Let's create a simple State Machine in Rust!

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  • čas přidán 8. 09. 2024
  • In today's session we take a look at "State Machines" aka Finite State Machines (FSM) and write a simple one in Rust
    A FSM is a computational model used to design systems that operate sequentially through a finite number of states. It’s like a simple machine with a limited set of possible settings.
    An FSM is a powerful tool for understanding and designing systems with predictable behaviours. It models a system as a series of states and transitions between those states, triggered by specific events or inputs. From traffic lights to complex computer programs, FSMs provide a clear and structured approach to system development. By breaking down complex systems into manageable states, FSMs simplify analysis, design, and implementation.

Komentáře • 3

  • @copalo343
    @copalo343 Před měsícem +2

    Great video, love it

  • @sarbnagra3935
    @sarbnagra3935 Před měsícem +3

    I dont know rust but will try to implement it in cpp

    • @watthedoodle
      @watthedoodle  Před měsícem

      yes please do! if you have a CZcams channel please reference this video if you do!