3ds Max News / New UV unwrap / New MPM Solver

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  • čas přidán 11. 09. 2024

Komentáře • 62

  • @Arrows_Visuals
    @Arrows_Visuals Před 2 měsíci +6

    4:10 Thanks You for the mention, I'm glad we made it here, now am motivated to finish the next "big" update to the script very soon

  • @zdravkopavlov
    @zdravkopavlov Před 2 měsíci +12

    Thank you for including the Molotov Explosion tutorial. I was glad to see it featured.

  • @3dvala
    @3dvala Před 2 měsíci +4

    Great work as always - there is no doubt, you channel and effort for 3dsmax/Audtodesk is more than keeping it alive - not that it was dead, far from it, but there is not a doubt these videos gives birth to new users.

  • @bgtubber
    @bgtubber Před 2 měsíci +6

    This new UV unwrapper looks awesome! It's nice that it doesn't choke with moderately high number of polys. I need to check it out. Sometimes I wonder where all our license money goes to when I see all the cool plug-ins that people create in their spare time with only fraction of Autodesk's multi-billion dollar budget.

    • @joelaguilarfuentes8758
      @joelaguilarfuentes8758 Před 2 měsíci +2

      I do agree with the general sentiment about Autodesk but, make no mistake, this plugin has been in development for aroung 4 or 5 years according to Rapid Tools developer.

    • @bgtubber
      @bgtubber Před 2 měsíci

      ​@@joelaguilarfuentes8758 Sure. 4-5 years is still an amazing feat for an independent developer though. Knowing Autodesk, they will likely buy it out and integrate it as a native tool like they did with Slate Material Editor (which was a separate plug-in), and then stop updating it. I hope they never sell it to Autodesk.

    • @pi3c3com
      @pi3c3com Před 2 měsíci +1

      ​@@joelaguilarfuentes8758Yupp 5 years of learning, development, many many iterations and tremmendous amount of time has been placed into this project. It was a nightmare sometimes and I had to stop the development for month to get some fresh air.
      I know why ADSK don't want to spend a single minute with unwrapping anymore. Because it's a mathematical and technological nightmare.
      You have to dev a viewport for it, also you have to write a completely new data structure for it, there are insane amount of things where it can fail and it's crazy complicated to debug it. There are a lot of cases where it can silently fail somewhere and then you have shoot around the problem and the processed data which may take days or even weeks.
      So yes. It was and it is a very very complex project.

  • @Heavycap
    @Heavycap Před 2 měsíci +16

    3ds max, going strong

    • @atasafarzadeh7110
      @atasafarzadeh7110 Před 2 měsíci +2

      Just The plugins in fact! not the software in 2025

    • @nsevv
      @nsevv Před 2 měsíci +1

      And stronger, the plug in are struggling to catch up.

    • @kimyang5422
      @kimyang5422 Před 2 měsíci +1

      Blender

    • @Heavycap
      @Heavycap Před 2 měsíci

      @@kimyang5422 one day

  • @F10F11hm
    @F10F11hm Před 2 měsíci +1

    Another amazing compilation of Max content. Lots of inspiring stuff. Thank you, Eloi!

  • @GustavSkoglund
    @GustavSkoglund Před 2 měsíci +7

    Thats some fast uv mapping power

  • @viledeacon9995
    @viledeacon9995 Před 2 měsíci +1

    Another great video. Thanks man. i watch these every month and share them with the rest of my team at work. very valuable stuff. Id argue that this channel is one of the most important parts of the 3ds max community.

  • @Gjj7ju
    @Gjj7ju Před 2 měsíci +3

    Thank you for your compliments
    - a member of the Lunar team

    • @andvfx
      @andvfx  Před 2 měsíci +1

      Congratulations! You should be proud, fantastic work!

    • @F10F11hm
      @F10F11hm Před 2 měsíci +1

      Incredible work, bravo!

    • @Gjj7ju
      @Gjj7ju Před 2 měsíci

      @@F10F11hm Thank you !

  • @lordavius
    @lordavius Před 2 měsíci +4

    Great stuff! Those videos from MAKE are awesome!

  • @PandaJerk007
    @PandaJerk007 Před 2 měsíci +9

    Exciting to see those plugins! and great community projects. Do y'all know some good courses to learn animation in 3ds Max? [I found a good rigging series by Miloš Černý free on youtube, but once you have a rig what are the best techniques to animate it? I'm looking for top-tier free or paid courses :) ]

    • @F10F11hm
      @F10F11hm Před 2 měsíci

      Norberto Aguilera is an excellent teacher and has lots of videos dedicated to animating with biped. There's also a channel watchmeanimate which features some good concepts. It's generally a good idea to watch some Maya-related content, much of the workflow basics can be transfered directly to Max. Apart from Animation Layers unfortunately, those totally suck in Max and need to be rewritten from scratch.

  • @michaelspaw9955
    @michaelspaw9955 Před 2 měsíci +2

    Fantastic Eloi! Thanks as always.

  • @michaeltownley2089
    @michaeltownley2089 Před 2 měsíci +13

    GenZs when they hear 3ds max: Eeewww
    All successful studios including Rockstar, Ubisoft, Fromsoftware etc: Wanna know what 3D software we use to make the best game you played in your lifetime forever? yeah 3DS Max. Succ it!

    • @punmije
      @punmije Před 2 měsíci +3

      I'm not Gen Z. I've spent a lot of time in 3ds Max since my uni years. However, the software is obsolete, sorry to say. It takes 2 minutes to boot up and crashes every 2 seconds. Big successful studios used it because that was only good option at the time, but times are changing.

    • @as46643
      @as46643 Před 2 měsíci +5

      ⁠I've been using 3dsmax for 25 years professionally in feature film vfx, including star wars marvel, DC films. It's far from perfect but you're exaggerating here. If you're getting crashes that often then there might be something wrong with your particular installation or computer. I just spent 2 months simulating tyflow systems with 10s of millions of particles and I think I had 2 crashes.

    • @hiphopysh
      @hiphopysh Před 2 měsíci +2

      ​​@@punmije거짓말좀 하지마라 무슨 부팅이 2분이고 2초마다 충돌? 무슨 2에 한맺혔냐? 숫자2 정신병자니? 우리 회사 시포디랑 같이 쓰는데 시포디가 훨씬 에러 많고 느리고 심지어 렌더링도 오류가 심하던데 좀 헛소리좀 하지마라 진짜 맥스 써본거 맞기나 하냐? 이 거짓말장이야~

    • @michaeltownley2089
      @michaeltownley2089 Před 2 měsíci +3

      @@punmije crashes every 2 seconds he says. Thats only possible if your scene has billions of polys in it or your pc dont meet the requirements. Either way, it looks like your exaggerating things. 3ds max is as smooth as other 3D softwares out there as long as you know how to use it, i have 3ds max and blender store in my ssd, it launches the same time both software. Though the other is faster to launch but its unnoticeable anyway. tbh 3ds max is much more simple and straight forward imo.

    • @xanzuls
      @xanzuls Před 2 měsíci +1

      the games were not made in 3ds max. pretty useless logic. and rockstar doesn't just use 3ds max, they also use maya, blender, houdini etc.

  • @asARTMotionGraphics
    @asARTMotionGraphics Před 2 měsíci +2

    Great as usual .. Thanks a world!

  • @AbbasKhan-dk5sb
    @AbbasKhan-dk5sb Před 2 měsíci

    Something good after so many updates. Please keep making the software better . Please update the Biped with new features and make it bug free especially while working on Euler system.

  • @ivanibanez1273
    @ivanibanez1273 Před 2 měsíci

    thanks a lot eloi!! super usefull like allways! 💪

  • @hardcovers
    @hardcovers Před 2 měsíci

    ty for video, useful info, short time and good structed, rlly like it

  • @idanvfx_studio
    @idanvfx_studio Před 2 měsíci +2

    awesome

  • @christiandaly8847
    @christiandaly8847 Před 2 měsíci

    Epic!

  • @AnhHoang-nl3dp
    @AnhHoang-nl3dp Před 2 měsíci

    sir I want a ruler like in sketchup. From there I can drag it to the correct size

  • @timothyschreiber
    @timothyschreiber Před 2 měsíci

    Thaaaaanks!

  • @cgimadesimple
    @cgimadesimple Před 2 měsíci

    cool news!, 10x :)

  • @sekker2k446
    @sekker2k446 Před 2 měsíci +1

    Would like to epic games release metahuman for 3ds max

  • @arqbolognesi
    @arqbolognesi Před 2 měsíci

    Does anyone here know why itoo sofware don't release the max 2025 update for forest pack and railclone?

    • @xyzzzz6984
      @xyzzzz6984 Před 2 měsíci

      They're working on it. Max 2025 made some significant changes to the way plugins are handled, hence the delay. It takes some time to adjust.

  • @heraxvot6609
    @heraxvot6609 Před 2 měsíci

    treedias maf

  • @GG-gr2px
    @GG-gr2px Před 2 měsíci

    Lol... That shake camera on Aquarius 1st shot will go down in history as the WORST camera shake effect ever made... :)

  • @Maxdesign3d
    @Maxdesign3d Před 2 měsíci +3

    Wonderfull Video . Thanks a lot Eloi

  • @talat2k4
    @talat2k4 Před 2 měsíci +1

    Blender > 3Ds Max

    • @as46643
      @as46643 Před 2 měsíci +6

      Walks into a KFC, yells "McDonald's is better!" Refuses to explain, stands there awkwardly panting while everyone shrugs and goes back to enjoying their fried chicken. This. This is you.

    • @hiphopysh
      @hiphopysh Před 2 měsíci +1

      그냥 블랜더 사이트에서 놀고나 있어라

    • @hiphopysh
      @hiphopysh Před 2 měsíci +2

      응~ 그냥 블랜더 홈페이지에서 놀고나 있으셔 이상한 소리 하지 말고

    • @talat2k4
      @talat2k4 Před 2 měsíci +1

      @@as46643 Someone is mad! 🤣

    • @paulneale
      @paulneale Před měsícem +1

      Feeling threatened I see. How many Max guys do you see posting on Blender videos Max > Blender, know why? They are busy getting paid for what they do.

  • @weslley3dezao
    @weslley3dezao Před 2 měsíci