece of music there. Can you tell us the name?

    • @tsiripas
      @tsiripas  Před 4 lety +12

      czcams.com/video/tU8AiKfqE98/video.html

  • @epsilon8607
    @epsilon8607 Před 4 lety +6

    You know the developers put a lot of love, thought, and time into their game when you are still finding out new information like armor crates effecting MCVs every day.

  • @gamingvidsrus5083
    @gamingvidsrus5083 Před 4 lety +19

    The IFV promotion trick seems like it could be OP in online matches. 3 elite Ifvs can do a lotta damage

    • @mspy1955
      @mspy1955 Před 4 lety

      they can fix it.

    • @MYAceb
      @MYAceb Před 4 lety +4

      But it is time inefficient and will work only during longer games if You can survive sacrificing founds.

    • @hhhhbkdx55555
      @hhhhbkdx55555 Před 2 lety +1

      i would say getting a spy into an enemy war factory then leveling up ur tanks the normal way is usually more realistic and easier to pull off

  • @gordon0128
    @gordon0128 Před 4 lety +9

    12:50 If you mind control an enemy unit/tank/building and that enemy got surrendered or defeated, and you transfer mind control to others or yuri is dead, the enemy unit becomes white and attacks in random (if infantry/tank), if building (stands still or automatically sold)

  • @ianrossbriones4120
    @ianrossbriones4120 Před 4 lety +8

    was just reading your forum then i saw this video. Thanks for keeping RA2 alive and interesting!

  • @CnCDune
    @CnCDune Před 4 lety +16

    5:53 bug with all JumpJet vehicles.

  • @mim21112
    @mim21112 Před 4 lety +1

    What a massive efforts you put in this RA2/Yuri. Great job as always.

  • @UFRAttila
    @UFRAttila Před 4 lety +6

    Nice, tg, you are really in for us, the community!
    Many questions have been answered, thank you!

  • @GlitchedNikko716
    @GlitchedNikko716 Před 4 lety +41

    Comrades General, i have a very bad new...
    This could be a most dangerous mission ( question ) the entire world ( subscriber and viewer) are watches and wait!
    To have come this far only to fail now it is unthinkable...
    You must not fail--
    - Zofia 2020

    • @SutraBlue
      @SutraBlue Před 4 lety +1

      but one challenge has failed :v
      Oh no the world is watching :v

  • @mornila
    @mornila Před 4 lety +4

    Science of Red Alert 2

  • @CnCDune
    @CnCDune Před 4 lety +16

    3:30 Helipads are buildings first and foremost; they might have docks, but unless a unit explicitly docks with that building, this happens.
    You shouldn't have this with Service Depots and Refineries, since they have code to make a row or two of their foundation passable. Note that the only units that can pass through are vehicles, infantry can't. I wonder tho if aircraft can...

    • @tsiripas
      @tsiripas  Před 4 lety +3

      I just tried and was able to land a Black Eagle there. xD

    • @MoondropSimulacra
      @MoondropSimulacra Před 4 lety +1

      Wow...
      Eh, if the aircraft damaged, can the repair depot fix it??

    • @CnCDune
      @CnCDune Před 4 lety +3

      @@MoondropSimulacra In TS, definitely yes. In RA2 unit repair was coupled with docking for the Helipad.
      But the reason RA2 Aircraft can't land on Depots is because they're AirportBound, meaning they either land on a Helipad declared in their Dock= list, or they'll crash. With some Alt+LMB trickery, they can land in the foundation of buildings.

  • @MoondropSimulacra
    @MoondropSimulacra Před 4 lety +10

    Insane... I never knew some of that... specially with FP + def building.
    I imagine my grand cannon would be OP like oneshot a grizzly...

  • @CnCDune
    @CnCDune Před 4 lety +31

    18:09 I'm sure that crash was because of overlapping Nuke explosions :P

    • @ahha6304
      @ahha6304 Před 4 lety +4

      I actually kinda got crash when I use 4 demos truck + Ivan's bomb on Amphibious to explode in the middle of the enemy base, but only game, not windows LOL

    • @aouerfelli
      @aouerfelli Před 4 lety +9

      That's not a crash, it is a joke. The game just froze for a second to calculate the chain reaction of explosions because the game is such that explosions that cause other explosions must happen simultaneously without messing with the order of events and since the process of listing which things must explode at that moment takes time, the game freezes for a while.
      A system crash could not be recorded with a software working under that system, you can also tell from the spelling errors on the death screen that it is a joke. The blue background is supposed to represent a CRT monitor filmed by a camera, you can notice the wave that moves from top to bottom. The white text is added to that background, compare the pixels to the text and you will notice that a text so small could not be represented with pixels so large in that detail.

    • @aouerfelli
      @aouerfelli Před 4 lety +1

      That's not a crash, it is a joke. The game just froze for a second to calculate the chain reaction of explosions because the game is such that explosions that cause other explosions must happen simultaneously without messing with the order of events and since the process of listing which things must explode at that moment takes time, the game freezes for a while.
      A system crash could not be recorded with a software working under that system, you can also tell from the spelling errors on the death screen that it is a joke. The blue background is supposed to represent a CRT monitor filmed by a camera, you can notice the wave that moves from top to bottom. The white text is added to that background, compare the pixels to the text and you will notice that a text so small could not be represented with pixels so large in that detail.

    • @Toast_94
      @Toast_94 Před 4 lety +2

      Funny thing is though, if you do something similar with super reactors in the 360 version of RA3 (never tried it on the PC). If you destroy two of them so that the rest of them would blow up in a chain, the game will eventually crash.

  • @arvetzu
    @arvetzu Před 4 lety +1

    Loved this one TG, great job!

  • @babulapiderazi1924
    @babulapiderazi1924 Před 4 lety +2

    Great video. Love your content

  • @hellodean4
    @hellodean4 Před 4 lety +2

    These videos are so entertaining!

  • @e.maminta9804
    @e.maminta9804 Před 4 lety +1

    I wanted to test these myself in game but since you did it i'm thankful... I didn't even know some of these things could actually work

  • @ulughanergin305
    @ulughanergin305 Před 4 lety +1

    Maaaan you truly are a hero for this community!

  • @aouerfelli
    @aouerfelli Před 4 lety +2

    12:57 I think I understood what that meant. It probably wants to say :
    When you mind-control a unit, then the original owner of that unit gets defeated, then the unit gets released from the mind-control by death of the the mind-controller (or other cause); then what happens to that unit, to what side will it belong? The answer is that it will become neuter with white colour and could attack anybody.
    Nice video by the way like always, and your videos are getting better.

  • @adswers6900
    @adswers6900 Před 4 lety +3

    such a great video, i could say so much positive things about it but let me make this quick :
    awesome music, awesome show, awesome responsetime in making this video. this is truely a mastapiz :D

  • @D_U_N_E
    @D_U_N_E Před 4 lety +3

    Question at 13:00 - He wants to know what happens if you control the unit of an enemy, but lose mind control after the enemy is defeated.
    The answer is the unit becomes neutral. Killed a player with his own prism tanks with a mastermind, the mastermind exploded after the player had been defeated, so since the player was defeated the prism tank could not be reassigned to the player, and instead it became a neutral unit.

    • @tsiripas
      @tsiripas  Před 4 lety +3

      I got what he meant after reading a few times xD but I though it would be funny to make a simple joke.
      Hope he is not offended though!

    • @D_U_N_E
      @D_U_N_E Před 4 lety

      @@DuyLe-oy9xm That's not correct. Neutral units exist - if you are playing a 1v1v1 for example, it definitely exists, I had heroic neutral prism tank defeat a shit ton of my army cause they were on low health.

  • @voyaka6463
    @voyaka6463 Před 4 lety +2

    This is really cool, go on!

  • @Dtamas88
    @Dtamas88 Před 4 lety +5

    The dolphin is can kill and destroy ground units and building, but only shoot the water, and the shoot wave is across the ground.

  • @MarvoldX
    @MarvoldX Před 4 lety +1

    man i love ur channel keep on dude

  • @LazyAndFabulous
    @LazyAndFabulous Před 4 lety +1

    I've learned new strategies now, thank you for this video.

  • @GuerillaContra
    @GuerillaContra Před 4 lety +2

    There is a nice detail I noticed once when playing the game, If you mind control infantry and put them in to Yuris Bio reactor the mind control will be cancelled. When you defeat the enemy of the mind controlled infantry still in the Bio reactor and release them they will become a neutral unit (Grey color)

  • @kl4952413
    @kl4952413 Před 4 lety +1

    Thanks for testing! by the way, you can try to sell your tank with Allied Service Depot when tank was repairing. use the sell bottom to the repairing tank.

  • @josephwhitehall3821
    @josephwhitehall3821 Před 3 lety +1

    4:53 This is an awesome combination that works! Love it

  • @elijahschnake3863
    @elijahschnake3863 Před 4 lety +2

    I never thought crates affected buildings, nor did I suspect paratroopers would simply vanish when the bridge beneath them is destroyed.

  • @andyplaysgundam
    @andyplaysgundam Před 4 lety +10

    Crate upgrades apply to buildings is certainly news to me

    • @MoondropSimulacra
      @MoondropSimulacra Před 4 lety +2

      Yep. I never knew that before. Even the tesla coil with FP upgrade + 3 tesla trooper would be crazy...

  • @mfdsrax2
    @mfdsrax2 Před 4 lety +1

    As for the oil derricks, you can set a time period(like 10s), take 2 screenshots and check the money difference. Then you can find out how many oil derricks are working.

  • @maldpotato497
    @maldpotato497 Před 4 lety +2

    Thank you comrade general!

  • @NavnikBHSilver
    @NavnikBHSilver Před 4 lety +1

    Programmers perspective on maximum money:
    The value of money is likely stored in a 32 bit integer, this means 32 bits (1 or 0) which means the maximum number would be 2,147,483,648. A number near impossible to acquire in the game, were you to acquire it though, there is no telling what would happen per say.
    It is also possible that money is store in a 64 bit integer, and this would mean the maximum amount would be 9,223,372,036,854,775,808... Good luck!

  • @Jomster777
    @Jomster777 Před 4 lety +3

    What happens to swimming infantry when you use the Genetic Mutator on them?

  • @vytautasvaicys8745
    @vytautasvaicys8745 Před 4 lety +2

    Best channel on CZcams!

  • @RahimMando
    @RahimMando Před 4 lety +4

    I think you maybe could save the units from the explosion of the nuclear reactor if you teleport with Chronosphere a transporter unit then asking them to go inside right away... while also doing the other tricks you did.

  • @julioroca1672
    @julioroca1672 Před 4 lety +4

    5:43 Moving cursor turns into force attack cursor.
    That's what happens if you fail to destroy an Apocalypse tank.

    • @tsiripas
      @tsiripas  Před 4 lety +3

      That Elige Aegis is in the bottom of the sea with the Titanic!
      Well spotted sir!

  • @kranianus5559
    @kranianus5559 Před 4 lety +1

    Red Alert 2/Yuri's Revenge is problably the most gameplay-wise detailed RTS artifact Westwood has to offer us.

  • @23Rules
    @23Rules Před 4 lety +2

    I remember giving the enemy AI an MCV to mind control, and they would deploy it, and start building uncontrollably.

  • @artem65535
    @artem65535 Před 4 lety +1

    Thank you, that was very interesting.

  • @hantumon5612
    @hantumon5612 Před 4 lety +4

    The ending is so mind tasking my internet keep buffering

  • @Templarfreak
    @Templarfreak Před 4 lety +3

    6:02 if i had to guess it's _probably_ at or around 2^32, ~4 billion, and when you collect more than about 2^32 it will either just stop or maybe it will roll over.
    8:53 yeah, that makes sense, the damage a Super Weapon does is controlled by a global value that the Super Weapon building has no bearing over, it's not like it's the Super Weapon's _actual_ weapon.
    13:32 Genetic Mutator *_ONLY_* works on Infantry, Dolphins and Squids are technically not infantry they are vehicles (well, naval units, but naval units are technically still considered vehicles) that have Organic=yes.

    • @figbrandy5981
      @figbrandy5981 Před 4 lety +1

      But it bothers me we dont know if its signed or unsigned. I dont need sleep I need answers.

    • @SITUVNgcd
      @SITUVNgcd Před 4 lety

      Use Final Alert to make a map, set money to largest number. Play that map. 🤔

  • @Nakilon
    @Nakilon Před 4 lety +3

    12:57 -- my favourite request
    UPD: Oh, I guess he asked what happens when you use Yuri to capture the enemy Yuri who was already controlling your another unit. And then what happens when your Yuri dies.
    UPD2: I've expanded my comment and it lost the hearth (

  • @kendzuo6556
    @kendzuo6556 Před 4 lety +2

    Lov you content :)

  • @CnCDune
    @CnCDune Před 4 lety +6

    8:52 that would work if it weren't for that fact that the Nuke damage is handled differently than a normal unit/building firing on targets :P
    Nuke is more or less a SW spawning a warhead that deals damage at target location, not a building that actually fires a nuke. You might have some luck in TS with the multi-missile and chemical missile tho...

    • @racer927
      @racer927 Před 4 lety

      Hrm... Would a firepower crate affect a Hunter-Seeker? Actually, the Hunter-Seeker is it's own unit so I guess it wouldn't.

    • @CnCDune
      @CnCDune Před 4 lety

      @@racer927 Hmm... I think it's an aircraft type, and while moving they might not get any bonuses.
      Regardless, I'm not sure how the damage is delivered, so depending on how that happens, Hunter Seekers might be immune to crate effects.
      Might be...

  • @alexanderstoyanov7464
    @alexanderstoyanov7464 Před 4 lety +1

    That ending is glorious

  • @reimuliascarlett774
    @reimuliascarlett774 Před 4 lety +1

    Talking about game crashing explosion, the ammo crate is always the best

  • @earvindinoso7689
    @earvindinoso7689 Před 4 lety +3

    Would a speed crate affect support/defense structures?
    Can the tank inside a bunker be affected with speed/firepower/armor crate?
    Chronoshifting robot tanks to water. Will they sink?
    Can you flip over iron-curtained tanks in an iron-curtained tank bunker?

    • @hemandy94
      @hemandy94 Před 4 lety

      Robots float anyway so chronoshifting it won't change that

  • @cosmonautsan131
    @cosmonautsan131 Před 4 lety +1

    Very nice video 🔥🔥🔥🔥🔥🔥

  • @LemoNanora
    @LemoNanora Před 4 lety +8

    Red Alert 2 & Yuri's Revenge is all along a game about tg

  • @SKiBOiDawah
    @SKiBOiDawah Před 4 lety +2

    This is definitely a hard mission comrade general as I couldn't keep going with the video and actually test them, forgive me comrade general

  • @Kiwijr2579
    @Kiwijr2579 Před 4 lety +1

    Some of these were already answered in your previous videos :)
    Also, when a mind controlled unit with passengers gets destroyed, I think the units inside are still yours, not Yuri's.

  • @RR-jk5zj
    @RR-jk5zj Před 4 lety +1

    If you fill a battle fortress with tesla troopers then forcing the battle fortress to attack the ground nearby then moving the battle fortress to the same spot that forced it to attack,the tesla troopers will continue to attack the same spot till the battle fortress is destroyed but make sure tesla troopers are in range on the first step

  • @-Raylight
    @-Raylight Před 4 lety +4

    5:15 I heard you like mind control so I use Yuri to mind control units from inside Battle Fortress where the Battle Fortress is mind controlled by enemy Yuri
    Mindcontrol-ception xD

    • @xbookx
      @xbookx Před 4 lety

      there was a version where the units inside battle fortress will not fight for you.

  • @mfdsrax2
    @mfdsrax2 Před 4 lety +1

    I wish I could give you 100 thumbs up!

  • @lachezarvalentinov8751
    @lachezarvalentinov8751 Před 4 lety +1

    Congrats Stefan Hohnwald on your recently acquiered P.hD in RA2/RA2YR :)

  • @Aknilox
    @Aknilox Před 4 lety +4

    I thought my pc crashed there for a second,and almost had a heart attack
    You got me good,tg...

  • @pavolp.6527
    @pavolp.6527 Před 4 lety +2

    I had some sort of a "bug" one game. I was using V3 and as it was preparing the launch, I moved the vehicle the opposite direction and the V3 fired on the move at the rocket acted like a Dreadnought missile :D

    • @ideallyyours
      @ideallyyours Před 4 lety +1

      It's possible to bug out the V3's rocket in this way that the rocket loops, or never hits the ground at all.

  • @martinkalmus3761
    @martinkalmus3761 Před rokem

    Last test were cool :D

  • @SolathPrime
    @SolathPrime Před 4 lety +3

    Can you destroy the Nuclear power plant while selling it ?.
    I dare you XD

  • @millitron3666
    @millitron3666 Před 4 lety +1

    The money limit is probably 2.1 billion or 4.2 billion. I bet it's a 32bit integer; 2.1 billion would be if it's a signed integer, 4.2 billion if it's unsigned. If it's signed, going over the limit will make it roll over to negative 2.1 billion. If it's unsigned, it will roll over to 0.

  • @ZOMBYMARIO
    @ZOMBYMARIO Před 4 lety +1

    17:08, exploding bridges are lethal. Especially in the air.

  • @levizgacha5825
    @levizgacha5825 Před 4 lety +5

    11:16 it's useful for big infantry attacks buddy!

  • @Flex_Nutts
    @Flex_Nutts Před 4 lety +1

    Another awesome video!! Great choice of music too :clap: ... song name?

    • @tsiripas
      @tsiripas  Před 4 lety +1

      Thanks!
      czcams.com/video/tU8AiKfqE98/video.html

    • @Flex_Nutts
      @Flex_Nutts Před 4 lety +1

      @@tsiripas Fantastic! Thanks for sharing.

  • @Skcoica
    @Skcoica Před 4 lety +1

    keep being awesome

  • @Khulu6061
    @Khulu6061 Před 4 lety +1

    wow really? I don't know that we could flipping curtained trucks to be destroyed! That's insane dude!!!

  • @anoperatingpanda
    @anoperatingpanda Před 4 lety +1

    Translation for the question at 12:48: He is asking to use yuri to mind control an enemy unit and eliminate the enemy ai to see what would happen to the mind controlled unit upon release of the mind control, i.e. would it go back to its original AI, would it go rouge, would it die instantly?

  • @f1r3-y_l1on2
    @f1r3-y_l1on2 Před 4 lety +1

    Something makes me think that ending Blue Screen of Death may not be entirely legitimate. Fission Mailed Commander haha

  • @Phanthomas8910
    @Phanthomas8910 Před 4 lety

    I think I managed to decipher the question at 12:50. "What happens to units captured with mind control if the player who owns them is defeated and the unit mind controlling them also dies?" And I have the answer - they are destroyed immediately, I've had this happen to me.
    Example: With a Yuri Prime, I capture an enemy's last structure, defeating them. If that Yuri Prime then dies or mind controls something else, that last structure is destroyed.

  • @cyberneticdex69
    @cyberneticdex69 Před 4 lety +2

    song is :
    cold war games - gabriel lewis

  • @jeanmichel8919
    @jeanmichel8919 Před 4 lety +1

    10:14 Nice tactics i will try again someday 😀
    11:25 this one too.

  • @McGillus
    @McGillus Před 4 lety

    Beautiful thumbnail. Interesting content.

  • @handanyldzhan9232
    @handanyldzhan9232 Před 9 dny

    0:33 GTA in the 3D era lol.
    8:17 It's a similar issue to the slave miner not benefitting from promotions, being less powerful than an equally promoted war miner. Units that can deploy into structures and vice versa don't seem to respond well to upgrades.
    8:44 The Soviet version of the Prism support.
    16:20 Multiple hospitals can stack IIRC. Or kinda cheat by building a battle bunker readied in advance and have the infantry enter.
    18:04 OMG that splash damage!

  • @ImJustJass
    @ImJustJass Před 4 lety +4

    15:05 OH NO THE MUMMY FROM THE PAST FEW EPISODES DIED
    OH THE HUMANITY!

  • @mohammedajam9007
    @mohammedajam9007 Před 2 lety

    Thx for the video

  • @Turkisshh2
    @Turkisshh2 Před 4 lety

    The music is totally rad. It reminded me of.. i don't know.. Mega Drive or something similar.

  • @heavytank1667
    @heavytank1667 Před 2 lety +1

    Found that music track, great choice. Gabriel Lewis - Cold War Games

  • @SniperSensai97
    @SniperSensai97 Před 4 lety

    Lets try a different approach of the unknown
    Test any air units coming out of buildings (ie: Kirovs, Rocketeers, helicopters, UFOs),
    (Also these ideas must be done b4 the units takeoff, with some exceptional units)
    if any Mind Control units/buildings can acquired them,
    if Magnetron can lift them,
    if Chrono units can stun them,
    if Crazy Ivan can plant bombs on them,
    hell, what if Chaos Drone can affect them...
    Also see if the Chrono unit can stop air units taking off by targeting the War Factory.
    Taking note from this at 12:16, the final allied mission on YR, the AI tends to find your stealth Submarines and use the Psychic Dominator on them without no intel on their location.

  • @SingaporeLyfe
    @SingaporeLyfe Před 4 lety +3

    18:08 chernobyl blue screen

  • @MustaphaTR
    @MustaphaTR Před 3 lety +1

    If the last one actually crashed, i think that would be because you had overlapping structures.

  • @zipobob1
    @zipobob1 Před 3 lety

    15:14 dude thats a really nice question and one I always thought about. not a fan of Guardian GI inside IFV

  • @Jomster777
    @Jomster777 Před 4 lety +1

    lol, it's weird when the Yuri's are still controlling the Initiate, but in turn, they're being controlled by another Yuri(via Battle Fortress). The controlled Yuris and the Initiate should at least be in the same control during mind control

  • @sufferfr0mlag506
    @sufferfr0mlag506 Před 4 lety +3

    Can a battle fortess crush a vehicle thats under it like you lift it with magnetron and drop it on the vehicle?

    • @lachezarvalentinov8751
      @lachezarvalentinov8751 Před 4 lety +1

      If the mag lifts ANY unit, and the player orders the mag to stop firing (S), the lifted vehicle will drop on the ground. In your scenario, if you drop (the lifted) BF over another vehicle (any, be it gattling tank or MCV) the BF instantly vanishes, alongside the units inside it. However, the unit below the BF could survive, sometimes it does, other times it does not. The general rule is, the lifted unit insta dies, the unit below, depending on many factors (armour, hp remaining, luck, etc.), might or might not survive. If you lift a flak truck in the air and drop it over a Rhino, the latter will survive (if full hp, obviously).
      There is a bug in RA2YR. Order your mag to lift a BF (friend or foe). While the BF is levitating, order your mag to go under the lifted BF. The results vary, but I've witnessed the BF (full hp) get destroyed for a random chunk of the mag's hp bar. Aand yes, I am a Yuri fan.

  • @LampGod
    @LampGod Před 4 lety +1

    I think that question you don't understand is like, if you use Yuri control an AI unit, then the AI is defeated and at the same time the Yuri that control the AI unit dies, what will happened.
    In my mind, the unit will be neutral.

  • @TheLDSK
    @TheLDSK Před rokem

    simples Video. i like it.

  • @razorcallahan6632
    @razorcallahan6632 Před 4 lety +1

    This is madness! 🤦🏻‍♂️🤣

  • @ramadhanisme7
    @ramadhanisme7 Před 4 lety +1

    That bsod is epic 🤣🤣🤣

  • @bofiden7034
    @bofiden7034 Před 4 lety

    For the crate if u use the Chrono Legionnair to open it, it's not going to effect on the them. But if u put the Chrono Legionnair near the crate then use other unit to open it. it will effect the Chrono Legionnair. I mean if the Yuri or the red alert version of your is the same as mine. 😄

  • @chavzone
    @chavzone Před 4 lety +5

    Oh, I forgot to ask a question: Since a spy is meant to steal 20% of an enemy's cash, if an enemy has literally just $4, $3, $2, or $1 - does the spy steal anything at all?

  • @GoIdLeopard
    @GoIdLeopard Před 4 lety +1

    12:49 i think he meant what if a yuri mindcontrols a unit from lets say green player, then that player gets defeated, and then yuri dies
    the answer is the mindcontrolled unit turns neutral (white colored).

    • @tsiripas
      @tsiripas  Před 4 lety

      I got what he meant after reading a few times xD but I though it would be funny to make a simple joke.
      Hope he is not offended though!