Let's create a simple State Machine in Rust!
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- čas přidán 8. 09. 2024
- In today's session we take a look at "State Machines" aka Finite State Machines (FSM) and write a simple one in Rust
A FSM is a computational model used to design systems that operate sequentially through a finite number of states. It’s like a simple machine with a limited set of possible settings.
An FSM is a powerful tool for understanding and designing systems with predictable behaviours. It models a system as a series of states and transitions between those states, triggered by specific events or inputs. From traffic lights to complex computer programs, FSMs provide a clear and structured approach to system development. By breaking down complex systems into manageable states, FSMs simplify analysis, design, and implementation.
Great video, love it
I dont know rust but will try to implement it in cpp
yes please do! if you have a CZcams channel please reference this video if you do!