Factorio - My Take on an Outpost

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  • čas přidán 20. 05. 2019
  • My first design for an outpost, using ~1500 walls, ~300 Laser turrets. Back turret able to shoot at enemies before they hit wall, meaning all are active before walls take much damage.

Komentáře • 85

  • @Trupen
    @Trupen Před 3 lety +287

    Simple and efficient
    Love it :D

  • @gavinminion8515
    @gavinminion8515 Před 3 lety +200

    If only the biters were smarter. One pylon...

    • @belighria9105
      @belighria9105  Před 3 lety +65

      They used to attack the pylons, why I had such a network of outposts, had to make sure I cleared everything to avoid losing that 1 pylon, happened a few times!

    • @ronwesilen4536
      @ronwesilen4536 Před 3 lety +12

      Can i have an explanation?

    • @belighria9105
      @belighria9105  Před 3 lety +82

      @@ronwesilen4536 the whole Outpost is powered by 1 line of large power poles. If a biter was to kill even 1 power pole, whole outpost would lose power. Thankfully unless they get lost and wander into one, they will only taret pollution producing buildings, generally leaving power poles alone.

    • @katarrhakt
      @katarrhakt Před 3 lety +50

      ​@@belighria9105 and that's why I went with an unconnected, almost unpowered outpost. Looks very similar to yours, except it's all flamethrowers and a couple of storage tanks for the oil. And a handful of solar panels and accumulators to power the radar in the middle. The death train brings 2 fluid wagons of oil with it.

    • @ronwesilen4536
      @ronwesilen4536 Před 3 lety +28

      @@belighria9105 oh ok. I thiught pylon referred to the individual pieces of wall in your weird defences. In my language a pilon is a column, not a power pole

  • @user-mx6hu9yv6l
    @user-mx6hu9yv6l Před 2 lety +77

    you could have used gates with those rails that you have to erase every time you set up a new outpost so they would work as walls and wouldn't be a pain in the ass

  • @keihardejan
    @keihardejan Před 3 lety +85

    I approve this outpost! 10/10

    • @keihardejan
      @keihardejan Před 3 lety +1

      @@nicodemuseam the only good biter is a dead biter ;)

  • @rosenvitae
    @rosenvitae Před 2 lety +26

    Seeing all those laser turrets head-bobbing gave me the vibes from Animusic's Heavy Light video. Listening to it while watching this was oddly satisfying.

  • @user-cf7be5bs5o
    @user-cf7be5bs5o Před rokem +10

    I do similar thing, but instead of building line of power poles and using lasers, i use flamethrowers and uranium ammo instead. To support the outpost I use solar power, as you don't need much energy without lasers. Also I have some artillery turrets on the outpost to prevent biter expansion while train is not on that outpost. Amount of resources is controlled by simple logic circuits, so I know there won't be 6969+ drones or repair kits on the same base. I build those around the edge of my pollution, and they are fully automated.

  • @justsomedude8324
    @justsomedude8324 Před 3 lety +45

    Am i the only one using artillery turrets in outposts?
    Stockpile shells in chests and just use Artillery wagons to transport ammo when low.
    Having one name for all outposts saves a lot of time.

  • @1x1boop28
    @1x1boop28 Před 2 lety +9

    "bug zapper" all it takes is one bug to get smart and tear down a power pole.

    • @keamu8580
      @keamu8580 Před rokem

      And they do, often, send a single bug to attack a pipe or a power pole sometimes.

  • @kadenfurr9699
    @kadenfurr9699 Před 3 lety +54

    This video is either about to blow up, or youtube says I should finally beat factorio. Only time will tell.

    • @SireSquish
      @SireSquish Před 3 lety +8

      By "beat factorio" do you mean launch *a* rocket, or launch 2 rockets/min?

    • @kadenfurr9699
      @kadenfurr9699 Před 3 lety +1

      @@SireSquish launch a rocket, I was really slow on my first world, and the bugs evolved faster than I could handle them.

    • @belighria9105
      @belighria9105  Před 3 lety +6

      @@kadenfurr9699 was ages before i launched my first rocket, I always got lost in the oil stage. Now I have 1 map with over 200 launches.

    • @_caracalla_
      @_caracalla_ Před 3 lety +2

      ​@@kadenfurr9699 my first end game, i only launching 1 rocket per 23 in game hours. i dont even tell you the bottlenecks.
      now though, i m beaconizing my silos in my first 1 rocket per 2,5 minutes megabase.

    • @nickg5819
      @nickg5819 Před 3 lety +3

      @@_caracalla_ I finally beat the game and it only took me 82 hours lol cause of the biters evolving extremely quickly i couldn't handle them well, starting a new base and im already about to get yellow science at only 8 hours in, technically I made the biters spawn farther away with expansion off but still I am doing so much better for my second game.

  • @iamjimfan
    @iamjimfan Před 2 lety

    Spectacular

  • @MasterVolton
    @MasterVolton Před 2 lety +1

    this is very cool, have considered sharing the blueprint in you description box?

  • @sophdog1678
    @sophdog1678 Před 3 lety +7

    Big Boomers Bombard Biter Bases, while Satisfying Shooters Slaughter Spitter Swarms.

  • @AltarinTV
    @AltarinTV Před rokem +1

    its a nice outpost for regular rail world/default world. But on deathworld, especially in later stages of the game, especially with armored biters, i would not believe it can hold against some of the truly massive revenge attacks that will come your way.

  • @gregorydriscoll8806
    @gregorydriscoll8806 Před 2 lety +2

    your outposts look like processors on the map

  • @morlock2200
    @morlock2200 Před 2 lety +5

    i would say an outpost in my mind is more of an self sustained military check point which can get supplies but not power from a base.

    • @user-mx6hu9yv6l
      @user-mx6hu9yv6l Před 2 lety +2

      mining outposts can't help but get power from the base, and yet they're called outposts. might there be another name for a setup like mining outpost? maybe, but is there a need for it?

    • @palefire9988
      @palefire9988 Před 2 lety

      czcams.com/video/jF_ebwTL7ZU/video.html "more of an self sustained military" it's "more of a self sustained military"

    • @hellboy19991
      @hellboy19991 Před rokem +1

      @@user-mx6hu9yv6l A "forward military position" would be the exact name, but that doesn't roll off the tongue as nicely as just "outpost"

  • @kingheroyj7190
    @kingheroyj7190 Před rokem

    Wow! Impressive

  • @godu1111
    @godu1111 Před rokem

    Where does the artillery ammo come from?

  • @teafu3146
    @teafu3146 Před 3 lety +9

    I read this as take on me... watched through the whole video expecting the song by aha.... Nice outpost though!

  • @drharnsaft1005
    @drharnsaft1005 Před 3 lety +3

    bretty good.

  • @yocto7082
    @yocto7082 Před 2 lety +3

    I miss playing this game man, my main problem for not playing it is the demotivation I get when starting over in a brand new world and not knowing wtf to do.

    • @Tony_Goat
      @Tony_Goat Před rokem +2

      Precept 1: The factory must grow
      Precept 2: The biters must die
      Everything else is just steps to achieve these two things. :-)

    • @sungvin
      @sungvin Před rokem

      I have a problem when I want to build a perfect base but there is so much to consider I end up staring at the screen for an hour before calling it a day

    • @yocto7082
      @yocto7082 Před rokem +1

      @@sungvin real

  • @kwarc1009
    @kwarc1009 Před 2 lety +1

    now to fully automate 10 outposts at a time + build like 100 more nuclear reactors

  • @TheKing318i
    @TheKing318i Před 2 lety +1

    This is brilliant! and would benefit greatly from nuclear bots.

  • @cpanic1153
    @cpanic1153 Před 2 lety +1

    I do a similar one but with flame throwers, lasers and uranium ammo. The last train car has light oil.

  • @OBLOfficiall
    @OBLOfficiall Před 3 lety +6

    can you post the blueprint to this setup?

  • @TommyLikeTom
    @TommyLikeTom Před 2 lety

    reminds me of one of those electrified mosquito heaters

  • @freshbreeze20
    @freshbreeze20 Před 3 lety +6

    Could you explain please Why did you put walls in that way?

    • @askeladden450
      @askeladden450 Před 3 lety +11

      It takes less walls to build this sort of a structure than a solid wall with the same thickness. This keeps biters, especially spitters at a sufficient distance. Also, the decrease in total hp is ok since the robots are gonna repair the walls anyways

    • @1Maklak
      @1Maklak Před 3 lety +13

      It confuses and slows down big biter pathing.

    • @freshbreeze20
      @freshbreeze20 Před 3 lety

      @@askeladden450 thx!

  • @samuels1123
    @samuels1123 Před rokem +4

    I wonder if theres a mod that makes bugs change target based on what they locally keep losing to
    target rails if nests destroyed by artillery train
    target power if lasers are issue
    target item transport if guns are issue

    • @QueueWithACapitalQ
      @QueueWithACapitalQ Před rokem +1

      all this would change is people building walls and turrets along their rail lines, everythng will still be surrounded and defended but now with the hassel of building around all the train lines

    • @enricobianchi4499
      @enricobianchi4499 Před rokem

      rampant

  • @Jko282
    @Jko282 Před 2 lety

    Beautiful

  • @kwekker
    @kwekker Před 3 lety +3

    wow seventh. also nice outpost

  • @vond5829
    @vond5829 Před 8 měsíci

    This is a genocide. A bug genocide

  • @kriegscommissarmccraw4205

    Where are the trenches!

  • @frankgomez2582
    @frankgomez2582 Před rokem

    pass the plane

  • @kingcrimson1631
    @kingcrimson1631 Před 3 lety +1

    26,153rd!

  • @mop9507
    @mop9507 Před 2 lety

    Je ne comprende pas- What’s the point of this outpost?

    • @QueueWithACapitalQ
      @QueueWithACapitalQ Před rokem

      To expand territory and prevent biter expansions. Any nest within the artlleries radius will be destroyed and all the bugs in their revenge attack will go to that outpost location, saves on needing a giant wall around everything as instead you dot these bunkers around your base and you are protected.

  • @sakibchowdhury4747
    @sakibchowdhury4747 Před 3 lety

    Devide and conquer

  • @dmitriysergeyev7568
    @dmitriysergeyev7568 Před 3 lety +7

    It not danger attack, in my game mode, this outpost destroy very quckly. If here add mines -- it will be batter. Mines and lazer turrets good work together, but, fire turrets better solution -- for massive attacks.

  • @judet2992
    @judet2992 Před rokem

    Haha lazors go bbbrrrrrrrrrrr

  • @charliechuckleberry5307

    Mods are amazing.

    • @NubeBuster
      @NubeBuster Před 2 lety +1

      Is there a mod used in this?

  • @gravitygames4495
    @gravitygames4495 Před 2 lety +1

    45th comment 😎😎😎😎😎😎😎😎😎😎😎😎😎

  • @tacticalyeet5435
    @tacticalyeet5435 Před 2 lety

    ok im in a dilema for turrets. gun turrets are cheap, and easy to use but need a lot of resources to automate. laser turrets do not need any ammunition supply aside from power, but they will o b l i t e r a t e your electrical network when firing. flamethrower turrets are nice but do not lead the target and never hit moving enemies, and get damaged easily due to this. overall, laser and flamethrowers is the direction im heading but still hesitant.

  • @mr2octavio
    @mr2octavio Před 3 lety +1

    Meh, you block yourself from moving forward and had to take out and place again the train track to continue.

  • @khoakirokun217
    @khoakirokun217 Před 3 lety +1

    Second!

  • @trippybruh1592
    @trippybruh1592 Před 3 lety +3

    First!

  • @caturlez4193
    @caturlez4193 Před 3 lety +1

    fourth!

  • @Ethan-rz6cx
    @Ethan-rz6cx Před 3 lety +1

    Sixth!

  • @cereal2849
    @cereal2849 Před 3 lety +1

    Third

  • @juangnrnminecraft
    @juangnrnminecraft Před 3 lety +1

    ninth!